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Returning 35 results for 'measure shows with only are from for lower'.
Satyr
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Shortbow","rollDamageType":"piercing"} piercing damage.Satyrs are raucous fey that resemble stout male humans with the furry lower bodies and cloven hooves of goats. They frolic in wild forests, driven by curiosity and hedonism in equal measure.
Monsters
Fizban's Treasury of Dragons
fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how physical laws affect them. They defy
down through the floor of the lower level, but the dragon’s magic warps space within the lair. Moving up past the upper level brings a creature to the lower level again, while moving down from
Goblin
Legacy
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Species
Volo's Guide to Monsters
cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
higher-ranking castes keep their status by not sharing their knowledge and skills with other families, while those in the lower castes have little hope of escaping their plight.
Outsiders who don&rsquo
Monsters
Fizban's Treasury of Dragons
psionically manipulate the fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how
connect the main caves to the three chambers above. Each chimney appears to continue up through the ceiling of the upper level and down through the floor of the lower level, but the dragon’s
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
Maglubiyet, the greater god allows them to retain a measure of their influence over the hobgoblins because their philosophies are in line with his own.
Hobgoblins don’t build temples to their gods, lest
its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility aren’t
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Size The Size Categories table shows how much space a creature of a particular size controls in combat. This space is not a measure of the creature’s physical dimensions. For example, a typical
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
What’s on the Bill? People come from across Breland to experience the Menthis art scene. All manner of entertainment can be found in this quarter, from bawdy Lower Menthis events to the traditional
works of the Classic Theater in Middle Menthis. The Shows in Menthis table provides a sampling of the many performances staged in Menthis. Shows in Menthis d8 Event 1 Tira’s Tears. A speculative
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Lower Level: General Features Map 6.4 shows the layout of the lower level of the glacial rift. This area has basically natural formations, with some rough-hewn connecting passages and enlargements
made here and there. Map 6.4: Frost Giant Stronghold - Lower Level View Player Version Boulders. Some passageways on this level are blocked by huge boulders (at the places adjacent to boulders that are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Terminus Terminus in Lower Tavick’s Landing is named for Terminus Station, a massive House Orien enclave that serves as the endpoint for the Orien lightning rail. Map 4.14 shows a cross-section and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
City Landmarks Today, Baldur’s Gate is split into three districts: the wealthy Upper City on the hills above the docks, the bustling Lower City around the harbor, and the lawless Outer City (which
Hill, or the gates that contribute to the city’s name. Important landmarks are marked on the large map of the city (map 6.2), which shows the entirety of Baldur’s Gate and its immediate surroundings.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
City Landmarks Today, Baldur’s Gate is split into three districts: the wealthy Upper City on the hills above the docks, the bustling Lower City around the harbor, and the lawless Outer City (which
Hill, or the gates that contribute to the city’s name. Important landmarks are marked on the large map of the city (map 6.2), which shows the entirety of Baldur’s Gate and its immediate surroundings.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
moving, allowing creatures to easily wade through it. Cragmaw Hideout View Player Version ADVENTURE MAPS
Maps that appear in this adventure are for the DM’s eyes only. A map not only shows an
adventure location in its entirety but also shows secret doors, hidden traps, and other elements the players aren’t meant to see—hence the need for secrecy.
Maps are best used to show multiroom lairs and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Great Dance We measure ourselves by those we fight, and my company faces the greatest threat to the cosmos.
— Veritus Wrath, commander, Flawless Execution
The battle lines in the Blood War
positions with each passing day. About once every thousand years, the demons close in on the lower reaches of the Styx and portals leading deeper into the Hells. Invariably, the legions of the Nine Hells
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Satyr Satyrs are raucous fey that frolic in wild forests, driven by curiosity and hedonism in equal measure. They resemble stout male humans with the furry lower bodies and cloven hooves of goats
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
its playwright in residence and has produced several plays about the impact of the Last War. Downstairs, Lower Menthis Ten Torches The cheapest ticket in Sharn’s theater scene, Ten Torches alternates between lowbrow comedy and bizarre shows that no respectable theater would stage. Torchfire, Lower Menthis
savants in a wide variety of fields. University, Upper Menthis Khavish Theater Established by and for gnomes, the Khavish has ample seating for small creatures, and its shows make extensive use of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
exactly like one of the player characters.
4 A former comrade in arms shows up. She’s badly injured, and her enemies are right behind her.
5 A gargoyle courier delivers a mysterious
.
3 A third party shows up with their own agenda.
4 There’s a hostage, or an ally of the PCs is directly at risk.
5 A manifest zone or planar conjunction has an unexpected effect
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Dragonmarked House Renown You can use the renown rules in the Dungeon Master’s Guide to measure a character’s influence and standing within a dragonmarked house. If your campaign focuses on the
the house casts for you a different spell of level 3 or lower at half the usual cost. The house provides a service or item associated with its business at reduced or no cost. See suggestions in each
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Dungeon Level: General Features Map 6.2 shows the layout of the steading’s lower level. The stonework is ancient but holding up well, patched in places with new mortar or shored up with newly hewn
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Step 3: Determine Numbers and Challenge Ratings The process for building fights that feature only one legendary monster is simple. The Solo Monster Challenge Rating table shows you which challenge
legendary creature whose challenge rating is 3 or more lower than the challenge rating for an optimal encounter. Solo Monster Challenge Rating Character Level — — — — — Party Size — — — — — 6 Characters
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
all matters, great and small. At any given time, roughly one-quarter of the peers are powerful members of Lower City society, with the rest drawn from the Upper City’s noble families, called patriars
who have “retired” to military life. In both the Upper and Lower Cities, the underworld is controlled by a shadowy group known merely as the Guild. The dukes don’t acknowledge the power of this group
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to the next space at the end of each in-game hour, and turn the die so that its uppermost face shows the hour that is now beginning. Don’t worry about managing things down to the minute. If the players
in the Witchlight Carnival can affect the overall mood at the carnival. When the characters arrive at the carnival, place a token in the starting space of the track in the lower right corner of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Grand Stage, and the legendary Kavarrah Concert Hall. Of course, few students can afford to go to the Kavarrah, and they may go down to Middle Menthis for the more affordable shows and dinner theater
. Students feeling bold may descend as far as Lower Menthis, home to a wide variety of illicit entertainments… including the prizefights of the Burning Ring. But for those who stay close to home, here’s a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
near a cavernous hearth. A picture above the mantel has been slashed, its lower half hanging down below the frame like a torn piece of flesh. An iron door set in the south corner of the west wall
picture shows the mansion in better days, under clear winter skies with snow-capped mountains in the background. The top of the chapel tower glows like a silver beacon. The picture radiates an aura of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
necessary.
Magic Items Awarded by Level The Magic Items Awarded by Level table shows the number of magic items a D&D party typically gains during a campaign, totaling one hundred magic items by level
20. The table shows how many items of each rarity are meant to be handed out during each of the four tiers of play. Artifacts are omitted from the table because they are most often used as plot devices
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
instance, traveling from Lower Menthis to Upper Central involves passing through three wards (taking a bridge from Lower Menthis to Lower Central, then ascending two levels) and can take 90 minutes or
inns ranging from modest to comfortable quality. Lower Central Olladra’s Kitchen Neither the best nor worst Sharn has to offer, Olladra’s Kitchen is home to a wide number of taverns and restaurants of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
score of –1 or lower. Those with a renown score of –5 or lower are actively hunted by a faction’s members and considered enemy agents. Recovering Renown. It’s possible for characters to gain renown
with a faction, betray the faction, and still maintain a measure of respect with the group. Characters might thus thread the needle of serving both groups. Relationships constantly shift in Kalakeri
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
houses, separated from the lower city by a forest of giant mushrooms. From either of these heights, a surveyor can view the city. The view shows rows of spired stone castles, their sculpted highlights lit by the soft, tinted flows of permanent faerie fire lights.
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
, which shows the alleys where the encounters take place. The buildings surrounding the alleys are locked, and accessing them is outside the scope of this adventure. There’s Been a Murder! An explosion
a reward, the gnomes offer to take the characters to their stall in the Dockmarket (see chapter 1). There, the gnomes happily trade their textiles to purchase any magic item of Rare or lower rarity
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Layout of the District Map 8.1 shows the layout of the district and the locations of important buildings and land features. The islands that support the buildings are almost all artificial. Some were
buildings become unlivable, new ones are built atop them, and the tangle of structures is four or five stories deep in some places. Many of the lower structures are completely walled off from the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
General Features The work carried out by the sahuagin and their slaves on the fortress interior shows expert craftsmanship. The rock is clean and dressed; all surfaces are smooth, all corners are
. MALEVOLENT DWELLERS OF THE DEEP
The sahuagin are cruel and vicious in equal measure. Although they are humanoid in form, they have a mindset closer to that of predatory sharks than the outlook of humans or
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
great ape’s. Suckered tentacles take the place of his arms. His saurian lower torso ends in webbed and clawed feet, and a forked tail whose whip-like tips are armed with cruel blades. The Prince of
. Graz’zt is a striking physical specimen, whose demonic nature shows in his ebon skin, pointed ears, yellow fangs, crown of horns, and six-fingered hands. He delights in finery, pageantry, and sating his
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the giants, fire giants produce the greatest crafters and artists. They excel at smelting and smith work, as they do at the engineering of metal and stone, and the quality of their artistry shows even
armor, then forge the swords that can pierce it. Such work requires brawn and brains in equal measure, and fire giants high in the ordning tend to be the smartest and strongest of their kind.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Shipwreck Locations The following locations are keyed to map 4, which shows the layout of the shipwreck. Map 4: The Wreck of Compass Rose View Player Version C1: Main Deck The moldering wood of the
formed when the rotting floorboards collapsed under the weight of the captain’s sea chest. It broke through the floor of the lower deck (area C8) as well, coming to rest in the hold (area C9). Treasure
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Beyond the City Walls Mike Schley City of Greyhawk and Environs View Player Version The City of Greyhawk and Environs map shows the lands around the Free City of Greyhawk. Locations on the map are
extension of the natural bedrock. The bridge allows easy travel between Greyhawk and Grossettgrottell. As a defensive measure, the bridge’s gnome architects hid an iron pin somewhere in the bridge; if this
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
silent, turns dark gray, and can’t create any more gems. Gem Shards Attack Roll or Check Total Thunder Damage Gemstone Value 5 or lower 33 (6d10) 10 gp 10–14 22 (4d10) 50 gp 15–19 11 (2d10) 100 gp
those within like fun-house mirrors. A door to the west shows the Gem card, while a door to the east displays the Sun card.
Though they reflect like mirrors, the shimmering fields aren’t physical






