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Returning 35 results for 'mates smash with only are from for long'.
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Monsters
Princes of the Apocalypse
Long Rest). Yan-C- Bin unleashes a terrible thundercrack in a 100-foot-radius sphere centered on himself. All other creatures in the area must succeed on a DC 24 Constitution saving throw or take 31 (9d6
":"damage","rollAction":"Air Control Smash","rollDamageType":"bludgeoning"} bludgeoning damage for every 10 feet moved or fallen.
Yan-C-Bin creates a torrent of debris within 120 feet of him that
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods.
Booming Birth Rate
In order to replenish the casualties of their endless warring
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, bugbears are ambush predators accustomed to long periods of inactivity broken by short bursts of murderous energy. Ferocious though they may be, bugbears aren’t built for extended periods of exertion
individuals in a group typically number fewer than a dozen, consisting of siblings and their mates as well as a handful of offspring and an elder or two. A gang lives in and around a small enclosure
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Half-Dragon When a dragon in polymorphed form mates with another creature, the union sometimes produces half-dragon offspring. A creature might also transform into a half-dragon as a result of a mad
offspring. Those that wish to propagate must find other ways to do so, almost always involving magic. By way of compensation, half-dragons are blessed with long life. Barring unforeseen misfortune, a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
within the last 8 hours, but everything that occurred before then is lost in a haze and soon forgotten. All their memories of the surface world and its inhabitants faded long ago. The stone giants are
, Gravillok and Speleosa, are mates. They have four adult children: two sons, Qurrok and Rhodos, and two daughters, Obsidia and Xorta.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of the airflow, causing an elemental gem to spin out and smash on the floor, summoning an angry elemental. You can choose the elemental’s type or determine it randomly. The whirlwind contains eight
gems, two of each elemental type. Every time the whirlwind is disturbed, another gem is ejected and breaks. The equipment here is now useless, and any reagents or components have long since dried up
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
magic also opens a double door. Characters can also try to smash open the doors, which have AC 17, 100 hit points, and immunity to poison and psychic damage. If the storm giant skeleton (see area V1
) was not alerted earlier, it awakens and attacks as soon as either double door opens. It can enter the mausoleum. When the characters open a door, read the following: Before you is a sixty-foot-long
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
enclosure. These lizards are used as riding mounts by lizardfolk on long patrols. The stalls, originally built for horses, have been enlarged to accommodate the beasts (eight giant lizards). The normally
influence on the giant lizards, but if they are interfered with, the disquieted lizards smash through their stalls and attack anything in the stables. A ladder in the southeast corner of the stables grants access to a loft above the stables.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Carved into each gravestone is the name of a long-dead priest or nun. Some of the names include Brother Martek, Brother Valen, Sister Constance, and Sister Lenora. Sun’s Grave The gravestone marked X
and the gloom shrink from its brilliance as the sunlight causes the gravestone to crack and crumble, revealing a ring within. The sunray lasts for 1 minute. If the characters smash the gravestone
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
of the airflow, causing an elemental gem to spin out and smash on the floor, summoning an angry elemental. You can choose the elemental’s type or determine it randomly. The whirlwind contains eight
gems, two of each elemental type. Every time the whirlwind is disturbed, another gem is ejected and breaks. The equipment here is now useless, and any reagents or components have long since dried up
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
). Treasure The wooden chest contains an old map case in which Artimus kept floor plans of Castle Ravenloft, but the maps were lost long ago. The chest has a false bottom that can be found with a
successful DC 10 Wisdom (Perception) check. Inside the hidden compartment is a tome of understanding. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s hidden in the miniature castle. The characters must smash their way into the castle to reach it.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
enclosure. These lizards are used as riding mounts by lizardfolk on long patrols. The stalls, originally built for horses, have been enlarged to accommodate the beasts (eight giant lizards). The normally
influence on the giant lizards, but if they are interfered with, the disquieted lizards smash through their stalls and attack anything in the stables. A ladder in the southeast corner of the stables grants access to a loft above the stables.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
hellscape it is today, Spellix Romwod was traveling through the mountain pass with a small caravan when it was caught in an avalanche. The goblins who triggered the avalanche captured Spellix’s mates and
, which means “Ever-Gnawing” in Goblin. Spellix was repulsed by the goblins’ squalor and took pity on them. Abandoning all concern for his former mates, whom he didn’t particularly like anyway, Spellix
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
how they go about it. Some of her mates form marauding gangs. Others set out on their own, pillaging the countryside for anything edible. Farmers who live downriver from Grudd Haug have suffered the
most from the giants’ depredations. The first inkling of trouble was a sudden drop in the river’s water level, caused by the dam-like structure of the hill giant den. Not long thereafter, Guh’s
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
that the floor has collapsed there leaving a crude set of stairs as well as a gaping hole to swim through, also to the lower deck. Lastly, the characters can attempt to smash their way through the metal
grate affixed to the floor of the upper deck (AC 19, 27 hit points, and immunity to poison and psychic damage) that also leads directly to the lower deck. It hasn’t been here long, so it has only
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and broken.
Muiral injected two drow prisoners with magic elixirs that forever transformed them into hideously deformed giants with bulging muscles, charcoal-black skin, and long, dirty-white hair
the hall, and they hurl rocks (chunks of toppled pillars) at any intruders they can see. If the rocks don’t get the job done, the giants smash foes with wrought iron chandeliers that they wield like
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
as with the child of a wealthy business owner or an heir to a noble throne, your lineage and breeding demand respect, and it’s your job to make sure your franchise mates understand that. Your success
element of unpredictability is the best means of keeping your franchise one step ahead of the competition — and nobody brings unpredictability like you do. Business plans and long-term strategies are all
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
aren’t interested in treaties, trade negotiations or diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods. Booming Birth Rate In order
the world). Females that are about to give birth are relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers. Orcs don’t take mates, and no
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
closely. Exits. Creatures that can’t open doors can’t make a lair in a sealed room without some sort of external assistance. Strong creatures without the ability to open doors smash them down if
of individual rooms, each with its own sarcophagus, or a long hall with recesses on either side to hold coffins or bodies. Crypt builders who are worried about undead rising from the grave lock and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
wyrmlings are more likely to be scattered from their nest mates. Wyrmling Goals d6 Goal
1 Establish independence from adult dragons (or other powerful creatures)
2 Acquire one valuable
or ancient dragon often encompasses the territories of younger dragons, as long as the older dragon doesn’t feel threatened by the younger ones.
Considering the regions of a campaign world, an area
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, arched fireplace. The fireplace’s 5-foot-wide chimney climbs vertically for 30 feet, then ends abruptly. The rest of it caved in long ago. Treasure. Characters who search the room and succeed on a DC
”).
Wardrobe. A tall, slender wardrobe made of purple wood stands against the south wall. (The wardrobe once contained ritual vestments, but they were stolen long ago. A search reveals nothing inside
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranches, farmsteads, and orchards have been pillaged. Not content with the amount of food hoarded thus far, Guh’s mates move to attack nearby settlements and plunder their fields and storehouses. Thane
embarked on expeditions to map the present-day Sword Coast in search of long-lost Ostorian treasures and battlegrounds. Like archaeologists, they seek to uncover secrets of the past and retrieve
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creatures for scouting or guard duty, or using dimension door to slip away from a deal gone bad. The hard part of that last one is always figuring out which of your franchise mates you’ll bring with you
, but just knowing you’re there can help keep the noble or the business magnate across the table fully engaged. Because as long as you are there, they know they’re safe from having you burning their
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Boarding the Sea Ghost How long it takes the characters to reach the ship depends on what arrangements they have made beforehand. If, for example, it is arranged that the guard members, once they
colleagues forget to alert him), and he descends with all speed to the deck to assist his mates. Otherwise, he is oblivious to the characters’ intrusion unless someone climbs the rope ladder or the rigging to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
day-to-day running of the guild, preferring to craft long-range plans and let underlings implement the details. Overseeing the daily operations of the guild is the purview of the Izmundi, a board of
can irritate and alienate their guild mates—and put the vedalken in harm’s way when an experiment goes awry.
SVETLIN VELINOV Goals of the Izzet The Izzet League thirsts for knowledge, cherishes
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
accustomed to long periods of inactivity broken by short bursts of murderous energy. Ferocious though they may be, bugbears aren’t built for extended periods of exertion. One useful trick: if ye face bugbears
fewer than a dozen, consisting of siblings and their mates as well as a handful of offspring and an elder or two. A gang lives in and around a small enclosure, often a natural cave or an old bear den
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
you to claim.
Leading the gnolls is a figure of fearful countenance, twelve feet tall with the head of a snarling, amber-eyed hyena. He wields a massive triple flail, whose whirling heads smash into
, feasting on the goristro’s corpse. If the characters want to continue forward, the gnolls and hyenas need to be dealt with. Alternatively, if the characters are indecisive or spend too long debating the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
into tiny pieces, throws the scraps into the air like confetti, and gives the party a long stare. If the characters offer to kill the faerie dragon, the homunculus leads them to area 25b, reaches into
opened. Characters who smash the desk and chair can salvage twelve intact spellbooks, nine from the wreckage of the desk and three from the wreckage of the chair. The remaining books are too damaged to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
shambler consists of the rotting heap that it simultaneously accumulates and feeds on, which protects the root-stem and animates to smash and smother the life from any creature.
The dense mass of a
the shambler’s remains to slowly regrow its full body, then once again sets out to consume all it can. In this way, shambling mound infestations long thought destroyed can recur time and again.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
can be intimidating. But just remember, under all that armor is a merciless psychopath infused with the power of a god.
— Jim Darkmagic
For a nervously long length of time, the characters are
themselves before Omin appears. It isn’t long before the door to the conference room opens, and an intense-looking half-elf in plate armor enters. He wears a holy symbol of Tymora, the goddess of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a failed check, the crowd counts as 10 feet of difficult terrain. 3 A large stained-glass window or similar barrier blocks your path. Make a DC 10 Strength saving throw to smash through the barrier
and slow down long enough to attack the nest or throw rocks at it, thus creating an obstacle for their pursuers. A map of a chase can be linear or have many branches, depending on the nature of the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
what has transpired. Agony the ghost took possession of him long enough to deliver its rebuke, then vanished and took refuge in the Last Breath’s cargo hold. Gargenhale encourages the characters to
(area 14), the ghost tries to possess one of them. It uses its host to smash one of the kegs of alchemist’s fire, starting a blaze in the cargo hold. If this fire is allowed to burn for 1 minute, it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. They are happily chatting together. Noise in area A1 prompts Marliza to investigate. A3. Corridor Dormitory More like a wide corridor than an actual room, this long and crowded space is occupied by six
try to pick a lock, doing so with a successful DC 15 Dexterity check. A character can also use an action to try to smash a padlock with a blunt weapon, doing so with a successful DC 17 Strength check
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
buried pyramid that marks the location of the Lost City of Cynidicea is the tomb of King Alexander and Queen Zenobia. The entrance to their tomb is a long hallway riddled with traps, accessible only by
cunningly hidden secret doors. The hallway is 20 feet wide and 160 feet long. It is mostly clear. After 80 feet, the floor is broken and cracked, becoming difficult terrain until the 130-foot mark
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
dragonologist on a planar quest to find a “time dragon” (which may or may not be a real thing). Until a few moments ago, Ethlynn and Quintus were cabin mates. Ethlynn currently shares her cabin (the one
builds and repairs them to pass the time on long trips. Cabin B. Ethlynn shared this cabin with the murder victim and knows Quintus was a cartographer. Ethlynn confirms that Quintus left their cabin to use






