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Returning 35 results for 'manner some with only artisans for for loyalty'.
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matter some with only artists for for loyalty
master some with only artists for for loyalty
matter some with only artisans for for loyalty
Monsters
Curse of Strahd
his attention to building Castle Ravenloft, Rahadin saw to it that wizards and artisans were brought to Barovia. Years later, Strahd appointed Rahadin his castle chamberlain. Rahadin was pleased to do
, found Tatyana.
Tatyana was Strahd's type—a woman of exquisite beauty and gentle manner. When Strahd returned to Ravenloft, the young woman instantly caught his eye, and Rahadin had the pleasure of
Species
Guildmasters’ Guide to Ravnica
, loxodons are true terrors—bellowing with rage, trumpeting and flapping their ears. Their serene wisdom, fierce loyalty, and unwavering conviction are tremendous assets to their guilds
snorkel.
Gifted Stoneworkers
Loxodons are tireless, patient artisans with an unrivaled intuition about their craft. Although they make nurturing spiritual leaders, their gift for stonework is so
Species
One Grung Above
, and blue grungs work as artisans and in other domestic roles. Supervising and guiding both groups are the purple grungs, which serve as administrators and commanders.
Red grungs are the tribe&rsquo
lookout for creatures they can capture and enslave. Grungs use slaves for all manner of menial tasks, but mostly they just like bossing them around. Slaves are fed mildly poisoned food to keep them
Dwarf
Legacy
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Species
Basic Rules (2014)
typically artisans, especially weaponsmiths, armorers, and jewelers. Some become mercenaries or bodyguards, highly sought after for their courage and loyalty.
Gods, Gold, and Clan
Dwarves who take
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
party members act in a manner that runs counter to the NPC’s alignment or bond, reduce the NPC’s loyalty score by 1d4. Reduce the NPC’s loyalty score by 2d4 if the character is abused, misled, or
Optional Rule: Loyalty Loyalty is an optional rule you can use to determine how far an NPC party member will go to protect or assist the other members of the party (even those he or she doesn’t
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Upper Dura This ward is full of life, home to talented artisans and successful merchants. There’s a seedy edge to Upper Dura, and in general it has the qualities of a middle ward. But it’s a place
that welcomes all manner of suspicious customers… which makes it a haven for adventurers. Clifftop is a home away from home for explorers and mercenaries. The Sharn Watch maintains a fortress garrison
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Score can never be raised above its maximum. When other party members act in a manner that runs counter to the NPC’s alignment or personality, reduce the NPC’s Loyalty Score by 1d4. Reduce the NPC’s
a bond of loyalty, gratitude, or love. You can delegate decisions about an NPC’s actions to one of the players, especially in combat, but you can override the player’s decisions to reflect the NPC’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
close ties to the Mror Holds and their loyalty to the house over any particular nation. In addition to providing all manner of security, House Kundarak dominates Khorvaire’s banking industry. As a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
passed down to (or distributed among) one’s children. While a character holds a title, he or she is expected to act in a manner befitting that title. By decree, titles can be stripped away if the local ruler or ruling body has reason to question the character’s loyalty or competence.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
invoke their ancestors’ names in oaths and curses. To be clanless is the worst fate that can befall a dwarf. Dwarves in other lands are typically artisans, especially weaponsmiths, armorers, and jewelers. Some become mercenaries or bodyguards, highly sought after for their courage and loyalty.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
invoke their ancestors’ names in oaths and curses. To be clanless is the worst fate that can befall a dwarf. Dwarves in other lands are typically artisans, especially weaponsmiths, armorers, and jewelers. Some become mercenaries or bodyguards, highly sought after for their courage and loyalty.
Kenku
Legacy
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Species
Volo's Guide to Monsters
copy existing items with exceptional skill, allowing them to become excellent artisans and scribes. They can copy books, make replicas of objects, and otherwise thrive in situations where they can
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s generals. When the wars ended and Strahd turned his attention to building Castle Ravenloft, Rahadin saw to it that wizards and artisans were brought to Barovia. Years later, Strahd appointed
was fulfilled, however, when Sergei, Strahd’s brother, found Tatyana. Tatyana was Strahd’s type—a woman of exquisite beauty and gentle manner. When Strahd returned to Ravenloft, the young woman
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
3. Entrance to the Tomb This broad tunnel is currently being shaped into the tomb’s elaborate entryway. This is an active site, featuring a number of artisans working by lantern light to plaster the
walls and paint them with bright, colorful murals. Other artisans are covering the floor in an elaborate mosaic featuring a distinct winding path of red tiles, some of which cross over a series of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
appearance of loyalty toward rival terrors. Every part of Kalakeri holds secrets and dangers, and nowhere is untouched by its rulers’ war for dominance. When planning adventures in Kalakeri, consider
the “Treachery in Kalakeri” section later in this domain description. The wilds of Kalakeri might also fuel terrifying adventures. The land holds all manner of perilous ruins and mysteries, from the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
prepared the perfect situation, stand-in, or poison accordingly. However, Ivana has a facile understanding of true love and companionship, so those who behave in an unexpectedly selfless manner might
created innumerable unique plants, as well as plant creatures with strange abilities and unflagging loyalty to her. Tyrant Maker. Ivana’s ambition drives her to take on any challenge. She reflexively
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
knowing a fiend’s true name grants power over it, the hags used the books to ensure the yugoloths’ loyalty. They also used the books to capture the true names of other fiends that crossed them. It is
yugoloths demand much for their time and loyalty. Whatever promises a yugoloth makes are quickly broken when a better opportunity presents itself. Unlike demons, yugoloths can be reasoned with, but
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. If provoked to action, loxodons are true terrors — bellowing with rage, trumpeting and flapping their ears. Their serene wisdom, fierce loyalty, and unwavering conviction are tremendous assets to
a snorkel. Gifted Stoneworkers Loxodons are tireless, patient artisans with an unrivaled intuition about their craft. Although they make nurturing spiritual leaders, their gift for stonework is so
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
at such times are honest prospectors seeking to make their fortunes, the sudden opportunity for wealth does attract less scrupulous sorts, including all manner of thieves, swindlers, and claims-jumpers
depth. These spaces are where the industrious folk of Hardbuckler engage in their livelihoods. Some of the cellar spaces are shops or workspaces for artisans who sleep in the house above. Other of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
from wild fury but from endless discipline and training. Enemies make the mistake of underestimating fire giants based on their brutish manner, learning too late that these giants live for combat and
smelting and working the bounty those serfs produce. Skilled Artisans. Fire giants have a fearsome reputation as soldiers and conquerors, and for their ability to burn, plunder, and destroy. Yet among
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
small number of serfs are skilled artisans who manage to build a more prosperous life for themselves with their crafts. But even these wealthier serfs can’t own the land they live on, and they enjoy few
centaurs of the Pheres band. Members of those peoples rarely find a warm welcome in Akroan territory. However, Akroans respect prowess, loyalty, and self-sacrifice, and might welcome any who embody such
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in Waterdeep whose lives are more magical than the marvels possible with spells.
Nobles and Patronage Nobles in Waterdeep are patrons of and investors in all manner of businesses in the city and
charitable actions such as burial of the unknown dead. Their motives are manifold, but their actions — no matter the reason — earn them loyalty and high regard from those who benefit from their largesse
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
many artisans, craftspeople, smiths, ivory carvers, and hydro-engineers. Where most such temples have a forge as a centerpiece, this one features an immense fountain whose water jets shift continually
one’s hair, and learn to dress in a manner that suits the individual’s body, profession, and the climate. Newcomers to the temple must make a Charisma check. Those who score 15 or higher are welcomed as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
presence, immediately throwing himself down before the Faceless Lord and pledging his eternal loyalty. His previous name and existence ended in that moment, and now there is only the Pudding King. Juiblex
the closed-off areas of Blingdenstone and set up court, summoning all manner of oozes along the way and rendering portions of the ruined city uninhabitable and dangerous to outsiders. Utterly insane and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, the Nelanther. Here, all manner of seafaring or sea-dwelling creatures live, from lizardfolk and minotaurs to orcs and ogres, with a smattering of humans and others thrown in for variety. Where some
might anger the one you’re talking to. Still, if you’re looking for cheap, strong hands, Nelanther may be the place for you, but don’t expect much in the way of loyalty or cleverness out of them
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
takes on the color of its caste as it grows to adulthood. Green grungs are the tribe’s warriors, hunters, and laborers, and blue grungs work as artisans and in other domestic roles. Supervising and
frightened of its allies.
Gold. The poisoned creature is charmed and can speak Grung.
Slavers. Grungs are always on the lookout for creatures they can capture and enslave. Grungs use slaves for all manner
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
and often. It will save another’s life in the near future, earning you their loyalty.” Throne “Great responsibility shall be thrust upon you. Only you will know if you are ready.” Fortune Fulfillment
can assist the party, or a wise figure who receives and answers questions in a manner similar to the Divination spell.
Knight. An NPC offers the party assistance at a crucial moment. This could be a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the characters’ weapons in silver. The party can have up to six weapons silvered in this manner. Twenty pieces of ammunition count as one weapon for this purpose. About the Harpers. The Harpers is a
common threats, every lord in it places the fate and fortune of his or her settlement above all others. Agents of the alliance are chosen primarily for their loyalty, and are trained in observation
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the cleverest of Annam’s offspring. But Memnor isn’t only clever, he’s sly and deceitful. Tales of his exploits emphasize his charisma, his smooth manner, and his ability to manipulate and mislead
cloud giants can afford the dozens of masks necessary to show all the subtle differences in emotion possible among their kind. Artisans who can sculpt and craft masks that meet the cloud giants
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should. Strong and
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should. Strong and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
thick beard, a wild mane of hair, and a forceful manner. Rarely seen without his hand around a glass of strong spirits, he is a master manipulator and looks and behaves as a king should. Strong and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
wine cellars and basements throughout the district. Some of the walls are supposedly thin enough for an eavesdropper to overhear all manner of sensitive plans and scandalous liaisons. A gaunt, bearded
man named Heltur “Ribbons” Ribbond, a neutral evil male human assassin, rules the Undercellar with an oily, too-affable manner and a wide grin that only makes his scar-seamed face more menacing. Ribbons
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
in wine cellars and basements throughout the district. Some of the walls are supposedly thin enough for an eavesdropper to overhear all manner of sensitive plans and scandalous liaisons. A gaunt
, bearded man named Heltur “Ribbons” Ribbond, a neutral evil male human assassin, rules the Undercellar with an oily, too-affable manner and a wide grin that only makes his scar-seamed face more menacing
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, Den’iyas is a haven for those interested in Zil culture. It’s home to many sages and artisans, and a hotbed of schemes and intrigue. Upper Menthis Ivy Towers This residential district includes comfortable
shopping district is patronized by those with gold to spare. All manner of fine jewelry and expensive clothing can be found here, along with aristocratic food and lodging. Upper Tavick’s Landing






