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Returning 35 results for 'mdash secret with only adept from for land'.
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Magic Items
Dungeon Master’s Guide
1d100 (13-Card Deck)
1d100 (22-Card Deck)
Card
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01–05
Balance
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06–10
Comet
—
11–14
Donjon
01–08
15–18
Euryale
—
19–23
Fates
09–16
24–27
Flames
—
28–31
Fool
—
32–36
Gem
17–24
37–41
Jester
25–32
42–46
Classes
Player’s Handbook
Class Features
Cantrips
Prepared Spells
1
2
3
4
5
6
7
8
9
1
+2
Spellcasting, Ritual Adept, Arcane Recovery
3
4
2
—
—
—
—
—
—
&mdash
Features table. See the multiclassing rules to determine your available spell slots.
Wizard Features
——Spell Slots per Spell Level——
Level
Proficiency Bonus
Classes
Player’s Handbook
mercenaries—as Fighters, they all share an unparalleled prowess with weapons and armor. And they are well acquainted with death, both meting it out and defying it.
Fighters master various
weapon techniques, and a well-equipped Fighter always has the right tool at hand for any combat situation. Likewise, a Fighter is adept with every form of armor. Beyond that basic degree of familiarity
Magic Items
Dungeon Master’s Guide
general chapters remain, ever revealing demonic secrets. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and
successful save, the Fiend can’t try to possess you again for 7 days (but another Fiend trapped in the book can certainly try).
When the tome is discovered, it has 1d4 Fiends occupying its pages&mdash
Monsters
Forgotten Realms: Adventures in Faerûn
: the beast of Malar. The beast of Malar can take three types of forms—a land form, a sea form, and a sky form—to pursue prey across land, seas, and skies. In each form, its short fur is
":"to hit", "rollAction":"Bite"}, reach 5 ft. Hit: 23 (4d8 + 5);{"diceNotation":"4d8+5", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"Piercing"} Piercing damage.
Claws (Land or Sky Form
Monsters
Lorwyn: First Light
", "rollAction":"Wild Magic Cataclysm"} to determine damage type: 1—Acid;{"diceNotation":"8d6", "rollType":"damage", "rollAction":"Wild Magic Cataclysm","rollDamageType":"Acid"}; 2—Fire
;{"diceNotation":"8d6", "rollType":"damage", "rollAction":"Wild Magic Cataclysm","rollDamageType":"Fire"}; 3—Lightning;{"diceNotation":"8d6", "rollType":"damage", "rollAction":"Wild Magic Cataclysm
Classes
Forgotten Realms: Heroes of Faerûn
land teeming with genies.
Paladins who swear this oath often undertake quests that take them all over the Realms and across the multiverse—including the Elemental Planes. These paladins share
different types of genies—dao, masters of earth; djinn, masters of air; efreet, masters of fire; and marids, masters of water. In Faerûn, many Paladins who swear this oath hail from Calimshan, a
Classes
Eberron: Forge of the Artificer
;
—
—
8
+3
Ability Score Improvement
5
3
2
7
4
3
—
—
—
9
+4
Subclass feature
5
3
2
9
4
3
2
—
—
10
+4
Magic Item Adept
6
4
Artificer levels (round up).
Artificer Features
—Spell Slots per Spell Level—
Level
Proficiency Bonus
Class Features
Plans Known
Magic Items
Cantrips
Prepared
Species
Lorwyn: First Light
slender.
In Lorwyn, elves value beauty above all, though what any given elf deems beautiful can seem arbitrary. Some Lorwyn elves assume authority over the land’s other peoples, using their
Safewrights— Shadowmoor elves who venture across their realm in search of beautiful things—Bloomseekers are among the most trusted and revered members of their society.
Classes
Forgotten Realms: Heroes of Faerûn
experiences in their life— a glorious dance accompanied by a singing blade.
Bladesinging is associated with the ancient elven societies that first mastered the art and coined the term. Even today
, most Bladesingers still hail from old elven realms, such as Myth Drannor, or from non-elven societies that share land and history with elves, such as the Silver Marches. Wherever they hail from
Backgrounds
Forgotten Realms: Heroes of Faerûn
god-kings, and as a child you were told countless stories of ancient empires and buried cities. In these tales, Mulhorand was a land overflowing with forgotten riches—priceless treasures awaiting
, Mason's Tools, Backpack, Bedroll, Crowbar, Ladder, Pole, 2 Pouch;Pouches, Rope, String, Tinderbox, 5 Torch;Torches, Traveler's Clothes, Waterskin 26 GP; or (B) 50 GP
You grew up in a land of living
Monsters
Strixhaven: A Curriculum of Chaos
will: disguise self, silent image
2/day: charm person
1/day: suggestionOriq recruiters are subtle mages who infiltrate Strixhaven in service to their order. They are adept at blending in, watching
Oriq or as assets who can help the Oriq acquire spells, rare spell components, or knowledge from Strixhaven.
Oriq
The Oriq are a secret society of mages who wield forbidden magic in the service of
Monsters
Bigby Presents: Glory of the Giants
creature takes half as much damage only.Storm crabs are colossal crustaceans with four monstrous claws and a poisonous stinger. Equally adept underwater or on shore, they can exhale a jet of pressurized
water to crush foes.
Giants on some worlds claim Stronmaus or one of his children created storm crabs in the early years of an ancient empire. Just as behir;behirs were created to fight dragons on land
Summon Beast
Legacy
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Spells
Tasha’s Cauldron of Everything
environment: Air, Land, or Water. The creature resembles an animal of your choice that is native to the chosen environment, which determines certain traits in its stat block. The creature disappears when it
armor)
Hit Points 20 (Air only) or 30 (Land and Water only) + 5 for each spell level above 2nd
Speed 30 ft.; climb 30 ft. (Land only); fly 60 ft. (Air only); swim 30 ft. (Water only)
STR
18
Monsters
Mordenkainen Presents: Monsters of the Multiverse
DC 12):
At will: minor illusion, prestidigitation
1/day each: charm person, disguise self, silent imageIron shadows are hobgoblin martial artists who serve fey and mortal courts as secret police
will of their masters. They wield a deadly combination of unarmed fighting techniques and shadow magic to deceive and defeat their foes. While on secret missions, they wear masks crafted to resemble
Equipment
This swift vessel is a relatively recent design, quickly gaining popularity with merchants and pirates. A Shrike Ship;shrike ship's legs enable it to land safely on the ground. The ship can float but
isn’t built for traveling on water and sinks quickly in rough seas.
Standard weaponry on a shrike ship includes three ballistae—one on the forecastle, one in the middle of the top deck
Monsters
Mordenkainen Presents: Monsters of the Multiverse
contain. If the allip succeeds, it passes from the world—and its terrible secret hides somewhere in the scholar’s text, waiting to be discovered by its next victim.Cold, Necrotic, PoisonAcid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
allip’s choice that the allip can see. Constructs and Undead are immune to this effect.When a creature uncovers a secret that a powerful being has protected with a mighty curse, the result is often
Magic Items
Storm King's Thunder
following properties, which work only while it’s on your person.
Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have
’t use it again until you finish a short or long rest.
Gift of Wind. You can transfer the pennant’s magic to a nonmagical item — a suit of armor, a pair of boots, or a cloak &mdash
Monsters
Mythic Odysseys of Theros
ally, using it to defend their people or enact Thassa’s wishes. While dire threats from the land might bring them to coastal shallows, most masters of waves keep to the ocean’s depths
.
Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear earnest
Monsters
Storm King's Thunder
with one foot in the land of the living and the other in the land of the dead. Those who walk the shadowed path between two lands do so because the spirits of the dead compel them. Other Uthgardt fear
affiliation (see the “Uthgardt Shaman Tribal Spells” sidebar).
By communing with their ancestors’ spirits, Uthgardt shamans can also learn secret rituals. These rituals almost always
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Mounted Adept. While mounted and without the incapacitated condition, the rider has advantage on melee attack rolls against any unmounted creature smaller than its mount, the rider and its mount have
called lich-knights or fell horsemen.
In stark contrast to the knights of Eldraine, the deathless riders are without virtue of any kind. They are few in number—unless many more lurk in the dark
Magic Items
Acquisitions Incorporated
rank 4, your living loot satchel receives another upgrade, becoming a very rare magic item. The secret chest accessed by your satchel now has the storage capacity of a portable hole—6 feet in
transfer any amount of your franchise funds back to your satchel with a successful DC 15 Dexterity (Sleight of Hand) check.
Secret Satchel
As a rank 3 hoardsperson, your living loot satchel gets an
Monsters
Mythic Odysseys of Theros
-crossed castaway has even been known to become part of such collections.
Secret Routes of the Sea. Sailors across the world claim that naiads know all the secret aquatic routes of Theros. Using this
and aid those who live off the land, while others embody violent aspects of nature. In either case, nymphs generally avoid other sapient creatures, preferring to mind the cycles of nature, the daily
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
day, the elves of Redtooth Keep are agile and adept rangers, expertly patrolling the lands around one of the last elven citadels in Eldraine. But at night, terrifying howls echo from the keep’s
skills, our beauty, and our history.”
—Yenna, Redtooth regent
Change Shape. The werefox polymorphs into a fox-elf hybrid, into a fox, or back into its elf form. Its game statistics, other
Monsters
Mythic Odysseys of Theros
the land while carrying or seeking vital information for their masters.The first anvilwroughts were created by the god of the forge, Purphoros. He gave the secret of breathing life into these metal
Monsters
Journeys through the Radiant Citadel
, rising only rarely to gorge itself on massive amounts of animal and plant life before returning to its slumber. Should a tlexolotl’s sleep be disturbed—whether by intruders in its volcanic
lair or the eruption of its molten home—the lava-drenched brute emerges in a rage, rampaging forth until its belly is full and its volcano is quiet once more.
Despite a tlexolotl’s
Equipment
in jungle environments, notably Q’barra and the distant land of Xen’drik. In their raw form, Eberron shards are rosy crystals with crimson swirls flowing their depths.
Eberron shards are
dust in place of any spell component that has a cost, unless the DM says otherwise. Dragonshard dust is used in the creation of magic items, and many powerful tools — such as the lightning rail
Firbolg
Legacy
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Species
Volo's Guide to Monsters
of our camp. Soveliss told me that firbolgs must have claimed the forest, and they wanted to show us we had no further business there. If we lingered, he assured me, our heads would be next.
&mdash
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
Wave
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
imprisoned a family of storm giants there, and the giants forged Wave in an act of devotion to—or rebellion against—that god.
Wave harbors a secret doubt about its own nature and purpose. For all
Monsters
Mythic Odysseys of Theros
wonders and changing the world—but not always for the better. Doomwake giants arise from pernicious fears that infect a whole city or region. If enough mortals dread destruction for long enough, their
strength from aspects of the world itself—from ancient stone and roiling flames to the depths of the seas and skies. Unlike many creatures of legend, most giants owe their existence not to Nyx and the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
recounted in dockside taverns tell of people lost to the sea—but not merely drowned and gone. Some unfortunates taken by the ocean live on as sea spawn, haunting the waves like tortured reflections
deeper truth: things lurking beneath the waves strive to claim the hearts and minds of land dwellers.
Kraken;Krakens, morkoth;morkoths, sea hag;sea hags, marid;marids, storm giant;storm giants, dragon
Monsters
Curse of Strahd
Richten’s tale is a sad one. A scholar and doctor from a land called Darkon, he married his childhood sweetheart, Ingrid, and together they had a son, Erasmus. When he was fourteen, Erasmus was
the aid of a hat of disguise, his thoughts protected by a ring of mind shielding. He is trying to learn more about the Keepers of the Feather—a society of wereravens that oppose Strahd&mdash
Halfling
Legacy
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Species
Basic Rules (2014)
the glassy surface of Maer Dualdon.
— R.A. Salvatore, The Crystal Shard
The comforts of home are the goals of most halflings’ lives: a place to settle in peace and quiet, far from
are adept at fitting into a community of humans, dwarves, or elves, making themselves valuable and welcome. The combination of their inherent stealth and their unassuming nature helps halflings to
Classes
Player’s Handbook (2014)
The gods of knowledge — including Oghma, Boccob, Gilean, Aureon, and Thoth — value learning and understanding above all. Some teach that knowledge is to be gathered and shared in
tremendous power if they unlock the secrets of the multiverse. Followers of these gods study esoteric lore, collect old tomes, delve into the secret places of the earth, and learn all they can. Some gods
Knowledge Domain
Legacy
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Classes
Player’s Handbook (2014)
The gods of knowledge — including Oghma, Boccob, Gilean, Aureon, and Thoth — value learning and understanding above all. Some teach that knowledge is to be gathered and shared in
tremendous power if they unlock the secrets of the multiverse. Followers of these gods study esoteric lore, collect old tomes, delve into the secret places of the earth, and learn all they can. Some gods






