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Returning 35 results for 'masters select with only are for for law'.
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master select with only are for for law
monsters select with only are for for law
master's select with only are for for law
Guild Artisan / Guild Merchant
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
guild. You can select your guild business from the Guild Business table or roll randomly.
d20
Guild Business
1
Alchemists and apothecaries
2
Armorers, locksmiths, and finesmiths
in the guild’s good graces.
Variant Guild Artisan: Guild Merchant
Instead of an artisans’ guild, you might belong to a guild of traders, caravan masters, or shopkeepers. You don&rsquo
Criminal / Spy
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
You are an experienced criminal with a history of breaking the law. You have spent a lot of time among other criminals and still have contacts within the criminal underworld. You’re far closer
; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
Variant Criminal: Spy
Although your capabilities are not much different
Backgrounds
Acquisitions Incorporated
swing a sword? They promised to teach you! Think you have what it takes to sling spells? They’ve got masters who’ll have you throwing fire in no time!
With the promise of untold treasures
of that system. Even when the law is not on your side, you can use complex terms like ex injuria jus non oritur and cogitationis poenam nemo patitur to frighten people into thinking you know what you
Species
Mordenkainen Presents: Monsters of the Multiverse
;and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation
Backgrounds
Baldur’s Gate: Descent into Avernus
the organization due to incompetence or after offending a more powerful member, and now shuffle for scraps to survive.
You are an experienced criminal with a history of breaking the law. You have
to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
BALDUR’S GATE
Backgrounds
Baldur’s Gate: Descent into Avernus
might instead be a loose network of artisans who each work in a different village within a larger realm. Work with your DM to determine the nature of your guild. You can select your guild business
your district.
Variant Guild Artisan: Guild Merchant
Instead of an artisans’ guild, you might belong to a guild of traders, caravan masters, or shopkeepers. You don’t craft items yourself
Backgrounds
Sword Coast Adventurer's Guide
in the shadows. Order agents tend to be proficient in Religion, and frequently seek aid from law enforcement friendly to the order’s ideals, and the clergy of the order’s patron gods.
The
Emerald Enclave: Maintaining balance in the natural order and combating the forces that threaten that balance is the twofold goal of the Emerald Enclave. Those who serve the faction are masters
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
exploiting the law for her own good, Glasya is a patron of thieves and other criminals, especially corrupt nobles. Her influence is supposed to strengthen family bonds, but she has taken a liberal
interpretation of that and offers gifts that can be turned against family members. Goblins who risk insurrection against their hobgoblin masters make pacts with Glasya, as do kenku who form criminal gangs. Glasya
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the impossible seem real. Some illusionists — including many gnome wizards — are benign tricksters who use their spells to entertain. Others are more sinister masters of deception, using their
illusions to frighten and fool others for their personal gain. Illusion Savant Beginning when you select this school at 2nd level, the gold and time you must spend to copy an illusion spell into your
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Spellcasting table to help select spells for a spellcasting dragon. Bronze Dragon Personality Traits d8 Trait
1 The weakest creatures sometimes display the greatest courage. I
preserve their dignity. It’s really for your benefit.
3 I have no time for chitchat or insinuation. I get to the point and expect others to do the same.
4 I respect law and order, but it’s no
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
a sword? They promised to teach you! Think you have what it takes to sling spells? They’ve got masters who’ll have you throwing fire in no time! With the promise of untold treasures and realms of
of artisan’s tools, fine clothes, 20 gp Feature: Legalese Your experience with your local legal system has given you a firm knowledge of the ins and outs of that system. Even when the law is not on
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
resolved right now. This is entirely optional: As a player, you could choose to roll or select an option from the Debts table. Why would you possibly want to take on a debt? It’s a way to add depth to
committed a crime during the Last War, and now you’re being blackmailed by someone who has proof. Your actions may have been justified, but the law won’t care.
2 You’ve got a gambling problem. If you
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and protection for the gith’s outposts on the Material Plane. In return, a few select young dragons would serve alongside the gith for a time, for purposes known only to Tiamat. Ephelomon also
position as the supreme ruler of the githyanki with a grand proclamation that defined the githyanki’s all-encompassing mission. They had been bred and trained for war by their one-time masters and had
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
enter his realm remain there for all time. Within the Underworld, only the relative paradise of Ilysia is sheltered from his influence. In the other four realms of the dead, his will is law. Mortals
him, Erebos occasionally feels the need to remind them that the dead are his, and other gods’ acceptance of death’s inevitability doesn’t make them masters of it. Erebos has no true allies but operates
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
strange chimeric pets, with winged hares and venomous baboons being particularly popular.
12 The members of Ythryn’s orchestra were known across the world of Toril as masters of their art
.
13 By law, every mage was taught the prestidigitation cantrip and was obliged to use it to keep the city clean.
14 The wizards used humanlike constructs called magen as guards, workers, and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
frequently seek aid from law enforcement friendly to the order’s ideals, and the clergy of the order’s patron gods. The Emerald Enclave. Maintaining balance in the natural order and combating the
forces that threaten that balance is the twofold goal of the Emerald Enclave. Those who serve the faction are masters of survival and living off the land. They are often proficient in Nature, and can seek
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Criminal You are an experienced criminal with a history of breaking the law. You have spent a lot of time among other criminals and still have contacts within the criminal underworld. You’re far
criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Criminal You are an experienced criminal with a history of breaking the law. You have spent a lot of time among other criminals and still have contacts within the criminal underworld. You’re far
criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
spread in imitation of Tiamat’s five heads. Characters trying to pass as cultists might find this sign useful if they don’t overdo it. Cult members venerate dragons as powerful icons and masters, but
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spread in imitation of Tiamat’s five heads. Characters trying to pass as cultists might find this sign useful if they don’t overdo it. Cult members venerate dragons as powerful icons and masters, but
”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
spread in imitation of Tiamat’s five heads. Characters trying to pass as cultists might find this sign useful if they don’t overdo it. Cult members venerate dragons as powerful icons and masters, but
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
atmosphere than challenge. Any random encounter should be foreshadowed with noise or other cues. If a result you roll makes no sense for a given area, select a different result that does. At least one
centipedes 2 1d4 giant spiders 3 Thayan patrol (roll on Thayan Patrol table) 4 1 shambling mound* Masters’ Domain d4 Encounter 1 1d4 shadows 2–4 Dread Legion patrol (roll on Dread Legion Patrol
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and perfection even as they abhor waste and carelessness. They are merciless masters to the derro and slaves who toil and suffer under them. Strict Hierarchy By appearance and bearing, all duergar know
Gracklstugh. Law and Order Minor crime is relatively rare in Gracklstugh. The duergar live by a strict code of honor, and their laws are few, simple, and practical. Both guards and regular citizens can be
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
to the fungi fields of Donigarten, where they now roam as a pack, attacking intruders on sight. Escaped Slaves A group of 1d4 commoners (of any race) fled their masters when Demogorgon attacked and
“watch orcs till our waste.” If the orcs come under attack, the drow rush in to protect them. The Way of Lolth Menzoberranzan’s principle law is the Way of Lolth. Its tenets are as follows:
There
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
from the law in an old ruin or abandoned mine. 11 A contagion in a forest is causing spiders to grow massive and become aggressive. 12 To take revenge against a village for an imagined slight, a
expedition to a famous ruin. Levels 11–16: Masters of the Realm Chase Stone The death of an ancient dragon can shake the foundations of the world The fate of a nation or even the world depends on
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. However, your guild might instead be a loose network of artisans who each work in a different village within a larger realm. Work with your DM to determine the nature of your guild. You can select
handiwork. Everywhere I go, I’m surrounded by rivals. Variant Guild Artisan: Guild Merchant Instead of an artisans’ guild, you might belong to a guild of traders, caravan masters, or shopkeepers. You
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
someone the characters see every day — someone who moves around society in plain sight but keeps their evil deeds well hidden. The law enforcers and adventurers who are trying to bring the villain to
activities. 6 A villainous mastermind cooperates with local law enforcement to track down and eliminate rival villains, without ever giving the authorities a peek into their own evil deeds. The Mysterious
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
discretion, adventurers who don’t maintain a comfortable or more expensive lifestyle might have disadvantage on Charisma checks when interacting with residents of Precinct One.
Law and Crime The privileged
and wealthy people who live in Precinct One believe that the purpose of law enforcement is to serve them and keep them protected from the more unsavory elements of the city. Government officials here
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their archdevil masters, whether raiding an enemy outpost or gathering more members for the cult. When a cultist dies, its soul emerges in the Nine Hells and becomes another of the Blood War’s immortal
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
with the law.
8 Recruit someone to join the guild.
Adventure Hooks Each guild section includes a table of adventure hooks — events that might drive adventures but don’t necessarily involve
in chapter 6) to populate the location. Optionally, you can use the Location Connections table in this chapter to link the location you’re using to a second location. You can either select a location
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
over them. Ekene-Afa pays Wakanga O’tamu to place permanent enchantments on a select few of these items, which she sells at the prices listed in the Magic Shields and Weapons for Sale table. Magic
assigns Aazon the task of escorting the adventurers to whichever guides interest them. Jobal doesn’t require payment up front, since all guides in Port Nyanzaru are required by law to pay him a fair
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. These trappings of civil society do little to conceal an underlying brutality that hobgoblins practice on each other and perfect upon other races. Punishment for infractions of hobgoblin law are
dictate. Each hobgoblin legion has a distinct code of honor and law, but all follow a few general precepts that are at the heart of the hobgoblin honor system. Follow Orders. Carrying out orders without
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
here. Residents also include captives that the githyanki have taken on raids.
Law and Order. Warriors patrol above the streets in astral skiffs to keep the peace. Githyanki who cause unwarranted
those they slay. When captives are no longer useful, their masters might end their lives, or they might simply stop caring about their possessions and leave the creatures to fend for themselves
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
violate the law. Atop a high crest in the Sumber Hills stands Summit Hall, home to the Knights of Samular. This venerable order of paladins of Tyr strives to promote justice in the savage North. The
. They are masters of disguise and infiltration, impersonating officials and commoners alike in order to steal, bribe, and murder. The Hand of Yartar might work with the Zhentarim when it’s convenient
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Axioms but know few of them. A being who masters all Axioms can rule the multiverse. Factol Hashkar (lawful neutral, dwarf Fraternity of Order law bender; see Morte’s Planar Parade) is the highest
existence through the lens of three tenets: laws are representations of power, knowledge is power, and knowledge of law is the ultimate power. By understanding those laws, individuals can exploit them—or






