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Returning 35 results for 'merciless subtly with only are from for long'.
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Monsters
Mythic Odysseys of Theros
lasts until the target finishes a short or long rest.These armored skeletal spirits guard the borders of the Underworld and its various wards. Sleepless and merciless, they scrutinize all who would
Magic Items
The Book of Many Things
The illustrations on this deck of oracle cards move or change subtly when viewed indirectly. When you finish a long rest, you can spend 10 minutes consulting the cards for an omen of the coming day
Monsters
Icewind Dale: Rime of the Frostmaiden
turn.
Second Wind (Recharges after a Short or Long Rest). As a bonus action, Gunvald can regain 15 hit points.Multiattack. Gunvald makes three melee attacks.
Battleaxe. Melee Weapon Attack: +8
Bear King cuts an impressive figure and is renowned for his size and strength. He tries to be honorable, but he is often merciless and doesn't change his mind easily. He has trouble relating to Ten
Monsters
Mythic Odysseys of Theros
long rest. If the target's hit point maximum is reduced to 0, its body and everything it is wearing and carrying, except for magic items, are reduced to ash. A creature reduced to ash can't be revived
known as archons once ruled vast empires. These armored warlords saw themselves as champions of merciless justice, and they ruled with iron fists. But their dominance ultimately came to an end. As the
Monsters
Mythic Odysseys of Theros
mount, the mount is reduced to 0 hit points as well.
Radiant Rebirth (Recharges after a Long Rest). If the archon is reduced to 0 hit points, it regains 30 hit points and springs back to its feet
champions of merciless justice, and they ruled with iron fists. But their dominance ultimately came to an end. As the archon overlords toppled, they scattered to the fringes of the world, and their holdings
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, inspiring, and merciless in equal parts. A skilled leader in battle, the warlord can use spikes of psionic energy to compel the warriors they command to fight harder.
Duergar
Duergar are dwarves of
their creations as cold and bare of ornamentation to the point of austerity, duergar see them as honoring the materials used and honest about their purpose.PoisonEnlarge (Recharges after a Short or Long
Magic Items
Baldur’s Gate: Descent into Avernus
shield’s appearance, so that its celestial motif and designs have become twisted into a fiendish face that subtly moves in disturbing ways.
While holding this shield, you gain a +2 bonus to AC and
resistance to fire damage.
Sentience. The Shield of the Hidden Lord is sentient as long as it imprisons Gargauth. While sentient, the shield has the following properties:
The shield has an
Monsters
Mordenkainen's Fiendish Folio Volume 1
. They were always few in number, and their god was a cruel, merciless tyrant who kept his children close and the outside world at a distance. This long-lost god may have been Maglubiyet's first conquest
, norkers are tough humanoids whose long, sharp fangs and thick, bony exoskeletons make them well-suited to the ranks of hobgoblin armies. Unfortunately for their would-be masters, norkers are rebellious
Monsters
Mordenkainen's Fiendish Folio Volume 1
days, norkers were found deep within the earth. They were always few in number, and their god was a cruel, merciless tyrant who kept his children close and the outside world at a distance. This long
, and lazy even by the standards of goblinoids, norkers are tough humanoids whose long, sharp fangs and thick, bony exoskeletons make them well-suited to the ranks of hobgoblin armies. Unfortunately
monsters
;ve outlived their usefulness. Manshoon doesn’t care who suffers so long he’s able to crush his many enemies and force his subjects into paranoid and eager obedience.
History
The
ûn. Manshoon subtly cultivates this belief to keep his true forces hidden.
Manshoon seems to be a young man, but he is significantly older than he appears, and his mind harbors the skills and
monsters
inches long, it re-forms from that piece of chardalyn in 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Next of the Seven"} days, regaining all its Hit Points. The new body appears in the
the time he was working to create the Crystal Shard, Zlan was a devotee of a god of darkness, confusion, and pain. Zlan likes to subtly twist minds to confusion and paranoia and doesn’t take
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
; entire society forever stands prepared for war.
Brutal Civility
Hobgoblins hold themselves to high standards of military honor. The race has a long history of shared traditions, recorded and retold
little to conceal an underlying brutality that hobgoblins practice on each other and perfect upon other races. Punishment for infractions of hobgoblin law are swift and merciless. Beauty is something
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
cluster of allied city-states. Conquered neighbors were allowed to keep their leaders and culture so long as they paid tribute, swore allegiance to the victors, and incorporated their conquerors
serpent gods began to demand more and more sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need.
Calm long-view schemers, innate deceivers, and immune to poison
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
in draconic lore becomes a wyrmspeaker while wearing the mask, which allows the wearer to think like a dragon, gain favor among dragons, and subtly influence their behavior. When all five are brought
together, they magically merge into a single Mask of the Dragon Queen. With the assembled mask, the cult can release Tiamat from her prison in the Nine Hells. After Severin (subtly guided by Tiamat
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
in draconic lore becomes a wyrmspeaker while wearing the mask, which allows the wearer to think like a dragon, gain favor among dragons, and subtly influence their behavior. When all five are brought
together, they magically merge into a single Mask of the Dragon Queen. With the assembled mask, the cult can release Tiamat from her prison in the Nine Hells. After Severin (subtly guided by Tiamat
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
interrupted ritual. Vecna is unaware the characters—or anyone, for that matter—are linked with him, so the god has no reason to sever the tie. The link can manifest as subtly or as obviously as each
again until you finish a long rest.
When the characters acquire this link, remind them about the Power of Secrets rules. Allow them to spend any secrets they’ve gained so far as usual.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
of the long-lost artifact called the Iron Flask of Tuerny the Merciless, used to trap demons, devils, and other creatures. This artifact later became the model for the lesser-but-still-legendary magic of the iron flask. According to lore, Tuerny became a nalfeshnee demon before vanishing from history.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
in draconic lore becomes a wyrmspeaker while wearing the mask, which allows the wearer to think like a dragon, gain favor among dragons, and subtly influence their behavior. When all five are brought
together, they magically merge into a single Mask of the Dragon Queen. With the assembled mask, the cult can release Tiamat from her prison in the Nine Hells. After Severin (subtly guided by Tiamat
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also a merciless assassin with blood on her hands. Unlike with many other races, female drow are typically taller and more robust than males. To rise to the top echelons of power, a female must first
females of their houses. Even the most intelligent, strong-willed, and devious male will never be more than a second-class citizen in any drow city or house. That situation will never change as long as Lolth reigns as their queen.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
adventurers of all stripes explore Faerûn and deal with the perils of ancient ruins, malevolent cults, and long-forgotten tombs, those who come through Spelljammer Academy on Nimbral strive to protect the
other worlds beyond. Few people know of the academy’s existence, and its leaders try to keep it that way.
Mirt the Merciless—also known as “the Old Wolf”—is Spelljammer Academy’s founder and chief
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
hieroglyphics The sands of time bury the desert realm of Har’Akir. Here, the wonders of fallen empires and pyramids of forgotten pharaohs crumble beneath a merciless sun. Untold generations of tombs and
fractured soul. As the pharaoh obsesses over his lost treasure and thoughts of escaping his impossibly long undead existence, his servants plague the domain in his name. In hidden tomb-courts, withered
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
. A spelljamming trader has delivered a fresh shipment of supplies to the academy, including a crate addressed to the academy head, Mirt the Merciless—also known as the Old Wolf. Tarto gives each
as long as they’re wearing the gold security helmets. Once the delivery has been made, the characters can retire for lunch. Shipping Crate. The wooden shipping crate is about two feet on a side and
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Brains in Jars Depending on your campaign, you might wish to identify some or all of the monastery’s brains with other figures from D&D lore. Perhaps the monastery has long been home to obscure or
lesser-known figures such as Quaal, Queen Ehlissa, Keoghtom, Nolzur, and Tuerny the Merciless — all of them known mostly for the magic items that bear their names. If you use Nolzur, the creator of
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
While adventurers of all stripes explore Faerûn and deal with the perils of ancient ruins, malevolent cults, and long-forgotten tombs, those who come through Spelljammer Academy on Nimbral strive to
and to explore other worlds beyond. Few people know of the academy’s existence, and its leaders try to keep it that way.
Mirt the Merciless—also known as “the Old Wolf”—is Spelljammer Academy’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
hounds enforce the merciless order of those realms and the whims of tyrannical masters. On their home planes of existence, these grim canines ensure that souls don’t escape their bleak afterlives. On
so long as they’re given opportunities to hunt and kill, but they’re quick to turn on those who treat them as mere animals. Hell hounds have greater cunning than normal canines. They’re skilled
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Auril The Frostmaiden, Lady Frostkiss, Icedawn Auril, the merciless goddess of cold and winter, is worshiped mostly in regions that are affected by deep winters. Folk propitiate Auril with offerings
participants. Those who finish the race are thought to have helped make the winter easier, and they rarely have to pay for food or ale all winter long.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Phylaskia These armored skeletal spirits guard the borders of the Underworld and its various wards. Sleepless and merciless, they scrutinize all who would pass, and they slay those who defy them
: 12 (2d6 + 5) necrotic damage. Unless the target is immune to necrotic damage, its Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
(EMRAH ELMASLI)
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hand is invisible when you cast the cantrip with this trait. When you reach 3rd level, you can cast the jump spell once with this trait, and you regain the ability to do so when you finish a long rest
. When you reach 5th level, you can cast the misty step spell once with this trait, and you regain the ability to do so when you finish a long rest. Intelligence is your spellcasting ability for these
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
that state, they remain aware of their surroundings while immersing themselves in memories and meditations. An environment subtly transforms elves after they inhabit it for a millennium or more, and
. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Magic Items This section presents magic items in alphabetical order. Deck of Oracles Wondrous Item, Rare (Requires Attunement) The illustrations on this deck of oracle cards move or change subtly
when viewed indirectly. When you finish a long rest, you can spend 10 minutes consulting the cards for an omen of the coming day. Roll a d20 and record the number rolled. Once in the next 8 hours
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
horned devil named Bitter Breath, a human necromancer named Feonor, and a chain devil named Princeps Kovik. These warlords are as cruel and merciless as the hell they inhabit. All share a “survival of
inevitably rises to take its place. Bitter Breath, Feonor, and Princeps Kovik are merely the latest in a long series of warlords to plague the Avernian expanse. If Zariel wasn’t so busy fighting the Blood War
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
sympathy for the characters, claiming she’s lost many loved ones in her long life. A character can convince Leedara to perform by succeeding on a DC 16 Charisma (Persuasion) check, in which case she
has summoned Soth, Leedara works to stymie the death knight however she can. She followed Soth’s trail to this area and is in Vogler looking for ways to subtly oppose him. Leedara is neutral-aligned
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cloud Giant Giant of the Loftiest Heights Habitat: Mountain; Treasure: Arcana Taras Susak Cloud giants use the power of the skies to observe and subtly influence the world. These giants resemble
these giants believe they possess similarly lofty status or purpose. Some view themselves as godlike beings who can manipulate and steal from terrestrial beings with impunity. Others claim their long
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, they remain aware of their surroundings while immersing themselves in memories and meditations. An environment subtly transforms elves after they inhabit it for a millennium or more, and it grants
spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level. Intelligence, Wisdom, or
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold or clever? Whatever their nature, it’s your duty to follow their example
actions of a rival? Valenar Double Scimitar The double scimitar is the signature weapon of Valenar elves. A haft of fine wood supports a long blade on either end. Forged with techniques honed over






