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Returning 35 results for 'matter showing with only artisans for for led'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
. Dzaan might have become a force to reckon with in the brotherhood had his quest for power not led him to Icewind Dale, where he was killed by the people of Easthaven after making a few too many enemies
tower contains a special room that can transform the simulacrum into a real person—or any magical illusion into the real thing, for that matter. If this change occurs, the simulacrum
Monsters
Icewind Dale: Rime of the Frostmaiden
all forms, from art objects and flowers to skilled artisans and their wondrous works, freezing them in magical ice for her pleasure alone.
Auril was aligned with the gods Talos, Umberlee, and Malar
time). Thus, she has no reason to capitulate to mortals’ demands. As the embodiment of winter’s cruelty, she is incapable of showing mercy or compassion. Play her as a supremely cold and
Monsters
Icewind Dale: Rime of the Frostmaiden
clutches, preserving them against the ravages of time. She hoards beauty in all forms, from art objects and flowers to skilled artisans and their wondrous works, freezing them in magical ice for her
incapable of showing mercy or compassion. Play her as a supremely cold and unfeeling entity.
Have Auril speak only when necessary. The less she talks, the less risk you have of unintentionally
Monsters
Mythic Odysseys of Theros
Returned palamnites. These Returned led violent lives, existences filled with such pain and hatred that violence now suffuses their deathless bodies. Such makes them exceptionally dangerous to the
. However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the Returned and want nothing to do with such cursed relics or with those
Monsters
Icewind Dale: Rime of the Frostmaiden
artisans and their wondrous works, freezing them in magical ice for her pleasure alone.
Auril was aligned with the gods Talos, Umberlee, and Malar. Together they wrought terrible destruction, inspiring
’ demands. As the embodiment of winter’s cruelty, she is incapable of showing mercy or compassion. Play her as a supremely cold and unfeeling entity.
Have Auril speak only when necessary
Gray Dwarf (Duergar)
Legacy
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Species
Sword Coast Adventurer's Guide
bald heads, with the males growing long, unkempt, gray beards.
Duergar value toil above all else. Showing emotions other than grim determination or wrath is frowned on in their culture, but they can
of Moradin and his false promises. Their period of enslavement and the revolt against the mind flayers led by their god, Laduguer, purged the influence of the other dwarven gods from their souls and
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
disaster.
3
I stood alone against a terrible monster.
4
I stole from a corrupt merchant to help the poor.
5
I led a militia to fight off an invading army.
6
I broke into a tyrant
after I led a symbolic act of protest against it.
9
A celestial, fey, or similar creature gave me a blessing or revealed my secret origin.
10
Recruited into a lord’s army, I rose to
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Moghadam for employment at the tomb and offering exorbitant wages. As well, one of the artisans has a map showing the overland route from the Temple of Moloch to the Tomb of Horrors. Manipulating Time
9. Artisans’ Chambers This connected series of rooms are currently being used as small apartments and storerooms for the muralists and sculptors laboring inside the tomb. The rooms are small, sparse
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Wandering Emporium Mahadi’s Wandering Emporium has a knack for showing up when you least expect it. — The Cartographer A traveling bazaar winds its way across Avernus — a wandering menagerie of
merchants, artisans, and misfits who ply their respective trades and sell their wares under the direction of Mahadi, a rakshasa that claims Asmodeus as his patron. Most merchants in the Wandering
Backgrounds
Guildmasters’ Guide to Ravnica
their manners in your presence and avoid drawing your attention; they assume you have the right to be wherever you are. Showing your Azorius insignia gets you an audience with anyone you want to talk to
exactly what I mean, no matter how many words it takes to communicate the particular nuance I am attempting to convey.
7
I’m very literal and don’t appreciate metaphor or sarcasm
Backgrounds
Guildmasters’ Guide to Ravnica
bother to couch my opinions in flattering words.
5
I can’t help but pocket any trinket or coin I come across, no matter how worthless.
6
I’m convinced that I’m better and
me for turning the tide.
6
An Izzet scientist resents that I sold a scrapped invention I found in the sewer.
7
My undercity explorations led me into an Orzhov vault, and a spirit thinks I
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
path of the cleric. They serve their faiths in other roles, such as priests, scholars, or artisans, while some go on to vocations that have nothing to do with religion. A few souls who are denied the
path of the cleric become embittered and seek favor with sinister or forbidden gods or forge pacts with other powerful entities. Religious scholars in the Realms debate whether divine rejection led such
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
scholars, bureaucrats, artisans, and performers. But Yongjing was not always so vibrant. Beneath the fine floor tiles and immaculate garden paths lie the remains of prior dynasties and their long-dead
has been exhausted, which means the White Jade Emperor’s long reign will end soon. The Grand Secretary who governs Great Xing according to the emperor’s command knows that it’s only a matter of time before word of the emperor’s impending death gets out and the stability of the empire is put to the test.
Kenku
Legacy
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Species
Volo's Guide to Monsters
copy existing items with exceptional skill, allowing them to become excellent artisans and scribes. They can copy books, make replicas of objects, and otherwise thrive in situations where they can
groups called flocks. A flock is led by the oldest and most experienced kenku with the widest store of knowledge to draw on, often called Master.
Although kenku can’t create new things, they have
Orc
Legacy
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Species
Volo's Guide to Monsters
the world. For no matter how thick its walls, skilled its archers, or brave its knights, few settlements have ever withstood a full-scale onslaught of orcs.
Every soldier who lives through a fight
dirges during combat.
Orc Ideals
d6
Ideal
1
Strength. Showing superior strength brings honor to Gruumsh. (Any)
2
Prowess. Killing all your enemies is the path to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
renowned artisans. Wood elves are found among the rangers and druids of the Eldeen Reaches, though you could just as easily be a wood elf who hunts in the darkest alleys of Sharn. Subrace is a matter of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Currency and Trade Neither port nor proximity dictates trade in the City of Doors, granting its merchants and artisans access to the planes and their wondrous offerings. Woodcarvers whittle toys from
coin, one can find anything in Sigil’s markets. A dizzying array of coinage flows through Sigil. It doesn’t matter where a coin was minted—if it’s made of precious metal and the weight is right, the
compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
seeking mastery over their own skills or a quiet place to study are welcomed here, no matter who they are or where they are from. A small congregation of rimekin created the settlement’s first buildings
solitude, artisans of Ice Forge share their knowledge and work together to hone their skills. The forge’s creations are each as unique as their creators, often letting the smiths express something new
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
steady series of new residents over long years.
Creatures. A group of five monks led by an elder monk can be found here at any time, sleeping, eating, and taking part in decidedly non-monastic
can be worked to access hidden compartments, revealing 10d10 gp worth of loose coins, three uncut sapphires (50 gp each), and a map showing the route to a cache of stolen goods hidden near a thieves
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, beneath rows of hanging chains.
A limp, leather-clad figure is curled against the wall beneath the chains. Another figure lies strapped to a table, showing no sign of injury but surrounded by a group
. Five monks led by an elder are all sharpening tools and preparing to flay the flesh from the face of a new recruit to the monastery. They attack at the first sign of intruders, with the magically
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
terrible, achievements. Recalling and emphasizing the glorious aspects of their history, sun elves subscribe to the principle of “elven excellence” — no matter how interesting, exceptional, heroic
with other art forms, which produces the complex dance of the bladesingers as well as the enchanting music of their bards and the meticulous craftwork of their artisans. Sun elf adventurers often bring
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
everyone around me. 4 I love a good brawl. 5 I drink the blood of monsters to consume their power. 6 I chant orcish war dirges during combat. Orc Ideals d6 Ideal 1 Strength. Showing superior
, no matter the cost. 4 I understand the value of civilization and the order that society brings. 5 I don’t trust anyone. 6 I believe in living to fight another day.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
owns the cabin now is out of sorts, to say the least. The family that lives there—a father, a mother, and their three daughters—is staying with neighbors until this grave matter is resolved.
The
out. Four unkempt youths led by a rabblerouser named Ebbin Fulchre spot the characters as they make their way to the Dartwild cabin and follow them, curious to see what happens next.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
, as the Council of Four — put the matter to rest. These elected rulers have been a part of the city’s governance ever since. Another pillar of order in Baldur’s Gate formed when the adventurer Eltan, a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
seek to return Atash to the Sunweaver and restore Akharin Sangar to a state of self-rule. Named for the lions that roam the lands beyond the city, the faction is secretly led by famed actor Afsoun
Ghorbani, and its agents are largely chaotic good artisans, philosophers, and merchants who have suffered under Atash’s isolationist policies. Silent Roar agents are usually patient and nonviolent, but
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Waterdeep, Luskan, and Neverwinter — as well as riverside cities such as Yartar, Everlund, and Silverymoon — are home to human traders, shipbuilders, and artisans. Although each city of the North
enjoys and maintains its independence, all these communities are at risk of being overrun by the monstrous threats that live outside their walls. Fear of the wilderness and its many terrors led to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
, as the Council of Four — put the matter to rest. These elected rulers have been a part of the city’s governance ever since. Another pillar of order in Baldur’s Gate formed when the adventurer Eltan, a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Hall of the Fire Giant King Just as the trail led from the Steading of the Hill Giant Chief to the frozen wastes wherein was found the Glacial Rift of the Frost Giant Jarl, so the adventure in the
latter place has led (or transported) the intrepid party to what they hope will be their last challenge. They are about to venture into the hot and smoking barrens which are in effect Muspelheim, the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, her faithful are more numerous than might be expected. Loviatar is the chosen deity of those who inflict pain as a matter of course, including torturers and others who need to break the will of
their victims. She is favored by sadists and masochists, and some of her followers form cultish cells of secret adherents. Each of these groups is led by someone who takes pleasure in administering pain
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
matter how much bugbears might drain a tribe of resources, these creatures are a potent force. Followers of Hruggek. Bugbears worship Hruggek, a lesser god who dwells on the plane of Acheron. In the
absence of their goblinoid kin, bugbears form loose war bands, each one led by its fiercest member. Bugbears believe that when they die, their spirits have a chance to fight at Hruggek’s side. They try
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
might be passing instructions down from on high or just using you to pursue their own agendas of greed and ambition. Orzhov churches and basilicas are scattered across the city, each one led by a
their place and the Orzhov in the highest place. Increasing tensions in Ravnica have led to an atmosphere of instability, and to counter this, the Orzhov Syndicate promises the trappings of a stable
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
nightmares might be a once-in-a-lifetime disaster, making the adventure a matter of waiting them out and defending against the creatures that terrorize the area. Alternatively, they might recur regularly
giants of especially immense stature led by a hill giant avalancher (see chapter 6) venerate and guzzle the waters. They violently defend the waterfall with beasts of war from the Megafauna World Encounters or Dinosaur World Encounters table in chapter 3.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
on the path to Baldur’s Gate fully understanding the complex social morass that awaits. You enter the city an outsider, and it’s likely that — no matter how long you spend in the city — you’ll leave an
here, but now you’re on your own. 5 Some great threat or calamity forced your family to flee its homeland and seek out a new, safe place to live. You led your family to Baldur’s Gate after hearing
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
review their answers to the questions from the previous section and consider how different choices might have led their character down different paths. CoupleOfKooks “Sometimes infinity gets it wrong
signature tokens. Nexus features help others recognize a character no matter which incarnation is being played. Have players determine a nexus feature by creating their own or rolling on the Nexus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spreading among their people and knew it would destroy their civilization. They led their forces into deep subterranean chambers and severed all contact with the outside world. In recent years these
dispatch small squads to carry out missions on the surface. Humans usually don’t know enough about goblins to tell the difference between the Dhakaani and the people of Darguun. The truth of the matter is






