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Returning 35 results for 'manner sharn with only about for for list'.
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Species
Eberron: Rising from the Last War
and established House Phiarlan in Khorvaire. These elves are expert entertainers, giving them access to all manner of places and secrets. Known to few, there has always been an elite force of spies and
acting. Baron Elvinor Elorrenthi leads the house from the last of those, the Demesne of Shadow, which is located in Sharn. The hydra serves as House Phiarlan’s emblem.
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
stories, artifacts, and lore. Those who survive this period of wanderlust return home in their elder years to share news of the outside world. In this manner, the tabaxi remain isolated but never ignorant
on a geographical feature located in or near the clan’s territory.
The following list of sample tabaxi names includes nicknames in parenthesis.
Tabaxi Names: Cloud on the Mountaintop (Cloud
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
that welcomes all manner of suspicious customers… which makes it a haven for adventurers. Clifftop is a home away from home for explorers and mercenaries. The Sharn Watch maintains a fortress garrison
in Daggerwatch. The Highhold district is an upscale dwarven neighborhood; it’s said that the strongest spirits in Sharn are served at Morragin’s Tavern. Hope’s Peak is a temple district, notable for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
houses sell their services only to a select list of wealthy and powerful clients, and they can pursue contracts anywhere in Khorvaire. Conversely, anyone with enough gold can hire House Tarkanan’s assassins, but they take jobs only within Sharn.
less than the assassination of a Sharn Watch captain in Skyway. What differentiates the assassins of House Tarkanan from those of House Phiarlan and Thuranni is their accessibility. The dragonmarked
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
victims to smoldering piles of ash. 2 Driven mad by his aberrant dragonmark, a dwarf becomes obsessed with destroying Sharn in the same manner that Halas Tarkanan collapsed Old Sharn. 3 A House Tarkanan
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Skyway There are a number of floating towers orbiting the upper wards of Sharn, but these are dwarfed by Skyway, an entire district that floats above and between Central Plateau and Menthis Plateau
and restaurants, along with astonishing mansions. Chief among these is Tain Manor, home to most powerful family in Sharn. Celyria ir’Tain is the queen of high society. She holds a ball at the manor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Things to Do in Menthis Plateau Any list of attractions that tries to summarize what Menthis Plateau has to offer, even without considering all the performance events, is doomed to be incomplete. Of
the best Sharn has to offer. Whether you want to conduct your own research in the library or find a specialist in goblin history, Morgrave likely has what you need. Go into show business. Menthis has a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
corpse reveals its true form to be that of a changeling. 2 A list of Tyrants agents and their identities exists somewhere in Sharn. Every legitimate and criminal organization in the city competes to
Sharn. In working the Tyrants into a campaign, the first question is which of these objectives will take precedence. Are they primarily grifters, trying to squeeze as much profit as possible out of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
in the ward. For those willing to put up with its restrictive laws, Upper Tavick’s Landing has many fine features. Wyredd’s Spirits is the best source for wine in Sharn. The shop Crystals of Denion
number of laws here that affect visitors, including adventurers, to this day. The soldiers of House Deneith have full authority to act as agents of the Sharn Watch in Upper Tavick’s Landing, and staff of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Other Crime Syndicates The city of Sharn is unusual in that it is home to no less than four powerful syndicates, which somehow have not yet managed to wipe each other out. The Boromar Clan is one
Sharn. Every day the death toll from this mysterious substance rises among “blood addicts.”
And no wonder, as it’s produced in Droaam and sold in drams or “veins” by the monstrous thugs of Daask
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
spellcaster is to replace one or more of its spells. You can substitute any spell on the NPC’s spell list with a different spell of the same level from the same spell list. Swapping spells in this
manner doesn’t alter an NPC’s challenge rating. Armor and Weapon Swaps. You can upgrade or downgrade an NPC’s armor, or add or switch weapons. Adjustments to Armor Class and damage can change an NPC’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
replace one or more of its spells. You can substitute any spell on the NPC's spell list with a different spell of the same level from the same spell list. Swapping spells in this manner doesn't alter
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
City Government Sharn has many people in positions of power: beadles, ministers, bailiffs, and all manner of minor functionaries and officials. But ultimate power rests in the hands of the City
idealists, and one of them appears to be an owl. All of them are well known in their home wards, and any of them could have use for a team of adventurers. The Sharn Councilors table describes a few of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the war, fears of attacks by foreign agents resulted in the establishment of a number of laws that affect adventurers. The soldiers of House Deneith have full authority to act as agents of the Sharn
unauthorized use of magic. Inhabitants must dress “in a manner that upholds the solemn dignity of this proud ward.” Blademarks and officers of the Watch can choose how to interpret this. Typically, armor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Middle Dura Middle Dura caters to the working class. Its taverns are modestly priced, but there’s gold among the dross. The Bazaar of Dura is the largest commercial district in Sharn. In addition to
Borran’s Blades. Borran is one of the few halfling smiths in Sharn. He specializes in knives and daggers. 5 Hearty Scales. A stall serving grilled lizard meat and other Talentan delicacies. 6 Roll and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Things to Do in Tavick’s Landing Voice of
BRELAND
is your Neighbor a cyran invader?
In the wake of the Mourning, our king welcomed the survivors of that tragedy into our cities. In Sharn, High
Walls alone holds more Cyran refugees than Karrnath has allowed across its borders. If you read the Sharn Inquisitive or the Korranberg Chronicle, you’ve heard the endless litany of how difficult life
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
What’s on the Bill? People come from across Breland to experience the Menthis art scene. All manner of entertainment can be found in this quarter, from bawdy Lower Menthis events to the traditional
opera by the bard Kessler, revolving around a Karrnathi count who is resurrected as a zombie. (Sharn Opera House, Upper Menthis) 6 The Carnival of Shadows. House Phiarlan’s traveling circus, a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Khorvaire. These elves are expert entertainers, giving them access to all manner of places and secrets. Known to few, there has always been an elite force of spies and assassins within House Phiarlan. Only
artistic tradition: the written word, movement arts, music, material arts, and the arts of illusion, puppetry, oratory, and acting. Baron Elvinor Elorrenthi leads the house from the last of those, the Demesne of Shadow, which is located in Sharn. The hydra serves as House Phiarlan’s emblem.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Getting Around Sharn is an enormous city, and traveling on foot from one side of the city to the other can be time-consuming. Here are some travel-time guidelines: It takes at least 30 minutes to
is, of course, the fastest way to get around in Sharn, cutting travel time down to one-sixth of the walking pace (5 minutes per ward). It’s also more expensive, at 2 sp per ward. The most common form
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
away — though this manner of expression is merely a metaphor for their shifting influence. When another plane’s influence on the Material Plane is especially strong, the plane is said to be
city of Sharn is located in a manifest zone linked to Syrania that keeps its towers reaching toward the sky and aids flight. Ghosts might linger in a manifest zone associated with Dolurrh, while a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
towers of Sharn… or the ancient goblin tunnels that lie beneath it. What Are the Stakes? What’s better than a battle on the deck of an airship? A battle on the deck of an airship that’s about to crash
the Tarrasque comes to Sharn, there’s no one else to deal with the problem: the fate of the city is in your hands. This is something to consider in developing your character and choosing your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The guest list defines the current social order of the city; those families who hold permanent invitations, known as the Sixty, are the de facto royalty of Sharn. Celyria does invite unusual guests
Holidays There’s always a celebration happening or about to happen in Sharn, whether it’s a parade in a single district or a festival that ranges across the entire city. Here are a few special
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
month, Celyria ir’Tain holds a ball at her Skyway mansion. The guest list defines the social order of the city; those families with permanent invitations—known as the Sixty—are the royalty of Sharn
Celebrate There’s always a celebration in Sharn, whether it’s a parade in a single district or a festival across the entire city. Here’s a few to put on your calendar. The Ascension (1 Sypheros). A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Patron Benefits With a crime syndicate as your group’s patron, you gain the following benefits: The
Sharn Inquisitive
Savagery in style at Tain gala
The annual Tain Gala, as everyone knows
, brings the wealthiest and most prominent citizens of Sharn together in a grand display of opulence and power. But last night, it also provided a shocking display of violence, as Saidan Boromar—head of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
speaking to a different changeling each time you meet with the organization. Others The four organizations mentioned here are the ones people have heard of. The Boromar Clan is well known in Sharn. The
Boromars. So, this is a partial list. Don’t assume you know everything about crime. Dreamlily
A psychoactive liquid that smells and tastes like your favorite beverage, essence of dreamlily is a Sarlonan
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Story Thus Far . . . As the Cult of the Dragon has grown bolder, its actions have drawn attention. Your character has stumbled into the Cult’s scheme in some manner or has a connection to dragons
survived, but they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Story Thus Far . . . As the Cult of the Dragon has grown bolder, its actions have drawn attention. Your character has stumbled into the Cult’s scheme in some manner or has a connection to dragons
survived, but they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Story Thus Far ... As the Cult of the Dragon has grown bolder, its actions have drawn attention. Your character has stumbled into the cult’s scheme in some manner or has a connection to dragons
they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir. You
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
character who makes a successful DC 17 Dexterity check with thieves’ tools picks the chain’s lock. A bystander who catches a character trying to steal the skycoach shouts for the Sharn Watch (see “Sharn
receipt for a lightning rail ticket, indicating the time, date, and journey of Garra’s lightning rail trip to Wroat. The other document contains a list of the names and addresses of the warforged hired to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
through 6 has a true name that it keeps secret. A demon can be forced to disclose its true name if charmed, and ancient scrolls and tomes are said to exist that list the true names of the most powerful
demons.
A mortal who learns a demon’s true name can use powerful summoning magic to call the demon from the Abyss and exercise some measure of control over it. However, most demons brought to the Material Plane in this manner do everything in their power to wreak havoc or sow discord and strife.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
just another item on the franchise’s to-do list, and no one ever discovered the super-secret basement beyond. After Hoobur Gran’Shoop led his undead minions in the attack on the lighthouse, the gnome
you want the characters to claim the construct, it fights until destroyed. Wizzy also joins the fray, but he moves in a stilted and exaggerated manner that shows he’s not acting of his own free will
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Chambers. Each of the meeting chambers is humbly appointed with a large round table and chairs, plus a pair of sideboards containing dishes and cutlery. The menu and beverage list are posted on one wall in
seeker’s preferred place of study in Candlekeep (usually a chamber in the Pillars of Pedagogy). Not all books in the collection can be checked out in this manner, however; the rarest and most dangerous
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
werebear assumes hybrid form and greets them in a friendly manner. It has no clothing or manufactured weapons nearby, so it prefers its hybrid form over its true goliath form. The werebear is happy to
list: Affra, Alif, Amina, Brynjar, Chen, Eremon, Hekili, Hishi, Iona, Kamakani, Koamalu, Ling, Margrath, Marrak, Nawra, Noboru, Omolara, Otilia, Quan, Saladin, Shatha, Sigurd, Stalvin, Udo, and Yngvild
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
intent of making it linger in the area and perform an act related to its associated emotion. The effect lasts 24 hours. The following list notes some of the most common emotional echoes, where they tend to
orchards and encourages creatures to confess their love to others and endlessly list their favorite things Sorrow: Appears in ruins and swamps, particularly around quicksand, and overwhelms creatures with
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in an orderly manner.
Several sharks eye you hungrily as you enter.
Five shell sharks (see appendix C) swim above the racks in this room. They have not been fed in some time and attack the
goes to the top of the list for the next fight in the arena. On important occasions, more than two hundred sahuagin fill the arena to watch the sport, but at present fifty-five are here: forty-nine






