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Returning 35 results for 'manner spotted with only are from for long'.
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Vampiric Mist
Legacy
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Monsters
Tales from the Yawning Portal
damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.In a loose manner of speaking, the vampiric mist is the embodiment of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
would be lost.
Cryptic Whispers
Even though a creature transformed into a stone cursed is long dead, a vague whisper of their memories lives on in the obsidian skull embedded within the stone cursed
skull by the character. Once this check is made, whether it succeeds or fails, the skull can’t be used in this manner again.PoisonBludgeoning
Monsters
Mordenkainen Presents: Monsters of the Multiverse
speak any languages but can approximate words and sentences it hears, mimicking them in a high-pitched, mocking manner. Beholders find gazers amusing and tolerate their presence like spoiled pets. Some
familiar, forming a telepathic bond with its willing master, provided that the master is at least a 3rd-level spellcaster. While the two are bonded, the master can sense what the gazer senses as long as
Monsters
Baldur’s Gate: Descent into Avernus
curse takes effect whenever the target takes a short or long rest, filling the target’s thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long
can be permanently slain. Mahadi acts as the eyes and ears of Asmodeus in Avernus. As a deal broker and moderator, he’s privy to all manner of dealings that might otherwise escape the attention
Monsters
Spelljammer: Adventures in Space
exist or where they came from, but the most popular hypothesis is that they are the creations of some long-forgotten god. Zodars interact with other sapient creatures in a manner that goes beyond mere
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, the master can sense what the gazer senses as long as they are within 1 mile of each other. If its master causes it physical harm, the gazer will end its service as a familiar, breaking the
’t speak any languages but can approximate words and sentences it hears, mimicking them in a high-pitched, mocking manner. Beholders find gazers amusing and tolerate their presence like spoiled
Monsters
Mordenkainen Presents: Monsters of the Multiverse
in this manner.
Magic Resistance. The ulitharid has advantage on saving throws against spells and other magical effects.
Psionic Hub. If an elder brain establishes a psychic link with the ulitharid
ulitharid and the elder brain. The ulitharid can maintain its psychic link with the elder brain regardless of the distance between them, so long as they are both on the same plane of existence. If the
Monsters
Bigby Presents: Glory of the Giants
a short or long rest.Multiattack. The giant makes three Flying Staff attacks.
Flying Staff. Melee or Ranged Weapon Attack: +14;{"diceNotation":"1d20+14", "rollType":"to hit", "rollAction":"Flying
treasures—often by gambling. While many cloud giants are content with risking their wealth in games with each other, those who aim for the top of their ordning challenge all manner of beings in
Magic Items
Tomb of Annihilation
This crooked staff is carved from bone and topped with the skull of a forgotten archmage whom Acererak destroyed long ago. Etched into the skull’s forehead is Acererak’s rune, which is
destroys both the staff and the life force trapped within it. The staff doesn’t explode if destroyed in this manner, but its destruction causes the sphere to be destroyed as well.
Zuggtmoy
Legacy
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Monsters
Out of the Abyss
humanoid shape, including the skeletal-thin figure depicted in grimoires and ancient art, draped and veiled in mycelium and lichen. Indeed, much of her appearance and manner, and that of her servants
“I see visions in the world around me that others do not.”
21–40
“I periodically slip into a catatonic state, staring off into the distance for long stretches at a time
Earth Genasi
Legacy
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Species
Elemental Evil Player's Companion
solid power. You tend to avoid rash decisions, pausing long enough to consider your options before taking action.
Elemental earth manifests differently from one individual to the next. Some earth
tones of deep brown or black, eyes sparkling like agates. Earth genasi can also have smooth metallic flesh, dull iron skin spotted with rust, a pebbled and rough hide, or even a coating of tiny embedded crystals. The most arresting have fissures in their flesh, from which faint light shines.
Monsters
Mordenkainen's Fiendish Folio Volume 1
realities. Such is the realm that spawned the xill, horrific, insectoid creatures created long ago to serve an ancient, evil master.
Gruesome Collectors. Xills are horrid, four-armed creatures that seem to
paralytic poison. When their the poison overwhelms their target, the xill snatches the victim and returns to the Ethereal. The ultimate fate of unfortunates carried off in this manner is not known, but
Ulitharid
Legacy
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Monsters
Volo's Guide to Monsters
in this manner.
Magic Resistance. The ulitharid has advantage on saving throws against spells and other magical effects.
Psionic Hub. If an elder brain establishes a psychic link with the ulitharid
ulitharid and the elder brain. The ulitharid can maintain its psychic link with the elder brain regardless of the distance between them, so long as they are both on the same plane of existence. If the
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
smooth-skins is far greater.
Despite their alien outlook, some lizardfolk make an effort to understand and, in their own manner, befriend people of other races. Such lizardfolk make faithful and
aggression toward creatures that they could defeat in a fight and that can’t be dealt with in some other manner. They are aggressive toward prey they want to eat, creatures that want to harm them, and
Backgrounds
The Wild Beyond the Witchlight
through a fey crossing by chance during a twilight stroll in the woods. Perhaps you were kidnapped by evil Fey but escaped from their clutches. Whatever the manner of your disappearance, you gradually fell
nectar or honey.
3
You have long whiskers like those of a cat.
4
Your ears are covered with soft tufts of fur.
5
Your skin sparkles in moonlight.
6
Flowers either bloom or wilt
Species
One Grung Above
lookout for creatures they can capture and enslave. Grungs use slaves for all manner of menial tasks, but mostly they just like bossing them around. Slaves are fed mildly poisoned food to keep them
lethargic and compliant. A creature afflicted in this way over a long period of time becomes a shell of its former self and can be restored to normalcy only by magic.
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
tabaxi rarely stay in one place for long. Their innate nature pushes them to leave no secrets uncovered, no treasures or legends lost.
Wandering Outcasts
Most tabaxi remain in their distant
stories, artifacts, and lore. Those who survive this period of wanderlust return home in their elder years to share news of the outside world. In this manner, the tabaxi remain isolated but never ignorant
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
upright, aarakocra might reach 5 feet tall, and they have long, narrow legs that taper to sharp talons.
Feathers cover their bodies. Their plumage typically denotes membership in a tribe. Males are
distinct tribal variations.
Sky Wardens
Nowhere are the aarakocra more comfortable than in the sky. They can spend hours in the air, and some go as long as days, locking their wings in place and
Kenku
Legacy
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Species
Volo's Guide to Monsters
. Flock leaders enforce discipline and minimize conflicts, but they fail at effective planning or crafting long-term schemes.
Although unable to speak in their own voices, kenku can perfectly mimic any
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. This effect is illusory, but it is
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. The effect is illusory, but it is
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Location Overview The dread cultist Ularan Mortus carried his acolytes over the sea in a cursed galleon imbued with the soul of a death knight. South of Neverwinter, the vessel was spotted by a local
spoke to the grim soul of the ship and hatched a plan to appease it. The spirit inhabiting the vessel hails from the lost city of Anauria, a realm swallowed up long ago by the spread of the Anauroch
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
strength and solid power. You tend to avoid rash decisions, pausing long enough to consider your options before taking action. Elemental earth manifests differently from one individual to the next. Some
, with skin tones of deep brown or black, eyes sparkling like agates. Earth genasi can also have smooth metallic flesh, dull iron skin spotted with rust, a pebbled and rough hide, or even a coating of tiny
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
long con, devils make genuinely good deals with mortals to buy appreciation and trust that can be leveraged during more consequential dealings later on. Civility. Devils like to pretend that they run
by the same rules and obey the same social conventions as mortals. Devils have no problem appearing and acting in whatever manner they need to achieve their end goal — usually a contract for services
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
figurehead, which is carved in the likeness of a screaming woman with long strands of kelp for hair and waves breaking around her. Part of the ship’s aft castle lies nearby, on its side and lodged
a section of splintered railing still attached to the bowsprit is a tarnished silver holy symbol of Umberlee (25 gp). A character must dive underwater to find it, but it glitters in the light and is easily spotted. See handout D for an illustration of the holy symbol.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, simply ask what precautions the characters are taking against being spotted and judge for yourself whether that will keep them safe. Sticking to wooded areas, following ravines, spending as little
time as possible on open ground, and even dressing as cultists are all useful ploys. Flying to the Well of Dragons is problematic. Whether they’re on metallic dragons or flying under their own power, the characters will be attacked by chromatic dragons long before they reach their destination.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spotted a new threat. Raiders are trying to set fire to the town’s mill. If it burns, we’ll lose our stockpile of flour and we won’t be able to grind more for months. I’m trying to assemble enough
cultist and one guard per character—are hiding inside the mill, waiting for the characters to show up. The mill is a simple rectangular barn, about 40 feet long and 20 feet wide, with an attached
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
can’t cast that spell with it again until you finish a long rest. You can also cast these spells using any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for these
, make a damage roll, or force someone to make a saving throw. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
spotted a new threat. Raiders are trying to set fire to the town’s mill. If it burns, we’ll lose our stockpile of flour and we won’t be able to grind more for months. I’m trying to assemble enough
cultist and one guard per character — are hiding inside the mill, waiting for the characters to show up. The mill is a simple rectangular barn, about 40 feet long and 20 feet wide, with an attached
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, simply ask what precautions the characters are taking against being spotted and judge for yourself whether that will keep them safe. Sticking to wooded areas, following ravines, spending as little
time as possible on open ground, and even dressing as cultists are all useful ploys. Flying to the Well of Dragons is problematic. Whether they’re on metallic dragons or flying under their own power, the characters will be attacked by chromatic dragons long before they reach their destination.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the fey, firbolg have long lifespans. A firbolg reaches adulthood around 30, and the oldest of them can live for 500 years. Size. Firbolg are between 7 and 8 feet tall and weigh between 240 and 300
. Once you cast either spell, you can’t cast it again with this trait until you finish a short or long rest. When you use this version of disguise self, you can seem up to 3 feet shorter than normal
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
back his fiendish urges long enough to resume his human form. He confessed to his mother, then fled his home as he felt himself transforming again. For the better part of the day since, he has flown
around in spotted owl form, trying to decide what path to take. The characters can learn about his plight at Doña Rosa’s vecindad, which they might find in multiple ways: A character who has a passive
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Rescue Mission Unless the characters took extreme measures to hide their approach to the maze, they are spotted by the cultists in the tower. (The cultists watch the village closely, and immediately
they are spending too long in the village, read or paraphrase the following. As you prepare to step onto the garden path, you notice movement high up on the tower. A human male dressed in black robes
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Rescue Mission Unless the characters took extreme measures to hide their approach to the maze, they are spotted by the cultists in the tower. (The cultists watch the village closely, and immediately
they are spending too long in the village, read or paraphrase the following. As you prepare to step onto the garden path, you notice movement high up on the tower. A human male dressed in black robes
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Death of the Emperor Shortly after Emperor of the Waves was spotted drifting on the open sea, an enormous elder octopus began to stalk the ship. It has already attacked the vessel once, and that
assault worsened the Emperor’s condition, opening up a few leaks that are now causing the hold to flood. Believing that if it waits long enough, the wreck will eventually sink beneath the surface, the






