Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'grant combat learning'.
Other Suggestions:
giant combat learning
great combat learning
giants combat learning
great combat leading
giant combat leaving
Spells
Player’s Handbook
Restoration spell.
Resistance. You grant up to ten creatures that you can see Resistance to one damage type that you choose. This Resistance is permanent.
Spell Immunity. You grant up to ten
creatures you can see immunity to a single spell or other magical effect for 8 hours.
Sudden Learning. You replace one of your feats with another feat for which you are eligible. You lose all the benefits of
Monsters
Acquisitions Incorporated
","rollDamageType":"bludgeoning"} bludgeoning damage.War God's Blessing (Recharges after a Short or Long Rest). When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits
or misses, Omin can grant the creature a +10 bonus to that roll.Ominifis Hereward Dran spent his formative years in the small waystop of Red Larch, where his mother, Prophetess, ran a popular inn and
War Caster
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Feats
Player’s Handbook (2014)
You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits:
You have advantage on Constitution saving throws that you make to maintain your
Equipment
Combat
Utility
Whimsy
17
11
11
Only those with iron constitutions or equipped with the right protective gear can withstand the nausea often brought on by the slime’s
ripe, vinegary stench. Brewers have spent generations learning how to neutralize the unpleasant smell because yellow slime also possesses the ability to metabolize many venoms and poisons. The substance yellow slime is cultivated from larger, living omnivorous monsters of the same name.
monsters
a cunning mind. Biha Babir is politically savvy and prefers to outsmart her opponents rather than battle them, though she doesn’t shy from combat if necessary.
Biha Babir covets opulence, but
she also values information and learning just as much as material wealth. Offering valuable information is a surefire way to gain an audience with the her, but those caught lying to her are severely
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
War Caster Prerequisite: The ability to cast at least one spell You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: You have advantage
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
while learning to fight, to survive in the wild, and to fear the gods.
The children that can’t endure the rigors of a life of combat are culled from the main body of the tribe, taken into the
scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
Compendium
- Sources->Dungeons & Dragons->Divine Contention
adjudicate such spells outside of combat is to grant an ad-hoc benefit to the party (see “Narrative Combat”). If a spell creates a powerful effect that sways the course of the battle, consider granting the caster’s side an additional victory.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
bloodline or inheritance; it’s a designation bestowed on him by the multiverse. As a noble genie, Nafas can grant wishes, a power he doesn’t take lightly. The djinni reserves his wish-granting magic for
those he deems worthy. When Nafas does grant a wish—the greatest gift the djinni can give—he doesn’t twist the benefactor’s words or maliciously interpret their intentions, but his circumstances prevent
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the inner workings of reality. Sorcerers have no use for the spellbooks and ancient tomes of magic lore that wizards rely on, nor do they rely on a patron to grant their spells as warlocks do. By
learning to harness and channel their own inborn magic, they can discover new and staggering ways to unleash that power.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the inner workings of reality. Sorcerers have no use for the spellbooks and ancient tomes of magic lore that wizards rely on, nor do they rely on a patron to grant their spells as warlocks do. By
learning to harness and channel their own inborn magic, they can discover new and staggering ways to unleash that power.
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
and know the most about the territory farthest from the tribe’s lair. These individuals hunt game in peaceful times, and in combat they serve as scouts, foot soldiers, and cavalry.
Gatherers
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Journey to the Nether Mountains The journey from Waterdeep to the Nether Mountains is more than six hundred miles. Otaaryliakkarnos is willing to grant the characters the special boon of flying them
, they might pass through some of these ruined settlements, or encounter cult marauders, brigands, refugees, and chromatic dragons bent on destruction. Use your own discretion when choosing how many combat encounters the journey should encompass.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
they lurk. Different paladins focus on various aspects of the cause of righteousness, but all are bound by the oaths that grant them power to do their sacred work. Although many paladins are devoted to
gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god. Paladins train for years to learn the skills of combat, mastering a variety of weapons and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
they lurk. Different paladins focus on various aspects of the cause of righteousness, but all are bound by the oaths that grant them power to do their sacred work. Although many paladins are devoted to
gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god. Paladins train for years to learn the skills of combat, mastering a variety of weapons and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Journey to the Nether Mountains The journey from Waterdeep to the Nether Mountains is more than six hundred miles. Otaaryliakkarnos is willing to grant the characters the special boon of flying them
, they might pass through some of these ruined settlements, or encounter cult marauders, brigands, refugees, and chromatic dragons bent on destruction. Use your own discretion when choosing how many combat encounters the journey should encompass.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Narrative Combat Instead of resolving the battle with miniatures, you’ll guide your players through a series of tough dilemmas, each leading to a different battlefield encounter. Their actions on the
Victory”). If your players use clever tactics during the battle, grant them one or more of the following benefits, as appropriate: Their enemies are frightened for one or more rounds. The players
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Fighter As you build your fighter, think about two related elements of your character’s background: Where did you get your combat training, and what set you apart from the mundane
academy, learning strategy, tactics, and military history. Or you might be self-taught — unpolished but well tested. Did you take up the sword as a way to escape the limits of life on a farm, or are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
both the characters and the lords have come to terms with their differing outlooks and agendas. This style of gaming is deep, complex, and challenging. The focus isn’t on combat but on negotiations
against the player’s better judgment, because “that’s what the character would do.” Since combat isn’t the focus, game rules take a back seat to character development. Ability check modifiers and skill
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
ordeal is as simple as calling out one’s intention to the god: “Erebos, I request an ordeal!” The gods grant ordeals only to those they consider worthy. The hero need not be a worshiper of the god
grant a champion one ordeal in their lifetime—allowing more only under exceptional circumstances. A god might test multiple members of a group, confronting each with their own ordeals. Alternatively
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
gods don’t grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesn’t rely on study or training. A cleric might learn formulaic prayers
most from a mace to the head, clerics depend on their combat training to let them wade into melee with the power of the gods on their side.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
based on the purpose for which it was designed. A juggernaut warrior is a massive brute with a heavy steel frame, while a skirmisher can be crafted from wood and light mithral to grant it lithe and
humanoids. A warforged can focus its mind on its body as it rests, adjusting its shape and form to assume one of a few defensive postures. A warforged who expects heavy combat might focus on durability, while during a time of peace they might be content to adopt a lighter, less aggressive form.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Library of Korranberg. The Library of Korranberg boasts the greatest collection of learning in Khorvaire. Its prestige means that people associated with it often look down on their colleagues at
. Should your group needs a grant or resources from the Wayfinders, a letter of recommendation from someone at Morgrave carries some weight. Enemies. Morgrave University has few true enemies but many
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
university secures the necessary letters of marque issued by the king of Breland, which grant you permission to explore the ruins there. Research. Research might be part of your group’s job, but your
instruments, and other tools might also be available, at the DM’s discretion. In addition, you can gain proficiency in the Arcana, History, Nature, or Religion skills by this method, as if you were learning a language. A character can only learn one of these skills in this way.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
gods don’t grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesn’t rely on study or training. A cleric might learn formulaic prayers
most from a mace to the head, clerics depend on their combat training to let them wade into melee with the power of the gods on their side.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Learning by Observing One of the best ways to learn how to run a D&D game is to observe other DMs in action. Another DM can give you a solid foundation for understanding the role—as well as inspire
game fun to watch? Three Pillars. How much of the session was taken up by combat, exploration, or social interaction? Tone and Mood. How would you describe the tone and mood of the game? Did it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Learning by Observing One of the best ways to learn how to run a D&D game is to observe other DMs in action. Another DM can give you a solid foundation for understanding the role—as well as inspire
game fun to watch? Three Pillars. How much of the session was taken up by combat, exploration, or social interaction? Tone and Mood. How would you describe the tone and mood of the game? Did it
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Hit: 10 (2d6 + 3) bludgeoning damage.
Reactions
War God’s Blessing (Recharges after a Short or Long Rest). When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits or misses, Omin can grant the creature a +10 bonus to that roll.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
armed with combat-oriented spells that supplement the knowledge-focused capabilities of the Scholar, preparing them to face those who guard the world’s greatest secrets. Morgrave University
on learning and research, the Scholar in your party might represent the academic emphasis of the university. This character is often a noncombatant, a professor or student the rest of the party
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
five lost coins, called the Athrean Obols. It’s said that any who bring the River Guide one of the coins will be rewarded with a wish for anything Athreos can grant—even exception from death.
Death’s
the newly dead, learning an incredible amount about the mortal world in the process. The only thing she’s less impressed with than the state of the modern world is Athreos, whom she curses like a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
one damage type that you choose. This Resistance is permanent. Spell Immunity. You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. Sudden Learning
creatures that you can see to regain all Hit Points, and you end all effects on them listed in the Greater Restoration spell. Resistance. You grant up to ten creatures that you can see Resistance to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Fighter As you build your fighter, think about two related elements of your character’s background: Where did you get your combat training, and what set you apart from the mundane
academy, learning strategy, tactics, and military history. Or you might be self-taught — unpolished but well tested. Did you take up the sword as a way to escape the limits of life on a farm, or are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Droaam are learning to work together and finding ways to use their supernatural gifts to help build and sustain society. A medusa might use its petrifying gaze to preserve the life of an injured ally
different monsters can work together in unusual ways and how their special abilities could be used outside combat. Droaam offers a way to introduce monsters into any adventure, and for characters to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
one damage type that you choose. This Resistance is permanent. Spell Immunity. You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. Sudden Learning
creatures that you can see to regain all Hit Points, and you end all effects on them listed in the Greater Restoration spell. Resistance. You grant up to ten creatures that you can see Resistance to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the characters to the hill, they may be wounded during combat but should survive the battle. Other spectators, like Mayor Raven and Cudgel, are far enough away that they won’t reach the battlefield
-turning conflicts.
At the edge of each mapped battlefield encounter and beyond is a region called the Fray. The Fray is an interpretation of the dangers of combat, from clashing combatants to






