Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'during inside are bond'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        during inside are bonus
                                    
                                
                                    
                                        during inside are body
                                    
                                
                                    
                                        during inspire are body
                                    
                                
                                    
                                        during inside are born
                                    
                                
                                    
                                        during inside are both
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    This viscous, milky-white substance can form a permanent adhesive bond between any two objects. It must be stored in a jar or flask that has been coated inside with Oil of Slipperiness. When found, a
                                                
                                            
                                                
                                                    . Once it has done so, the bond it creates can be broken only by the application of Universal Solvent or Oil of Etherealness, or with a Wish spell.
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     hollow gourd that now sits askew on its shoulders. Eight copper coins are sealed inside the gourd, causing the head to rattle whenever Clapperclaw nods, turns, or shakes its head.
Roleplaying Notes
                                                
                                            
                                                
                                                     nervous or sense tension in the air.â
Ideal. âI prefer to keep moving from place to place.â
Bond. âMy original head. It was perfect every way. I hope to get it back one day
                                                
                                            
                                        
                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     difficult terrain. He takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Incorporeal Movement", "rollDamageType":"force"} force damage if he ends his turn inside an object
                                                
                                            
                                                
                                                    ;The safest place to be is behind the toughest warrior in the room.â
Bond. âIn life and in death, Iâm the only one who matters.â
Flaw. âWho can resist a little drama
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    .â
Bond. âI am but a humble vassal of Her Magnificence, the Summer Queen.â
Flaw. âMy knightly oaths are tested most strongly by my craving for hard candy.â
Roleplaying Sir
                                                
                                            
                                                
                                                     artifact called Iggwilv's Cauldron, the coven has frozen time in Zybilnaâs palace, trapping the archfey inside.
A goblin named Jingle Jangle has the key to Sir Talavarâs birdcage. She lives
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    ","rollDamageType":"force"} force damage if it ends its turn inside an object.
Innate Spellcasting. The ghostâs innate spellcasting ability is Wisdom (spell save DC 16, +8;{"diceNotation":"1d20+8
                                                
                                            
                                                
                                                     Councilâs Traits
Ideal: âInfluence is measured in power, status, and money, but mostly money.â
Bond: âGather as much as you can while you can, for when you die, you will take
                                                
                                            
                                        
                                                     Monsters
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     charges). The ice object canât have any moving parts, must be able to fit inside a 10-foot cube, and has the density and durability of metal or stone (Artusâs choice). The ice creature
                                                
                                            
                                                
                                                     presence in the party might put the characters in danger.
Artus Cimberâs Traits
Ideal. âThe preservation of knowledge and history is important to me.â
Bond. âI long to be
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Magic Resistance. Valin has advantage on saving throws against spells and other magical effects.
Rejuvenation. While her heart remains in Alessiaâs body, Valin re-forms inside her sarcophagus
                                                
                                            
                                                
                                                    . Therefore, nothing surprises me.â
Ideal. âTo know all things is the goal of the most powerful oracles. And I will be the most powerful oracle of all.â
Bond. âThis temple was
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     easily accessible entrances or exits at all, and trespassers who do find their way inside must then contend with a maze of corridors, dead ends, and steep inclines.
Sapphire Dragon Lair Features
The
                                                
                                            
                                                
                                                     Rary's telepathic bond spell.
Thriving Wildlife. giant spider;Giant spiders (a sapphire dragonâs favorite prey) are attracted to the area within 6 miles of the lair and settle there in large
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     trespassers who do find their way inside must then contend with a maze of corridors, dead ends, and steep inclines.
Sapphire Dragon Lair Features
The sapphire dragon lair shown in map 5.12 is a series
                                                
                                            
                                                
                                                     has its telepathy range doubled while within 1 mile of the lair. This includes creatures with innate telepathy and magical telepathy such as the Rary's telepathic bond spell.
Thriving Wildlife. Giant
                                                
                                            
                                        
                                                    Sovereign Glue
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    This viscous, milky-white substance can form a permanent adhesive bond between any two objects. It must be stored in a jar or flask that has been coated inside with oil of slipperiness. When found, a
                                                
                                            
                                                
                                                     container contains 1d6 + 1 ounces.
One ounce of the glue can cover a 1-foot square surface. The glue takes 1 minute to set. Once it has done so, the bond it creates can be broken only by the application of universal solvent or oil of etherealness, or with a wish spell.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Sovereign Glue Wondrous Item, Legendary This viscous, milky-white substance can form a permanent adhesive bond between any two objects. It must be stored in a jar or flask that has been coated inside
                                                
                                            
                                                
                                                     applied glue takes 1 minute to set. Once it has done so, the bond it creates can be broken only by the application of Universal Solvent or Oil of Etherealness, or with a Wish spell.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Sovereign Glue Wondrous Item, Legendary This viscous, milky-white substance can form a permanent adhesive bond between any two objects. It must be stored in a jar or flask that has been coated inside
                                                
                                            
                                                
                                                     applied glue takes 1 minute to set. Once it has done so, the bond it creates can be broken only by the application of Universal Solvent or Oil of Etherealness, or with a Wish spell.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Sovereign Glue Wondrous item, legendary This viscous, milky-white substance can form a permanent adhesive bond between any two objects. It must be stored in a jar or flask that has been coated inside
                                                
                                            
                                                
                                                     with oil of slipperiness. When found, a container contains 1d6 + 1 ounces. One ounce of the glue can cover a 1-foot square surface. The glue takes 1 minute to set. Once it has done so, the bond it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Sovereign Glue Wondrous item, legendary This viscous, milky-white substance can form a permanent adhesive bond between any two objects. It must be stored in a jar or flask that has been coated inside
                                                
                                            
                                                
                                                     with oil of slipperiness. When found, a container contains 1d6 + 1 ounces. One ounce of the glue can cover a 1-foot square surface. The glue takes 1 minute to set. Once it has done so, the bond it
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     remade, with no guilds and no hierarchies. (Chaotic)
6
Spectacle. People are inspired by the greatness they see in art. (Any)
Bonds
d6
Bond
1
I have belonged to
                                                
                                            
                                                
                                                    
Iâm secretly hoping that I can change the cult from the inside, using my influence to help rein in the wanton violence.
4
I own something that Rakdos once touched (itâs seared
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     ward off diseases if they are worn.
Donât stand inside a ring of stones, mushrooms, or any other kind of circle.
Seeing a shooting star before a battle is bad luck. To ward it off, you must
                                                
                                            
                                                
                                                     goals of the tribe donât concern me. Personal glory is what I crave. (Chaotic)
6
Savagery. I will not be controlled. (Chaotic)
Orc Bonds
d6
Bond
1
I will defend my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     is made with advantage if the character is a wizard whose arcane tradition is the School of Necromancy. Any skeleton or corpse animated inside the circle becomes an undead with hit points equal to
                                                
                                            
                                                
                                                    , Draconic, Dwarvish, Giant, and Terran, but canât speak. (He uses Raryâs telepathic bond to communicate.) He has the animate dead spell prepared instead of fly, the blight spell prepared instead of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     in touch with the characters remotely by using her Raryâs telepathic bond spell. Once the characters find all the inscriptions they need to bypass the force field around the Spire of Iriolarthas, Avarice emerges from her base and accompanies them into the tower, eager to claim the treasures inside.
                                                
                                            
                                                
                                                     in the necropolis (including inside the spire if the force field surrounding it is deactivated or suppressed). They have orders to attack the characters on sight. Each time the party explores a new
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    Maddgothâs Homunculus Maddgothâs Homunculus awaits its masterâs return. The fact that it hasnât perished suggests that MaddÂgoth is still alive, but their telepathic bond has been severed, indicating
                                                
                                            
                                                
                                                     that would normally destroy it, it forms anew in MaddÂgothâs study (area 25a). Only the wizardâs death can destroy the homunculus for good. Modified Statistics Inside the castle, the homunculus is 12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     telepathic familial bond. When the myconids of a circle gather to meld, they share their individual insights, fears, hopes, and dreams. Through the melding, all myconids join together to form the heart and
                                                
                                            
                                                
                                                     become her followers on the Material Plane. Its mind completely lost inside the demon queenâs insidiously mad vision, Phylo became enthralled by the promise of plentiful soil and moisture, perpetual rot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    .â Ideal. âLife is an adventure.â Bond. âMy grandfather is my best friend.â Flaw. âSometimes I put curiosity before caution.â Shamir 64-year-old human nomad Shamir is Peshâs grandfather. Heâs cautious and
                                                
                                            
                                                
                                                     believes this to be the same golem. His grandmother tried to guide Alkazaar to the caves of Haruun, but a sandstorm created by a wild djinni drove them back. A cavern inside Haruun called the Hall of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ) 6 Leadership. I am not part of the pack. I am above it. (Chaotic)  Gnoll/Cultist Bonds  d6 Bond   1 I would die before betraying the Lord of Savagery. 2 I would follow the leader of our war band
                                                
                                            
                                                
                                                     flee from opponents that can match my strength. 3 My supposed allies are my first victims. 4 Deep down inside, I am terrified I will fail Yeenoghu. 5 My desire to torment my foes sometimes gives them the opportunity to outwit me. 6 My arrogance causes me to overlook opportunities.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Ghorbani Bakery Laleh Ghorbaniâs bakery is a two-story edifice west of Three Sun Square. Inside, Laleh is hard at work. She wears a flour-dusted apron with flower motifs. She has high cheekbones
                                                
                                            
                                                
                                                     question. Personality Trait. âI canât help but offer my guests food.â Ideal. âChange is like dough. It takes hard work to shape, but also time and patience for it to rise.â Bond. âMy sister means the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Roleplaying a Hag Even when a hag acts indifferently or friendly toward adventurers, inside she is still a twisted fey creature, and she doesnât give two coppers about what anyone else thinks or
                                                
                                            
                                                
                                                     to tear them apart from the inside. She is older, smarter, and more shrewd than any mortal who dares to threaten her. Hags prefer to cajole and bargain rather than confront someone with actual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     ornament in her hair. Personality Trait. âI have made subtle insults into an art form.â Ideal. âAny brute can frighten someone. To truly make someone fearful is a high art.â Bond. âI will do anything to
                                                
                                            
                                                
                                                     when I can get away with it.â Ideal. âStrength is the only thing worth respecting.â Bond. âDwarves burned down my home and killed my daughter long ago, and I will hate all their kind forever.â Flaw. âI
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     loyalty to the cult is critical to its success. I must lead by example.â Bond. âWith my loyal assistance, Lord Viallis will surely take over Waterdeep one day.â Flaw. âMy standing makes it important that
                                                
                                            
                                                
                                                     Dexterity check, or pry the box open with a successful DC 18 Strength (Athletics) check. Inside are the profits from the establishments Faerl has already visited that dayâ35 gp and 400 sp. Faerl carries a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . Additionally, a small ship is anchored near a clear beach inside the cove. Elven Ship The ship belongs to a group of elven wizards who found Wreckerâs Edge a few months ago. Characters who grew up in an
                                                
                                            
                                                
                                                     of High Sorcery. Personality Trait. âEverybody wants something. Iâm certain we can help one another.â Ideal. âMagic is meant to be used.â Bond. âIâll do anything to recover my home.â Flaw. âIâm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     artificer spells you prepare.  Battle Smith Spells   Artificer Level Spell   3rd heroism, shield 5th branding smite, warding bond 9th aura of vitality, conjure barrage 13th aura of purity, fire
                                                
                                            
                                                
                                                    , reach 5 ft., one target you can see. Hit: 1d8 + PB force damage.
 Repair (3/Day). The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    -foot-tall pillar of ice with a horned, pale-skinned, humanoid figure trapped inside it. The pillar is wrapped in black chains, and the wall behind it is covered with brown fungus.
 The figure in the
                                                
                                            
                                                
                                                     her wizardly rivals. Avarice can speak to her gargoyles telepathically, thanks to her Raryâs telepathic bond spell, and orders them back to the castle as soon as the characters confront her. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     prepare.  Battle Smith Spells   Artificer Level Spell   3rd heroism, shield 5th branding smite, warding bond 9th aura of vitality, conjure barrage 13th aura of purity, fire shield 17th banishing smite, mass
                                                
                                            
                                                
                                                    , reach 5 ft., one target you can see. Hit: 1d8 + PB force damage.
 Repair (3/Day). The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within 5
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     previous employer containing a small piece of useful information, a set of fine clothes, and a belt pouch containing 10 gp Feature: Inside Informant You have connections to your previous employer or other
                                                
                                            
                                                
                                                     making money if you canât enjoy the finer things in life? (Any) 
   6  Power. Money is fine, but real power means never having to say youâre sorry. (Evil) 
      d6 Bond 
     1  I have a family member
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     Obzedat ghost doesnât require air, food, drink, or sleep. The Ghost Councilâs Traits Ideal: âInfluence is measured in power, status, and money, but mostly money.â
 Bond: âGather as much as you can while
                                                
                                            
                                                
                                                     objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
 Innate Spellcasting. The ghostâs innate spellcasting ability is Wisdom (spell save DC
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     of charges and use the ring to create either an inanimate ice object (2 charges) or an animated ice creature (4 charges). The ice object canât have any moving parts, must be able to fit inside a 10
                                                
                                            
                                                
                                                     Dungeon Masterâs Guide to determine the hit points of an inanimate object if they become necessary.  ARTUS CIMBERâS TRAITS
 Ideal. âThe preservation of knowledge and history is important to me.â
 Bond
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     of all the other Blackstaffs bound inside it. Laeral covets the staff, because it contains all thatâs left of her husband. Not surprisingly, the two mages avoid each other as much as possible. In times
                                                
                                            
                                                
                                                    ): banishment, greater invisibility, Otilukeâs resilient sphere
5th level (3 slots): cone of cold, geas, Raryâs telepathic bond
6th level (2 slots): globe of invulnerability, mass suggestion
7th level (1 slot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Council Meeting When the group arrives at the council chamber, the guard escorts the characters inside and explains who they are. After this, read the following: Eight serious-looking people sit
                                                
                                            
                                                
                                                     greatness, and Iâll take what I deserve.â Ideal. âMy brilliance and worthiness are clear to everyone intelligent enough to deserve my time.â Bond. âMy deeds will be the grandest chapter in the Estide
                                                
                                            
                                        






