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Returning 35 results for 'metal set with only advanced from for life'.
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Species
Player’s Handbook
stone and metal and for living underground. The god also made them resilient like the mountains, with a life span of about 350 years.
Squat and often bearded, the original dwarves carved cities and
Magic Items
Dungeon Master’s Guide
are set in a row along the haft. It has three other properties as well, detailed below.
Buttons. You can press one of the following buttons as a Bonus Action; a button’s effect lasts until you
height above it.
Drain Life. When you hit a creature with a melee attack using the rod, you can force the target to make a DC 17 Constitution saving throw. On a failed save, the target takes an extra
Backgrounds
Player’s Handbook
or B: (A) Spear, Shortbow, 20 Arrows, Gaming Set (same as above), Healer's Kit, Quiver, Traveler's Clothes, 14 GP; or (B) 50 GP
You began training for war as soon as you reached adulthood and carry
precious few memories of life before you took up arms. Battle is in your blood. Sometimes you catch yourself reflexively performing the basic fighting exercises you learned first. Eventually, you put that training to use on the battlefield, protecting the realm by waging war.
Monsters
Acquisitions Incorporated
False Appearance. While the clockwork dragon remains motionless, it is indistinguishable from a metal statue.Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction
advanced intellect allowing it to be programmed with a wide range of orders, as well as being capable of wholly independent reactions to potential threats.
Though most clockwork dragons have a breath weapon
Monsters
Journeys through the Radiant Citadel
halved.Early in life, aurumvoraxes cooperate with siblings and their den leader parents, digging tunnels in search of metal and other burrowing prey. As they grow to adulthood, aurumvoraxes hunt on their
Tunneler. The aurumvorax can burrow through solid rock and metal at half its burrowing speed and leaves a 5-foot-diameter tunnel in its wake.Multiattack. The aurumvorax makes one Bite attack and two
Monsters
Waterdeep: Dungeon of the Mad Mage
Thwad has more than half of his total hit points remaining.Thwad Underbrew is a former champion of Gorm Gulthyn (the dwarven god of vigilance) who long ago set out to rid Undermountain of the evil that is
Halaster Blackcloak. Halaster defeated Underbrew but offered to spare the dwarf's life if he vowed to serve the Mad Mage as an enforcer, ridding the dungeon of other invaders. Unwilling to face his
Monsters
Mythic Odysseys of Theros
of the dead. Such isn’t the case for mortals, though, and they eagerly set upon those who tread too close to the Underworld’s borders.
Feared by the living and the dead, cerberi patrol
both banks of the Tartyx River. These multiheaded hounds of the Underworld breathe gouts of molten rock that sear and imprison those who trespass upon the borders of life and death. Most cerberi have a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
than a korred. Korreds can seemingly smell veins of metal and gems. A korred on the surface can feel the rise and fall of bedrock under the earth and where caves are present, and underground it knows
pathways through the stone for miles around. Secret doors set into stone are as obvious as windows to a korred.
Korreds have hair all over their bodies, but the hair that grows on their heads is
Monsters
Mythic Odysseys of Theros
been used as nimble scouts, always on alert for danger.
The first anvilwroughts were created by the god of the forge, Purphoros. He gave the secret of breathing life into these metal creatures to his
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Slime","rollDamageType":"acid"} acid damage. Unless the target avoids taking all of this damage, any metal armor worn by the target takes a permanent −1 penalty to the AC it offers, and any metal
the first time on a turn or ends its turn there, that creature must make the same save.
The slime lasts for 1 hour or until it is burned away with fire. If the slime is set on fire, it burns away
Monsters
Mordenkainen Presents: Monsters of the Multiverse
deep scion’s duty to infiltrate the air-breathing world and report back to their master. When set to this task, a deep scion worms their way into the life of an unsuspecting enemy as a new friend
, regardless of distance, so long as it and its master are in the same body of water.Deep scions began life as people who were stolen from shore or saved from sinking ships and offered a terrible bargain
Monsters
Mythic Odysseys of Theros
the land while carrying or seeking vital information for their masters.The first anvilwroughts were created by the god of the forge, Purphoros. He gave the secret of breathing life into these metal
Magic Items
Bigby Presents: Glory of the Giants
This set of 1d4 + 2 small paint pots contains pigments mixed from crushed luminescent gemstones. This magical paint bestows temporary magical gifts on creatures with runes drawn on their skin with
terrain doesn’t cost the painted creature extra movement.
Life Rune. The painted creature gains 10 temporary hit points and has advantage on death saving throws.
Light Rune. The painted creature
Monsters
Adventure Atlas: The Mortuary
Aura of Death. Creatures within 30 feet of Skall have disadvantage on death saving throws.
Cosmic Annihilation. A creature killed by Skall can be restored to life only by means of a true
: The Mortuary).
After eons of existence, Skall is in an advanced state of deterioration. Once a spry lich with a wrinkled frame, he now drifts listlessly through the Mortuary’s forlorn halls
Monsters
Mythic Odysseys of Theros
, Purphoros. He gave the secret of breathing life into these metal creatures to his most devoted followers so they could mimic his works and invent new forms at their own forges.
Some anvilwroughts are
Monsters
Mythic Odysseys of Theros
, their minds filled with tales of how life's splendor continues to develop.
The first anvilwroughts were created by the god of the forge, Purphoros. He gave the secret of breathing life into these
metal creatures to his most devoted followers so they could mimic his works and invent new forms at their own forges.
Some anvilwroughts are vigilant guardians at holy shrines, others serve as familiars
Monsters
Candlekeep Mysteries
next turn.Good Parent. The skitterwidget imposes disadvantage on one attack roll made against a kiddywidget it can see within 5 feet of it.A skitterwidget is made of metal and bears a passing
or not. If it receives a command from its master that would endanger the life of one or more kiddywidgets in its care, a skitterwidget can make a DC 5 Charisma saving throw, ignoring the command and all other commands from its master for 1 minute on a success.Lightning, Poison
Magic Items
Wayfinder's Guide to Eberron
A docent is a small metal sphere, about 2 inches across, studded with dragonshards. To attune to a docent, you must embed the item somewhere on your body, such as your chest or your eye socket
you and can speak, read, and understand any language it knows (see “Random Properties” below).
Life Support. Whenever you end your turn with 0 hit points, the docent can make a Wisdom
Juiblex
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
damage. Unless the target avoids taking any of this damage, any metal armor worn by the target takes a permanent −1 penalty to the AC it offers, and any metal weapon it is carrying or wearing takes
. If the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10);{"diceNotation":"4d10","rollType":"damage","rollAction":"Burning Slime
Monsters
Tomb of Annihilation
following properties while attuned to the dagger, provided he has the weapon drawn:
Cause a blue gem set into the dagger’s pommel to shed bright light in a 20-foot radius and dim light for an
charges). The ice object can’t have any moving parts, must be able to fit inside a 10-foot cube, and has the density and durability of metal or stone (Artus’s choice). The ice creature
Monsters
Mordenkainen Presents: Monsters of the Multiverse
peculiar metal dungeon full of strange life. Another story says that explorers found russet mold in a crater left by a falling star, with vegepygmies infesting the forest nearby.
The mold is found only
in places that are dark, warm, and wet. Russet mold that spreads out across a metal object can be mistaken for rust, and a successful DC 15 Intelligence (Nature) or Wisdom (Survival) check is
Monsters
Mordenkainen Presents: Monsters of the Multiverse
russet mold came from. One historical account tells of adventurers in a mountain range discovering russet mold and vegepygmies in a peculiar metal dungeon full of strange life. Another story says that
across a metal object can be mistaken for rust, and a successful DC 15 Intelligence (Nature) or Wisdom (Survival) check is required to identify it.
Effects of the Mold
Any creature that comes within
Monsters
Mordenkainen Presents: Monsters of the Multiverse
mold and vegepygmies in a peculiar metal dungeon full of strange life. Another story says that explorers found russet mold in a crater left by a falling star, with vegepygmies infesting the forest nearby
.
The mold is found only in places that are dark, warm, and wet. Russet mold that spreads out across a metal object can be mistaken for rust, and a successful DC 15 Intelligence (Nature) or Wisdom
Monsters
Icewind Dale: Rime of the Frostmaiden
(Cantrip). Melee Spell Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Shocking Grasp"} to hit (with advantage on the attack if the target is wearing armor made of metal), reach 5
Gant serve a life sentence in Revel's End, so as not to incur the Arcane Brotherhood's wrath. The Council of Speakers did this not realizing that Gant's scheme wasn't sanctioned by the Arcane
Monsters
Candlekeep Mysteries
that distance appear transparent and don’t prevent light from passing through them. This vision can penetrate 5 feet of stone, 3 inches of common metal, and up to 10 feet of wood or dirt. Thicker
. The spectral dragon—what’s left of her— dwells in the catacombs and caves under the library. Those who have visited the depths describe Miirym as a set of immense spectral jaws whose
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of evil. Having one horn is most common, but a particularly fierce ki-rin might have two horns or a set of antlers like those of a great stag.
In many lands, common folk view ki-rins as heralds of
1 minute later in unoccupied spaces of the ki-rin’s choice on the floor of the lair.
Create Stone and Metal. The ki-rin conjures up one or more temporary objects made of stone or metal that
Monsters
Curse of Strahd
":"Dart","rollDamageType":"piercing"} piercing damage.After her husband died in battle, Duchess Dorfniya Dilisnya set her sights on becoming Count Strahd von Zarovich's bride, but she failed to win his
.
Pidlwick II is basically an oversized toy—a 4-foot-tall mechanism stuffed with gears, springs, and other components expertly fitted together to impart a semblance of life to it. Its skin is made of stitched
Magic Items
Vecna: Eve of Ruin
Dark Powers released Kas. From there, Kas set out to ruin his former master. Should Kas fail, the Dark Powers will reclaim him.
The crown is made of burnished and entwined metal rods. To attune to it
Graz'zt
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
the lair that are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike.
Wild beasts within 6 miles of the lair break into
otherwise is intentionally misleading you.”
61–80
“I will not rest until I have made someone else mine, and doing so is more important to me than my own life—or the lives
Monsters
Fizban's Treasury of Dragons
Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Solitude. My own company obviates the need for others in my life, whether they are dragons or
","rollAction":"Connected Creatures"}
Connected Creatures
1
An ancient topaz dragon has decided to set local ogre and bandit clans against one another, hoping they wipe each other out.
2
An
Monsters
Waterdeep: Dungeon of the Mad Mage
stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and fortune in Undermountain. Keresta met her end in the lair of a vampire and became a vampire spawn
(god of birth and renewal) in Waterdeep. She also has her sights set on destroying the House of the Moon — Waterdeep's temple of Selûne, whom she blames for the destruction of Vanrak Moonstar.A Vampire's
Monsters
Fizban's Treasury of Dragons
;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Solitude. My own company obviates the need for others in my life, whether they are dragons or lesser creatures. (Any
Features
The topaz dragon lair shown in map 5.14 is situated among the rocky cliffs and beaches of a rugged coastline. The lair is set in a cavern complex near the top of the cliffs, 50 feet above the sandy
Monsters
Fizban's Treasury of Dragons
arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons’ attentiveness to unusual
pit fiend to buy back the soul of a legendary hero.
2
A group of adult red dragon;adult red and adult silver dragon;silver dragons set aside their differences to learn wisdom from an ancient
Monsters
Fizban's Treasury of Dragons
is set beneath a mountain ridge between two deep tarns, with streams flowing down toward the lowlands. The lair has the following features:
Entrances. Two cave entrances provide access to the lair
, requiring no spell components and targeting any body of water in that region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10
Monsters
Fizban's Treasury of Dragons
the dragon, the deeper the purple color of the crystals.
Amethyst Dragon Lair Features
The amethyst dragon lair shown in map 5.1 is set beneath a mountain ridge between two deep tarns, with streams
region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The






