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Returning 26 results for 'duplicates interests are break'.
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Kenku
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Species
Volo's Guide to Monsters
. Others strike out on their own in search of the secrets of flight, to master magic, or to uncover the secret of their curse and find a method to break it.
Kenku adventurers, despite their relative
noises and phrases. Kenku names tend to break down into three categories that make no distinction between male and female names.
Kenku thugs, warriors, and toughs adopt noises made by weapons, such as the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Kenku Names Given that kenku can duplicate any sound, their names are drawn from a staggering variety of noises and phrases. Kenku names tend to break down into three categories that make no
mimics, such as Rat Scratch, Whistler, Mouser, and Growler. Some kenku turn their back on crime to pursue legitimate trades. These kenku adopt noises made as part of their craft. A sailor duplicates the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
happen to them as a result, but that fact alone is not enough to encourage most others to likewise break the rules—for all they know, the brigands might be acting in the hags’ interests. If Zybilna were
realm. (For example, Bavlorna Blightstraw considers herself the owner of Hither and everything in it.) Also, the hags are far less inclined to punish those who break the rules than Zybilna was, and
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the item. G3: Tight Passage A narrow crack spans the cave wall here. The opening is only big enough for
in both parties’ interests not to fight. On a successful check, the cultists’ attitudes improve to Indifferent. Otherwise, the cultists fight. Treasure. Footlockers under four of the beds contain the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Other Immortal Beings The Korranberg
CHRONICLE
Eldeen FRACAS Fulfills Prophecy
“In the darkest night of the Dragon Below, storm and dragon are reunited, and they break together upon the legions
have ancient interests in the mortal world—as well as extensive rivalries among themselves. Undying Court. The honored, undead ancestors of Aerenal rule the elven nation and shape their people’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventures that overlap with their interests. For the more general kind of work you might carry out on behalf of any dragonmarked house, consult the General House Missions table. General House Missions
parties keep to the terms of their agreement Break a code used during the Last War 11 Tharashk Track down fugitives Locate a supply of dragonshards Find the bandits who have been preying on house
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
insurmountable odds, and Karametra’s taming of nature all run the risk of inspiring ambitious mortals who lust for ever more power and strain to break away from their proper place in the cosmos. Klothys
respects the other gods whose interests balance creation and destruction, such as Thassa, Purphoros, and Nylea, considering them better attuned to Theros’s needs and destiny’s myriad outcomes. Nylea shares
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
members of different genders, ethnicities, and sexualities, as well as people with disabilities and of varied beliefs, as having broad roles, professions, interests, and outlooks. Endlessly work to
boundaries. Beyond impromptu checks, once during a session, after a scheduled break, check in with the group and consider asking the following questions: What do your characters hope will happen? What do your
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
isn’t your patron’s priority. 4 Intimate Connection. A common-born confidant or lover of your patron guides you in creating circumstances to bolster the noble family’s best interests. 5 Outside Insider
. An outcast noble favored by your patron works with you to uphold their family’s interests despite their exile. 6 Outsider Inside. A mysterious entity manipulates a noble family’s fortunes. Through
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
restrained and has to hold its breath until it is dug out. Human-sized blocks of ice appear, containing frozen corpses. These corpses might break free and attack as zombies, or their spirits might attack as
regional effects within 1 mile of her lair: Illusory duplicates of the hag appear in random places at random times (but never more than one in any given location). An illusory duplicate has no
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
chromatic dragons to switch sides or break from Tiamat’s cause. Without the help of the alliance against the Cult of the Dragon, the Dragon Queen’s victory might be assured. Using the Lords’ Alliance
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
arrested for a crime or because they wish to report a threat to the city.
Break-In or Breakout. The adventurers are hired to break into the Citadel’s treasury vault or break someone out of the
Assassin), speak multiple languages and use humor to raise spirits and diffuse tensions. Olaf can almost always break up a fight before it starts, generally with a round of drinks for the instigators
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
chromatic dragons to switch sides or break from Tiamat’s cause. Without the help of the alliance against the Cult of the Dragon, the Dragon Queen’s victory might be assured. Using the Lords’ Alliance
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
chromatic dragons to switch sides or break from Tiamat’s cause. Without the help of the alliance against the Cult of the Dragon, the Dragon Queen’s victory might be assured. Using the Lords’ Alliance
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
don’t know. Rocks and sheep? Oh, and a couple of very private festhalls. I can’t tell you the number of times …
Wait, why are you writing this down? Did Dran send you? Well … I’m on my lunch break! Yes
faction of the Zhentarim. Development. Sharna is thoroughly evil, but she’s a fine actor. She has the economic interests of Phandalin at heart, but only because she hopes to have a prosperous town at
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
trap can break it and free the captive. Examples include a bear trap, a cage that drops from a ceiling, and a device that flings a net. Slay. Some traps are designed to eliminate intruders, plain and
of danger posed by the trap. A spell is a great foundation to use as the design of a trap, whether the trap duplicates the spell (a mirror that casts charm person on whoever looks into it) or uses its
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
go on its dinner break (despite being a skeleton). Slot Machines. One side of the gambling pit features banks of strange clockwork machines, each with a large red lever and a slot for tokens. These
in the lounge, taking a break from gambling and watching the three harpist skeletons on the stage. Chatting up these duergar can provide information as in the gambling hall, at a rate of 1 token per
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
7th level: Mordenkainen’s sword, reverse gravity, Sansuri’s simulacrum (see below)
Sansuri’s version of the simulacrum spell allows her to create multiple duplicates of the same creature — but it
). She would even agree to release Felgolos from custody. She has no honor, however, and will break her word or attempt to reclaim what’s hers as soon as the children are safely returned to her. If any
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
you involve the characters in an adventure by suggesting ways that a villain’s activities might directly conflict with the player characters’ goals or interests.
Cross Purposes
d10 The Villain’s
possibilities.
Arrester Station Adventures
d12 Adventure Goal
1 Break out of the holding cells.
2 Break someone else out of the holding cells.
3 Stop someone before they can give
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
spends in the Maze of Mists, roll a d6. On a roll of 1, an encounter occurs. To determine what the characters encounter, roll on the Random Maze of Mists Encounters table, rerolling duplicates. Random
” are five doppelgangers that devoured a group of adventurers in this room four days ago; like the characters, those adventurers sought to break the pharaoh’s curse. The doppelgangers then took on the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
manifesto, in which Klondorn reveals that Asmodeus, in the guise of Deep Duerra, is using the duergar to further his interests. There are ninety-two granite tablets stacked about the room. Each tablet
. The creature takes this damage again at the start of each of its turns until it is released. A creature can use an action to try to break out of an iron maiden, doing so with a successful DC 20
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
workers take a break from their chores once a day to hear the abbot’s words. There are no guards in the abbey, just a handful of acolytes. One of them, Zi Liang (see appendix D), has scolded Father
commitment to protecting Waterdeep’s interests. The wizard serves for one year and acts as a liaison between the city and the abbot, while also aiding in the defense of Goldenfields. The guild’s current
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
judges, lawyers, and legislators, the Fraternity of Order abides by the letter of the law—and exploits it to further their interests. Dispassionate and impartial, Guvners run the city courts, ruling on
might and reduce them to diminutive statures. Grudges fester in bleak cells, and fights regularly break out between inmates in mess halls and common areas. Particularly dangerous criminals never leave
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the guilds have interests here. Lawyers, bureaucrats, and soldiers of the Azorius Senate are found throughout the precinct. The Orzhov Syndicate runs many of the clubs and restaurants here, and this
absorbed in study, unaware that such activities might be happening under their noses. Only rarely does violence break out, and Azorius arresters try hard to keep the incident quiet and maintain public
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, tugging or turning the knob causes the vial in the door to break, releasing a cloud of poisonous gas that fills a 10-foot-radius sphere centered on the door. The trap also triggers if the door is forced
Dusk has his best interests at heart and pleads for release. G35: Storage Room Lining two walls of this room are four wooden crates and four wooden chests.
The crates contain stolen weapons and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. The characters can break the time-freezing spell on every creature and object in the palace by destroying the cauldron with a flame tongue or frost brand weapon, or by touching the cauldron with a
research time-freezing magic, with the goal of helping the league break the spell on Ringlerun the wizard so that Kelek can obtain the wizard’s staff of power (in area P23). So far, Shon and Gray have found






