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Returning 35 results for 'eyes music'.
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Monsters
Journeys through the Radiant Citadel
protected by wynlings with stories of vanishing equipment and curious eyes staring from the shadows.
Wynlings typically live on the mountains they protect, but they often venture into nearby settlements
, lured by high-spirited music and sweet foods. Away from their open, wild homes, wynlings cause all manner of mysterious accidents.
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
eyes. “You fight it, don’t you? Like a little wildcat, I wager. Every little jab and comment just sharpens your claws.”
— Erin M. Evans, Brimstone Angels
To be greeted with
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
seek adventure are the most daring and ambitious members of a daring and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power, wealth, and fame. More than other people
, cuisine, music, and literature are different in the northwestern lands of the Silver Marches than in distant Turmish or Impiltur to the east—and even more distinctive in far-off Kara-Tur
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
eyes. “You fight it, don’t you? Like a little wildcat, I wager. Every little jab and comment just sharpens your claws.”
— Erin M. Evans, Brimstone Angels
To be greeted with
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
brown or hazel eyes. Halfling men often sport long sideburns, but beards are rare among them and mustaches even more so. They like to wear simple, comfortable, and practical clothes, favoring bright
a while?”
Elves. “They’re so beautiful! Their faces, their music, their grace and all. It’s like they stepped out of a wonderful dream. But there’s no telling what&rsquo
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
ethereal beauty, in the midst of ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and gentle fragrances waft on the breeze. Elves love nature and
magic, art and artistry, music and poetry, and the good things of the world.
Slender and Graceful
With their unearthly grace and fine features, elves appear hauntingly beautiful to humans and members
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Arborea Creatures influenced by Arborea change color to match the season, and their eyes glint with vibrant hues. A creature influenced by Arborea also gains one or more of following traits of your
choice: Merry Music. Whenever the creature casts a spell or makes a spell attack, the faint sound of merry music can be heard by it and those affected by its magic.
Recklessness. At the start of its
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Arborea Creatures influenced by Arborea change color to match the season, and their eyes glint with vibrant hues. A creature influenced by Arborea also gains one or more of following traits of your
choice: Merry Music. Whenever the creature casts a spell or makes a spell attack, the faint sound of merry music can be heard by it and those affected by its magic.
Recklessness. At the start of its
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
13. Jerath’s Quarters Characters who heard the strumming lute in area 12f can follow the music to this chamber, which contains the following: Jerath. Jerath, a blinded githyanki knight with no eyes
-inch-wide window slits. By peering through the slits, one can see the starry void of space beyond.
Jerath lost his eyes in a battle against the ulitharid on display in area 9. He saved
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
13. Jerath’s Quarters Characters who heard the strumming lute in area 12f can follow the music to this chamber, which contains the following: Jerath. Jerath, a blinded githyanki knight with no eyes
-inch-wide window slits. By peering through the slits, one can see the starry void of space beyond.
Jerath lost his eyes in a battle against the ulitharid on display in area 9. He saved
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of forces unlikely to be interacted with and whose very beings are likely anathema to characters. Cosmic Horror Villains d8 Villain
1 A smiling minstrel with yellow eyes and music that
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of forces unlikely to be interacted with and whose very beings are likely anathema to characters. Cosmic Horror Villains d8 Villain
1 A smiling minstrel with yellow eyes and music that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
grand hall filled with the sound of organ music. If the characters approach from area K8 and have not yet visited this area, read: A set of double doors to the west appears to be, or to lead to, an
exit from the castle. If the characters enter from either direction, read: Overhead, in the vaulted entry foyer, four statues of dragons glare down, their eyes flickering in the torchlight. If anyone
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
grand hall filled with the sound of organ music. If the characters approach from area K8 and have not yet visited this area, read: A set of double doors to the west appears to be, or to lead to, an
exit from the castle. If the characters enter from either direction, read: Overhead, in the vaulted entry foyer, four statues of dragons glare down, their eyes flickering in the torchlight. If anyone
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
and down the front of her clothes. She’s shaking, with wide eyes, and holding a large, square book that has blood on the corner of its metal spine.
The book in Gailby’s possession is Shemshime’s
which. Repairing the Music Box The key feature of Shemshime’s Bedtime Rhyme is its music box, which broke centuries ago. Rather than playing the tune all the way through, it skips near the end and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
and down the front of her clothes. She’s shaking, with wide eyes, and holding a large, square book that has blood on the corner of its metal spine.
The book in Gailby’s possession is Shemshime’s
which. Repairing the Music Box The key feature of Shemshime’s Bedtime Rhyme is its music box, which broke centuries ago. Rather than playing the tune all the way through, it skips near the end and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
40. Music Hall Characters who make no effort to conceal their approach alert the creatures in this 20-foot-high vaulted chamber, which is carved out of solid rock. The room contains the following
pounds. Stalagmite Organ. This monstrous pipe organ produces deep, earthy tones from its hollow stalagmites when its stone pedals are pumped and its marble keys are played. The music of the organ not only
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
40. Music Hall Characters who make no effort to conceal their approach alert the creatures in this 20-foot-high vaulted chamber, which is carved out of solid rock. The room contains the following
pounds. Stalagmite Organ. This monstrous pipe organ produces deep, earthy tones from its hollow stalagmites when its stone pedals are pumped and its marble keys are played. The music of the organ not only
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
1 Silver chalice set with moonstones 2 Bundle of sheet music representing the lost dirges of a famous composer 3 Carved wooden harp with ivory inlay and zircon gems 4 Gold idol 5 Gold comb shaped like
a dragon with red garnets as eyes 6 Bottle stopper cork embossed with gold leaf and set with amethysts 7 Detailed, life-sized dragonborn skull cast in electrum 8 Silver and gold brooch 9 Obsidian
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
1 Silver chalice set with moonstones 2 Bundle of sheet music representing the lost dirges of a famous composer 3 Carved wooden harp with ivory inlay and zircon gems 4 Gold idol 5 Gold comb shaped like
a dragon with red garnets as eyes 6 Bottle stopper cork embossed with gold leaf and set with amethysts 7 Detailed, life-sized dragonborn skull cast in electrum 8 Silver and gold brooch 9 Obsidian
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Branchala, god of music NG Light Bard’s harp Habbakuk, god of animal life and the sea NG Nature, Tempest Blue bird Kiri-Jolith, god of honor and war LG War Bison’s horns Majere, god of meditation and
Yellow skull Hiddukel, god of lies and greed CE Trickery Broken merchant’s scales Morgion, god of disease and secrecy NE Death Hood with two red eyes Sargonnas, god of vengeance and fire LE War Stylized
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
elves have bronze skin. Their eyes are black, metallic gold, or metallic silver, and their hair is black, metallic copper, or golden blond. Sun elf culture and civilization is highly magical in nature
with other art forms, which produces the complex dance of the bladesingers as well as the enchanting music of their bards and the meticulous craftwork of their artisans. Sun elf adventurers often bring
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Branchala, god of music NG Light Bard’s harp Habbakuk, god of animal life and the sea NG Nature, Tempest Blue bird Kiri-Jolith, god of honor and war LG War Bison’s horns Majere, god of meditation and
Yellow skull Hiddukel, god of lies and greed CE Trickery Broken merchant’s scales Morgion, god of disease and secrecy NE Death Hood with two red eyes Sargonnas, god of vengeance and fire LE War Stylized
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
emanates from deep within the water, and distant music and laughter drift through the air.
Two wolves as big as horses materialize out of thin air at the end of the dock. They have snow-white fur and
eyes as cold and blue as glacial ice. As they walk slowly down the dock, one of them says in Common, “Honored guests, the lady and lord of Paliset Hall eagerly await your presence. Once your
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in his debt. They come to his riverboat day and night, exchanging coins for wooden gambling chips called “golden geese.” They dine on the finest prepared food, dance to marvelous music, and gamble
islands of the Trackless Sea, far from prying eyes. Drylund’s betrayal immediately precedes his doom, as Slarkrethel reaches out from the depths of the Trackless Sea and slays the corrupt nobleman with a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture, cuisine, music, and literature are different in the northwestern
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in his debt. They come to his riverboat day and night, exchanging coins for wooden gambling chips called “golden geese.” They dine on the finest prepared food, dance to marvelous music, and gamble
islands of the Trackless Sea, far from prying eyes. Drylund’s betrayal immediately precedes his doom, as Slarkrethel reaches out from the depths of the Trackless Sea and slays the corrupt nobleman with a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
elves have bronze skin. Their eyes are black, metallic gold, or metallic silver, and their hair is black, metallic copper, or golden blond. Sun elf culture and civilization is highly magical in nature
with other art forms, which produces the complex dance of the bladesingers as well as the enchanting music of their bards and the meticulous craftwork of their artisans. Sun elf adventurers often bring
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
emanates from deep within the water, and distant music and laughter drift through the air.
Two wolves as big as horses materialize out of thin air at the end of the dock. They have snow-white fur and
eyes as cold and blue as glacial ice. As they walk slowly down the dock, one of them says in Common, “Honored guests, the lady and lord of Paliset Hall eagerly await your presence. Once your
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture, cuisine, music, and literature are different in the northwestern
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture, cuisine, music, and literature are different in the northwestern
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture, cuisine, music, and literature are different in the northwestern
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
. Accessing the Cave In order to access this cave, a creature must swim through a submerged tunnel teeming with scary-looking fish. The fish have strange glowing eyes and large teeth, but they are just normal
Neverwinter. Nana Pocktuss likes to dance. If any of the characters can play music or dance themselves, Nana Pocktuss appreciates a grand old hoedown to shake the rust (and maggots) out of her old joints
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
eyes and pointed ears, who live around 425 years. Many gnomes like the feeling of a roof over their head, even if that “roof” is nothing more than a hat. Gnome Traits Creature Type: Humanoid
Size
Tiny clockwork device (AC 5, 1 HP), such as a toy, fire starter, or music box. When you create the device, you determine its function by choosing one effect from Prestidigitation; the device produces
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Exploring Sylvania As the characters approach Sylvania, read or paraphrase the following description: Merriment and music fill the air beneath a canopy of colorful foliage. Marvelous buildings
encircle the trees or are built amid their spreading boughs. Passing revelers wave and offer you crowns woven of fresh, colorful flowers. As they do, your mimir chimes, and its eyes twinkle in rainbow hues