Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 32 results for 'disease insect are book'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        diseases insect are body
                                    
                                
                                    
                                        diverse insect are back
                                    
                                
                                    
                                        diverse insect are body
                                    
                                
                                    
                                        diverse insect are bond
                                    
                                
                                    
                                        diverse insect are both
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     (4 slots): animal friendship, cure wounds, detect poison and disease, ray of sickness
2nd level (3 slots): lesser restoration, protection from poison, web
3rd level (3 slots): conjure animals (2
                                                
                                            
                                                
                                                     giant spiders), dispel magic
4th level (3 slots): divination, freedom of movement
5th level (2 slots): insect plague, mass cure wounds
Sunlight Sensitivity. While in sunlight, Yalaga has disadvantage
                                                
                                            
                                        
                                                    Planetar
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     evil and good, flame strike, raise dead
1/day each: commune, control weather, insect plague
Magic Resistance. The planetar has advantage on saving throws against spells and other magical
                                                
                                            
                                                
                                                    ","rollAction":"Healing Touch"} hit points and is freed from any curse, disease, poison, blindness, or deafness.Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
                                                
                                            
                                        
                                                    Drow Priestess of Lolth
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     disease, ray of sickness
2nd level (3 slots): lesser restoration, protection from poison, web
3rd level (3 slots): conjure animals (2 giant spiders), dispel magic
4th level (3 slots): divination
                                                
                                            
                                                
                                                    , freedom of movement
5th level (2 slots): insect plague, mass cure wounds
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     to the jungles and marshes of Chult carry this disease, shivering sickness. The easiest protection against it is a coating of insect-repelling salve on all exposed skin (for the cost of insect
                                                
                                            
                                                
                                                     repellent, see “Buying a Special Item”). A giant or humanoid that takes damage from insect swarms or from giant centipedes, giant scorpions, or giant wasps is exposed to the disease at the end of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    
 Create or Destroy Water
 Cure Wounds
 
  Detect Magic
 Detect Poison and Disease
 Entangle
 Faerie Fire
Fog Cloud
 Goodberry
 Healing Word
 Jump
 
  Longstrider
 Purify Food and Drink
                                                
                                            
                                                
                                                       Blight
 Confusion
 Conjure Minor Elementals
 Conjure Woodland Beings
 
  Control Water
 Dominate Beast
 Freedom of Movement
 Giant Insect
Grasping Vine
 Hallucinatory Terrain
 Ice Storm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    
 Cure Wounds
 Detect Magic
 Detect Poison and Disease
 Entangle
 Faerie Fire
 Fog Cloud
 Goodberry
 Healing Word
 Jump
 Longstrider
 Purify Food and Drink
 Speak with Animals
 Thunderwave
                                                
                                            
                                                
                                                     Water
 Dominate Beast
 Freedom of Movement
 Giant Insect
 Hallucinatory Terrain
 Ice Storm
 Locate Creature
 Polymorph
 Stone Shape
 Stoneskin
 Wall of Fire
 5th Level
 Antilife Shell
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     commoner’s clothes, a book of research notes, an ink pen, a bottle of squid ink, a flask of oil (made from blubber), a vial of acid (derived from digestive juices), a vial of fish scales, a vial
                                                
                                            
                                                
                                                    .)
Simic Guild Spells
Spell Level
Spells
Cantrip
acid splash, druidcraft
1st
detect poison and disease, expeditious retreat, jump
2nd
alter self, enhance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    
 Detect Evil and Good
 Detect Magic
 Detect Poison and Disease
 Guiding Bolt
 Healing Word
 Inflict Wounds
 Protection from Evil and Good
 Purify Food and Drink
 Sanctuary
 Shield of Faith
                                                
                                            
                                                
                                                    
 Flame Strike
 Geas
 Greater Restoration
 Hallow
 Insect Plague
 Legend Lore
 Mass Cure Wounds
 Planar Binding
 Raise Dead
 Scrying
 6th Level
 Blade Barrier
 Create Undead
 Find the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    
 
  Cure Wounds
 Detect Evil and Good
 Detect Magic
 Detect Poison and Disease
Guiding Bolt
 Healing Word
 Inflict Wounds
 Protection from Evil and Good
 
  Purify Food and Drink
 Sanctuary
                                                
                                            
                                                
                                                     Shape
5th Level   Commune
 Contagion
 Dispel Evil and Good
 Flame Strike
 
  Geas
 Greater Restoration
 Hallow
Insect Plague
 Legend Lore
 Mass Cure Wounds
 
  Planar Binding
 Raise
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Planetar Planetars act as the weapons of the gods they serve, presenting a tangible representation of their deities’ might. A planetar can call down rain to relieve a drought, or can loose an insect
                                                
                                            
                                                
                                                    , insect plague
 Magic Resistance. The planetar has advantage on saving throws against spells and other magical effects.
 Actions
 Multiattack. The planetar makes two melee attacks.
 Greatsword. Melee
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , freedom of movement 9th conjure elemental, scrying   Desert   Druid Level
 Spells
   3rd blur, silence 5th create food and water, protection from energy 7th blight, hallucinatory terrain 9th insect
                                                
                                            
                                                
                                                       Druid Level
 Spells
   3rd invisibility, pass without trace 5th daylight, haste 7th divination, freedom of movement 9th dream, insect plague   Mountain   Druid Level
 Spells
   3rd spider climb
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Enchantment — Create or Destroy Water Transmutation — Cure Wounds Abjuration — Detect Magic Divination C, R Detect Poison and Disease Divination C, R Entangle Conjuration C Faerie Fire Evocation C Fog
                                                
                                            
                                                
                                                     Evocation — Fount of Moonlight Evocation C Freedom of Movement Abjuration — Giant Insect Conjuration C Grasping Vine Conjuration C Hallucinatory Terrain Illusion — Ice Storm Evocation — Locate Creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     Enchantment — Create or Destroy Water Transmutation — Cure Wounds Abjuration — Detect Magic Divination C, R Detect Poison and Disease Divination C, R Entangle Conjuration C Faerie Fire Evocation C Fog
                                                
                                            
                                                
                                                     Evocation — Fount of Moonlight Evocation C Freedom of Movement Abjuration — Giant Insect Conjuration C Grasping Vine Conjuration C Hallucinatory Terrain Illusion — Ice Storm Evocation — Locate Creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     sewers. Stop the spread of a deadly drug or strange disease flowing from a well tied to Khyber. Khyber is an ever-present threat. Any deep passage could connect to a realm of fiends or spew out an army
                                                
                                            
                                                
                                                     alongside dolgrims and dolgaunts (see chapter 6). Others can unintentionally threaten a community by releasing something from the underworld: an unnatural disease, a malevolent demon, or a strange and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , resistance, spare the dying, thaumaturgy
 1st level (4 slots): animal friendship, cure wounds, detect poison and disease, ray of sickness
 2nd level (3 slots): lesser restoration, protection from
                                                
                                            
                                                
                                                     poison, web
 3rd level (3 slots): conjure animals (2 giant spiders), dispel magic
 4th level (3 slots): divination, freedom of movement
 5th level (2 slots): insect plague, mass cure wounds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     terrain
 9th
 insect plague, wall of stone
  Forest  Druid Level Spells   3rd
 barkskin, spider climb
 5th
 call lightning, plant growth
 7th
 divination, freedom of movement
 9th
 commune
                                                
                                            
                                                
                                                     with nature, tree stride
  Grassland  Druid Level Spells   3rd
 invisibility, pass without trace
 5th
 daylight, haste
 7th
 divination, freedom of movement
 9th
 dream, insect plague
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    
 Suggested Domains
 Symbol
   Gilean, god of knowledge N Knowledge Open book Chislev, goddess of nature N Nature Feather Reorx, god of craft N Knowledge Forging hammer Shinare, goddess of wealth
                                                
                                            
                                                
                                                     Yellow skull Hiddukel, god of lies and greed CE Trickery Broken merchant’s scales Morgion, god of disease and secrecy NE Death Hood with two red eyes Sargonnas, god of vengeance and fire LE War Stylized
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Spawn of Kyuss Kyuss was a high priest of Orcus (appears in this book) who plundered corpses from necropolises to create the first spawn of Kyuss. Even centuries after Kyuss’s death, his malign
                                                
                                            
                                                
                                                     targeted by an effect that cures disease or removes a curse, all the worms infesting it wither away, and it loses its Burrowing Worm action.
 Unusual Nature. The spawn of Kyuss requires no air, food, drink
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , and immunity to disease. He dresses in the latest fashions and walks with a ruby-tipped cane, though not because he needs to. This cane has the magical properties of a rod of rulership.  Victoro
                                                
                                            
                                                
                                                    , protection from energy
 4th level (3 slots): banishment, dimension door, divination, freedom of movement, polymorph
 5th level (2 slots): dominate person, flame strike, modify memory, insect plague
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     and Disease Divination C, R Guiding Bolt Evocation — Healing Word Abjuration — Inflict Wounds Necromancy — Protection from Evil and Good Abjuration C, M Purify Food and Drink Transmutation R Sanctuary
                                                
                                            
                                                
                                                     Enchantment — Greater Restoration Abjuration M Hallow Abjuration M Insect Plague Conjuration C Legend Lore Divination M Mass Cure Wounds Abjuration — Planar Binding Abjuration M Raise Dead Necromancy M
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     Divination C Detect Magic Divination C, R Detect Poison and Disease Divination C, R Guiding Bolt Evocation — Healing Word Abjuration — Inflict Wounds Necromancy — Protection from Evil and Good
                                                
                                            
                                                
                                                     Abjuration M Hallow Abjuration M Insect Plague Conjuration C Legend Lore Divination M Mass Cure Wounds Abjuration — Planar Binding Abjuration M Raise Dead Necromancy M Scrying Divination C, M Summon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Wonders of Netheril. This book is a collection of interviews with Netherese archmages, who discuss their studies of ancient elven magic and the creation of mythallars (see appendix D). The book
                                                
                                            
                                                
                                                     includes sketches of such devices. Mysteries of the Phaerimm. This book sheds light on the phaerimm—telepathic, funnel-shaped monsters of malevolent intellect that lurk in the Underdark—and includes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     or sphere    Gods of Neutrality
   Alignment
   Province
   Symbol
    Gilean N Knowledge Open book Chislev N Nature Feather Lunitari N Neutral magic Red circle or sphere Reorx N Craft Forging
                                                
                                            
                                                
                                                     Evil dragons, hatred, night Spiral of five dragon claws Chemosh LE Undead Yellow skull Hiddukel CE Greed, lies Broken merchant’s scales Morgion NE Disease, secrecy Hood with two red eyes Nuitari LE Evil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                      d20 Special Creature(s)   * See chapter 3 of this book for statistics.   1 1 barlgura 2–5 3d6 dretches 6–8 2d6 ghouls 9–10 2d6 gnoll witherlings* 11 1 hezrou 12–13 1d4 leucrottas* 14–16 2d6 manes 17–18
                                                
                                            
                                                
                                                     flaming arrows and burning pitch 2 Use of drums and screeching horns to spread fear 3 Attempts to capture and use siege engines 4 Carry and spread disease 5 Prisoners kept in cages and tormented 6 Use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     intricate, abstruse patterns nearby. 19–27 Local plants and animals share a malevolent intelligence. Roll a d6. On a 1–2, an insect plague spell is centered on one random creature in the region. On a 3–4
                                                
                                            
                                                
                                                     worlds, the biomass of insects radically outweighs that of higher organisms. Mass migrations and deadly insect species can imperil larger creatures, but most insects remain nothing more than an annoyance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     N Nature Oak leaf Sune, goddess of love and beauty CG Life, Light Face of a beautiful red-haired woman Talona, goddess of poison and disease CE Death Three teardrops in a triangle Talos, god of storms
                                                
                                            
                                                
                                                     Crossed silver battleaxes Deep Duerra, duergar goddess of conquest and psionics LE Arcana, War Mind flayer skull Dugmaren Brightmantle, god of discovery CG Knowledge Open book Dumathoin, god of buried
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     health to avoid the threat of disease that comes from working with the dead. H3: Corpse Disposal The stench here is horrendous. Hundreds of humanoid and animal bones fill the chamber in charnel heaps
                                                
                                            
                                                
                                                     Intelligence (Investigation) check finds a spell scroll of lesser restoration and a book containing rituals for the alarm, find familiar, and illusory script spells. Drawing Desk. Nubs of charcoal and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . Searching the room uncovers a recipe book wrapped in oilcloth under a pile of refuse. A successful DC 15 Intelligence (Investigation) check reveals that the handwriting closely resembles the older
                                                
                                            
                                                
                                                     writings of Xanthoria. A preserved oak leaf serves as a bookmark, and sketches of Thunderwing and Bunny Blossom are drawn in the margins. See area L11 for more information on how seeing this book
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu 
                                                    
                                                
                                            
                                                     on almost every page. A character who searches through these books and succeeds on a DC 15 Intelligence (Investigation) check finds a legible passage scribbled in a book recording Arthur’s magical
                                                
                                            
                                                
                                                     tinctures and recently cured a prominent member of the Council of Sparkling Stones in Mirabar of an unidentifiable disease. Cheesemonger’s Almanac. Characters who search the desk find that the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     the elixir exposes the drinker to the same disease that the diseased rat might impart with its bite, except the initial saving throw DC is 15. Northeast Chamber. Extra weapon stores include five
                                                
                                            
                                                
                                                    . The glyph is on the second page, and it’s triggered when someone opens to that page. Otherwise, the book is blank. If the glyph is triggered, it erupts with magical energy in a 20-foot-radius sphere
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Cataclysmic Disaster   1 Earthquake 2 Famine/drought 3 Fire 4 Flood 5 Plague/disease 6 Rain of fire (meteoric impact) 7 Storm (hurricane, tornado, tsunami) 8 Volcanic eruption 9 Magic gone awry or a planar warp
                                                
                                            
                                                
                                                     ideas.  Extinction or Depletion   d8 Lost Resource   1 A kind of animal (insect, bird, fish, livestock) 2 Habitable land 3 Magic or magic-users (all magic, or specific kinds or schools of magic) 4 A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Jars   Symbol Organs and Former Owners   Cat Heart from Alessia Baseer Sword Left eye from Okuzor Crystal ball Brain stem from Xemru Thaal Wand Kidneys from Zeren Zoradius Book Pancreas (shriveled
                                                
                                            
                                                
                                                     mummy lord with these changes:
  
She has the clairvoyance, dimension door, and scrying spells prepared instead of animate dead, guardian of faith, and insect plague. 
While her heart remains in
                                                
                                            
                                        






