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                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    You hide a chest and all its contents on the Ethereal Plane. You must touch the chest and the miniature replica that serve as Material components for the spell. The chest can contain up to 12 cubic
                                                
                                            
                                                
                                                     unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by taking a Magic action to touch the chest and the replica.
After 60 days, there is a cumulative 5
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    , you can command the pestle to grind. For the next minute, or until you use your action to verbally command it to stop, the pestle moves on its own, grinding the contents of the mortar into a mush or
                                                
                                            
                                                
                                                     is reduced to powder, pulp, or paste, as appropriate. Only magic items are unaffected. If you wish, when the pestle stops, you can have the mortar separate its contents-like powdered bone, crushed
                                                
                                            
                                        
                                                     Spells
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    , the contents of the chest reappear on the ground at your feet.
The target creature is made aware of the chestâs contents before it chooses whether or not to open it, and knows how much of the
                                                
                                            
                                                
                                                     spellâs duration remains in which it can retrieve them. No other creature can open the chest and retrieve its contents. When the spell expires or when all the contents of the chest have been
                                                
                                            
                                        
                                                    Secret Chest
                                                    
    
        Legacy
    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You hide a chest, and all its contents, on the Ethereal Plane. You must touch the chest and the miniature replica that serves as a material component for the spell. The chest can contain up to 12
                                                
                                            
                                                
                                                     space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by using an action and touching both the chest and the replica.
After 60 days, there is a cumulative 5
                                                
                                            
                                        
                                                    Leomund's Secret Chest
                                                    
    
        Legacy
    
    
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                                                     Spells
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                    You hide a chest, and all its contents, on the Ethereal Plane. You must touch the chest and the miniature replica that serves as a material component for the spell. The chest can contain up to 12
                                                
                                            
                                                
                                                     space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by using an action and touching both the chest and the replica.After 60 days, there is a cumulative 5 percent
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     birdfolk. Only when they roost on a branch or walk across the ground is their Humanoid nature clear. Standing upright, aarakocra are typically about 5 feet tall, and they have long, narrow legs that
                                                
                                            
                                                
                                                     and your DM agree is appropriate for the character. The Playerâs Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every
                                                
                                            
                                        
                                                    Bag of Beans
                                                    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains.
If you dump the bag's contents out on the ground, they explode in a 10-foot radius
                                                
                                            
                                                
                                                     from the ground where it was planted. The GM can choose an effect from the following table, determine it randomly, or create an effect.
d100
Effect
01
5d4 toadstools sprout. If a
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     and tenacity that canât be matched, and the god equipped his children to be able to live above or below ground.
On some worlds, such as Eberron, orcs were among the first defenders of the natural
                                                
                                            
                                                
                                                    , and write Common and one other language that you and your DM agree is appropriate for the character. The Playerâs Handbook offers a list of languages to choose from. The DM is free to modify
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Golgari Guild Spells
                                                
                                            
                                                
                                                     fight it off.
2
I assume that anyone outside the Golgari looks down on me.
3
I feel a need for revenge against those who enjoy the privilege of living above ground.
4
I donât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     detection or location, the contents of the chest reappear on the ground at your feet. The target creature is made aware of the chestâs contents before it chooses whether or not to open it, and knows
                                                
                                            
                                                
                                                     how much of the spellâs duration remains in which it can retrieve them. No other creature can open the chest and retrieve its contents. When the spell expires or when all the contents of the chest have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . As preservers of the teachings of Alaundo the Seer, the Avowed of Candlekeep were keen to study what they expected to be a book exploring the divinatory arts. When its horrific contents were revealed
                                                
                                            
                                                
                                                     forge a dark connection between donor and recipient. The end of the book contains a list of those recipientsâwhich includes the names of all the characters.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . Built on an island of solidified clouds, Skyway holds the estates of the wealthiest people in Khorvaireânobles whose feet need never touch the ground. Skyway contains a host of aristocratic boutiques
                                                
                                            
                                                
                                                     each month, and the guest list at the Tain Gala defines the social order in the city. If you need to mingle with celebrities, find a way to wrangle an invitation to the Tain Gala. And if youâre looking to pull off a heist on some of the richest people in Eberron, Skyway is the place to start.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     5,000 gp, and a Tiny replica made from the same materials worth at least 50 gp) Duration: Instantaneous You hide a chest, and all its contents, on the Ethereal Plane. You must touch the chest and the
                                                
                                            
                                                
                                                     Plane, you can use an action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    + GP, and a Tiny replica of the chest made from the same materials worth 50+ GP)
 Duration: Until Dispelled
 You hide a chest and all its contents on the Ethereal Plane. You must touch the chest and
                                                
                                            
                                                
                                                     Ethereal Plane, you can take a Magic action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    , and a Tiny replica of the chest made from the same materials worth 50+ GP)
 Duration: Until dispelled
 You hide a chest and all its contents on the Ethereal Plane. You must touch the chest and the
                                                
                                            
                                                
                                                     Plane, you can take a Magic action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                     intelligible way. The creature can, however, identify its friends, follow them, and even protect them. This effect lasts until the character can breathe the clean air above ground under the warm sun
                                                
                                            
                                                
                                                     holding. To determine the contents of the small sack, roll a d10:  d10 Contents   1â2 Filled with wool 3â4 Five pieces of jewelry 5â6 1d6 potions of greater healing 7 1d6 spell scrolls, each of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    . The information below details how you use those rules with Druid spells, which appear on the Druid spell list later in the classâs description. Cantrips. You know two cantrips of your choice from the
                                                
                                            
                                                
                                                     Druid spell list. Druidcraft and Produce Flame are recommended. Whenever you gain a Druid level, you can replace one of your cantrips with another cantrip of your choice from the Druid spell list
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     keepâs roof, where they can be seen from the ground and where they can see through windows into the observatory. Only Rezmir and Borngray know the gargoyles are alive. If anyone enters the observatory
                                                
                                            
                                                
                                                     interfere elsewhere without direct orders from Rezmir, and she wonât give such an order unless it is the direst of emergencies. A character who inspects the contents of the observatory recognizes the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Bag of Beans Wondrous item, rare Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. If you dump the bagâs contents out on the ground
                                                
                                            
                                                
                                                     produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table, determine it randomly, or create an effect.  d100 Effect   01 5d4 toadstools
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     are well oiled, the drapes and wallpaper havenât faded, and the furniture looks new. No effort has been made to preserve the contents of the third floor or the attic. These areas are dusty and drafty
                                                
                                            
                                                
                                                     working oil lamps or fireplaces. 
 Characters can burn the house to the ground if they want, but any destruction to the house is temporary. After 1d10 days, the house begins to repair itself. Ashes sweep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Bag of Beans Wondrous item, rare Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. If you dump the bagâs contents out on the ground
                                                
                                            
                                                
                                                     produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table, determine it randomly, or create an effect.  d100 Effect   01 5d4 toadstools
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     break his curse. Uldrak excitedly splashes the vialâs hissing contents onto the ground at his feet. Moments later, he sheds his fiendish skin and grows back into his true form, that of a lawful evil
                                                
                                            
                                                
                                                     empyrean. Laughing gleefully, Uldrak yanks his sword from the ground and gladly provides the characters with a gallon of his blood so they can break the curse on Ralzala. When this is done, he casts plane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    . The information below details how you use those rules with Druid spells, which appear on the Druid spell list later in the classâs description. Cantrips. You know two cantrips of your choice from the
                                                
                                            
                                                
                                                     Druid spell list. Druidcraft and Produce Flame are recommended. Whenever you gain a Druid level, you can replace one of your cantrips with another cantrip of your choice from the Druid spell list. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     keepâs roof, where they can be seen from the ground and where they can see through windows into the observatory. Only Rezmir and Borngray know the gargoyles are alive. If anyone enters the observatory
                                                
                                            
                                                
                                                     interfere elsewhere without direct orders from Rezmir, and she wonât give such an order unless it is the direst of emergencies. A character who inspects the contents of the observatory recognizes the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     one encounter per goal achieved in the âTask Listâ section. Roll a d6 and consult the Battle of Blingdenstone Encounters table to determine each encounter. BENEFITS FOR COMPLETING TASKS
 Completing
                                                
                                            
                                                
                                                     characetrs complete the tasks set before them by Burrow Warden Jadger, each character can reroll one attack roll or saving throw during the Battle of Blingdentone as a ghost emerges from the ground to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     own, grinding the contents of the mortar into a mush or fine powder thatâs equally useful for cooking or alchemy. At the start of each of your turns, whatever is in the mortar takes 4d10 force damage
                                                
                                            
                                                
                                                     mortar separate its contentsâlike powdered bone, crushed herbs, pulped organsâinto separate piles. Traverse the Night. If you are holding the pestle while you are inside the mortar, you can use your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Whenever the party searches a ruined building, roll percentile dice and consult the Ruin Interior table to see what, if anything, the building contains.  Ruin Interior   d100 Ruin Contents   01â40
                                                
                                            
                                                
                                                    . These plants are described in appendix C.  Plant Discovery   d6 Plant   1 2d6 dancing monkey fruit hanging from a tree 2 Menga bush with 1d6 ounces of leaves 3 1d6 ryath roots growing in the ground 4 4d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     mud-brick edifice, decorated with the preserved carapaces and claws of giant crabs, where commerce is normally conducted. The ground around it, usually clear of construction, now houses a host of
                                                
                                            
                                                
                                                     the village. In any event, saving the eggs, or as many of them as possible, is the grippliâs main concern. If the characters demand payment, Pond Mother can offer the modest contents of the trading
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     hostile cubes spill their contents on the ground: 12 gp and a +1 shortsword of drow manufacture (see the âDrowcraft Itemsâ sidebar in appendix B). Development After the gelatinous cube encounter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     for the attack. Level 3: Primal Knowledge You gain proficiency in another skill of your choice from the skill list available to Barbarians at level 1. (This is included above.) In addition, while your
                                                
                                            
                                                
                                                     a Magic action, you can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact with the ground
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     hundred feet of the tower (see map 3.14), add: A large boulder blocks the towerâs ground-floor entrance, and a horrible noise comes from within â a deep, guttural, dirge pouring from the lips of something
                                                
                                            
                                                
                                                     floor. Determine its contents by rolling three times on the Items in a Giantâs Bag table in the introduction. Moog is here unless she has been lured elsewhere. If the characters wait her out, Moog gets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     campâs top three officers. The gatehouse consists of the ground-level entryway, an upper floor that serves as an armory (all of the garrisonâs spare weapons and armor are stored here because itâs one of
                                                
                                            
                                                
                                                     the few places that remains reliably dry), and a roofless fighting platform surrounded by a palisade that gives three-quarters cover against attacks made from the ground. Two guards are stationed atop
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     be salvaged or read. To determine a particular spellbookâs contents, roll a d6. The book contains four wizard spells of each level up to and including the number rolled on the die. For example, on a
                                                
                                            
                                                
                                                     roll of 3, a spellbook contains four spells of each level from 1st through 3rd. Pick spells from the wizard spell list. Magic Mirror. A detect magic spell reveals an aura of transmutation magic around
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     current goal, the Mad Mage expresses his displeasure and attacks them. Five minutes after Halaster dies, the demiplane containing his tower collapses, scattering its contents across the Astral Plane
                                                
                                            
                                                
                                                    . Collectively, these spellbooks contain every spell on the wizardâs spell list in the Playerâs Handbook. Individually, each book holds the spells of a specific level, 1st through 9th. Add spells from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     wood. D4. Confused Constructs The ground here is spongy and carpeted in soft green grasses. Heavy footfalls and shrieks of grinding metal emanate from the mists. A muddy steel crate rests amid the
                                                
                                            
                                                
                                                     ascertain that the orange glow around the crate is a bad sign, for it suggests the crateâs contents might have been damaged in a dangerous way. The crate explodes if it is moved or jostled. If the
                                                
                                            
                                        






