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Returning 35 results for 'males some with only artists from for life'.
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made some with only artisans from for life
makes some with only artisans from for life
male some with only artisans from for life
made some with only arises from for life
males some with only arises from for life
Monsters
Curse of Strahd
elves. Rahadin slew the female elves so that the males couldn't breed. He also sliced off the ears of Patrina's brother, Kasimir, who had orchestrated the stoning.
Screams of the Dead. So dreadful a
haunted by them if he could. The only thing he cares about is Strahd von Zarovich, for whom he would gladly give his life.
Rahadin's Traits
Ideal. “Loyalty is everything.”
Bond. “I am a son of King Barov
Monsters
Fizban's Treasury of Dragons
into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire artists and poets, encourage great thinkers, and spur adventurers to heroic deeds
in even the simplest things if you look hard enough. (Good)
5
Inspiration. Great are history’s artists and creators. But greater still are those who inspire them. (Any)
6
Power
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
. Males and females are about the same height, and males are only marginally heavier than females.
Elves’ coloration encompasses the normal human range and also includes skin in shades of copper
minstrels, artists, or sages. Human nobles compete for the services of elf instructors to teach swordplay or magic to their children.
Exploration and Adventure
Elves take up adventuring out of wanderlust
Backgrounds
Sword Coast Adventurer's Guide
Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you
prey on the rich, whether pickpockets or con artists. The community where you plied your trade might have been one of Faerûn’s great metropolises, such as Waterdeep or Baldur’s Gate
Human
Legacy
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Species
Basic Rules (2014)
. Human skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight); males might sport facial hair that is sparse or thick. A lot of humans have a
build cities to last for the ages, and great kingdoms that can persist for long centuries. An individual human might have a relatively short life span, but a human nation or culture preserves
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
. Ascetics and mystics from all walks of life seek enlightenment within the monastery’s halls, including a significant number of firbolgs (Humanoids believed to be distantly related to giants). The Fireside Monastery’s most famous aspirants are hardy firbolg martial artists who call themselves giant wrestlers.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
necromancy to pull at life and coax out death when teaching about the natural world. Simultaneously, mage-artists sculpt elemental energy to create animate art, and arcane symbologists teach students how to recognize and understand the magical glyphs they encounter.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
both sides of the law. Some are hardened criminals who decide to seek their fortune in treasure hoards, while others take up a life of adventure to escape from the law. Some have learned and perfected
compendium
- Sources->Dungeons & Dragons->Out of the Abyss
is home to some of the D&D game’s most iconic monsters, as well as cultures both alien and wondrous.
To bring the Underdark to life, Richard Whitters and his concept artists created amazing imagery
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
both sides of the law. Some are hardened criminals who decide to seek their fortune in treasure hoards, while others take up a life of adventure to escape from the law. Some have learned and perfected
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Lightfoot Halflings For lightfoot halflings, neither the journey nor the destination matters more; the important thing is to keep moving. The life of a lightfoot is one long exploration with each new
flighty, easily distracted, fickle, and unreliable. But their friendships and courtships, if brief, tend to be genuine. The staid and stable life that most other people desire just isn’t part of their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
life. If you have a contact in the Tyrants, you might know someone on the Tyrants Contacts table. Tyrants Contacts d4 Contact 1 Korryn (elf) maintains Korryn’s Quill, a shop in the Bazaar of Dura
that sells supplies for artists and scribes. In addition to being a remarkable calligrapher, Korryn is an expert forger. 2 Gray (changeling) is a bartender at the Crooked Mirror in Callestan and is an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Urban Bounty Hunter Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect
, whether pickpockets or con artists. The community where you plied your trade might have been one of Faerûn’s great metropolises, such as Waterdeep or Baldur’s Gate, or a less populous location, perhaps
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
considered lucky). Males grow full beards that they keep oiled and well groomed, and both genders wear their hair long and often elaborately braided. Gold dwarves are best known for crafting beautiful objects
culture, in which there is a right and proper way to do everything. Tradition dictates every aspect of a gold dwarf’s life, from one’s place in society, to prospects for marriage, to what careers are
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
homeland, content to dwell in small, tight clans. These tabaxi hunt for food, craft goods, and largely keep to themselves.
However, not all tabaxi are satisfied with such a life. The Cat Lord, the divine
, prophecy, clan history, and other esoteric factors. Tabaxi names can apply to both males and females, and most use nicknames derived from or inspired by their full names.
Clan names are usually based
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
upright, aarakocra might reach 5 feet tall, and they have long, narrow legs that taper to sharp talons.
Feathers cover their bodies. Their plumage typically denotes membership in a tribe. Males are
exceptional circumstance for an aarakocra to leave his or her tribe and undertake the adventurer’s life. Neither treasure nor glory is enough to lure them from their tribes; a dire threat to their people
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
otherwise routine raid. Ilvara’s healing magic saved his life but couldn’t undo the terrible damage wrought by the ooze’s acid. With his once-handsome face melted and scarred, and his sword hand twisted and
. Because of his injuries, Jorlan has disadvantage on attack rolls, Dexterity checks, and Dexterity saving throws. Drow Warriors The remaining drow males garrisoning Velkynvelve are named Balok, Bemeril
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
adventurers are usually the survivors of a flock that has sustained heavy losses, or a rare kenku who has grown weary of a life of crime. These kenku are more ambitious and daring than their fellows
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
a host of temples including the Codex Vault, Khorvaire’s largest shrine to Aureon. Thurimbar This port city draws musicians and artists from across Khorvaire. It addition to its legendary clubs and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Agora (JAMES RYMAN) Many settlements in Theros have a centrally located agora, or public forum, where artists perform, politicians give speeches, philosophers debate, vendors hawk their wares, and
and learning the latest news and gossip. The crowds attract less savory folk, like spies and thieves. Priests of Ephara often bless agoras because they are so central to civilized life in Theros, but
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, architecture, or any other field—you have grand visions of bringing your art to life in a fusion of magic and creativity. Skill Proficiencies: Acrobatics, Performance Tool Proficiencies: One type of musical
athleticism of Prismari performance. Suggested Characteristics. Though the curriculum of Prismari College attracts many outgoing and driven artists, the school has no shortage of shy scholars and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
stay put for long. An adult tortle stands about 6 feet tall and weighs between 450 and 500 pounds. Males and females are nearly identical in size and appearance. Temporary Towns. A tortle settlement is
abandon a settlement when it no longer serves their needs. A Life of Wandering. Most tortles like to see how other creatures live and discover new customs. The urge to procreate doesn’t kick in until
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the creature’s birth—might carry more weight. Each zodiac sign is associated with an omen: a vague prophecy of the events of an individual’s life. These predictions might not come true, or they might
. Many illustrations of the Balance show a venerable trader standing behind the scales. Omen of Fair Treatment. Those born under the Balance are fated for a life of equal measure weal and woe; every
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
other than at the moment when coupling takes place. At other times, males and females are more or less indifferent toward one another. All orcs consider mating to be a mundane necessity of life, and no
represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
resentment. Casimir, on the other hand, wants nothing to do with Harkon and seeks to make his own way in life. Whether at the whims of his father or the Mists, though, he always finds his way back to
Kartakass. The Old Kartakan Inn and Taverna. Lukas owns this intimate, traditional tavern in Skald. Nightly, either Harkon Lukas (if he’s in town) or new artists under his tutelage perform here. Any
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
all life except for kobolds. He especially hates Garl Glittergold, gnomes, and fey creatures that enjoy playing pranks. He taught the first kobolds how to mine, tunnel, hide, and ambush. He is
by orange garb (usually just a roughly torn sash or cloak) decorated with an image of a gnome’s skull.
Life and Outlook
Kobolds have a tribal society in which they all take on specialized
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
couple’s first child. They employ two laborers, a pair of young human brothers named Ob and Fip Lavelle who came to the region from Waterdeep to escape city life and enjoy the country. Iceshield orcs
surround a wagon sitting in the shade of some stunted trees along a dry riverbed. Two human males in plain farming clothes have collapsed near the front of the vehicle. The wagon’s wheels are sunk
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Life and Outlook Kobolds have a tribal society in which they all take on specialized roles that protect and sustain the tribe. The strongest kobolds are trained to be hunters and warriors, the most
. Because they lay eggs, and the eggs don’t require much tending, kobold females aren’t exempted from war or work. Furthermore, kobolds can slowly change sex. If most males or females of a tribe are
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Life in the Tribe Orcs survive through savagery and force of numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs
pair-bonding occurs in a tribe other than at the moment when coupling takes place. At other times, males and females are more or less indifferent toward one another. All orcs consider mating to be a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dark Seldarine) Deity Alignment Province Suggested Domains Common Symbol Eilistraee CG Freedom, moonlight, song Life, Light, Nature Sword-wielding, dancing female drow silhouetted against the full
flatterer, and sought after as a lover. He is also dangerous in his aspects as a subtle assassin and a whisperer of rumors. For those attributes, he is worshiped by ambitious males who hope to emulate
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(2d10) poison damage.
Fel’rekt Lafeen Fel’rekt is a male drow who was born female. Unhappy with the treatment of males in his society, he petitioned to join Bregan D’aerthe. Jarlaxle took a shine to
appendix A) and a pouch containing twenty pistol bullets. Krebbyg Masq’il’yr Krebbyg’s house was destroyed long ago, leaving him with no connection to his old life in the Underdark. He is young and rash
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
catacombs of Ravenloft, Strahd sent Rahadin to punish the dusk elves. Rahadin slew the female elves so that the males couldn’t breed. He also sliced off the ears of Patrina’s brother, Kasimir, who had
lifetime. Rahadin can’t hear them, nor would he be haunted by them if he could. The only thing he cares about is Strahd von Zarovich, for whom he would gladly give his life. Rahadin’s Traits Ideal
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
integral part of life in the giants’ fortresses and underground realms of smoke and ash. The fire giants’ songs are odes of battles lost and won, while their dances are martial formations of pounding
the giants, fire giants produce the greatest crafters and artists. They excel at smelting and smith work, as they do at the engineering of metal and stone, and the quality of their artistry shows even
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
life in the city. Currently Sigil has twelve ascendant factions. The following sections present these factions, along with notes on their leaders, sites in Sigil that serve as their headquarters
Order Who Discover Laws to Find Truth Factol: Hashkar Headquarters: High Courts Aligned Plane: Mechanus Members: Con artists, lawyers, spellcasters Epithet: Guvners The Fraternity of Order examines
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
punctuated by a big bang or the abrupt collapse of some unstable contraption. To rock gnomes, life is a combination of scavenger hunts and periods of bold experimentation. First they mine materials
Makes Perfect Rock gnomes who take a more scientific approach to inventing are the ones responsible for creating technological devices that make life easier. Even an invention as simple as a new kind






