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Returning 35 results for 'master since with only action free for like'.
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manner space with only action feet for like
master space with only action from for like
master space with only action feet for like
manner space with only action from for like
manner space with only action force for like
Sailor
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
Master will determine how long it takes to get where you need to go. In return for your free passage, you and your companions are expected to assist the crew during the voyage.
Variant Sailor: Pirate
distant line of the horizon, but the time has come to try your hand at something new.
Discuss the nature of the ship you previously sailed with your Dungeon Master. Was it a merchant ship, a naval
Gladiator
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your performance makes
collect local rumors and spread gossip.
3
I’m a hopeless romantic, always searching for that “special someone.”
4
Nobody stays angry at me or around me for long, since I can
Backgrounds
Baldur’s Gate: Descent into Avernus
court. At such a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your
’ve learned that most of the real business of entertainment (or any other venture) happens behind the scenes. It’s easy for you to case what sorts of audiences attend what venue — like
Equipment
This curious-looking pistol is shaped like a large, glass bulb with a handle on the bottom and brass prongs protruding from its front. The weapon is powered by an energy cell stored in its grip
. Placing a full energy cell in the pistol gives the pistol 6 charges.
As an action while holding this pistol, you can expend 1 of its charges to fire a ray of crackling energy at a creature you can see
Backgrounds
Guildmasters’ Guide to Ravnica
approaching or talking to me.
5
I have accepted my death. Hence, I don’t fear it.
6
Like roots growing through stone, I am relentless and determined in my action.
7
I put my
.
2
I like to remind people of their inevitable demise.
3
Sometimes I give voice to the whispers of the rot, which I hear but no one else does.
4
I do my best to discourage anyone from
Backgrounds
Baldur’s Gate: Descent into Avernus
.
You begin your adventuring career with enough money to live modestly but securely for at least ten days. How did you come by that money? What allowed you to break free of your desperate
.
3
I like to squeeze into small places where no one else can get to me.
4
I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
5
I eat like
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
when he tries, he mucks it up. He’s always unhappy and never has anything nice to say. I got no idea what a rich guy like that’s got to be unhappy about.
“Sythian wears a master key around his neck
that unlocks doors inside the conservatory. Vordell, the housekeeper, has another master key.
“One more thing. Sythian is terrified of frogs and toads—has been ever since he was swallowed by a giant
Backgrounds
Sword Coast Adventurer's Guide
: LIBRARY ACCESS
Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, you have free and easy access to the
Personality Trait
1
I use polysyllabic words that convey the impression of great erudition.
2
I’ve read every book in the world’s greatest libraries—or I like to boast that I
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
knives or poison, and secrets and favors are some of your favorite treasures. Oh, please. If anyone is a mastermind around here, it’s me. You’re like a master doofus or a master dummy. No, you are
. Master of Tactics Starting at 3rd level, you can use the Help action as a bonus action. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be
Backgrounds
Baldur’s Gate: Descent into Avernus
can tease out their hearts’ desires after a few minutes of conversation, and with a few leading questions you can read them like they were children’s books. It’s a useful talent, and
you make them sound like the real deal.
Skill Proficiencies: Deception, Sleight of HandTool Proficiencies: Disguise kit, Forgery kitEquipment: A set of fine clothes, a disguise kit
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Master Thief Master thieves are known for perpetrating daring heists. They tend to develop a romanticized reputation. A master thief might “retire” from hands-on work to run a thieves’ guild
, spearhead some covert enterprise, or enjoy a quiet life of luxury. When a master thief completes a challenging heist, they often leave behind a calling card to taunt their victims. You may roll on the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Free City of Greyhawk Francesca Baerald The Free City of Greyhawk View Player Version Would-be heroes are drawn to the Free City of Greyhawk by promises of adventure. The city is rife with
navigable for its entire length. Once a frontier hub of the Great Kingdom of Aerdy, Greyhawk proclaimed itself free and independent seventy-eight years ago, claiming the Selintan basin as its territory
Backgrounds
Sword Coast Adventurer's Guide
promote elven causes or involve destroying orcs, gnolls, and the like. Prospective employers must leave written word (in Elvish) near Evereska, and the Silent Rain sends a representative if interested. The
hiring out as mercenaries to whoever in the North would pay them. Since then the mercenary company has broadened its membership to other races, but every member is an exile, criminal, or misfit of some
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
adventure text.
In this case, nothing else they do is likely to move the action of the adventure forward. If it sounds like they plan to wait outside for something to happen or otherwise spend time
them while they wait. As a Dungeon Master, you control the story, so you have the power to change the world around them to spur them to action.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
it is adjacent to its master or a pack mate that is on the Material Plane, a yeth hound in the Border Ethereal can return to the Material Plane as an action.
Telepathic Bond. While the yeth hound is
Yeth Hound Granted by powerful fey to individuals who please them, yeth hounds serve evil masters like hunting dogs. Yeth hounds fly in pursuit of their prey, often waiting until it is too exhausted
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
player characters. Ever since its publication in 2000, The Sunless Citadel has been widely regarded as an excellent way to introduce new players to the game. It’s also a great starting experience for someone looking to be a Dungeon Master for the first time.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
miniatures to run combat encounters, since they help everyone visualize the action. A battle grid can be anything marked out in 1-inch squares, from disposable sheets of paper to poster maps. And
What You Need Here’s what you need to play D&D with one or more friends (a typical group has five people): Dungeon Master. One person takes on the role of the Dungeon Master (DM), the game’s lead
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Way Out Since their escape from Velkynvelve in chapter 1, the characters have sought a way out of the Underdark. Given the somewhat free-form nature of chapters 2 through 6, which the characters
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
voice from beneath the tree stump. “Has that horror been banished? Is she finally gone? Set things right. Set me free!”
If the characters respond to the voice, the speaker shares the following
mangrove that once adorned a temple built in his honor—ever since the Shankha Trials that precipitated the destruction of Manivarsha. Jijibisha trapped him here using her fiendish power and forced
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
whose ideologies have since entered a period of decline. The following are three examples of minor factions currently in Sigil. Free League Who Prize the Individual Foremost Factol: None Headquarters
: Great Bazaar Aligned Plane: The Outlands Members: Merchants, mercenaries, nonconformists Epithet: Indeps The Free League is a loose collection of individuals and remnants of disbanded or fractured
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
while its master lives. No matter what happens to the boneclaw’s body, it re-forms within hours. In service to its master, a boneclaw delights in causing horrific pain. It lurks like a spider in
wizard is too physically or magically weak to compel the soul into its new home, the soul instead seeks out a master—a person within a few miles who has a hate-filled heart. The soul bonds to that person
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Wizards The First Hilt parried a clumsy axe swing and caught the rhythm of the wizard’s spell. It was one with which he was well familiar. Using his free hand, the bladesinger mirrored his opponent’s
in the Forgotten Realms. They need to be, as their powers come from years of careful study and practice. Some wizards apprentice and study with an experienced master, while others attend formal
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
be illusory, since things can pass through it. A creature that takes the Study action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check
Project Image Level 7 Illusion (Bard, Wizard) Casting Time: Action
Range: 500 miles
Components: V, S, M (a statuette of yourself worth 5+ GP)
Duration: Concentration, up to 1 day
You create
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
hinges on one side of it, allowing it to be swung open like a door. All windows are latched shut from the inside except on hot days. As an action, a character can try to force open a latched window, doing
(Acrobatics) check. A failed check indicates that the character makes no progress. To enter or exit a chimney from the top, one must first use an action to try to remove the chimney’s stone cap, doing so
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
booming voice is the magically amplified voice of Khai Kiroth, the coliseum’s pit master and commentator (see the “Casino Pit Masters” section earlier in this chapter). Watching a coliseum match is free
attention. Khai meets them in the coliseum’s wings after the match and speaks with them. Read or paraphrase the following: “This arena hasn’t seen warriors like you for quite some time. Would you indulge in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, such as those that bestow invisibility or produce illusions. Enchantments that charm or dominate others are readily outlawed, since they rob their subjects of free will. Destructive spells are likewise
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
some like winged vials or miniature, animate cauldrons. The homunculus is friendly to you and your companions, and it obeys your commands. See this creature’s game statistics in the Homunculus Servant
stat block. In combat, the homunculus shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
campaign progresses. You’re free to add as much or as little detail as you wish. The start of a campaign resembles the start of an adventure. You want to jump quickly into the action, show the players
characters as the only common element, and also weave themes throughout those adventures to build a greater saga of the characters’ achievements in the world. Planning an entire campaign might seem like
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
, pass without trace, speak with plants
Bonus Action
Erupting Briars (Recharge 4–6). The Forest Master touches his horn to the earth and causes a 5-foot-tall wall of briars to erupt in a 90-foot
Forest Master Said to be older than the trees themselves, the Forest Master is a wise and powerful unicorn who rules over the creatures of Darken Wood in Krynn. The ancient being’s body is wreathed
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Great Weapon Master General Feat (Prerequisite: Level 4+, Strength 13+) You gain the following benefits. Ability Score Increase. Increase your Strength score by 1, to a maximum of 20. Heavy Weapon
Mastery. When you hit a creature with a weapon that has the Heavy property as part of the Attack action on your turn, you can cause the weapon to deal extra damage to the target. The extra damage equals
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their kind. Chaotic Allies. As a side effect of its breeding, each gray render has an overpowering need to bond with an intelligent creature. When it encounters a suitable master, the render sings to
it — a weird, warbling cry accompanied by scratching at the earth and a show of deference. Once it forms the bond, the render serves its master in all things. Although this bond can be a great
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
interaction with the image reveals it to be illusory, since things can pass through it. A creature that takes the Study action to examine the image can determine that it is an illusion with a successful
Programmed Illusion Level 6 Illusion (Bard, Wizard) Casting Time: Action
Range: 120 feet
Components: V, S, M (jade dust worth 25+ GP)
Duration: Until dispelled
You create an illusion of an
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
effects that might linger around your person. Additionally, you gain the following traits. Cloak of Stars. As an action, you wrap yourself in a starry cloak, appearing like a silhouette formed of the night
they idealized forms of mortal beings, free from the imperfections and transience that causes mortals to suffer and die? Or are they hollow and soulless shades, lacking the authenticity and pathos that
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
fails to sever it becomes stuck to it, requiring an action and a successful DC 13 Strength check to pull free. Destroying the filament deals no damage to the cave fisher, which can extrude a
Cave Fisher A cave fisher is a subterranean arachnid with a long snout that houses spinnerets, enabling the creature to produce sticky filament, much like the strands of a spider’s webbing, which the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Master Thief Master Thief
Medium humanoid (any race), any alignment
Armor Class 16 (studded leather)
Hit Points 84 (13d8 + 26)
Speed 30 ft.
STR
11(+0)
DEX
18(+4)
CON
14
Perception 13
Languages any one language (usually Common) plus
thieves’ cant
Challenge 5 (1,800 XP)
Cunning Action. On each of its turns, the thief can use a bonus action to take the Dash, Disengage






