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Returning 35 results for 'master stretches with only arrives for for lashers'.
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master stitches with only arises for for lashers
master stitches with only arrived for for lashers
master stretches with only arises for for lashers
master stretches with only arrived for for lashers
master stitches with only arrives for for lashers
Monsters
Baldur’s Gate: Descent into Avernus
":"damage","rollDamageType":"necrotic"} necrotic damage.Those who follow Myrkul are either wizards or those who seek to master the necromantic arts.
Delvers into Lore. Cultists of Myrkul study rituals
are initiates who have not yet mastered arcane magic and rely on their flails in battle. Skull Lasher of Myrkul;Skull lashers are spellcasters who use magic to augment their combat abilities. The
Monsters
Baldur’s Gate: Descent into Avernus
Grave Magic. When the master of souls cast a spell that deals damage, it can change the spell's damage type to necrotic.
Spellcasting. The master of souls is a 5th-level spellcaster. Its spellcasting
): darkness, misty step, scorching ray (see “Actions” below)
3rd level (2 slots): animate dead, fireballMultiattack. The master of souls attacks twice with its flail.
Silvered Skull Flail. Melee
Monsters
Baldur’s Gate: Descent into Avernus
lashers are spellcasters who use magic to augment their combat abilities. The master of souls;Masters of Souls delve deep into Myrkul’s secrets, allowing them to animate the dead and perform other grave magic.
master the necromantic arts.
Delvers into Lore. Cultists of Myrkul study rituals that allow them to force the souls of the dead into service, compelling them to answer questions and share forgotten
Monsters
Mordenkainen Presents: Monsters of the Multiverse
arrives from the Abyss. In battle, the demon wraps its slavering jaws around one victim while lashing out with the poisonous stinger on its tail to bring down another. A creature immobilized by the
poison becomes easy pickings for any nearby members of the war band.
Each shoosuva is bonded to a particular worshiper of Yeenoghu and fights alongside its master. A gnoll that has been gifted with a
Magic Items
Baldur’s Gate: Descent into Avernus
percent chance of attracting a narzugon, which arrives on the back of a nightmare mount in 1d4 hours. The narzugon tries to recover the helm, killing you if necessary to obtain it. If it gets the helm, the narzugon tries to deliver it to its infernal master.
Zuggtmoy
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
madness, which is a character flaw that lasts until cured. See the Dungeon Master’s Guide for more on madness.
Madness of Zuggtmoy
d100
Flaw (lasts until cured)
01–20
“I see visions in the world around me that others do not.”
21–40
“I periodically slip into a catatonic state, staring off into the distance for long stretches at a time
Goblin
Legacy
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Species
Volo's Guide to Monsters
-tiered caste system made up of lashers, hunters, gatherers, and pariahs. The status of every family in the tribe is based on its importance to the tribe’s survival. Families that belong to the
two hunters viciously attack. A captured group of invaders might hang in a net while dozens of goblins pass by and pay them no heed until a group of gatherers shows up.
Lashers. The closest thing a
Firbolg
Legacy
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Species
Volo's Guide to Monsters
sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the
, typically those used to mask their presence, and many go on to master nature magic.
Firbolgs who become druids serve as stronghold leaders. With every action the tribe takes, the druids weigh not only
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. Roll on the Courier Conflict table to determine the outcome of the couriers’ mission. Courier Conflict d100 Result
01–12 Lynx’s courier (dressed entirely in white) arrives well ahead of
.
13–24 Lynx’s courier arrives just ahead of Sir Ursas’s courier. After delivering the invitation, the first courier waits nearby to ambush the second, in a location obvious to the characters
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
M1. Monastery Dock The merrenoloth’s ferry departs from and arrives at this metallic dock. As the characters arrive, an elder monk named Lean Meimbaol greets them. A figure dressed as a hooded monk
new prospects. I am sure the Grand Master will find suitable use for your bodies . . . or your minds. May I take you to him now?”
If the characters agree, they are brought to the central abbey
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
charge is expended. If you are not a devil, using the helm’s dominate monster property in the Nine Hells has a 20 percent chance of attracting a narzugon, which arrives on the back of a nightmare mount
in 1d4 hours. The narzugon tries to recover the helm, killing you if necessary to obtain it. If it gets the helm, the narzugon tries to deliver it to its infernal master.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Facing Strahd After he arrives at Death House, Strahd, Master of Death House (see appendix B) waits for the characters in the house’s main hall (area D2a). He is accompanied by two vampire spawn. If
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
such a whip is enough to elevate a goblin to the master caste of lashers. Often the secret is guarded by one family in a tribe, which enjoys prestige and influence because it controls the supply of whips
.
Family Matters A goblin tribe is organized in a four-tiered caste system made up of lashers, hunters, gatherers, and pariahs. The status of every family in the tribe is based on its importance to
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
after a Yeenoghu-worshiping war band achieves a great victory, emerging from a billowing, fetid cloud of smoke as it arrives from the Abyss. In battle, the demon wraps its slavering jaws around one
is bonded to a particular worshiper of Yeenoghu and fights alongside its master. A gnoll that has been gifted with a shoosuva is second only to a flind (appears in this book) in status within a war
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arveiaturace Arrives Arveiaturace, an ancient white dragon whose vision is hampered by cataracts, carries the body of her former master, the wizard Meltharond, in a saddle on her back (see
the ship to examine it. If the characters are below decks when the White Wyrm arrives, use the following boxed text to describe her arrival: Over the howling wind, you hear the flapping of titanic
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
midst of all this tragedy, there’s no reason you would have heard about the fate of my master, Leosin Erlanthar, but it’s important you know. He is a monk from Berdusk. He disappeared last night, after
many days before help arrives. Anything you can do before then would be a godsend.” Nesim answers the characters’ questions to the best of his ability, but he also urges them to move quickly. The monks
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of the horror the cult is venerating. An entity that appears as a star spawn seer in the Material Plane usually arrives as something different — something disembodied. When a warlock or other
expands to assault other creatures. The seer’s goal is to tap the energy sources and master the rites that will enable it to extend a bridge between the vulnerable sanity of the Material Plane and the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
.) She regains her Innate Spellcasting trait gradually over the course of the adventure, as follows: In chapter 2, Lulu regains the at-will ability to cast light when she arrives in Elturel for the
first time. In chapter 4, Lulu regains her 2/day spells (bless, cure wounds, and protection from evil and good) when she arrives at the Bleeding Citadel. In chapter 5, Lulu regains her 1/day spells
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Winter Encounter Chain Now is the winter of Waterdeep’s discontent. The Zhents who serve Manshoon believe their master to be all-powerful, which has made them reckless. Against a frigid backdrop
can find them in an old tower in the Castle Ward (encounter 7, “Old Tower”). Before they leave that place, the characters are confronted by Manshoon’s simulacrum, which arrives by way of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
midst of all this tragedy, there’s no reason you would have heard about the fate of my master, Leosin Erlanthar, but it’s important you know. He is a monk from Berdusk. He disappeared last night
many days before help arrives. Anything you can do before then would be a godsend.”
Nesim answers the characters’ questions to the best of his ability, but he also urges them to move quickly. The
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
. Though the vast majority of those recruits have perished or been imprisoned at the hands of the Grand Master, twenty-five monks — all a motley assemblage of evil humanoids — currently occupy various areas
Master. Wherever they are initially stationed, the monks all gather together if a general alarm is sounded, or to witness an audience in the central abbey (area M3). Each monk is a cultist that carries
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Spirit and the Storyteller Following the rescue, Nimuel asks the characters to follow her to a quiet, nearby courtyard shaded by an ancient salingbobog tree. When the group arrives, a figure
Lambakluha in an easy two-day journey by traversing Flames Everlasting, one of the skybridges that connect the islands. This skybridge stretches from the island of Malabulak to Lambakluha, where Pangil
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
Master of Souls
Medium humanoid (human), neutral evil
Armor Class 12
Hit Points 45 (6d8 + 18
passive Perception 12
Languages Abyssal, Common, Infernal
Challenge 4 (1,100 XP)
Grave Magic. When the master of souls cast a spell that deals damage, it can change the spell’s damage type to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, whose northern and western shores hold broad stretches of slave-tended fungi fields that feed much of Menzoberranzan. The dark, cold waters of the lake have a sinister reputation, dating back to days when
mounted on giant riding lizards (see the end of chapter 8 for statistics). If one or more party members appear to be anything other than drow or slaves in the company of its drow master, the patrol
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Mahadi, Emporium Master Mahadi the rakshasa appears as a wealthy merchant lord. Though extremely powerful, Mahadi doesn’t believe in taking unnecessary risks, particularly in the Nine Hells where he
patron. In his role as the master of the Wandering Emporium, Mahadi has received special dispensation from Asmodeus to travel freely between the Material Plane and the Nine Hells to operate his
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
S13. Main Hall Gentle-sounding music trickles down from above, played on a single stringed instrument by some unseen master. The ground floor is one large, fifty-foot-square room with arched, leaded
climbs to the upper level, while in another corner a stone staircase descends into darkness.
Several chairs surround a wooden table that stretches nearly the length of the room. Wooden dishware and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
an independent wagon master with two wagons in this caravan. Both are hauling cured furs and uncured hides. He is a boorish man without a trace of civilization about him. He’s not unfriendly—just
thoughtlessness. Edhelri Lewel (Female Moon Elf Merchant). Lewel’s wagon is loaded with exotic wood from the Jungle of Chult for the master carpenters and cabinetmakers of Waterdeep to turn into exquisite
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
adventurer’s funeral takes a surprising turn when a silver dragon arrives to pay respects.
3 A disgraced knight tries to escape the attention of the silver dragon whose kindness the knight once
over a silver dragon wyrmling in the name of its master—a lich hoping to corrupt the dragon when the dragon is older.
5 A silver dragon wyrmling besieges a pack of pseudodragons, intent on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
war band achieves a great victory, emerging from a billowing, fetid cloud of smoke as it arrives from the Abyss. In battle, the demon wraps its slavering jaws around one victim while lashing out with
alongside its master. A gnoll that has been gifted with a shoosuva is second only to a flind in status within a war band. Shoosuva
Large fiend (demon), chaotic evil
Armor Class 14 (natural armor
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
an independent wagon master with two wagons in this caravan. Both are hauling cured furs and uncured hides. He is a boorish man without a trace of civilization about him. He’s not unfriendly — just
thoughtlessness. Edhelri Lewel (Female Moon Elf Merchant). Lewel’s wagon is loaded with exotic wood from the Jungle of Chult for the master carpenters and cabinetmakers of Waterdeep to turn into exquisite
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
master and prides herself on always arriving at her destination ahead of schedule. If the characters ask around for merchants who know how to reach the surface, they are directed to Ylsa. Though she has no
this chapter), their pursuit level increases by 1 every 1d4 days until Ilvara arrives. Alternatively, the adventurers might decide to turn the tables on the drow. Characters might figure out a way to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
; this should be the one controlling a carpet of flying if multiple creatures are on such a magic item. Bazaar Chase Complications d10 Complication 1 A taught line of pennants stretches across your
Heirs, the mages tell the characters everything they know in exchange for being let go before the Brightguard arrives. They share the following facts: The Ashen Heirs were ordered to find the samovar
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
house and in the area connected to the door they guard (area O3 or area O4, whichever’s closest). Patrol. Roughly once per hour, a group of eight Dragon Army soldiers (see appendix B) arrives outside
a collapsed wall. To the northwest, a door leads to a small balcony overlooking the patio. O10: Master Bedroom This bedroom is well preserved, with a four-poster bed, a desk, and a small chest. A
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Framed portraits adorn the walls of this grand foyer, which features a wide staircase with a sculpted railing. A long, carpeted hall attached to the foyer stretches almost the length of the mansion and
: The staircase climbs to a ten-foot-wide gallery that stretches almost the length of the mansion. Breathtaking paintings of landscapes line the walls. Two separate, narrow hallways lead away from the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
havoc for Thay. She promises the characters positions as assistants and bodyguards to the Ooze Master (see area 65). If the characters accept, they are allowed to leave and go to area 64. Sarkalla
Gates. The opening to the north contains a white gate that connects with the Augmentation Chambers. To the northeast is another white gate that leads to the Spawning Pools. 65. Red Master An enormous






