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Returning 35 results for 'matter shared with only arrives for for leaders'.
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Monsters
Dragons of Stormwreck Isle
adult;Adult myconids live and work together in colonies and practice a form of communal meditation called a meld, in which they seek to transcend mundane reality through shared hallucination.
Myconid leaders like Sinensa use their Hallucination Spores to help myconids create melds.
Monsters
The Wild Beyond the Witchlight
until they could wrest the domain from her clutches. They waited until Iggwilv was lured away on an important matter to imbue Iggwilv's Cauldron with the ability to freeze time. When their sister
Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all three hags of the
Monsters
The Wild Beyond the Witchlight
wrest the domain from her clutches. They waited until Iggwilv was lured away on an important matter to imbue Iggwilv's Cauldron with the ability to freeze time. When their sister returned, the hags used
bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all three hags of the Hourglass Coven are
Monsters
Icewind Dale: Rime of the Frostmaiden
more dart.Dzaan was a Red Wizard of Thay who studied the arcane tradition of illusion. The leaders of the Arcane Brotherhood welcomed him with open arms, eager to count a Red Wizard among their ranks
tower contains a special room that can transform the simulacrum into a real person—or any magical illusion into the real thing, for that matter. If this change occurs, the simulacrum
Monsters
The Wild Beyond the Witchlight
, biding their time until they could wrest the domain from her clutches. They waited until Iggwilv was lured away on an important matter to imbue Iggwilv's Cauldron with the ability to freeze time
against Bavlorna, and Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all
Backgrounds
Forgotten Realms: Heroes of Faerûn
Kit, Fine Clothes, Hooded Lantern, Oil (3 flasks), 2 Pouch;Pouches, String, Tinderbox, 11 GP; or (B) 50 GP
Maybe you needed the money. Maybe you longed for a family, no matter how dubious. Or maybe
;s leaders insist the organization is more like a family than a shadowy syndicate, few families exhibit as much dishonesty, nepotism, and corruption as this one. You’ve honed your cunning, reflexes, and blade to climb the guild’s ranks.
Monsters
Quests from the Infinite Staircase
resistance to all damage from the triggering spell.The Gardener is an archfey who adores the splendor of nature, the joy of song, and the glow of shared merriment. This ancient being once wandered the
:
Boundary. At the border of the domain is a lightly obscuring mist, tinged with a sweet blossom scent and the colors of sunset. No matter how far a creature travels into the mist, the creature finds
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
marriages, half-orcs are born. Some half-orcs rise to become proud leaders of orc communities. Some venture into the world to prove their worth. Many of these become adventurers, achieving greatness for
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the
, typically those used to mask their presence, and many go on to master nature magic.
Firbolgs who become druids serve as stronghold leaders. With every action the tribe takes, the druids weigh not only
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
with that of snakes, producing a caste-based society of hybrids in which the most snakelike are the leaders and the most humanlike are spies and agents in foreign lands.
Humans Transformed
The
cluster of allied city-states. Conquered neighbors were allowed to keep their leaders and culture so long as they paid tribute, swore allegiance to the victors, and incorporated their conquerors
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Variant Rules A shared campaign might use some variant rules to handle certain aspects of the game. The Adventurers League, for instance, has variant systems for gaining levels and acquiring treasure
. These “house rules,” presented below, serve as a sort of common language, ensuring that the rewards all characters receive are equivalent no matter what kind of adventure a character experienced.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Leading Delegates Most factions have sent a delegation to the Council of Waterdeep consisting of several important persons and their aides. In general, only the leaders of each delegation are present
at the council meetings attended by the adventurers. However, no matter how individual delegates might react to the characters’ deeds, they also heed the words of their fellow councilors not present
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Leading Delegates Most factions have sent a delegation to the Council of Waterdeep consisting of several important persons and their aides. In general, only the leaders of each delegation are present
at the council meetings attended by the adventurers. However, no matter how individual delegates might react to the characters’ deeds, they also heed the words of their fellow councilors not present
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Zybilna. The hags wormed their way into Iggwilv’s good graces, biding their time until they could wrest the domain from her clutches. They waited until Iggwilv was lured away on an important matter to
, Endelyn and Skabatha conspire against Bavlorna, and Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however. SHARED SPELLS OF THE HOURGLASS COVEN
On the
Backgrounds
Sword Coast Adventurer's Guide
company, including the names and reputations of its commanders and leaders, and who has hired them recently. You can find the taverns and festhalls where mercenaries abide in any area, as long as you speak
people are all that matter. (Any)
d6
Bond
1
I would still lay down my life for the people I served with.
2
Someone saved my life on the battlefield. To this day, I will
Backgrounds
Sword Coast Adventurer's Guide
to be knowledgeable in History, and can always rely on the aid of the governments that are part of the Alliance, plus other leaders and groups who uphold the Alliance’s ideals.
The Zhentarim
try to help those in need, no matter what the personal cost. (Good)
3
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fortification is destroyed, throw down their banners and retreat across Pandesmos. Spyder-Fiends Falter. The spyder-fiends can’t capitalize on this sudden victory, since their raklupis battle-leaders (see
appendix A) immediately devolve into infighting to seize control. The spyder-fiend battle lines break into violent packs. The Vampire Notices. Kas arrives at the tower’s broken base within a few minutes to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
, half-orcs are born. Some half-orcs rise to become proud leaders of orc communities. Some venture into the world to prove their worth. Many of these become adventurers, achieving greatness for their mighty deeds.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
not have a choice in the matter. Most adventuring firbolgs fall into this latter category. Outcast firbolgs can never return home. They committed some unforgivable deed, usually something that put
Outcast for murder 2 Outcast for severely damaging home territory 3 Clan slain by invading humanoids 4 Clan slain by a dragon or demon 5 Separated from the tribe and lost 6 Homeland destroyed by natural disaster 7 Personal quest ordained by omens 8 Dispatched on a quest by tribe leaders
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
when confronted with the miraculous. The patronage of a religious order isn’t simply a matter of each member of your group belonging to the same faith. An actual organization—with its own resources, goals, and leaders—sponsors and directs your adventures.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Shoor carries it, as another sign of their change in status. It might be a matter of days or tendays before a contingent from Menzoberranzan arrives to take prisoners back to the drow city. Additionally
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
elves, but the god’s blood flows within them still, even if they know nothing of its source. No matter where they are in the multiverse, elves of all sorts feel a special connection to the realm of
shared by their cousins on the Material Plane. Some eladrin have been transformed so thoroughly that they have become fey creatures again and have been permitted to return to Arvandor, where they are a fascination and a delight to the Seldarine.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
neither has any idea how much time has passed since the events they’ve described. They have no idea that their parents are cult leaders in possession of a powerful artifact. If the characters express
hesitation about leaving the children alone, a friendly neighbor arrives and offers to keep the children safe. Sarusanda Splits Off As soon as the characters enter Death House, Sarusanda suggests she and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
, half-orcs are born. Some half-orcs rise to become proud leaders of orc communities. Some venture into the world to prove their worth. Many of these become adventurers, achieving greatness for their mighty deeds.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Conquered neighbors were allowed to keep their leaders and culture so long as they paid tribute, swore allegiance to the victors, and incorporated their conquerors’ serpent gods into their religions. These
the first yuan-ti, and once the news of how to perform these rituals spread to other leaders, the call for slaves to fuel the process increased. As the serpent gods began to demand more and more
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Chapter 2: Raiders' Camp In the warm light of day, Governor Nighthill and other leaders want to know who was behind the attack on Greenest, and why the town was a target. The raiders retreated
proposal: If they locate the raiders’ camp and find out certain information, he offers to pay them 250 gp apiece. He wants to know where the camp is sited, how many raiders are there, who their leaders are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
intercommunity and regional disputes settled at the annual Meet. Held in Promise during the Awakening Festival, this public forum between community leaders seeks majority consensus on each issue raised
appropriate to your campaign’s setting or deities unique to Godsbreath. Shared Stories Stories are the glue that binds Godsbreath together, tying its people to their ancestors who helped shape this land and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Tenets The teachings of the Heralds of the Comet are revealed only in part to aspirants and in more detail to initiates. Only the group’s leaders know the full doctrine. Fundamental Tenets The cult’s
basic tenets are shared with anyone who expresses an interest in learning about the group’s beliefs. Such folk, known as aspirants, are taught the following: Flawed Creation. Suffering isn’t an
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 2: Raiders’ Camp In the warm light of day, Governor Nighthill and other leaders want to know who was behind the attack on Greenest, and why the town was a target. The raiders retreated
proposal: If they locate the raiders’ camp and find out certain information, he offers to pay them 250 gp apiece. He wants to know where the camp is sited, how many raiders are there, who their leaders
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
average level goes up, the sidekick gains a level. It doesn’t matter how much of the group’s recent adventures the sidekick experienced; the sidekick levels up because of a combination of the
adventures it shared with the group and its own training. Hit Points Whenever the sidekick gains a level, it gains one Hit Die, and its hit point maximum increases. To determine the amount of the increase
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and sleep. After becoming enthralled by Zuggtmoy, Phylo decided the myconids would meld exclusively within their own circle, and only the circle leaders would meld with the other circle leaders and the
with their own unique interests and distinct personalities. They gravitate toward simple, shared joys, living by the wisdom and insight their melding provides. Because of their naive and sharing ways
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the edge. Among them are a few town elders, who pull people away from the edge and order the others to stay back. “Leave it to us!” says one of the elders. “We will tend to this matter! The children
obedience from the frightened townsfolk. If no character has a rope, a helpful resident arrives with an old coil. He or she pushes past the elders to offer the rope to the characters. Children wail
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arveiaturace Arrives Arveiaturace, an ancient white dragon whose vision is hampered by cataracts, carries the body of her former master, the wizard Meltharond, in a saddle on her back (see
the ship to examine it. If the characters are below decks when the White Wyrm arrives, use the following boxed text to describe her arrival: Over the howling wind, you hear the flapping of titanic
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
.”
–Chronepsis, draconic guardian of time
Nexus Feature Nexus features are distinguishing objects or traits shared among a character’s incarnations. They are icons of a character’s personality or
signature tokens. Nexus features help others recognize a character no matter which incarnation is being played. Have players determine a nexus feature by creating their own or rolling on the Nexus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warriors of Dhakaan are preparing to reclaim their stolen lands, and the nations of Khorvaire have no idea what’s coming. During the struggle with the daelkyr, some Dhakaani leaders saw the madness
dispatch small squads to carry out missions on the surface. Humans usually don’t know enough about goblins to tell the difference between the Dhakaani and the people of Darguun. The truth of the matter is






