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Returning 35 results for 'merchants strikes with only away from for life'.
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Monsters
Monster Manual
Detect Life. The banshee magically senses the direction of creatures up to 1 mile away that aren’t Constructs or Undead.
Incorporeal Movement. The banshee can move through other creatures and
Species
Player’s Handbook
Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many halflings possess a brave
attribute their unusual gift to one or more of their benevolent gods, including Yondalla, Brandobaris, and Charmalaine. The same gift might contribute to their robust life spans (about 150 years
Magic Items
Dungeon Master’s Guide
creature whose soul has been devoured by Blackrazor can be restored to life only by a Wish spell.
When Blackrazor devours a soul that isn’t yours, you gain Temporary Hit Points equal to the slain
, two other weapons locked away under White Plume Mountain. It wants the three weapons to be reunited and wielded together in combat, even though it violently disagrees with Whelm and finds Wave tedious
Spells
Player’s Handbook
1 mile (works only with you)
CR None (XP 0; PB equals your Proficiency Bonus)
Traits
Life Bond. When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if
space of your choice up to 60 feet away from itself.
Healing Touch (Celestial Only; Recharges after a Long Rest). One creature within 5 feet of the steed regains a number of Hit Points equal to 2d8 plus the spell’s level.
Magic Items
Tasha’s Cauldron of Everything
attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Magical Strikes. While the tattoo is on your skin, your unarmed strikes are considered magical for the purpose
of overcoming immunity and resistance to nonmagical attacks, and you gain a +1 bonus to attack and damage rolls with unarmed strikes.
Eldritch Maul. As a bonus action, you can empower the tattoo for
Monsters
Giants of the Star Forge
damage and is flung up 20 feet away from the apparition in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6);{"diceNotation
succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.
If the saving throw is successful, the target takes half the bludgeoning damage and isn’t flung away or knocked prone.Acid, PoisonLightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Planescape: Adventures in the Multiverse
is missing any of its hit points), reach 10 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage.
Life
-Draining Vines (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Life-Draining Vines"}. Snaking vines erupt from the blight. Each creature within 10 feet of it must make a DC 12
Monsters
Journeys through the Radiant Citadel
":"thunder"} thunder damage, and the target is pushed up to 10 feet in a horizontal direction away from the bakunawa.The bakunawa can take 3 legendary actions, choosing from the options below. Only
bakunawa flies or swims up to half its speed. This movement doesn’t provoke opportunity attack;opportunity attacks.
Slam. The bakunawa makes one Storm Slam attack.
Lightning Strikes (Costs 3
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of carrion, and wallowing in mire. A catoblepas might be found with the one mate it chooses for life and, on occasion, with a calf. A catoblepas attacks anyone that moves too close, especially if
guarding its young.
A catoblepas’s stink, like the stench of death mixed with swamp gas and skunk musk, gives it away as being much more ghastly than its appearance suggests. When it is on the
Monsters
Storm King's Thunder
Beldora is a member of the Harpers who survives using her wits and wiles. She looks like a homeless waif, but she’s a survivor who shies away from material wealth.
Ideal: “We should all
strive to help one another.”
Bond: “I’ll risk my life to protect the powerless.”
Flaw: “I like lying to people. Makes life more interesting, no?”
Monsters
Spelljammer: Adventures in Space
vessels and feeding on the life energy of those unlucky enough to cross their path.
A vampirate appears as a gaunt figure with milky-white eyes and skin as dry as parchment. A vampirate has fangs like a
vampire’s but doesn’t use them to draw vital fluids from prey, which vampirates consider an unsavory act. Rather, a vampirate drains life energy from another creature by touching it or by
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Life Hunger. If a creature within 60 feet of the sorrowsworn regains hit points, the sorrowsworn gains two benefits until the end of its next turn: it has advantage on attack rolls, and its Bite
deals an extra 22 (4d10);{"diceNotation":"4d10", "rollType":"damage", "rollAction":"Life Hunger", "rollDamageType":"necrotic"} necrotic damage on a hit.Multiattack. The sorrowsworn makes one Bite attack
Monsters
Eberron: Rising from the Last War
modifier.Multiattack. The dolgaunt makes two tentacle attacks and two unarmed strikes. Up to two tentacle attacks can be replaced by Vitality Drain.
Tentacle. Melee Weapon Attack: +6;{"diceNotation":"1d20+6
sensitive cilia that cover its skin. It can also absorb life through its tentacles, allowing it to drain the vitality out of any creature it touches.
Warped by Chaos. When the daelkyr emerged from
Monsters
Fizban's Treasury of Dragons
vestiges of its previous life. It sprouts a tail and clumsy wings and grows to enormous size, barely retaining a bipedal shape. Its stomach churns with acid, causing noxious fumes to waft from its mouth and
dragon corpses, or buy from merchants and adventurers. They stitch on, implant, or ingest these dragon parts, attempting to incorporate them into their own bodies and absorb the latent magic that
Monsters
Spelljammer: Adventures in Space
ships, plundering unsuspecting vessels and feeding on the life energy of those unlucky enough to cross their path.
A vampirate appears as a gaunt figure with milky-white eyes and skin as dry as
parchment. A vampirate has fangs like a vampire’s but doesn’t use them to draw vital fluids from prey, which vampirates consider an unsavory act. Rather, a vampirate drains life energy from
Monsters
Storm King's Thunder
your past, but you can’t hide from it.”
Bond: “I’ve made a new life in Triboar. I’m not gonna run away this time.”
Flaw: “I have no regrets. I do whatever it takes to survive.”
Monsters
Spelljammer: Adventures in Space
Vampirates are the walking, talking husks of dead pirates who refused to go quietly into the afterlife. They ply the void in their ships, plundering unsuspecting vessels and feeding on the life
use them to draw vital fluids from prey, which vampirates consider an unsavory act. Rather, a vampirate drains life energy from another creature by touching it or by siphoning off its energy from a
Monsters
Strixhaven: A Curriculum of Chaos
the target is pulled up to 10 feet toward the archaic or pushed 10 feet away from it, as the archaic chooses.
Gravity Shift (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction
creature encounters a solid object (such as a ceiling) in this fall, it strikes the object just as it would during a downward fall. If the creature reaches the top of the area without striking anything
Monsters
The Wild Beyond the Witchlight
(spell save DC 13):
At will: light, spare the dying
2/day each: command, create food and water, cure wounds, faerie fire, hold person, revivify
1/day: death wardMercion strikes the balance of a
natural leader and a protective caregiver. She has a direct manner that reassures and inspires those around her.
Mercion does not worship a deity, but rather an ideal: that truth gives life to artistry
Monsters
Van Richten’s Guide to Ravenloft
Jiangshi Weaknesses. The jiangshi has the following flaws:
Fear of Its Own Reflection. If the jiangshi sees its own reflection, it immediately uses its reaction, if available, to move as far away
the initiative order. If this wight slays a Humanoid with its Life Drain, the wight transforms into a jiangshi 5 days later.
Change Shape. The jiangshi polymorphs into a Beast, a Humanoid, or an Undead
Monsters
Fizban's Treasury of Dragons
up to 10 feet away from the speaker.
Spellcasting. The speaker casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):
At will: dancing lights
1/day each
benevolent dragons sharing great knowledge, protecting their towns, or sparing their lives during some foolhardy adventure. Other followers seek to uncover the mysteries of draconic nature and live a life
Magic Items
Bigby Presents: Glory of the Giants
terrain doesn’t cost the painted creature extra movement.
Life Rune. The painted creature gains 10 temporary hit points and has advantage on death saving throws.
Light Rune. The painted creature
creature can benefit from only one painted rune at a time, so a new rune painted on a creature has no effect unless the old one is removed first. The rune’s benefits last for 8 hours or until the painted creature uses its action to wipe away the rune.
Monsters
The Wild Beyond the Witchlight
with these weapons. In addition, they can attack a target as far away as their weapons’ maximum range without needing to apply the usual penalty for attacking at long range. After a sniper makes
life, their disposition shaped in part by the company they keep. One harengon might travel to far lands, make friends along the way, delight in freedom and the open trail, and find inner peace. Another might become an adventurer with a strong heart and fervent dreams.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
gingerbrute is destroyed, a creature can use its action to eat all the remains and gain 5 temporary hit points. The remains crumble away after 24 hours if not eaten.Multiattack. The gingerbrute makes two
":"bludgeoning"} bludgeoning damage.Gingerbread cookies baked in the wilds of Eldraine—or made from ingredients grown there—have a habit of developing a life of their own. Known as
Monsters
Spelljammer: Adventures in Space
.
Poison Bomb. The ssurran throws a tangerine-sized bomb at a point up to 60 feet away, where it explodes, releasing a 10-foot-radius sphere of poisonous gas that disperses quickly. Each creature in the
bombs to throw.Ssurran poisoners coat their weapons with toxin and hurl bombs that release poisonous gas.
Ssurran
Ssurran are lizardfolk who have adapted to life in arid climates and in Wildspace
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"piercing"} piercing damage.No soul is turned away from the Nine Hells, but the truly worthless—those whose evil acts in life arose from carelessness and inaction more than anything else—are
Monsters
Icewind Dale: Rime of the Frostmaiden
"} acid damage.
Magic Missile (1st-Level Spell; Requires a Spell Slot). Dzaan creates three darts of magical force. Each dart unerringly strikes one creature Dzaan can see within 120 feet of it, dealing
.
Dzaan’s Demise. Dzaan’s trouble started after he broke away from his fellow wizards and hired adventurers to scour Icewind Dale for Netherese ruins. One group of them uncovered a buried
Monsters
Storm King's Thunder
direction and knocked prone. If a thrown target strikes a solid surface, the target takes 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollAction":"Fling","rollDamageType":"bludgeoning
’s lair. Each creature within 60 feet of the kraken must succeed on a DC 23 Strength saving throw or be pushed up to 60 feet away from the kraken. On a success, the creature is pushed 10 feet away
Monsters
Ghosts of Saltmarsh
creature grappled by the kraken is thrown up to 40 feet in a random direction and knocked prone. If a thrown target strikes a solid surface, the target takes 3 (1d6);{"diceNotation":"1d6","rollType
through the kraken’s lair. Each creature within 60 feet of the kraken must succeed on a DC 23 Strength saving throw or be pushed up to 60 feet away from the kraken. On a success, the creature is
Monsters
Mythic Odysseys of Theros
both banks of the Tartyx River. These multiheaded hounds of the Underworld breathe gouts of molten rock that sear and imprison those who trespass upon the borders of life and death. Most cerberi have a
boundless hunger for fresh meat, especially the flesh of humanoids. Villains have been known to exploit that hunger by luring cerberi away from the river and setting them loose on mortal settlements.Fire, Necrotic
Monsters
The Wild Beyond the Witchlight
her collection. She also gives keys as gifts to those who need them.
Jingle Jangle seeks a quiet life far away from locked doors and the intrigues of the fey courts. She moved to Telemy Hill to enjoy
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Life Sense. The mist can sense the location of any creature within 60 feet of it, unless that creature’s type is Construct or Undead.
Forbiddance. The mist can’t enter a residence
), or it takes 10 (2d6 + 3);{"diceNotation":"2d6+3", "rollType":"damage", "rollAction":"Life Drain", "rollDamageType":"necrotic"} necrotic damage, the mist regains 10 hit points, and the target’s
Monsters
Dragonlance: Shadow of the Dragon Queen
echoes, and sometimes things or creatures they encounter painfully remind them of what they once had. These fleeting moments of lucidity quickly burn away in rage and anguish, driving the dragons to
unleash in a horrific mockery of the breath weapon it possessed in life. The breath snuffs out life force and infuses undeath into corpses it touches. These zombie;zombies burn with Cataclysmic fire
Monsters
Journeys through the Radiant Citadel
","rollDamageType":"fire"} fire damage. If the target is a Large or smaller creature, it must succeed on a DC 19 Strength saving throw or be pushed up to 10 feet away from the tlexolotl and knocked prone
, rising only rarely to gorge itself on massive amounts of animal and plant life before returning to its slumber. Should a tlexolotl’s sleep be disturbed—whether by intruders in its volcanic
Monsters
Fizban's Treasury of Dragons
Underdark, hunting Aberrations, and guarding its creator’s lair. A gem stalker is imbued with life, sapience, and purpose by the mystical energy of the gem dragon’s breath, and it is dedicated to
roll it makes before the start of the gem stalker’s next turn.
Sapphire. The target must succeed on a DC 13 Strength saving throw or be pushed horizontally up to 10 feet away from the gem






