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Returning 35 results for 'manner slot with only act for for link'.
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Magic Items
Dungeon Master’s Guide
last only as long as you strive to do good. If you fail to perform at least one act of kindness or generosity within the span of 10 days, or if you willingly perform an evil act, you lose all the
maximum of 24. You can’t gain this benefit from the book more than once.
Enlightened Magic. After you spend the requisite amount of time reading and studying the book, any spell slot you expend to
Spells
Player’s Handbook
. Whenever the target takes damage, it repeats the save, ending the spell on itself on a success.
You have a telepathic link with the Charmed target while the two of you are on the same plane of
existence. On your turn, you can use this link to issue commands to the target (no action required), such as “Attack that creature,” “Move over there,” or “Fetch that object
Spells
Player’s Handbook
. Whenever the target takes damage, it repeats the save, ending the spell on itself on a success.
You have a telepathic link with the Charmed target while the two of you are on the same plane of
existence. On your turn, you can use this link to issue commands to the target (no action required), such as “Attack that creature,” “Move over there,” or “Fetch that object
Spells
Player’s Handbook
. Whenever the target takes damage, it repeats the save, ending the spell on itself on a success.
You have a telepathic link with the Charmed target while the two of you are on the same plane of
existence. On your turn, you can use this link to issue commands to the target (no action required), such as “Attack that creature,” “Move over there,” or “Fetch that object
Spells
Player’s Handbook
damage if it acts in a manner directly counter to your command. It takes this damage no more than once each day.
You can issue any command you choose, short of an activity that would result in certain
death. Should you issue a suicidal command, the spell ends.
A Remove Curse,Greater Restoration, or Wish spell ends this spell.
Using a Higher-Level Spell Slot. If you use a level 7 or 8 spell slot
Feats
Forgotten Realms: Heroes of Faerûn
spell on a failed save or half as much damage on a successful one.
3-7
You and the triggering spell’s caster form a Telepathy;telepathic link for 1 hour.
8-10
Gravity is reversed in a
flame, takes 1d4 Fire damage, and is burning.
20
The triggering spell dissipates with no effect, and the action, Bonus Action, or Reaction used to cast it is wasted. If that spell was cast with a spell slot, the slot isn’t expended.
Monsters
Phandelver and Below: The Shattered Obelisk
one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in this manner
Link. The brain breaker targets one creature with the incapacitated condition that the brain breaker senses with its Creature Sense trait and establishes a psychic link with the target. Until the link
Monsters
Phandelver and Below: The Shattered Obelisk
’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in this manner
the elder brain that fuels Illithinoch’s mind flayers.Psychic Link. The elder brain targets one creature with the incapacitated condition that the elder brain senses with its Creature Sense trait
Ulitharid
Legacy
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Monsters
Volo's Guide to Monsters
in this manner.
Magic Resistance. The ulitharid has advantage on saving throws against spells and other magical effects.
Psionic Hub. If an elder brain establishes a psychic link with the ulitharid
, the elder brain can form a psychic link with any other creature the ulitharid can detect using its Creature Sense. Any such link ends if the creature falls outside the telepathy ranges of both the
Tridrone
Legacy
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Monsters
Monster Manual (2014)
Axiomatic Mind. The tridrone can’t be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the tridrone dies, its body disintegrates into dust, leaving
Quadrone
Legacy
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Monsters
Monster Manual (2014)
Axiomatic Mind. The quadrone can’t be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the quadrone dies, its body disintegrates into dust, leaving
Monsters
Mordenkainen Presents: Monsters of the Multiverse
this manner.
Legendary Resistance (3/Day). If the elder brain fails a saving throw, it can choose to succeed instead.
Magic Resistance. The elder brain has advantage on saving throws against spells
it has a psychic link. The elder brain breaks the creature’s concentration on a spell it has cast. The creature also takes 2 (1d4);{"diceNotation":"1d4","rollType":"damage","rollAction":"Break
Elder Brain
Legacy
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Monsters
Volo's Guide to Monsters
this manner.
Innate Spellcasting (Psionics). The elder brain’s innate spellcasting ability is Intelligence (spell save DC 18). It can innately cast the following spells, requiring no components
the saving throw at the end of each of its turns, ending the effect on itself on a success.
Psychic Link. The elder brain targets one incapacitated creature it can perceive with its Creature Sense
Monodrone
Legacy
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Monsters
Monster Manual (2014)
Axiomatic Mind. The monodrone can’t be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the monodrone dies, its body disintegrates into dust, leaving
Duodrone
Legacy
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Monsters
Monster Manual (2014)
Axiomatic Mind. The duodrone can’t be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the duodrone dies, its body disintegrates into dust, leaving
Pentadrone
Legacy
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Monsters
Monster Manual (2014)
Axiomatic Mind. The pentadrone can’t be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the pentadrone dies, its body disintegrates into dust
Monsters
Acquisitions Incorporated
Axiomatic Mind. The duodrone can't be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the duodrone dies, its body falls into a pile of parts—gears, plates
Monsters
Acquisitions Incorporated
Axiomatic Mind. The monodrone can't be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the monodrone dies, its body falls into a pile of parts—gears
Monsters
Acquisitions Incorporated
Axiomatic Mind. The quadrone can't be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the quadrone dies, its body falls into a pile of parts—gears, plates
Monsters
Mordenkainen Presents: Monsters of the Multiverse
in this manner.
Magic Resistance. The ulitharid has advantage on saving throws against spells and other magical effects.
Psionic Hub. If an elder brain establishes a psychic link with the ulitharid
, the elder brain can form a psychic link with any other creature the ulitharid can detect using its Creature Sense. Any such link ends if the creature falls outside the telepathy ranges of both the
Monsters
Acquisitions Incorporated
Axiomatic Mind. The tridrone can't be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the tridrone dies, its body falls into a pile of parts—gears, plates
Monsters
Acquisitions Incorporated
Axiomatic Mind. The pentadrone can’t be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the pentadrone dies, its body falls into a pile of parts
Monsters
The Book of Many Things
Axiomatic Mind. The drone can’t be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the drone dies, its body disintegrates into dust, leaving behind
Book of Exalted Deeds
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
in a blinding flash and is destroyed, leaving its possessions behind.
Benefits granted by the Book of Exalted Deeds last only as long as you strive to do good. If you fail to perform at least one act
of kindness or generosity within the span of 10 days, or if you willingly perform an evil act, you lose all the benefits granted by the book.
Random Properties
The Book of Exalted Deeds has
Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The decaton can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The decaton has advantage on initiative rolls.
Disintegration. If
Monsters
Guildmasters’ Guide to Ravnica
of faith
2nd level (3 slots): lesser restoration, scorching ray
3rd level (3 slots): blinding smite, crusader's mantle, revivify
4th level (3 slots): banishment, wall of fire
5th level (1 slot
, inspiring all who serve alongside them. They often act as the point of contact between the Boros Legion and the angelic leaders.
Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The nonaton can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The nonaton has advantage on initiative rolls.
Disintegration. If
evil and goodWhen modrons act against the will of Primus, nonatons are charged with bringing those rogue units into line. These inspectors also interrogate captured trespassers of Mechanus. Nonatons
Skull Lord
Legacy
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Monsters
Mordenkainen’s Tome of Foes
level (2 slots): cloudkill, cone of cold
6th level (1 slot): eyebite
7th level (1 slot): finger of deathMultiattack. The skull lord makes three bone staff attacks.
Bone Staff. Melee Weapon Attack: +8
in this way roll initiative and act in the next available turn. The skull lord can have up to five undead summoned by this ability at a time.PoisonCold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Mass Suggestion
Legacy
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Spells
Basic Rules (2014)
. Creatures that can't be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself
onto a spear, immolate itself, or do some other obviously harmful act automatically negates the effect of the spell.
Each target must make a Wisdom saving throw. On a failed save, it pursues the
Monsters
Curse of Strahd
best of their ability, and can act independently to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature
realistic manner. The picture and its frame are bound with powerful magic and are inseparable.
Living Image. The eyes of the figure depicted in the painting are imbued with darkvision, and they appear to
Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The septon can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The septon has advantage on initiative checks.
Disintegration. If
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
smooth-skins is far greater.
Despite their alien outlook, some lizardfolk make an effort to understand and, in their own manner, befriend people of other races. Such lizardfolk make faithful and
skilled allies.
Alien Minds
The lizardfolk’s reptilian nature comes through not only in their appearance, but also in how they think and act. Lizardfolk experience a more limited emotional life than
Suggestion
Legacy
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Spells
Basic Rules (2014)
immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do
some other obviously harmful act ends the spell.
The target must make a Wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested
Monsters
Mordenkainen Presents: Monsters of the Multiverse
this manner.
Magic Resistance. The neothelid has advantage on saving throws against spells and other magical effects.Tentacles. Melee Weapon Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit
spray tissue-dissolving enzymes from their tentacle ducts, reducing victims to puddles of slime and leaving only the pulsing brains unharmed. They have no knowledge of their link to illithids, so
Dominate Monster
Legacy
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Spells
Basic Rules (2014)
fighting it, it has advantage on the saving throw.
While the creature is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this
telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as "Attack that






