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Returning 22 results for 'drives immense are bringing'.
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Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Background Instead of the delegation from Mirabar, the missing caravan that drives the heroes’ initial involvement in the adventure consists of envoys from the halfling village of Ogo, bound for the
important halflings is returning to Tyr with the city’s envoys, bringing reciprocal gifts of their own. After stopping in the village of Freedom, the delegation headed south to Kled, where they intended to turn toward Tyr. However, they disappeared in the badlands between Kled and Freedom.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
goals for your new villain. Villainous Motivations d6 Motivation 1 Eliminate the character and take their place. 2 Use the character as the key to unlocking immense power, perhaps as a ritual
superiority by bringing the character to ruin in a public and inescapable fashion. 6 Use the character to solve a great mystery and then claim credit.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
benevolent aspects of nature, bringing good harvest and gentle rain. Aureon is the Sovereign of Law and Lore. He is considered the first wizard, who shared the secrets of wizardry with the world. Balinor
and Hearth. She guides and protects communities and families, inspiring people to work together for the common good. Dol Arrah is the sun that drives away the darkness. She stands for wisdom in war and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, who developed subraces in the world, elves brought their divisions with them, settling into separate kingdoms by type. Beings of immense power, the first elves explored and settled the world, bringing
Orc
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Species
Volo's Guide to Monsters
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
orcs can be dominated by evil creatures of immense power, and they accept this subservient role either because they are forced to or because it offers them a measure of security while they engage in
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. Inside were hundreds of well-preserved corpses suffused with a latent necromantic power that Mazirek activated, bringing the corpses back to a shambling semblance of life. This new race of undead is
called the Erstwhile (equivalent to the wight in the Monster Manual). In their time, the Erstwhile were aristocratic elves of immense wealth and opulence. They still wear their stately attire, despite its
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to fight back. Only the threat of dawn drives the pack back into hiding. Minions of a Dark Master. A pack of yeth hounds can be created by powerful fey such as the Queen of Air and Darkness. Once it
see a hound when it bays are filled with supernatural fear and usually flee in terror. When a victim tries to run away, a hound delights in chasing after it and tormenting it before bringing the hunt
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
as common as meals. The Bolrac clan specializes in bringing down massive structures using mauls and battering rams. The only thing the Bolrac love more than destroying something smaller than them is
can be said to underlie the Gruul way of life, it is about living in the now, with little concern for forethought, planning, or speculation. Impulse drives the actions of the Gruul Clans. They want to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
worlds of the Material Plane and in the cultists who do her bidding on those worlds, but her interest lies only in domination. Lolth’s layer is an immense network of thick, magical webbing that forms
organic forms rise from the oceans of ooze at Juiblex’s command. Zuggtmoy’s palace consists of two dozen immense mushrooms, among the largest in existence, hollowed into grand chambers and twisting
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
circle of binding sigils or sealed as a spirit within a gigantic statue, the fiend’s influence drives your group. 4 Guardian Celestial. An angel or another powerful celestial takes an interest in a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
on a raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that
a tribe’s murderous efficiency. For a promise of sufficient food and loot, a troll might accompany a tribe temporarily. A group of orcs can be dominated by evil creatures of immense power, and they
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
impulses that drives many mortals to battle. Fear, greed, hatred—these are seeds that the Rage of War sows in the hopes of producing a bloody harvest. Rak Tulkhesh typically takes the form of a vaguely
is the rakshasa Hektula, who serves as the librarian in the demonic citadel of Ashtakala. Known as the First Scribe, Hektula presides over an immense trove of arcane knowledge and artifacts. Sul
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of battle and bringing a measure of strategy to the assault. Blades of Ilneval are fearsome opponents, seeming to have an uncanny sense of when to move and when to strike, able to exploit the
epitomizes the physical might and ruthlessness that orcs use to overwhelm their foes. He is the one who drives every thrust of an orc’s weapon, so that it does as much harm as possible. Fearless and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
note are located within the borders of Elturgard. I describe three of them briefly here. Berdusk. A large population of artisans drives the activity in the city of Berdusk. Its native nobility, the so
monastery to Bane and lay in ruins for many years. Now priests of Bane have begun rebuilding it, bringing an influx of wealth and trade, along with the many skilled masons and laborers necessary for such a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
for several weeks, it is forced back to its home plane, so it constantly seeks new items to drain. A gauth might employ creatures to serve it by bringing it items that provide it with sustenance
beholder to ignorant creatures in an attempt to intimidate them, or as a spectator to its summoner in order to drain magic items it is expected to guard. Inferior Tyrant. A beholder usually drives
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Vanifer, and he promises an immense (and fictitious) reward if the characters bring him Tinderstrike. If the characters seem agreeable and competent, he provides them with directions to get them to area
shimmers, smoke, and steam rise toward the domed ceiling, escaping through vents. Staircases rise at opposite ends of the room, and a smaller passage exits to the east. An efreeti drives azers and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
granite and slate with cream-colored roses climbing its garden walls. Last spring, a distant uncle came for a holiday visit, bringing a large load of baggage. The house servants acted strangely during his
unparalleled wonders such as a steam-operated mechanical orchestra, a steam “dragon” powering a heavy engine for moving immense weights, and elaborate orreries and nautical tools. Small cards posted
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
granite and slate with cream-colored roses climbing its garden walls. Last spring, a distant uncle came for a holiday visit, bringing a large load of baggage. The house servants acted strangely during his
unparalleled wonders such as a steam-operated mechanical orchestra, a steam “dragon” powering a heavy engine for moving immense weights, and elaborate orreries and nautical tools. Small cards posted
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Illithinoch Locations The following locations are keyed to map 7.2. Mike Schley Map 7.2: Illithinoch View Player Version X1: Gates The long tunnel ends at an immense double door. An eerie green
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the stockade to drain well even in heavy rain. The fort (map 2.7) is garrisoned by Flaming Fist mercenaries. Immense wealth passes through Fort Beluarian — enough to make the nobles and merchants of
that privilege. Examples include turning over a valuable discovery to the Flaming Fist, leading a counterattack against assaulting undead, or bringing proof that they drove off an incursion by frost giants.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
realizes that her faith in the small folk has been misplaced. In effect, the killing Mirran or Nym gives Iymrith a major victory, so far as the act drives a wedge between giants and the small folk. To win
patient and listens intently to what they have to say. If the characters express interest in bringing an end to the unrest in giant society, she hands them the wooden coin and asks them to find out
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the monsters’ weird insight. They let large and well-armed parties pass through unmolested, but then attempt to pick off a character bringing up the rear. Gargoyle Fountain. The fountain is fed through
merchants leading trains of mules or giant lizards burdened with heavy packs through immense caverns. In the center of the chamber, a wide stairway leads down into darkness. At the top of the stairs stands a






