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Returning 35 results for 'dominated indeed are bring'.
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Magic Items
Dungeon Master’s Guide
3d6 Psychic damage. On a failed save, the wielder is dominated by the sword, as if by the Dominate Monster spell, and the sword demands blood. The spell effect ends when the sword’s demand is met
bring ruin to Vecna. Killing Vecna’s worshipers, destroying the lich’s works, and foiling his machinations all help to fulfill this goal.
The Sword of Kas also seeks to destroy anyone
Monsters
Fizban's Treasury of Dragons
creature can be as large as an island— and indeed, legends suggest that many unwitting sailors wrecked at sea have mistaken slumbering dragon turtles for solid ground.
Ancient dragon turtles might
enter symbiotic relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Dragon Turtle
Monsters
Fizban's Treasury of Dragons
echoes from across the worlds of the Material Plane. Such a creature can be as large as an island— and indeed, legends suggest that many unwitting sailors wrecked at sea have mistaken slumbering
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Young Dragon Turtle Connections
Monsters
Fizban's Treasury of Dragons
indeed, legends suggest that many unwitting sailors wrecked at sea have mistaken slumbering dragon turtles for solid ground.
Ancient dragon turtles might sleep for years or decades while floating
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
Species
Eberron: Rising from the Last War
.
Orien has dominated transportation for centuries, but now the house is facing challenges. The Mournland is a dramatic obstacle for ground transportation, and Baron Kwanti d’Orien has had tremendous
difficulty securing funds to rebuild the lightning rail line across the blasted landscape. Indeed, he spends most of his time away from his headquarters in Aundair, trying to raise funds for the
Sword of Kas
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
dominated by the sword, as if by the dominate monster spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword’s demand is met.
Random Properties. The Sword of Kas
its wielder and can speak, read, and understand Common.
Personality. The sword’s purpose is to bring ruin to Vecna. Killing Vecna’s worshipers, destroying the lich’s works, and
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unmarked teamsters. The Courier’s Guild of House Orien delivers mail and packages and has a branch that handles more covert and dangerous deliveries. Orien has dominated transportation for centuries
rail line across the blasted landscape. Indeed, he spends most of his time away from his headquarters in Aundair, trying to raise funds for the project while keeping an eye on house operations. He
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Karontor’s Hold Adventures Here are sample adventure hooks to bring characters to Karontor’s Hold or to give them missions to pursue there. Amplified Intrusion A fomorian deep crawler (see chapter 6
flooded the well room with brine, and they are collecting brains to feed a nascent elder brain. They send dominated creatures from the Hill Giant Encounters table in chapter 3 to fetch victims. An ally of the characters survives the assault and asks the characters for help.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Events in Gauntlgrym This chapter is dominated by negotiation, social activity, and diplomacy — first directed at the characters, then directed by them. The adventurers must first hear what King
bring to life not just the faction representatives and the dwarf king in this chapter, but also highlight the personalities and goals of the characters and any NPCs who remain with them.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Runic Circle Adventures Here are sample adventure hooks to bring characters to the Runic Circle or to give them missions to pursue there. Falling Feud Two flying ships crash at the Runic Circle
recorded storm giant prophecies. Mind flayers and their dominated minions from the Fomorian Encounters table (see chapter 3) race the characters to the prize. Shipyard A fire giant shipwright is studying
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
favor Eldath are pacifists or people who are troubled by violence they have witnessed or experienced. Eldath’s priests don’t organize into large sects. Indeed, many are itinerant, wandering between
Eldath among the First Circle. It is taboo to strike a priest of Eldath, and killing one is said to bring great misfortune. Despite the measure of protection that this belief affords them, most priests
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
— even other elves — are subordinate to them in skill, significance, and sophistication. They claim the title of “high elves” with pride, and indeed their race is responsible for great, and sometimes
with other art forms, which produces the complex dance of the bladesingers as well as the enchanting music of their bards and the meticulous craftwork of their artisans. Sun elf adventurers often bring
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that, her priests foster beauty in the world. They do so by creating art, by acting as patrons for promising talents, and by investing in merchants who bring luxuries to far-off places that have never
seen satin or tasted a luscious wine. Her priests consider loveliness to be one of their greatest callings, and all are trained in comportment, fashion, and cosmetics. Indeed, so talented are Sune’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The Path of Light teaches that this age is dominated by il-Lashtavar, “the great darkness that dreams.” This force poisons the world and promotes darkness. But all things change. If enough light can
sufficient to change the path of the world, that merely contemplating the light is sufficient to bring about the change. Most believe that it is necessary to take action, but that darkness must fought with
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
wyrmspeakers, but others soon followed. Secrets The Cult of the Dragon has kept secret its goal to bring Tiamat into the world thus far. Many know of the cult’s increased activity along the Sword Coast
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
wyrmspeakers, but others soon followed. Secrets The Cult of the Dragon has kept secret its goal to bring Tiamat into the world thus far. Many know of the cult’s increased activity along the Sword Coast
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
wyrmspeakers, but others soon followed. Secrets The Cult of the Dragon has kept secret its goal to bring Tiamat into the world thus far. Many know of the cult’s increased activity along the Sword Coast
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lands are known to worship altogether different gods. Occasionally, foreigners bring the worship of these gods to Faerûn. In addition, on rare occasions a new god comes into being, perhaps a mortal
, to campaigns of outright religious bloodshed. Over generations, a new god might become a settled-in member of the pantheon. Indeed, some scholars posit that Faerûn has many “immigrant” gods, who
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
excavate the hills and seaside cliffs near town, looking for precious metals. If their work bears fruit as expected, the mine stands to become a major factor in the village’s — and, indeed, the entire
livelihood. Although the recent changes stand to bring new prosperity to the area, many locals don’t want to see their home changed. At the same time, as an undercurrent through all the goings-on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
save, the wielder takes 3d6 Psychic damage. On a failed save, the wielder is dominated by the sword, as if by the Dominate Monster spell, and the sword demands blood. The spell effect ends when the
, and a Charisma of 16. It has hearing and Darkvision out to 120 feet. The weapon communicates telepathically with its wielder and speaks Common. Personality. The sword’s purpose is to bring ruin to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
reason to think otherwise. Bruenor assures the adventurers they will have his gratitude and that of all Gauntlgrym — indeed, of all Faerûn — if they are successful. If the characters press for details
. Such mercenary negotiation lowers Bruenor’s opinion of the adventurers a bit, but he never loses his genial manner. If the characters are agreeable, the king tells them the next step is to bring the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
dominated by the sword, as if by the dominate monster spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword’s demand is met. Sword of Kas Random Properties. The
and can speak, read, and understand Common. Personality. The sword’s purpose is to bring ruin to Vecna. Killing Vecna’s worshipers, destroying the lich’s works, and foiling his machinations all help
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a dangerous secret, such as the location of a fountain of immortality, by any means necessary.
4 Bring proof of a powerful conspiracy to the leaders of a human polis while evading or defeating
. Myth of the Temple at the World’s Edge
Legends say that Kruphix’s holiest temple of mystery stands at the edge of the world. Dominated by Kruphix’s Tree, the temple overhangs Nyx itself, jutting
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
varied cultures and races, Faerûn is dominated by human lands, be they kingdoms, city-states, or carefully maintained alliances of rural communities. Interspersed among the lands of humans are old dwarven
others. News and gossip are carried between population centers by caravans and ships that bring in supplies for trade and by traveling bards and minstrels who recount (or invent) stories to inform and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ancient glory. By no means is the city fully occupied. Indeed, given the relatively small size of Bruenor’s occupying force, keeping track of anyone within Gauntlgrym is nearly impossible.
Light. In
Great Forge, light isn’t as ubiquitous. Farther down, and in parts of the city yet to be reclaimed from the ruins of the past, there is no light other than whatever visitors bring with them.
Mine Carts
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
absolute, in part because she suffers no competition or divergent viewpoints. And her regime is in no danger, yet to an outsider in Tu’narath it might seem as though the place is in decline. Indeed, in a
no specific demands but allows each individual raider freedom of choice in what they bring back. Some might seek exotic spices and herbs, while others pillage to find scrolls or tomes of knowledge. As
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
for delivering a Runestone fragment to him; instead, Jalester offers the characters his lasting friendship — which can bring many benefits, considering his position in the City Watch. If the
might trade it back for dinner at my mansion?” he asks the characters politely. Allowing Mirt to keep his sword puts the Masked Lord in the characters’ debt — a fine prize indeed for their efforts. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Vizeran’s Scheme Vizeran DeVir invites guests to settle into his study while unseen servants bring trays of dried mushrooms, smoked rothé meat, and goblets of spicy liquor. The drow archmage takes a
information if the archmage becomes cagey: Lolth is behind the plot to bring the demon lords to the Underdark through her manipulation of Gromph Baenre. The Spider Queen is using the drow as pawns in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, hobgoblins, and bugbears to revolt against their illithid masters. Dungeon Factions A dungeon is sometimes dominated by a single group of intelligent humanoids, whether a tribe of orcs that have taken
empire. Such creatures might approach adventurers with an offer of alliance, hoping to prevent the characters from laying waste to their lair and to secure aid against their enemies. Bring the NPC leaders
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchisees what awesome titles they bestow upon their staff members in addition to (or, indeed, in lieu of) perks such as an occasional wage.
Skilled Hirelings
HAPPY FRANCHISE STAFF
A skilled
. Skilled hirelings can be fired and hired as needed. A franchise might bring on a couple of thugs to act as distraction during a street fair, then release those NPCs to hire a different set of skilled
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, leaving succession in question. He has a granddaughter of great spirit and wisdom, but in the male-dominated Northlander society — and so soon after the disastrous rise to power of the Storm Maiden — it
fomorians, that hurl huge stones at any ship that comes too near the coast. If you do make it to shore, bring friends, and plenty of weapons — it’s a dangerous place, but might be worth the risk. I can
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a city or town dominated by another race. Everything Has a Story As do many other races, halflings enjoy accumulating personal possessions. But unlike with most other races, a halfling’s idea of
value has little if anything to do with monetary concerns. A typical halfling’s most prized possessions are those that have the most interesting stories attached to them. Indeed, entering an elderly
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
guides and “the people who know the right people” in human-dominated cities everywhere along the Sword Coast and in much of the Heartlands. Most adult Mierren have dealings with a variety of human
dust. Still, despite the city’s overall wealth, there are rich and (relatively) poor Mirabarrans. Not everyone shares in the coin the city’s sales bring in, and wage workers whose income is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
they know will result in death if the act will bring glory to the banner or the legion. Honor the Gods. Hobgoblins give regular recognition to the deities left to them after Maglubiyet’s conquest
, destructive spells and also learn the fundamentals of evocation magic. The death and destruction they bring about is worthy of as many accolades as the ruin wrought by traditional warriors. Luckily for their






