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Returning 35 results for 'mates satchel with only all for for long'.
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Magic Items
Acquisitions Incorporated
Need
Also at rank 4, when you use your That Thing You Need feature, you can requisition any item of up to 250 gp in value, as long as it would fit into the confines of your satchel’s portable hole.
As a rank 2 hoardsperson, you are granted the use of a living loot satchel, which is an uncommon magic item. It functions as a bag of holding and is available in a variety of colors and styles
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Satchel, Living the Good Life
3 Secret Satchel, That Thing You Need
4 Portable Hole Satchel,
That Expensive Thing You Need
Proficiencies and Starting Equipment As a rank 1 hoardsperson
feature again until you finish a long rest. When you use this feature successfully twice, you cannot use it again until your franchise attains the next rank. TWO DRY CLOAKS
Tabaxi Hoardsperson
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, bugbears are ambush predators accustomed to long periods of inactivity broken by short bursts of murderous energy. Ferocious though they may be, bugbears aren’t built for extended periods of exertion
individuals in a group typically number fewer than a dozen, consisting of siblings and their mates as well as a handful of offspring and an elder or two. A gang lives in and around a small enclosure
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
warriors go on their raids are weaker than their tribe mates or otherwise not suited for a life of battle. Worshipers of Luthic fall into this category, as do some of those that revere Yurtrus or Shargaas
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
how they go about it. Some of her mates form marauding gangs. Others set out on their own, pillaging the countryside for anything edible. Farmers who live downriver from Grudd Haug have suffered the
most from the giants’ depredations. The first inkling of trouble was a sudden drop in the river’s water level, caused by the dam-like structure of the hill giant den. Not long thereafter, Guh’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
within the last 8 hours, but everything that occurred before then is lost in a haze and soon forgotten. All their memories of the surface world and its inhabitants faded long ago. The stone giants are
, Gravillok and Speleosa, are mates. They have four adult children: two sons, Qurrok and Rhodos, and two daughters, Obsidia and Xorta.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Half-Dragon When a dragon in polymorphed form mates with another creature, the union sometimes produces half-dragon offspring. A creature might also transform into a half-dragon as a result of a mad
offspring. Those that wish to propagate must find other ways to do so, almost always involving magic. By way of compensation, half-dragons are blessed with long life. Barring unforeseen misfortune, a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
long tails and beady eyes. They rush to attack as soon as you notice them.
The two giant rats are aggressive, giving chase if the characters run away. Underground River. Thermal vents keep this
threadbare satchel and wears a fake pair of dragon wings made of thin wood and tattered white cloth. This kobold immediately raises its hands in surrender, saying in Common, “We mean you no harm
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
hellscape it is today, Spellix Romwod was traveling through the mountain pass with a small caravan when it was caught in an avalanche. The goblins who triggered the avalanche captured Spellix’s mates and
, which means “Ever-Gnawing” in Goblin. Spellix was repulsed by the goblins’ squalor and took pity on them. Abandoning all concern for his former mates, whom he didn’t particularly like anyway, Spellix
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
as with the child of a wealthy business owner or an heir to a noble throne, your lineage and breeding demand respect, and it’s your job to make sure your franchise mates understand that. Your success
element of unpredictability is the best means of keeping your franchise one step ahead of the competition — and nobody brings unpredictability like you do. Business plans and long-term strategies are all
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the characters’ measure during the conversation. However, as long as the characters stop short of killing the lizardfolk immediately, the imminent appearance of the Six convinces him that the enemy of
his enemy is now his friend. Reaching into his hoardsperson living loot satchel, Bracus retrieves the chronolometer and the dimensional loop. He then offers both to the characters in exchange for them
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tarkanan’s quest to discover the secrets of aberrant dragonmarks. Long ago, Halas Tarkanan and the Lady of the Plague possessed marks so powerful that they could destroy cities. Can Thora find a way to
. House Tarkanan Assignments d4 Assignment 1 Steal a satchel full of research on the War of the Mark, carried by a wizard who works at Morgrave University. 2 Kill a Karrnathi warlord who is visiting
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Q7. Boss Fight Threadbare curtains hang on the east wall of a long hall, in the middle of which a muscular half-orc in dingy robes stands with his foot on the chest of a male human with wavy red
evil. He has these racial traits: When reduced to 0 hit points, he drops to 1 hit point instead (but can’t do this again until he finishes a long rest). He has darkvision out to a range of 60 feet. He
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
wyrmlings are more likely to be scattered from their nest mates. Wyrmling Goals d6 Goal
1 Establish independence from adult dragons (or other powerful creatures)
2 Acquire one valuable
or ancient dragon often encompasses the territories of younger dragons, as long as the older dragon doesn’t feel threatened by the younger ones.
Considering the regions of a campaign world, an area
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
dragonologist on a planar quest to find a “time dragon” (which may or may not be a real thing). Until a few moments ago, Ethlynn and Quintus were cabin mates. Ethlynn currently shares her cabin (the one
builds and repairs them to pass the time on long trips. Cabin B. Ethlynn shared this cabin with the murder victim and knows Quintus was a cartographer. Ethlynn confirms that Quintus left their cabin to use
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranches, farmsteads, and orchards have been pillaged. Not content with the amount of food hoarded thus far, Guh’s mates move to attack nearby settlements and plunder their fields and storehouses. Thane
embarked on expeditions to map the present-day Sword Coast in search of long-lost Ostorian treasures and battlegrounds. Like archaeologists, they seek to uncover secrets of the past and retrieve
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creatures for scouting or guard duty, or using dimension door to slip away from a deal gone bad. The hard part of that last one is always figuring out which of your franchise mates you’ll bring with you
, but just knowing you’re there can help keep the noble or the business magnate across the table fully engaged. Because as long as you are there, they know they’re safe from having you burning their
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Any character who succeeds on a DC 10 Wisdom (Perception) check after the fight starts notices that one of the jackals (Hamebi in animal form) wears a satchel slung across its back. Tactics. Hamebi
the Tresendar Manor dungeons. Splugoth wanted creatures with keen scent to make another attempt at locating any franchise dead. Treasure. Hamebi’s satchel holds 50 gp and a potion of climbing. Searching
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the surrounding floor (so that the bottom of the cistern is 8 feet below the floor). Drainpipes from the roof of the manor fill the cistern with water. A waterproof satchel hangs from a submerged rope
attached to the south wall of the cistern, about 2 feet below water’s surface. The satchel can’t be seen from above the water, but a character can probe the cistern with a pole or jump in to find it
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Boarding the Sea Ghost How long it takes the characters to reach the ship depends on what arrangements they have made beforehand. If, for example, it is arranged that the guard members, once they
colleagues forget to alert him), and he descends with all speed to the deck to assist his mates. Otherwise, he is oblivious to the characters’ intrusion unless someone climbs the rope ladder or the rigging to
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. On a success, the character detects poison residue inside each one. This poison killed the falcons in the aviary (area M5). The other drawers are empty. Treasure. The first satchel in the chest of
drawers contains 60 PP. The second satchel contains four pearls worth 100 GP each. The third satchel is empty but used to contain a bejeweled necklace that Ronnom gave to Skalanthas as a gift (see area
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
, contact me and let me know, then await further instructions.”
Tarto tosses you a satchel. “This here is a bag of holding. You can use it to contain the meteorite. The impact site is nearby. If the
Academy
While adventurers of all stripes explore Faerûn and deal with the perils of ancient ruins, malevolent cults, and long-forgotten tombs, those who come through Spelljammer Academy on Nimbral strive
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
day-to-day running of the guild, preferring to craft long-range plans and let underlings implement the details. Overseeing the daily operations of the guild is the purview of the Izmundi, a board of
can irritate and alienate their guild mates—and put the vedalken in harm’s way when an experiment goes awry.
SVETLIN VELINOV Goals of the Izzet The Izzet League thirsts for knowledge, cherishes
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
accustomed to long periods of inactivity broken by short bursts of murderous energy. Ferocious though they may be, bugbears aren’t built for extended periods of exertion. One useful trick: if ye face bugbears
fewer than a dozen, consisting of siblings and their mates as well as a handful of offspring and an elder or two. A gang lives in and around a small enclosure, often a natural cave or an old bear den
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
“ssussun,” a drow word meaning “light.” When the characters first gaze upon the ledge, read the following boxed text to the players. An elf with long red hair and a backpack sits on a ledge
possesses a satchel made from carrion crawler hide, inside which are ten pounds of edible fungi. She also carries a full waterskin and three torchstalks (see “Fungi of the Underdark” in chapter 2), one of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(see appendix D) that Yilsebek found during his last foray into Ythryn. Yilsebek carries a spider silk satchel that contains his spellbook (described below), a spider-shaped brooch made of obsidian
wooden spear with its obsidian tip pointing upward. The weapon glows with a faint, cold light.
The spear is 25 feet long, but only its top half is visible; the rest of it is lodged in the icy floor
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, spare silverware, cooking utensils, food, and general household goods for the manor. Treasure. Any character who spends at least 5 minutes searching the room finds a satchel containing a packet of dust
room. The polished walls gleam in the light of hanging lamps shaped like celestial bodies, and the ceiling is painted with constellations. On the east wall is a long stage with red velvet curtains
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
closer.
Warehouse Worker. The guardian of this warehouse is Dagdra Deepforge (NG female dwarf), a long-time employee of Dran Enterprises. She has the iconic documancer feature (see “Iconic Faction
instructions through her documancy satchel. If Dagdra notices intruders, she is startled and begins to call for help. The characters must either silence her, overcome her quickly, or convince her to hear
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
sufficient bedding for four frost giants here. Two Neutral Frost Giants, Ardrandal and Forstrorri, recount stories of long-dead heroes while they maintain the camp here. Both are loyal to Ralvald but grow
Shortsword worth 80 GP, 100 feet of Rope, and a Potion of Growth. D7: Hidden Camp Ice encrusts this cavern and has crept over what remains of a long-abandoned campsite. A bedroll, a backpack, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Attack on Goldenfields Guh, the self-styled chief of the hill giants, has driven off her female rivals and conquered their husbands. Now, she tasks her mates with collecting food for her voracious
of the nearest longhouse, loses his balance, and falls. You have never seen such a clumsy, disheveled halfling.
Not long after the initial attack on Goldenfields, the abbot received reports of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
serpentfolk. In return, the serpents promised that any caravans and other legitimate travelers passing through Najara’s dominion would be unharmed and unhindered — as long as they don’t stray from the
many metallic dragons dwell in the Serpent Hills, and a clear rival for mates, wealth, and power — the green dragon known as Ralionate — lives in the nearby forest of Wyrms. A variety of advisors and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
our devotion to one another. 2 My clan mates who serve in our deity’s temples are the closest companions I’ll ever know. 3 My place in the ordning is ordained by our patron deity, and it would be
cloud giants believe the information might yet be buried in some long-forgotten, ruined library. Rumors of its existence crop up from time to time, stirring debate and dreams of resurgent glory among
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their superior strength and endurance through cruel contests against their tribe mates, acts of unprovoked belligerence, and great success in battle. It is through these tests of strength that
. Luthic’s devoted also grow their claws long and paint them black to mimic the fearsome talons of their goddess. Luthic rewards them by making their claws as strong and tough as iron. Holding the Fort
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Huge wooden tuns stand to the west, and a faint smell of yeast still permeates the air. The ale is long gone. Ash Zombies
These zombies were created by the magical devastation when Mount Hotenow
Reidoth makes camp when she visits Thundertree. Reidoth is an elderly human woman with long, white hair who doesn’t use two words when one word will do. Though she doesn’t receive many visitors, she is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the port wall, tight rolls of white canvas are stacked on top of each other and secured with rope. J3. Mates’ Cabin This cabin has the following features: Twin hammocks hang perpendicular to one
another. Two off-duty mates (drow elite warriors) relax in the hammocks. Three walnut chests sit under the hammocks. The chests are unlocked. Treasure. Each chest holds two sets of common clothes, a






