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Returning 24 results for 'dwarf instant are briefly'.
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Basic Rules (2014)
ground. The dwarf clasped his old friend close for a brief instant, then, remembering his dignity, squirmed and freed himself from the half-elf’s embrace.
— Margaret Weis and Tracy Hickman
the dwarf could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
newcomer’s bearded face split in a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted him off the ground. The dwarf clasped his old friend close for
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
newcomer’s bearded face split in a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted him off the ground. The dwarf clasped his old friend close for
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
from his exquisite bow. The half-orc nearby shouts orders, helping the two combatants coordinate their assault to the best advantage. A dwarf in chain mail interposes his shield between the ogre’s club
sword flares with blue light an instant before she sends lightning flashing forth to smite him. All of these heroes are fighters, perhaps the most diverse class of characters in the worlds of Dungeons
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
from his exquisite bow. The half-orc nearby shouts orders, helping the two combatants coordinate their assault to the best advantage. A dwarf in chain mail interposes his shield between the ogre’s club
sword flares with blue light an instant before she sends lightning flashing forth to smite him. All of these heroes are fighters, perhaps the most diverse class of characters in the worlds of Dungeons
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
one. Dwarf Alchemist with Homunculus Servant Infusing an Item Whenever you finish a long rest, you can touch a nonmagical object and imbue it with one of your artificer infusions, turning it into a
magic item. An infusion works on only certain kinds of objects, as specified in the infusion’s description. If the item requires attunement, you can attune yourself to it the instant you infuse the item
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
speaks of strange, leering devil faces carved in dungeon walls that can devour an explorer in an instant, leaving behind not a single trace of the poor soul’s passing. A bald, stern wizard clad in blue
dared adventurers to enter his lair and recover them. A one-eyed dwarf spins tales of a castle that fell into the earth, and whose ruins stand above a subterranean grove dominated by a tree that spawns
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. 15–16 A cloaked figure moves slowly past, pausing briefly upon catching sight of the party. 17–18 An acolyte of the Silver Flame preaches loudly in an attempt to convert an essentially captive
discuss their plans in their native tongue. 27–28 A harried dwarf tries to keep three children corralled, but the oldest one keeps sneaking away. 29–30 A bored changeling practices duplicating the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the meat has been harvested from. 23d. Guffaw the Stone Eater This room contains the smashed remains of a dwarf statue and a plump deep gnome (svirfneblin) named Guffaw Gravelstock, who was plucked
finish his meal in peace. A successful dispel magic spell (DC 19) cast on Guffaw rids him of his unique magical malady. Treasure. The instant he is cured of his malady, Guffaw coughs up two diamonds
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
who speak Common and Dwarvish; being dwarves, they have darkvision out to a range of 60 feet and resistance to poison damage. They carry ice picks (1d4 piercing damage) instead of clubs. Each dwarf is
briefly described below: Hruna speaks for the group in a voice made raspy by years of smoking. She has lost her right ear and two fingers to frostbite. Korux stares in silence and doesn’t talk much
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(chaotic good, human noble) briefly recaps the rules and asks if there are any questions. Once any questions are addressed, the challenge begins.
Running the Challenge The challenge unfolds over three
saving throw. 10 Skull-Face Pepper (DC 20). The spice is intense. For an instant, every participant’s face looks like a skull to you. This is unsettling but has no other effect. Ending the Challenge The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
brilliant as stained-glass windows, and alighting briefly to drop off and pick up excited passengers.
Near the entrance, a small, smiling tree turns your way and beckons you over. A red squirrel clings
nearby lily pad. A giant dragonfly has just taken off prematurely with a patron on its back: a middle-aged dwarf with a bright blue beard sits unfastened in his harness. Kettlesteam, a kenku warlock
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Deadstone Cleft Reinforcements d100 Creature(s) 01–50 None 51–60 1 stone giant carrying 1d4 captured shield dwarf commoners (prospectors) in a net 61–65 1 stone giant and its animal companion, which is
they arrive. If the newcomers spot corpses lying about, they might explore Deadstone Cleft expecting to find trouble within. If all seems normal and quiet, they might stick around only briefly. At your
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
named in the book include Mayor Lei Duvezin, a kind and talented dwarf smith named Tormun, and his wife, Blenyss. Seventy years ago, an explosion rocked the platinum mine, collapsing the tunnels and
villagers tried to protect themselves by sleeping with weapons and taking shifts on watch, but nothing changed. Traveling in groups didn’t help, since a companion might vanish while even briefly out of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Neverwinter, Waterdeep, and Yartar. The specific locations of these circles are briefly described below, and a Harper spellcaster stands ready at each site to cast the teleportation circle spell
dwarf mage), poses as a stablehand, complete with leather overalls and straw in his beard. Neverwinter Circle The circle in Neverwinter is drawn on the floor of an attic, in a creaky old three-story
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
location of a forgotten dwarf stronghold beneath the Sumber Hills. The character earns inspiration each time he or she discovers one of the four temples in ancient Tyar-Besil.
Suspicious Fellow
. The character earns inspiration for successfully joining the water cult at Rivergard Keep and again for capturing or killing Shoalar Quanderil. Walked Away The character was briefly recruited by the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Hill” section. Each location includes an overview that briefly describes what characters can expect to find there. This overview is followed by information you’ll need to run the encounters at that
are three quests posted. Give the players these quests so that they can choose which to pursue. Dwarven Excavation Quest. “Dwarf prospectors found ancient dwarven ruins in the mountains southwest of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the High Forest in territory claimed by its self-styled Stag King thirteen centuries ago. Its rulers were briefly supplanted by magelords, but then reclaimed the throne, only to be wiped out by orcs
within a few generations.
Phalorm. Dwarf, elf, and human monarchs all shared the rule of Phalorm, also known as the Realm of Three Crowns, which was founded nearly a thousand years ago in the High
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
players that he holds out his hand expectantly for the characters’ gold.
Dario Jelusic Haldryck
Dwarf Innkeeper
Stat Block: Noble
Jovial and accommodating, Haldryck is a fast friend to
, prompting more bandits to spring from the bushes with weapons drawn. In an instant, you’re surrounded—roll Initiative!
Pral and his bandits are brigands, not murderers. A character reduced to 0
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
successful DC 25 Strength (Athletics) check to force the doors open. A knock spell disrupts the magic briefly, lowering the check DC to 15 for 1 minute. Glyph Keys. The wight and the deathlock wight each have
stone.
Creatures. A Red Wizard transmuter (see appendix B) works here with a dwarf cleric of Grumbar, a deity associated with caverns and earth. The dwarf assists in the creation of clay golems
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
from their svirfneblin neighbors. The bars are badly rusted and valueless. If a dwarf character or a character proficient in the History skill inspects the bars, they identify markings indicating they
of the cages for customers, usually on captured thieves or duergar who worked too slowly. She might talk briefly with the characters, but only as a pretense to determine their numbers and weaknesses
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
ashen husk of a gray-skinned dwarf. All three pantomime metalwork in eerie synchronization. As they turn toward you, they brandish sharp chunks of black rock. With gasping, angry cries, the figures surge
sparse cavern contains the statue of a heroic dwarf wearing ceremonial armor, but the monument is broken into large chunks. The statue’s decapitated head is lying on the floor. Scrawled into the statue’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
chase a nimble cranium rat squeaker (see Morte’s Planar Parade). “Get ’em!” they cry as the rat darts toward the characters. 6 A droopy-eyed corpse collector (dwarf commoner) in tattered clothing dumps
-o’-wisps: devils pawning stolen souls to rule-bending angels, interplanar fences selling stolen modron parts, demodands advertising jars of their liquefied cohorts as instant bodyguards, and the like
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Thinnings the butler (see area P15), Kalimanzaros the dwarf (see area P21), or one of the hags in area P47, which the lamias must obtain using a suggestion or geas spell A copy of The Faceless Lord
Strongheart (see appendix B), battled Kelek and Warduke in this study. Warduke used a horn of blasting to punch a hole in the wall and sent the knight hurtling through it. An instant later, the palace






