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                        Returning 35 results for 'directly injured are black'.
                    
                
                        
                            
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                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                     these changes to complete. Because the terrainâs transformation occurs slowly, creatures in the area canât usually be trapped or injured by the groundâs movement.
At the end of every
                                                
                                            
                                                
                                                     structures shift to accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse.
Similarly, this spell doesnât directly affect plant growth. The moved earth carries any plants along with it.
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     injured and stranded far from the sea, but the dragon is too proud to ask for help getting home.
6
A topaz dragon is building a tableau of desiccated creatures and has grown obsessed with catching
                                                
                                            
                                                
                                                     the next round. A creature charmed in this way obeys to the best of its ability any command the dragon issues that isnât directly harmful to the creature.
Cancellation. The dragon chooses an
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far
                                                
                                            
                                                
                                                     charmed in this way obeys to the best of its ability any command the dragon issues that isnât directly harmful to the creature.
Cancellation. The dragon chooses an active spell of 5th level or
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    This tarry substance harvested from the dark boughs of the deathâs head willow is a powerful intoxicant. It can be smoked as a concentrate or injected directly into the bloodstream. A creature
                                                
                                            
                                                
                                                     subjected to a dose of black sap cannot be charmed or frightened for 1d6 hours.
For each dose of black sap consumed, a creature must succeed on a DC 15 Constitution saving throw or become poisoned for 2d4 hoursâan effect that is cumulative with multiple doses.
                                                
                                            
                                        
                                                    Move Earth
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , creatures in the area canât usually be trapped or injured by the groundâs movement.
This spell canât manipulate natural stone or stone construction. Rocks and structures shift to
                                                
                                            
                                                
                                                     accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse.
Similarly, this spell doesnât directly affect plant growth. The moved earth carries any plants along with it.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     clothes, and a pouch containing 15 gp
 
Factions of the Sword Coast
The lack of large, centralized governments in the North and along the Sword Coast is likely directly responsible for the
                                                
                                            
                                                
                                                     from many walks of life, setting them to tasks that serve the goals of the Black Network but arenât necessarily criminal in nature. Agents of the Black Network must often work in secret, and are
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    ;m alone.
2
I see everything in clear-cut black and white.
3
Iâm just a little fascinated by the ways of the Gruul.
4
I trust the chain of command more than anything &mdash
                                                
                                            
                                                
                                                    ; you can decide if the contact is an ally or a rival.
3
I showed mercy to an injured, now-grateful Dimir spy.
4
I suspect someone I know is a Golgari assassin, but I canât prove it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     canât usually be trapped or injured by the groundâs movement. This spell canât manipulate natural stone or stone construction. Rocks and structures shift to accommodate the new terrain. If the way you
                                                
                                            
                                                
                                                     shape the terrain would make a structure unstable, it might collapse. Similarly, this spell doesnât directly affect plant growth. The moved earth carries any plants along with it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Radiant Citadel
                                                    
                                                
                                            
                                                    Preserve of the Ancestors The Preserve of the Ancestors is a sprawling, domed wilderness cut into the heart of the Auroral Diamond. Lush vegetation grows directly out of the diamond, and the expanse
                                                
                                            
                                                
                                                     frequently brings injured animals here to be healed and rehabilitated. The Preserve is where the druids keep animals that can no longer survive in their native habitats, creating a menagerie of rare
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Preserve of the Ancestors The Preserve of the Ancestors is a sprawling, domed wilderness cut into the heart of the Auroral Diamond. Lush vegetation grows directly out of the diamond, and the expanse
                                                
                                            
                                                
                                                     frequently brings injured animals here to be healed and rehabilitated. The Preserve is where the druids keep animals that can no longer survive in their native habitats, creating a menagerie of rare
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     terrainâs transformation occurs slowly, creatures in the area canât usually be trapped or injured by the groundâs movement. At the end of every 10 minutes you spend concentrating on the spell, you can
                                                
                                            
                                                
                                                     terrain would make a structure unstable, it might collapse. Similarly, this spell doesnât directly affect plant growth. The moved earth carries any plants along with it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     terrainâs transformation occurs slowly, creatures in the area canât usually be trapped or injured by the groundâs movement. At the end of every 10 minutes you spend concentrating on the spell, you can
                                                
                                            
                                                
                                                     terrain would make a structure unstable, it might collapse. Similarly, this spell doesnât directly affect plant growth. The moved earth carries any plants along with it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     canât usually be trapped or injured by the groundâs movement. This spell canât manipulate natural stone or stone construction. Rocks and structures shift to accommodate the new terrain. If the way you
                                                
                                            
                                                
                                                     shape the terrain would make a structure unstable, it might collapse. Similarly, this spell doesnât directly affect plant growth. The moved earth carries any plants along with it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     produced by the nearby elemental node. Unlike the members of the other three cults, the Black Earth cultists have easy access to the surface. This quarter of the temple complex lies almost directly
                                                
                                            
                                                
                                                    Temple of Black Earth When the elemental prophets were drawn to Tyar-Besil, the servants of elemental earth took control of the northeast quarter of the dwarven ruins. Long ago, this area served as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Creating a Black Dragon Use the Black Dragon Personality Traits and Black Dragon Ideals tables to inspire your portrayal of distinctive black dragon characters, and use the Black Dragon Spellcasting
                                                
                                            
                                                
                                                     table to help select spells for a spellcasting dragon. Black Dragon Personality Traits    d8 Trait 
     1  I demonstrate my brilliance through the cruel subtlety of my actions. 
   2  Watching the
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that instill fear and scar the mind.
Deep dragonsâ black-and
                                                
                                            
                                                
                                                     once every hundred years, when they choose targets for a deadly hunting spree.
3
Two ancient deep dragon;ancient deep dragons fight over territory. Unwilling to move against each other directly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     characters can get a good glimpse of Vidorant and several associates, which can aid the characters in creating disguises. Vidorant is a tall elf woman with sleek black hair. She usually wears black
                                                
                                            
                                                
                                                     directly. While no one in the Silver Fingers Society would dare help Vidorant right now, she still has a few informants and cronies from outside the organization. If the characters watch her long enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , should they so choose. Ilmaterâs priests take in the ill, the starving, and the injured, and his temples give most of what they receive to help offset the suffering of the world. His followers provide
                                                
                                            
                                                
                                                     duties, such as when they administer to the wounded on a battlefield. The taboo is so strongly felt among humans that other races respect the custom. Even orcs and goblinoids will avoid directly attacking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     angelic figures entwined with grape vines. The light from above falls directly on a silver statuette. A cloaked figure is draped over the altar, and a black mace lies on the floor near its feet.
 The
                                                
                                            
                                                
                                                     damage on a successful one. The statuette is safe for all creatures to handle once it is no longer in contact with the altar. Gustavâs corpse wears a handsome, fur-lined black cloak embroidered with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                     that the horde approaches. Distant shapes of skeletal soldiers and shambling corpses appear around nearby hills in several directions. Just then, a sickly black fog seeps from the ground in a ring
                                                
                                            
                                                
                                                     into its rotting flesh. The zombies lumber directly toward the wall and stay there. The skeleton soldiers advance and make ranged attacks until they can get up a ladder to fight in melee. The zombies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     mines. Others were sent down to the Temple of the Black Earth (see chapter 4). Other troubles have also surfaced recently, including some that might directly affect the characters. Tailor the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Cult of the Black Earth  The earth cult worships the implacable strength and unyielding resistance of elemental earth. Cultists seek the power to destroy the works of civilization with landslides
                                                
                                            
                                                
                                                     living rock and soil. They believe the earth thirsts for the blood of those who don't venerate it before all other powers and beings. The Cult of the Black Earth appeals to those who draw their fortunes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    14. Chapel of Evil The chanting heard throughout the tomb originates in this chapel, whose pews are filled with more than two dozen worshipers â and, oddly, with two large chunks of rough black stone
                                                
                                            
                                                
                                                     watch, one of them collapses â and is suddenly and horrifyingly petrified into another chunk of black stone.
 At the far end of the chapel, a handsome priest stands behind an altar block that glows an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     the altar.
 A male humanoid with aqua skin, large black eyes, and gauzy robes stands in front of the altar. He makes stabbing motions with his hands, apparently arguing with nobody as he peers directly
                                                
                                            
                                                
                                                     cultivated into whirls, peaks, and valleys that resemble the open sea raging at the peak of a violent storm.
 On the far wall, directly opposite the entrance, a coral altar emerges from the coral as if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     exactly like one of the player characters. 
   4  A former comrade in arms shows up. Sheâs badly injured, and her enemies are right behind her. 
   5  A gargoyle courier delivers a mysterious
                                                
                                            
                                                
                                                    . 
   3  A third party shows up with their own agenda. 
   4  Thereâs a hostage, or an ally of the PCs is directly at risk. 
   5  A manifest zone or planar conjunction has an unexpected effect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     it she glimpsed the realm of Malkizid, an infernal wasteland of parched desert, windswept rifts, and black, angry skies torn by crimson lightning. Then, through the gate, the archdevil Malkizid
                                                
                                            
                                                
                                                     existence. Plane shift and gate can directly transport adventurers to any other plane, with different degrees of precision. Etherealness allows adventurers to enter the Ethereal Plane. And the astral
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Lower Level B10-B13 B10. Ossuary This dark, dead-end chamber holds a mound of charred bones, desiccated body parts, and skulls scattered across a linen sheet. Strange red-black runes mark the sheetâs
                                                
                                            
                                                
                                                     a squad of cultists looking for victims along the Trade Way. Vecken has been reduced to 25 hit points. Though injured, he is healthy enough to escort the other prisoners to safety if the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     treks themselves. Some are directly related to the elemental cults, and others are situations unconnected to the cults that demand immediate attention. These short adventures can provide a good change of
                                                
                                            
                                                
                                                     Cult of the Black Earth sets a trap for the characters by spreading rumors of a fire witch terrorizing the Nettlebee halfling clan. This adventure is designed for 6th-level characters. Vale of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     caverns beneath the caldera provides a number of options for reaching the temple. Whether the characters fight Tiamat directly or prevent the summoning ritual from being completed depends on their
                                                
                                            
                                                
                                                     in the Nine Hells and enter the world.
 Tiamatâs Appearance Tiamatâs heads enter the battle starting on the second round after the ritual is completed, in the following order: white, black, green
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                    The Black Lake The darkest and most remote corner of the Glitterhameâs cavern system, the Black Lake is a large, winding cavern filled with water that drains from the Dark Mere through a submerged
                                                
                                            
                                                
                                                    . The dwarves of Khundrukar never settled these caverns, although Durgeddin had his followers begin work on an escape route through the depths. The Black Lake is now the domain of Nightscale, a young
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    ) and places where characters confront the Elemental Evil cults directly. Feathergale Spire Home to the flamboyant Feathergale Society, this tall stone tower stands on a height commanding splendid views
                                                
                                            
                                                
                                                     of the Sacred Stone,â which sages across FaerĂ»n have never heard of because itâs merely a cover for the Cult of the Black Earth. The monastery is the surface stronghold of the earth cult, and it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     to form an octagonal dais that also rises above the water. Rusty chains with shackles dangle from the ceiling directly above a stone altar mounted on the dais. The altar is carved with hideous
                                                
                                            
                                                
                                                     thirteen dark apparitions appear on the ledges overlooking the room. Each one resembles a black-robed figure holding a torch, but the torchâs fire is black and seems to draw light into it. Where youâd expect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Should They or Shouldnât They? The characters must proceed carefully, since they have no evidence that directly implicates the Gralhunds in the attack in Trollskull Alley. Their two basic choices are
                                                
                                            
                                                
                                                     more than a tenday by agents of the Black Network. Most of the Zhents were killed during a bloody revolt led by Lord Gralhund himself. The Zhent leader, Urstul Floxin, was among those who got away
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     caverns beneath the caldera provides a number of options for reaching the temple. Whether the characters fight Tiamat directly or prevent the summoning ritual from being completed depends on their
                                                
                                            
                                                
                                                    , black, green, blue, and red. Her red head announces the Dragon Queenâs full appearance in the sixth round after the ritual is completed. Until that round, Tiamat can make use only of her bite attacks and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Factions of the Sword Coast The lack of large, centralized governments in the North and along the Sword Coast is likely directly responsible for the proliferation of secret societies and conspiracies
                                                
                                            
                                                
                                                     reputation among the common people. The faction draws employees and associates from many walks of life, setting them to tasks that serve the goals of the Black Network but arenât necessarily criminal
                                                
                                            
                                        





