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Returning 35 results for 'measured scrape with only against for for long'.
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measured shape with only against for for long
measure shape with only against for for long
measures scale with only against for for long
measure scraps with only against for for long
measures shape with only against for for long
Monsters
Quests from the Infinite Staircase
varieties of horrid plant are dew drinkers, purple blossoms, and snapper saws.
Dew Drinker
Dew drinkers resemble large cabbage plants until they unfurl their long, hair-tipped tendrils. Dew drinkers use
action to scrape the sap off itself or another creature it can reach. A creature covered in sap takes 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Sap Squirt", "rollDamageType
Monsters
Van Richten’s Guide to Ravenloft
action to scrape or wash off the bile that covers it.
Petrifying Hex (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Petrifying Hex"}. The horror expels petrifying gas in a 30
with snakes for eyes or a drowned giant that resembles an estranged parent. Mist horrors can’t persist for long outside the Mists: after 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction
Monsters
Guildmasters’ Guide to Ravnica
the target’s hit point maximum lasts until the target finishes a long rest.
Convene the Ghost Council. The ghost summons the other four members of the Obzedat. At the start of the ghost’s
Council’s Traits
Ideal: “Influence is measured in power, status, and money, but mostly money.”
Bond: “Gather as much as you can while you can, for when you die, you will take
Monsters
Mordenkainen Presents: Monsters of the Multiverse
target. Hit: The target is covered in slime until a creature uses its action to scrape or wash the slime off. A target covered in the slime takes 5 (1d10);{"diceNotation":"1d10","rollType":"damage
Manual) tied to the end of a 5-foot-long pole. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Scorpion on a Stick"} to hit, reach 5 ft., one target. Hit: 1 piercing
Monsters
Van Richten’s Guide to Ravenloft
","rollDamageType":"acid"} acid damage at the start of each of its turns until it or another creature uses its action to scrape or wash off the bile that covers it.
Petrifying Hex (Recharge 5–6
can’t persist for long outside the Mists: after 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Mist Horror"} rounds outside the Mists, they lose cohesion and collapse back into
Monsters
Van Richten’s Guide to Ravenloft
its action to scrape or wash off the bile that covers it.
Petrifying Hex (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Petrifying Hex"}. The horror expels petrifying gas in
wolf with snakes for eyes or a drowned giant that resembles an estranged parent. Mist horrors can’t persist for long outside the Mists: after 1d4;{"diceNotation":"1d4","rollType":"roll
Monsters
Van Richten’s Guide to Ravenloft
the start of each of its turns until it or another creature uses its action to scrape or wash off the bile that covers it.
Petrifying Hex (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge
that combines multiple fears when it encounters a group, like a wolf with snakes for eyes or a drowned giant that resembles an estranged parent. Mist horrors can’t persist for long outside the
Monsters
Van Richten’s Guide to Ravenloft
creature uses its action to scrape or wash off the bile that covers it.
Petrifying Hex (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Petrifying Hex"}. The horror expels
group, like a wolf with snakes for eyes or a drowned giant that resembles an estranged parent. Mist horrors can’t persist for long outside the Mists: after 1d4;{"diceNotation":"1d4","rollType
Spells
Tasha’s Cauldron of Everything
A stream of acid emanates from you in a line 30 feet long and 5 feet wide in a direction you choose. Each creature in the line must succeed on a Dexterity saving throw or be covered in acid for the
spell’s duration or until a creature uses its action to scrape or wash the acid off itself or another creature. A creature covered in the acid takes 2d4 acid damage at start of each of its turns
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
from you in a line 30 feet long and 5 feet wide in a direction you choose. Each creature in the line must succeed on a Dexterity saving throw or be covered in acid for the spell’s duration or until a
creature uses its action to scrape or wash the acid off itself or another creature. A creature covered in the acid takes 2d4 acid damage at start of each of its turns. At Higher Levels. When you cast
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Exhaustion Some special abilities and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion
. Exhaustion is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in the effect's description. Level Effect 1 Disadvantage on ability checks 2 Speed
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Exhaustion Some special abilities and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion
. Exhaustion is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in the effect's description. Level Effect 1 Disadvantage on ability checks 2 Speed
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Leaving the Chasm Once the characters get what they came for, there’s little reason to stay. In fact, characters who stay too long run the risk of encountering six gnolls returning from a hunt
Nabira’s death has dampened the child’s mood. Ahmi would be delighted to receive the fishing hook as a gift, if the characters are willing to part with it. Ahmi’s family can scrape together 50 gp to buy it, if the characters insist on a monetary reward.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Enterprises. Originally founded by what turned out to be a false version of Omin’s lost sister, Auspicia, Dran Enterprises has long sought to execute a hostile takeover of Acquisitions Incorporated. All
and planned expansion across the multiverse, Acquisitions Incorporated shows no signs of slowing down. (Because that would likely require self-reflection and measured responses that are historically
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
an area suffused with faerzress. In Out of the Abyss, madness is measured in three levels: Madness Levels Level Effect 1 Bout of short-term madness (lasts 1d10 minutes) 2 Bout of long-term madness
particularly alien or disturbing (such as a demon lord). The characters stay in a faerzress-suffused area for a long time (eight or more consecutive hours). A character takes psychic damage, particularly in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, speaking in measured sentences or noticing pleasant details about the environment or a character’s clothing. Patience. Devils are rarely in a rush to make a deal or sign a contract. As masters of the
long con, devils make genuinely good deals with mortals to buy appreciation and trust that can be leveraged during more consequential dealings later on. Civility. Devils like to pretend that they run
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
campaign isn’t driven by material wealth. Even when you go on expeditions, the University will lay claim to most of the treasures you find. Instead, the rewards of Morgrave adventures are measured in
be tied to achieving specific goals: You’ll all gain a level as long as your professor survives the expedition! See chapter 8 of the Dungeon Master’s Guide for more information.
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
with goblins for at least as long as humans have worked with dogs and horses, and in goblin society those two animals serve similar purposes.
Family Matters
A goblin tribe is organized in a four
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Fifi.) Verse 4. “Lines in his face of life lived long; stories were his paternal song.” (This refers to Dolora’s grandfather, whose name was Tobias.) Verse 5. “Mentor and guide, her lessons learned
. Knowledge measured by letters I earned.” (This refers to Dolora’s teacher, whose name was Johana.) Verse 6. “Loved to eat hay, just as her friends did; lived in one room with a shoat and a kid.” (This
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron has a rich history built on heroic deeds, evolving magic, and the wounds of a long, devastating war. Action, adventure, good, evil, and a thousand shades of gray paint the landscape in broad
unknown in either the modern world or any world of medieval fantasy. Great cities where castles scrape the sky prosper throughout the continent of Khorvaire, and a thriving aristocracy of merchant
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
History Most people who live in the Dessarin Valley have no idea of its long history. Old-timers nodding sagely by the hearths of the local taprooms sometimes observe, “These lands, they have old
strength measured in fields and pastures. It prospered for a time but was plagued by trolls and giants. The dwarves were obliged to build a stronghold underground, carving out the fortress-city of Tyar
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the fittest” mentality. In Avernus, a warlord’s power is measured by the strength and size of its gang, and the threat posed by its infernal war machines. As one warlord bites the dust, another
inevitably rises to take its place. Bitter Breath, Feonor, and Princeps Kovik are merely the latest in a long series of warlords to plague the Avernian expanse. If Zariel wasn’t so busy fighting the Blood War
Conditions
and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six levels
Exhaustion level.Removing Exhaustion Levels. Finishing a Long Rest removes 1 of your Exhaustion levels. When your Exhaustion level reaches 0, the condition ends.Legacy DefinitionSome special abilities
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
plants until they unfurl their long, hair-tipped tendrils. Dew drinkers use these tendrils to drain the moisture and life force from their prey. Purple Blossom The purple blossom is a treelike plant with
must succeed on a DC 14 Dexterity saving throw or take28 (8d6) acid damage and become covered in acidic sap. This sap lasts for 1 minute or until a creature uses its action to scrape the sap off itself
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
miners scrape out the interior of the hills seeking the bits of gold and silver they may find waiting there. No warlords threaten this land, no liches or dragons plot to seize it for themselves. There
specific sizes, with shelving and space in the cellars measured so that each container fits snugly and exactly. Hardbuckler has a well-paid wizard who provides magical security for stored items, for
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, but they might be surprisingly effective in the meantime. The weapons don’t have to be lethal—often one serves its purpose if it distracts, scares, or confuses a creature long enough for the inventor
, range 5/20 ft., one target. Hit: 5 (1d10) acid damage, and the target is covered in slime until a creature uses its action to scrape or wash the slime off. A target covered in the slime takes 5 (1d10
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
others than to make sure the value of faith is measured in gp. In addition to your franchise’s regular operations, you always keep a sideline going in religious paraphernalia, selling specialized signature
the dark of the moon, or whenever the fighter kicks you awake to tell you your long rest is done, get healing already! Either way, it’s good to incorporate a regular ritual into your daily devotions
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Pursuit Level The closeness of the drow pursuit is measured by a pursuit level. It begins at 4, with the drow not far behind the characters. If the pursuit level reaches 5, the drow forward scouts
catch up to them, and the drow leaders arrive not long thereafter (see “Catching Up”). If the pursuit level drops to 0, the party has eluded the drow until circumstances bring both factions into contact
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the world. At their worst, the loyalists see the people of Saltmarsh as a barrier to growth. The locals are little more than allies of the Sea Princes, traitors who for too long have evaded the crown’s
clan seeks to establish here. Threats to the livelihood of the dwarves earn her wrath. Flaw. Manistrad has little patience; she tends to push for quick results over a more measured approach. The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Mist horrors can’t persist for long outside the Mists: after 1d4 rounds outside the Mists, they lose cohesion and collapse back into harmless vapor. Body Composition d4 Body
1 Aberrant
creature uses its action to scrape or wash off the bile that covers it.
3 Petrifying Hex (Recharge 5–6). The horror expels petrifying gas in a 30-foot cone. Each creature in that area must succeed
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Obzedat ghost doesn’t require air, food, drink, or sleep. The Ghost Council’s Traits Ideal: “Influence is measured in power, status, and money, but mostly money.”
Bond: “Gather as much as you can while
the target’s hit point maximum lasts until the target finishes a long rest.
Convene the Ghost Council. The ghost summons the other four members of the Obzedat. At the start of the ghost’s next turn
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
marks and a gaping hole.
Four giant rats have chewed a hole in the coffin and made it their den. The coffin is otherwise empty, its contents pilfered long ago. The rats attack anyone who approaches the
coffin. B40: Southwest Corridor Near the end of this long corridor, a marble slab with a bronze hand ring bolted to it interrupts the floor.
The slab is a trapdoor. Pulling the ring reveals a ladder
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Brotherhood agent in town. Tall, lean, tan, with short silver hair, he speaks in precise, measured statements of a man who has a keen eye for detail. He is dispassionate and takes a protective stance
Keoland’s towns in the south. If war does erupt, Brotherhood agents will work to ensure a long, drawn-out stalemate that grinds down both sides. Ideally, assassinations will pave the way for Brotherhood
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
this kind of trap, since it can take down bigger creatures. Trigger. When the lever is pulled, the trap activates. Effect. Each Medium or larger creature in a 5-foot-wide, 20-foot-long area must make a
(Perception) check involving the surfaces in the trap’s area of effect reveals scrape marks and bloodstains on the walls and floor. A successful DC 15 Dexterity check using thieves’ tools disables the lever
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
as much damage on a successful one. A creature that fails this save is covered in molten bronze and takes 5 (1d10) fire damage at the end of each of its turns until it uses an action to scrape off the
). Lhammaruntosz has been in the presence of the alkilith for so long that her madness does not wane if she leaves the creature’s presence. When she looks out the alkilith’s window, she experiences






