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Returning 35 results for 'master sacred with only arrival for for linger'.
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Monsters
Waterdeep: Dragon Heist
;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, spare the
metals and stones, such as coins and gems, within 60 feet of her.Istrid is regarded as the Black Network's Master of Trade and Coin in Waterdeep. The shield dwarf operates an illegal lending operation
Monsters
Acquisitions Incorporated
innately cast the following spells, requiring no material components:
At will: minor illusion, sacred flame, thaumaturgy
1/day each: command, darkness, darkvision, pass without trace
, silenceMultiattack. Rosie makes three attacks, then makes two unarmed strike attacks.
Staff of the Master (+1 Quarterstaff). Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Staff
Monsters
Mordenkainen Presents: Monsters of the Multiverse
effects.Multiattack. The ki-rin makes two Hoof attacks and one Horn attack, or it makes two Sacred Fire attacks.
Hoof. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction
"} radiant damage.
Sacred Fire. Ranged Spell Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Sacred Fire"} to hit, range 120 ft., one target. Hit: 18 (3d8 + 5);{"diceNotation
Monsters
Curse of Strahd
spell attacks). Madam Eva has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, thaumaturgy
1st level (4 slots): bane, command, detect evil and good, protection
the master of Ravenloft, but she has all the power she desires and doesn’t seek to supplant him. She would rather help Strahd find someone else to succeed him, although she has grave doubts about
Monsters
Mordenkainen Presents: Monsters of the Multiverse
master, which then absorbs the knowledge and experience contained therein. Mind flayers conceive of this oneness with the elder brain as a sacred state akin to an afterlife.
Hive Mind
Elder brains
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary between the realm of the holy and the mortal world, performing sacred rites and
offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric—performing sacred rites is not the same thing as channeling divine power
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
formidable skills with weapons and druidic magic.
Humble Guardians
Firbolgs love nothing more than a peaceful day spent among the trees of an old forest. They see forests as sacred places, representing the
, typically those used to mask their presence, and many go on to master nature magic.
Firbolgs who become druids serve as stronghold leaders. With every action the tribe takes, the druids weigh not only
Backgrounds
Baldur’s Gate: Descent into Avernus
between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric&mdash
;performing sacred rites is not the same thing as channeling divine power.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
with air cultists, which accounts for the “Shallow Graves” section later in this chapter. After their arrival at the Sacred Stone Monastery, some of the delegation members were put to work in the
the Sumber Hills, bound for Summit Hall. Earth cultists attacked the group a few miles from Summit Hall. The cultists took prisoners back to the Sacred Stone Monastery, paying water cultists for the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
stands besides the dock, awaiting your arrival. Though he does not lower his cowl, he greets you warmly.
“Congratulations on your finding us! The Monastery of the Distressed Body remains ever open to
new prospects. I am sure the Grand Master will find suitable use for your bodies . . . or your minds. May I take you to him now?”
If the characters agree, they are brought to the central abbey
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Refrum’s Plea Shortly after their arrival in town, the characters come upon a dozen children chasing and tormenting an elderly male human — Master Refrum. The victim feebly brandishes a holy symbol
children run away and the onlookers rapidly lose interest. Master Refrum (LG male human priest) introduces himself, thanks the characters for saving him from a humiliating fate, and asks them to escort
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. The homeland of the orcs, it was scarred in the ancient conflict with the daelkyr. These fiends left twisted creatures and aberrations in the swamps, and sowed seeds of madness that linger to this day
, as these clans joined together to master the economic potential of their mark and leverage their mineral wealth. The Shadow Marches aren’t a nation. No one voice speaks for the clans and tribes, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
homeland of the orcs, the Marches were scarred in the ancient conflict with the daelkyr. The fiends left twisted creatures and aberrations in the swamps, and sowed seeds of madness that linger to this
foundation of House Tharashk, as these clans joined together to master the economic potential of their mark and leverage their mineral wealth. The Shadow Marches aren’t a nation. No one voice speaks for the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of its body, requiring great command of the craft of sculpting, stonecutting, ironworking, or surgery. Sometimes a golem’s creator is the master of the art, but often the individual who desires a
golem must enlist master artisans to do the work. After constructing the body from clay, flesh, iron, or stone, the golem’s creator infuses it with a spirit from the Elemental Plane of Earth. This tiny
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
through the Styes when one of the following occurrences attracts their attention. The characters’ arrival in the environs does not go unnoticed — far from it. Any adult townsfolk recognize the party as a
hooks lead to a session with Master Refrum at his workshop in part 2, “Murder Mystery,” which kicks off the action.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Redbrand Ruffians Zoltan Boros A group of criminals who wear scarlet cloaks has
been causing trouble in Phandalin for a while now Within a day or so of the adventurers’ arrival in Phandalin, a
locations in the town. If the characters confront the Redbrands at the Sleeping Giant, read: The Sleeping Giant is a ramshackle taproom at the east end of town. Several disheveled, surly humans linger
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, sickles, slings, spears
Fighter
A master of martial combat, skilled with a variety of weapons and armor
d10
Strength or Dexterity
Strength & Constitution
All armor, shields, simple and martial
weapons
Monk
A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection
d8
Dexterity & Wisdom
Strength & Dexterity
Simple weapons
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Sir Ursas’s courier. After delivering the invitation, the courier warns them against Ursas’s courier (who is dressed entirely in black), and asks for help setting traps against the courier’s arrival
rival. (Though both agents serve their patron archdevils with fierce loyalty, they are oddly loath to reveal the truth of the other agent’s master and their rival’s fiendish nature, for fear of their own master and nature being revealed in turn.)
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
for a master smith.
2 Protect a traveling theater troupe as they perform a new play that glorifies Purphoros and makes another god look foolish.
3 Retrieve a sacred weapon of Purphoros that
united in their dedication to their god and his ideals. A Purphoros campaign might begin with the adventurers being called together by a priest of Purphoros or a master smith to lend aid with an urgent
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
suggests a variety of foes that might arise from among the god’s followers. Thassa’s Villains d6 Villain
1 A triton master of waves (see chapter 6) demands ever greater sacrifices to Thassa from
, preventing its use.
6 A ship carrying a massive pearl sacred to Thassa has been sunk. Thassa’s cultists want the pearl back, but anyone trying to retrieve it find that the god’s triton followers
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Acolyte You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary between the realm of the holy and the mortal world, performing sacred
rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric — performing sacred rites is not the same thing as channeling divine power
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Acolyte You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary between the realm of the holy and the mortal world, performing sacred
rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric — performing sacred rites is not the same thing as channeling divine power
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Cadaver collector
Hellfire engine
Iron cobra
Marut
Oaken bolter
Retriever
Sacred statue
Steel predator
Stone cursed
Stone defender
Elementals Air elemental myrmidon
Earth
despot
Duergar hammerer
Duergar kavalrachni
Duergar mind master
Duergar screamer
Duergar soulblade
Duergar stone guard
Duergar warlord
Duergar xarrorn
Giff
Githyanki gish
Githyanki
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, Dalvan Olensky, was trying to escape from Barovia with a letter from his master when he was killed on the road by Strahd’s dire wolves. Wanting to return at once to Strahd, the wolves left the body in the
back. If the characters linger in the woods, they hear a lone wolf howl far off in the forest. Each round, one more wolf adds its voice to the howling, with the sound getting progressively closer to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
descends from Sacred Stone Monastery to the Temple of Black Earth. Finally, the Path of Frozen Fire leads from the cellars below Scarlet Moon Hall to the Temple of Eternal Flame. Each elemental cult
Black Earth: area B23 Temple of Eternal Flame: area E17 Counterattack It’s dangerous to linger in a stronghold without defeating that dungeon’s prophet. If the characters try to camp in any of the four
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
has merely foretold the ally’s imminent arrival. Consider what motivates this ally to accompany the party. This ally could be new or familiar to the characters, and the ally might be repaying a favor
who befriends the characters might linger in the story long after the ally’s personal goals have been accomplished (especially if the players enjoy that NPC). If you’re using The Deck of Many Things
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, seekers, but The Book of Inner Alchemy has been vandalized. This manual is said to grant untold power over life and death to anyone who can master its secrets … and last night, someone had the
audacity to come into this sacred place and desecrate it!”
Though they might not understand the intricacies of the concepts in the book, the Avowed know that the stolen pages contain instructions for
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
chance that these mages have been forewarned of the party’s arrival, either by Vizeran DeVir or by Matron Mother Quenthel Baenre, in which case they let the characters pass. Otherwise, the drow mages
Quasit A drow wizard’s quasit familiar invisibly haunts the halls and chambers of the tower. It follows and observes the characters to find out what they’re up to, leaving to alert its master (a drow mage
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Successor or Consort Strahd can sense the arrival of new blood in his domain. When newcomers enter Barovia, he shifts his attention from Ireena Kolyana and van Richten to his new guests so that he can
determine whether any of them is worthy to be his successor or consort. (Eventually, he decides that none of them can replace him as master of Barovia, but he doesn’t arrive at this conclusion immediately
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Arrival The characters arrive at low tide, when the causeway leading to the lighthouse is above sea level. Describe the location to the players as follows: Below the high cliff that hugs the
to help the giant crab, it asks them to lay to rest its dead sea elf master, Miraal, whose spirit haunts a nearby cave (area T1). If the characters do so, the crab thanks them and makes good on its promise, retrieving the +1 weapon from the wreck of the Star-Crossed Lover (see the Shipwrecks table).
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
that the woods protected by the three mothers have fallen under the influence of an evil unicorn. “Just as goodly deities assign unicorns to protect sacred places,” Mother Stag explains, “Banrion serves
an evil god, who sent her to corrupt these peaceful woods. Since her arrival, the dark-hearted unicorn has hunted goodly fey into near extinction, with the help of evil creatures that now serve her
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bardic Colleges In addition to the tradition of apprenticing with a master bard, the Sword Coast has some bardic colleges where masters teach students the bardic arts. They hark back to the great
master bard attended each of the elder colleges, seeking to learn its musical and magical secrets. Traditionally, the colleges were attended in the order given above, starting with Fochlucan. That
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Hlam This venerable human monk lives in a cave halfway up the side of Mount Waterdeep. Hlam is the grand master of the Order of the Even-Handed, a small monastic group devoted to Tyr. Would-be
students periodically visit him to learn the Way of the Sacred Fists, which combines cleric magic and monk training. They usually return to the city confused, bruised, and not inclined to visit again. In
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Rosie’s innate spellcasting ability is Wisdom (spell save DC 12). She can innately cast the following spells, requiring no material components:
At will: minor illusion, sacred flame, thaumaturgy
1
/day each: command, darkness, darkvision, pass without trace, silence
Actions
Multiattack. Rosie makes three attacks, then makes two unarmed strike attacks.
Staff of the Master (+1 Quarterstaff
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
presume?” the figure asks wearily. “I still haven’t disposed of the last poor souls the so-called master of the tomb sent here.” The homunculus then pulls the alchemist’s face into an expression of wry
available sacred statue, where it remains trapped. If no sacred statues are available, the eidolon is destroyed. Thessalar’s homunculus uses the normal stat block with the following change: The homunculus






