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                        Returning 35 results for 'groves comes living'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     magically into one living tree within 5 feet of itself and emerge from a second living tree within 60 feet of itself that it can see, appearing in an unoccupied space within 5 feet of the second tree
                                                
                                            
                                                
                                                     interfere with the goings-on of the faerie court. Instead, treefolk serve as guardians and shepherds of their wild groves, dispensing wisdom and blessings to travelers who wander under their branches
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     to as a âblood toll.â
Cruel, corpse-eating creatures, harpies endlessly seek their next meal, careless of whether it comes from the living or the dead. With equal zeal, these vicious scavengers set
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     travelers and settlements.
Cruel, corpse-eating creatures, harpies endlessly seek their next meal, careless of whether it comes from the living or the dead. With equal zeal, these vicious scavengers set
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     maggots that eat living and dead creatures, although they can survive on vegetation. They infest corpses and piles of decaying matter and attack anyone that disturbs them. After burrowing into a
                                                
                                            
                                                
                                                     poison can also stop them before they kill their host.
Single Rot Grub
Rot grubs pose a threat both singly and as a swarm. A single rot grub has no stat block.
Any creature that comes into contact
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     hadozee halves the damage that it takes from an attack that hits it, provided it can see the attacker.Hadozee warriors make their living as mercenaries, sometimes in the company of pirates. Squads of
                                                
                                            
                                                
                                                    . Today, Wildspace is where most of them feel at home. Hadozees are often hired as mercenary crews by other spacefaring folk. Their natural climbing ability comes in handy, as does their ability to glide
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                     living brain functions like a spelljamming helm, allowing the spider to travel through Wildspace without a ship. It often haunts asteroid belts, lurking among normal asteroids until a spelljamming ship
                                                
                                            
                                                
                                                     comes close enough to be detected. The spider then snares the ship before using web strands to catch crew members and reel them toward its snapping jaws.Snare Ship (1/Day). The spider weaves a magical
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    .
From a distance or in poor light, a spawn of Kyuss looks like an ordinary zombie. As it comes into clearer view, however, the scores of little green worms crawling in and out of it become visible. These
                                                
                                            
                                                
                                                     solitary spawn of Kyuss travels aimlessly. If it stumbles across a living creature, the spawn attacks with the sole intent of creating more spawn. Whether spawn are dispersed or clustered, they reproduce exponentially if nothing stops them.Poison
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     extraordinarily long, spindly limbs. She must submerge herself in a briny concoction for an hour each day, or her body will dry out until it locks up in a kind of living rictus, and she remains that way until
                                                
                                            
                                                
                                                     against Bavlorna, and Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragonâs back, dancing and shifting with the dragon
                                                
                                            
                                                
                                                    . Consistency is stagnation. (Chaotic)
3
Mental Superiority. I hone my mental powers so I can confuse, control, or kill any who annoy me. (Evil)
4
Territoriality. Any creature that comes into
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragonâs back, dancing and shifting with the dragonâs mood.
Embodiment of
                                                
                                            
                                                
                                                    . (Chaotic)
3
Mental Superiority. I hone my mental powers so I can confuse, control, or kill any who annoy me. (Evil)
4
Territoriality. Any creature that comes into my territory has
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragonâs back, dancing and shifting with
                                                
                                            
                                                
                                                     that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at the sight of the vast
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragonâs psionic power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragonâs back
                                                
                                            
                                                
                                                    
Territoriality. Any creature that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at
                                                
                                            
                                        
                                                    Cube of Force
                                                    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , and ceilings can pass through at your discretion.
3
3
Living matter can't pass through the barrier.
4
4
Spell effects can't pass through the barrier.
5
5
Nothing can pass through
                                                
                                            
                                                
                                                     or comes into contact with certain spell or magic item effects, as shown in the table below.
Spell or item
Charges Lost
Disintegrate
1d12
Horn of blasting
1d10
Passwall
1d6
Prismatic spray
1d20
Wall of fire
1d4
 
                                                
                                            
                                        
                                                    Halfling
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     style of clothing.
Halflings are easily moved to pity and hate to see any living thing suffer. They are generous, happily sharing what they have even in lean times.
Blend into the Crowd
Halflings
                                                
                                            
                                                
                                                     communities are threatened.
Pastoral Pleasantries
Most halflings live in small, peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much
                                                
                                            
                                        
                                                     Monsters
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     living, commanding individuals to perform evil deeds of the undead's choosing or be destroyed. If its commands are not obeyed, an eye of fear and flame throws back its hood to reveal its skullâset
                                                
                                            
                                                
                                                     flame than the instigation of the evil actâand the general spread of chaos and misery that comes with it.
Mystic Gemstones. An eye of fear and flame casts its magic powers through its gemstone eyes. In
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     corbies range across the Underdark, stripping the tunnels and caverns they traverse of all living things. Even the mightiest creatures of the Underdark hide within fortified lairs or step aside from a dire
                                                
                                            
                                                
                                                    .
Horrid Songs. The denizens of the Underdark hear an approaching flock of dire corbies long before it comes into view. As these creatures travel, they hoot, chirp, and howl in maddening cacophony
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    .
2
Iâm a stickler when it comes to observing proper etiquette and local customs.
3
I would rather observe than meddle.
4
By living among violent people, I have become
                                                
                                            
                                                
                                                    ;
Cultural Chameleon
Before becoming an adventurer, you spent much of your adult life away from your homeland, living among people different from your kin. You came to understand these foreign cultures
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     found me floating facedown in the sewer, moments from death.
Flaws
d6
Flaw
1
Death comes for us all, so you canât expect me to take care of someone who canât
                                                
                                            
                                                
                                                     fight it off.
2
I assume that anyone outside the Golgari looks down on me.
3
I feel a need for revenge against those who enjoy the privilege of living above ground.
4
I donât
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you
                                                
                                            
                                                
                                                     comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area.
 
Suggested Characteristics
Use the tables for the
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     crowds. They're also natural swimmers.
Most giff believe they originated on one world, but their home world is now the stuff of legend, because no living giff has seen it or knows where it is. The
                                                
                                            
                                                
                                                     own, which giff have learned to channel through their weapons. Most giff have no idea where this so-called astral spark comes from, but they feel its presence most strongly when they are in Wildspace
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the dreams that inspire them. Its horrors donât feature in their nightmares. Cowardice is more terrible to hobgoblins than dying, for they carry their living acts into the afterlife. A hero in
                                                
                                            
                                                
                                                    ât serve a purpose in the legion, the warlord eliminates it from the hierarchy to maximize efficiency.
Honor Bound, By Glory Crowned
Advancement in rank comes as a result of attaining glory, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Features of Setessa Setessa fuses nature and civilization into a single living organism. The polis extends from a huge tree at its center, like the rings of a still larger tree. A dense circle of
                                                
                                            
                                                
                                                     raptors available for sale. Hunters all over Theros come to buy famous Setessan falcons. Caryatid Groves Scattered throughout the city are several groves that are sacred to Karametra and Nylea, made up of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     groves, dispensing wisdom and blessings to travelers who wander under their branches. Treefolk Large Plant (Druid), Any Alignment
 Armor Class 17 (natural armor)
 Hit Points 171 (18d10 + 72)
 Speed
                                                
                                            
                                                
                                                     magically into one living tree within 5 feet of itself and emerge from a second living tree within 60 feet of itself that it can see, appearing in an unoccupied space within 5 feet of the second tree
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     bobbing in the gentle breeze and huge fireflies buzzing through groves and fields. The sky is alight with the faded colors of the setting, or perhaps rising, sun. But, in fact, the sun never truly
                                                
                                            
                                                
                                                     neither sun nor stars. POSITIVE AND NEGATIVE PLANES
 Like a dome above the other planes, the Positive Plane is the source of radiant energy and the raw life force that suffuses all living beings, from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     demesnes from outside threats. The Sleeping Tree Awakens. A tree destined to become a treant meditates through a long cycle of seasons, living normally for decades or centuries before realizing its potential
                                                
                                            
                                                
                                                     such trees in secret groves as they draw near the moment of their awakening. During the long process of awakening, a tree acquires face-like features in its bark, a division of the lower trunk into legs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Portents of War Sanbalet and his smugglers have little interest in the larger goings-on of the region. They most highly value gold, drink, and the freedom that comes with pursuing a life of crime
                                                
                                            
                                                
                                                    . They have no concern for the implications of their actions, which could be a precursor to war. The smugglers currently run weapons for a clan of lizardfolk living near Saltmarsh whose queen, Othokent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Legends of Dayawlongon Ancient belief states that all life on Dayawlongon is born from the spoken words of a poet goddessâknown as Kamatayang-Langitâfrom which comes the peopleâs deep reverence for
                                                
                                            
                                                
                                                     poetry and song. This is why every community has one or more binukots, bards who serve as living repositories of art, culture, custom, and law. The death of a binukot can result in the loss of
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
1
Understanding. True power comes from the ability to discern other creaturesâ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another, and
                                                
                                            
                                                
                                                     alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near underground lakes.
Deep
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
1
Understanding. True power comes from the ability to discern other creaturesâ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another
                                                
                                            
                                                
                                                     with whom they have alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     civilizations survive â or why they did not. Some anthropologists are driven by intellectual curiosity, while others want the fame and recognition that comes with being the first to discover a new people, a
                                                
                                            
                                                
                                                     lost tribe, or the truth about an ancient empireâs downfall.  d6 Personality Trait   1 I prefer the company of those who arenât like me, including people of other races. 2 Iâm a stickler when it comes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    . Woodland Magic. Dryads can speak with plants and animals. They can teleport from one tree to another, luring interlopers away from their groves. If pressed, a dryad can beguile humanoids with her
                                                
                                            
                                                
                                                     of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     infirm. Orcs donât revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
                                                
                                            
                                                
                                                     until my enemies are dead, no matter the cost.
4
I understand the value of civilization and the order that society brings.
5
I donât trust anyone.
6
I believe in living to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     view celebrates the diversity and adaptability of life-forms, from the tiniest cells to the most complex networks of living things. The growth philosophy asserts that the urge to survive and
                                                
                                            
                                                
                                                     and decay. Its traditional name comes from the prominence of vampires within the college, whose conceptions of draining life through the vein have long proven an important counterweight to the growth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     guidance, and should be shown Bahamutâs righteous way of living rather than ignored and treated as children. If the dragons refuse to engage the humanoids and focus only on their own advancement, the
                                                
                                            
                                                
                                                     humanoids will persist in making the same mistakes again and again. Otaaryliakkarnosâs faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Mournland as it stands now, see chapter 4. Eston Once the seat of House Cannith, this was a place of wondersâa city where âmagic comes to life.â Marvels of the city included the Clockwork Menagerie
                                                
                                            
                                                
                                                     paved the way for the living warforged. If youâre an artificer or have ties to House Cannith, you might have roots in Eston. Metrol Once the capital of Galifar, Metrol was known as the Rising City
                                                
                                            
                                        






