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Returning 35 results for 'masters survival with only about from for led'.
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masters survive with only about from for led
Monsters
Mordenkainen Presents: Monsters of the Multiverse
chitines, she watched as her followers used arcane magic and demonic powers and invoked her aid for the divine spark needed to ensure the subjects’ survival, expecting to see these new abominations
and soul. Choldriths whispered to the chitines of their adoration of the Spider Queen and their enmity against their creators, and led them in a successful revolt.
Choldriths are born with a mystical
feats
General Feat (Prerequisite: Level 4+, Constitution 13+)
You can eat like a hill giant and drink like a fish. Years of punishing your stomach and liver have led to a powerful fortitude. You gain the
or end the Poisoned condition.
Everything Looks Delicious. You have Advantage on Wisdom (Survival) checks to forage for food.
Quick to Recover. As a Bonus Action, you can expend one of your Hit
Gray Dwarf (Duergar)
Legacy
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Species
Sword Coast Adventurer's Guide
grim, ashen-skinned dwarves now take slaves of their own and are as tyrannical as their former masters.
Physically similar to other dwarves in some ways, duergar are wiry and lean, with black eyes and
of Moradin and his false promises. Their period of enslavement and the revolt against the mind flayers led by their god, Laduguer, purged the influence of the other dwarven gods from their souls and
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
tyrants and monsters that threaten the common folk everywhere.
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisan’s tools, vehicles (land
disaster.
3
I stood alone against a terrible monster.
4
I stole from a corrupt merchant to help the poor.
5
I led a militia to fight off an invading army.
6
I broke into a tyrant
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
necessarily commensurate from one legion to another or even between banners in the same legion. A phalanx of foot soldiers led by a captain in one legion might be two hundred strong, while in another such
a force numbers just twenty. One banner might have four warriors mounted on worgs led by a fist, while a fist in another banner of the same legion might lead ten mounted warriors. If any rank doesn
Backgrounds
Guildmasters’ Guide to Ravnica
Golgari, no fear of death or taboo about the dead, just a fierce affirmation of the cycle.
Skill Proficiencies: Nature, Survival
Tool Proficiencies: Poisoner’s kit
Languages
me for turning the tide.
6
An Izzet scientist resents that I sold a scrapped invention I found in the sewer.
7
My undercity explorations led me into an Orzhov vault, and a spirit thinks I
Backgrounds
Baldur’s Gate: Descent into Avernus
of the Guild or pressed into dirty and dangerous work by unscrupulous masters.
You grew up on the streets alone, orphaned, and poor. You had no one to watch over you or to provide for you, so you
owe my survival to another urchin who taught me to live on the streets.
4
I owe a debt I can never repay to the person who took pity on me.
5
I escaped my life of poverty by robbing an
Backgrounds
Ghosts of Saltmarsh
home, the rain your shelter, and the crashing waves your battle cry.
Skill Proficiencies: Athletics, Survival
Tool Proficiencies: Vehicles (water, land)
Equipment: A dagger that
how you survived a particular battle. Every arrow and bolt missed you. You slew scores of enemies single-handedly and led your comrades to victory.
5
Stowaway. For days, you hid in the bilge
Backgrounds
Sword Coast Adventurer's Guide
Emerald Enclave: Maintaining balance in the natural order and combating the forces that threaten that balance is the twofold goal of the Emerald Enclave. Those who serve the faction are masters
of survival and living off the land. They are often proficient in Nature, and can seek assistance from woodsmen, hunters, rangers, barbarian tribes, druid circles, and priests who revere the gods of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the duration of the charm effect to 12 hours. Humanoid thralls that resist the rod’s magic often choose to maintain the appearance of being charmed for the sake of their own survival, because the nagas
kill or chain up those they can’t magically enslave. Shortly after the Ssethian Scourges defeated their yuan-ti foes, a tribe of bullywugs led by a death slaad appeared in the Slitherswamp
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the characters move quickly, they have a good chance to retrieve the horses alive. The animals leave a trail through the underbrush that’s easy to follow; a successful DC 10 Wisdom (Survival) check is
sufficient to keep on it. The horses are led away about half a mile to the ettercaps’ lair. If characters charge straight in, they are attacked by three ettercaps and two giant spiders. If they pause
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
efforts to date have fallen short. Ghouls Any character with a passive Wisdom (Perception) score of 12 or higher hears and smells a ghoul pack approaching, consisting of 2d6 ghouls led by a ghast. The
evil remnant of a dead explorer has become a specter that attacks the party. The explorer’s body can be found with a successful DC 13 Wisdom (Survival) check. If the characters locate the body, see
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
different interpretation, believing that “naught will be left save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire . . .” Severin’s quest to reshape the cult led
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
worshipers of Dendar are led by nightmare speakers, malison warlocks that honor their deity through acts of terror and receive magical power in return. Rather than killing enemies, these followers of
to consciousness lasts only a short time. The leaders of Merrshaulk’s worshipers, called pit masters, are malison warlocks that uphold and advance the age-old yuan-ti traditions. They sense that it has
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
discovery of precious metals and gemstones led dwarves and others to excavate, extending its tunnels and expanding its caves. The results of those efforts saw an insignificant corner of the Underdark
it takes a successful DC 12 Wisdom (Survival) check to avoid becoming lost, rather than a DC 10 check. Spellcasters must contend with the effects of the faerzress for as long as they are in the Labyrinth, also as discussed in chapter 2.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
carts and learning to pick out the best ore samples from a lode. Slowly but surely, a dwarf masters every aspect of a task or an occupation from start to finish. Leadership and Government A clan is
led by a king or a queen who sits at the head of a noble family. Dwarf nobles are members of families that claim direct ancestry to the first dwarves crafted by Moradin. To the dwarves, leadership is a
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
harming one another. Those who serve the Emerald Enclave are masters of survival and living off the land, of navigating through the wilderness, and of reading the signs that indicate approaching weather
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
harming one another. Those who serve the Emerald Enclave are masters of survival and living off the land, of navigating through the wilderness, and of reading the signs that indicate approaching weather
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
that can represent most members of a Reghed tribe, as shown in the Reghed Tribesfolk table. Reghed Tribesfolk Role Stat Block
Hunter or warrior Tribal warrior with Survival +4; speaks
Common
Shaman Druid with Survival +4; speaks Common and Druidic
Clan chieftain or great warrior Gladiator with hide armor instead of studded leather and Survival +5; speaks Common
Reghed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Day’s Catch When the adventurers come within an hour’s travel of Sloobludop, they encounter a party of eight kuo-toa led by a kuo-toa monitor. The fish-folk immediately attack, but their tactics
encounter, the characters run into another kuo-toa patrol, this one made up of six kuo-toa and two kuo-toa monitors, led by the kuo-toa archpriest Ploopploopeen. If the characters are prisoners of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the City of Spiders, the drow aren’t so extravagant that they do away with every captive they take. At the same time, they are masters of punishment — it is fear of pain, not fear of death, that
spider crawling on you), and attempt escape only if you are desperate or sure of your survival. If you are given the proper opportunity, as I was, you might discover that the neck of a drow snaps
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
can be discerned from their garb and markings, this barbarian raiding band is led by a female berserker named Fennor. Other members include ten tribal warriors and a male berserker named Padraich
it means their survival.) Fennor adds, “All the ones with this liar’s mark!” She makes the fire symbol with her hands. Her uncanny knowledge also comes from her daughter’s vision. The berserker isn’t willing to share more about her child.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
larger pack would ensure the werewolves’ survival, whereas Kiril saw a larger pack as too difficult to control and feed. This ideological divide couldn’t be reconciled and led to many disagreements. The
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the tyrants and monsters that threaten the common folk everywhere. Skill Proficiencies: Animal Handling, Survival Tool Proficiencies: One type of artisan’s tools, vehicles (land) Equipment: A set of
from a corrupt merchant to help the poor. 5 I led a militia to fight off an invading army. 6 I broke into a tyrant’s castle and stole weapons to arm the people. 7 I trained the peasantry to use farm
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
scrutinizing the terms — agreed to the trial. When he testified before Primus, Asmodeus attributed his actions to the dictates of law and the survival of the cosmos. He admitted that he swayed
, that led so many souls astray? Asmodeus also pointed out that the souls harvested from the Material Plane went on to serve in the infernal legions that repel the endless tide of the Abyss. Were not
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, the characters find two empty, toppled wagons. A character who succeeds on a DC 12 Wisdom (Survival) finds clawed footprints leading to woods to the south. If the characters follow the path, they
come on a camp of five baaz draconians led by a bozak draconian (see appendix B for both stat blocks). The draconians fight to the death. Treasure. The draconians have stolen 120 gp, food equivalent to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
able to shape-shift at will, the elves retreated to the Feywild, where their sorrow was deepened by that plane’s influence. Over time, curiosity led many of them to explore other planes of existence
). Fey Ancestry. You have Advantage on saving throws you make to avoid or end the Charmed condition. Keen Senses. You have proficiency in the Insight, Perception, or Survival skill. Trance. You don’t need
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
he’ll only take them to Wyrmheart Mine. Hew is a shield dwarf berserker, with these changes: Hew is chaotic neutral. He has Survival +4. He has resistance to poison damage and advantage on saving
time they return to Port Nyanzaru, the tabaxi report what they’ve seen and learned to their Zhent masters unless they’re incentivized not to. Salida Yuan-ti spy (Port Nyanzaru) When the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the desk, a floor-to-ceiling window overlooks a stone maze shrouded in fog.
The man behind the desk is the maze’s pit master, the vampire Kaylan Renaudon (see the “Casino Pit Masters” section
(Survival) check to discern the best pathway. On a successful check, the leader correctly navigates to a treasure chamber; roll randomly or choose an option from the Treasure Chambers table to determine
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and perfection even as they abhor waste and carelessness. They are merciless masters to the derro and slaves who toil and suffer under them. Strict Hierarchy By appearance and bearing, all duergar know
is tightly woven into their everyday life. Deities worshiped in Gracklstugh include the following. Laduguer. The patron of the duergar is a god of self-reliance, defense, and survival. His clerics have
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, or even a marauder. Even in places where you don’t know the specific features of the terrain, you know the ways of the wild. Skill Proficiencies: Athletics, Survival Tool Proficiencies: One type of
the most important bonds to most outlanders. d8 Personality Trait 1 I’m driven by a wanderlust that led me away from home. 2 I watch over my friends as if they were a litter of newborn pups. 3 I
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
a brief stop outside the meat shop. A character who inspects the tracks and succeeds on a DC 10 Wisdom (Survival) check can tell that the deliverer visited both the shop and the alley residence
, while Avareen and Zorbog do their best to fight them off. If Ott is set free, he runs back to the waiting eyestalks of his insane beholder master. Characters who follow him are led straight to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
are friendly Celestial petitioners (detailed in Morte’s Planar Parade). They are led by the largest of their number: the colorfully frilled Sesspech. She introduces herself and eagerly shares the
following information: She and her companions have just completed a jog around the Outlands and are on their way back to the realm of their god, Semuanya. Semuanya is a deity of survival, athleticism, and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
or masters to be obeyed. The Sign of the Crushing Wave. Water cultists use a simple hand sign to identify one another when a token of recognition is required: crossing the forefingers and overlapping
examples of human flotsam and teach them about the power of the sea. Gar’s visions led him to the secret waters beneath the Sumber Hills. He found a hidden cavern temple, on whose altar lay a powerful
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Lords’ Alliance “The Lords’ Alliance” is not a metaphor. This organization was created and is led by leaders and nobles from across Faerûn. Although many of its members have conflicting goals
, and other cities, families, and trading houses of the Sword Coast might never set aside their differences, but they can pull together when the survival of all depends on it. The Lords’ Alliance






