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Returning 35 results for 'methods shapes with only are from for like'.
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Feats
Eberron: Forge of the Artificer
Magic. Choose a spell from the Siberys Dragonmark Spells table (the table includes dragonmark suggestions if you’d like to associate a spell with one of the marks). You always have that spell
Suggested Dragonmark
Animal Shapes
Handling
Control Weather
Storm
Demiplane
Making
Heroes' Feast
Hospitality
Maze
Warding
Mind Blank
Sentinel
Plane Shift
Spells
Elemental Evil Player's Companion
flames and animate as you like. The shapes last for 1 hour.
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
flame, change its color, or both. The change lasts for 1 hour.
You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the
Way of Shadow
Legacy
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Classes
Player’s Handbook (2014)
a ninja monastery are family members, forming a clan sworn to secrecy about their arts and missions. Other monasteries are more like thieves’ guilds, hiring out their services to nobles, rich
merchants, or anyone else who can pay their fees. Regardless of their methods, the heads of these monasteries expect the unquestioning obedience of their students.
Monsters
Van Richten’s Guide to Ravenloft
(Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Deadly Shaping"}. The juggernaut magically shapes a feature of its surroundings into a deadly implement. A creature the juggernaut can
signature methods. Roll or choose options from the Relentless Origins and Relentless Methods tables when creating your own, unique monstrous slayers.
Relentless Origins
d6
Origin
1
It
Monsters
Icewind Dale: Rime of the Frostmaiden
abilities to manipulate and harm other creatures.
Magen are magical, humanlike beings created by a wizard spell (see the create magen spell in appendix D) or by other arcane methods.
Though magen look
like humanoids with green skin, they are constructs. When one is wounded, its blood is seen to have the color and consistency of mercury. They exist purely through magical means. When one is killed, its
Monsters
Icewind Dale: Rime of the Frostmaiden
guards.
Magen are magical, humanlike beings created by a wizard spell (see the create magen spell in appendix D) or by other arcane methods.
Though magen look like humanoids with green skin, they
Monsters
Icewind Dale: Rime of the Frostmaiden
, humanlike beings created by a wizard spell (see the create magen spell in appendix D) or by other arcane methods.
Though magen look like humanoids with green skin, they are constructs. When one is
Monsters
Mythic Odysseys of Theros
from a thornbearer's bow might rain down like a volley from a whole army.
While most satyrs are known for their high spirits, love of revels, and gregarious personalities, these outgoing people are
tactics and methods of ending conflicts as swiftly as possible. This often means turning the same skills that make them famed celebrants toward battle, be it captivating performances or the aim developed
Monsters
Guildmasters’ Guide to Ravnica
mesmerizing colors and shapes around itself. Each creature within 15 feet of it that can see it must succeed on a Wisdom saving throw (DC 12 for category 1, DC 14 for category 2, and DC 18 for category
surprised, as a result of having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of several eyes.
6
Ink Cloud
Monsters
Guildmasters’ Guide to Ravnica
this way at a time.
6
Hypnotic Display (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Hypnotic Display"}. As an action, the krasis creates mesmerizing colors and shapes
having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of several eyes.
6
Ink Cloud (Recharges after a Short or
Monsters
Guildmasters’ Guide to Ravnica
mesmerizing colors and shapes around itself. Each creature within 15 feet of it that can see it must succeed on a Wisdom saving throw (DC 12 for category 1, DC 14 for category 2, and DC 18 for category
surprised, as a result of having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of several eyes.
6
Ink
Monsters
The Book of Many Things
studies other criminal syndicates and their methods of getting rich. He considers protection rackets, smuggling, and arson to be low-hanging fruit, with extortion, kidnapping, and murder for hire being
with getting revenge on the officials who raided the original guildhall and killed Pyrite, who was like a brother to Delour. Though Delour is perfectly willing to backstab most people, he treats Augustus
Monsters
Phandelver and Below: The Shattered Obelisk
;beholders. The Far Realm’s strange power can pervade a beholder’s dreams, resulting in the birth of an oculorb.
Oculorbs resemble a slimy conglomeration of eyes in many sizes and shapes
. They are dreaded even by the beholders that birth them. An oculorb is a tangle of negative emotions—the fury, melancholy, and obsession of its creator, all given gruesome, corporeal form. Like
Magic Items
Vecna: Eve of Ruin
use an action to transform yourself to look and feel like any creature you’ve seen at least once and whose size is no more than one size smaller or larger than yours.
The new form mimics the
matter what magical or mundane methods are used to try to detect your falsehoods. You are the recipient of Sending spells addressed to you and the creature you are disguised as, and Scrying and similar
Monsters
Candlekeep Mysteries
recruit new members. Under Bak Mei’s cruel tutelage and eccentric training methods, the order has grown in power and numbers, living in seclusion while he planned his revenge on his former
knowledge.
Bak Mei is an old man with a long white beard and bushy eyebrows. Like the other members of his order, Bak Mei is clad in snow-white robes secured by a black sash over a form-fitting black
Tiefling
Legacy
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Species
Basic Rules (2014)
eyes. “You fight it, don’t you? Like a little wildcat, I wager. Every little jab and comment just sharpens your claws.”
— Erin M. Evans, Brimstone Angels
To be greeted with
possible sense, they still look human. However, their infernal heritage has left a clear imprint on their appearance. Tieflings have large horns that take any of a variety of shapes: some have curling
Species
Strixhaven: A Curriculum of Chaos
Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Owlin have arms and legs like other Humanoids, as well as wings
that extend from their back and shoulders.
Like owls, owlin are graced with feathers that make no sound when they move or fly, making it easy for them to sneak up on you in the library.
Your owlin
Monsters
Eberron: Rising from the Last War
, the quori ends it as a bonus action, or the quori is forced out by an effect like the dispel evil and good spell. When the possession ends, the quori reappears in an unoccupied space within 5 feet of
range of simple shapes. A point of blue light suspended within its tendrils serves as the hashalaq's sensory organ, which can be moved around to suit the creature's current shape.
The Power of Pleasure
Magic Items
Tyranny of Dragons
. Each mask shrinks to become the modeled head of a chromatic dragon, appearing to roar its devotion to Tiamat where all the masks brought together are arranged crown-like on the wearer’s head
. Below the five masks, a new mask shapes itself, granting the wearer a draconic visage that covers the face, neck, and shoulders.
While you are attuned to and wear this mask, you can have any of the
Backgrounds
Planescape: Adventures in the Multiverse
, perhaps, a network of like-minded thinkers, such as the factions of Sigil (summarized below). In your travels, you explore the depths of your understanding and spread your philosophy wherever you go
stage of existence.
Mercykillers. Cold, relentless justice is absolute, and no one is above it.
Mind’s Eye. The multiverse exists to be explored. It shapes us, and we shape it in turn.
Society of
Warlock
Legacy
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Classes
Basic Rules (2014)
relationship between warlock and patron is like that of a cleric and a deity, though the beings that serve as patrons for warlocks are not gods. A warlock might lead a cult dedicated to a demon
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well. Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
Backgrounds
Guildmasters’ Guide to Ravnica
of harmless flame and shadowy shapes. When you manipulate an opponent’s mind, a flaming symbol of Rakdos might momentarily appear like a mask over the target’s face.
Suggested
the pain of others.
5
I enjoy testing other people’s patience.
6
I can’t stand it when things are predictable, so I like to add a little chaos to every situation.
7
I
Monsters
The Book of Many Things
successful save, the creature chooses the side. The wall disappears when the medusa uses this lair action again or when the medusa dies.
Undulating Surface. Solid surfaces within the lair ripple like a snake
altered by the medusa’s presence, creating one or more of the following effects:
Faces in Stone. Stone within 3 miles of the lair takes on subtle shapes that suggest people, animals, and other
Shifter
Legacy
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Species
Eberron: Rising from the Last War
heightened senses. Geth’s gift from his lycanthrope ancestors was sheer toughness. Strength seeped into his bones and flooded his flesh. His skin hardened, and his hair became coarse like an
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
Species
Sword Coast Adventurer's Guide
eyes. “You fight it, don’t you? Like a little wildcat, I wager. Every little jab and comment just sharpens your claws.”
— Erin M. Evans, Brimstone Angels
To be greeted with
possible sense, they still look human. However, their infernal heritage has left a clear imprint on their appearance. Tieflings have large horns that take any of a variety of shapes: some have curling
Species
Van Richten’s Guide to Ravenloft
shades, long hair that regrows if cut, and an irremovable living crown. Along with these marks, hexbloods manifest hag-like traits, such as darkvision and a variety of magical methods to beguile the senses
unusual crown, often called an eldercross or a witch’s turn. This living, garland-like part of a hexblood’s body extends from their temples and wraps behind the head, serving as a visible
Firbolg
Legacy
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Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
world.
A few rare firbolgs are entrusted by their clan with an important mission that takes them beyond their homes. These firbolgs feel like pilgrims in a strange land, and usually they wish only to
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
cannibalizing their victims, and then performed a sorcerous ritual while writhing in pools filled with living snakes that enabled them to mix their flesh with that of serpents, becoming like the gods in
agents infiltrate enemy governments to discover weaknesses that their leaders can exploit. The yuan-ti look forward to the day when their empire rises again and spreads across the world like venom through
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
not intrinsically interesting. In the tabaxi’s eyes, gathering wealth is like packing rations for a long trip. It’s important to survive in the world, but not worth fussing over.
Instead
mull over the stories and rumors they collected like a miser counting coins.
Although material wealth holds little attraction for the tabaxi, they have an insatiable desire to find and inspect ancient
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Chapter 2: Character Races Heroes come in many shapes and sizes. This chapter presents character races that are some of the more distinctive race options in the D&D multiverse. They supplement the
options in the Player’s Handbook and are more rare in the worlds of D&D than the races in that book are. If you’re a player, consult with your DM before using any of the races here. Many DMs like to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Approaching the Village When the characters first approach the village, read: Tall shapes loom out of the dense fog that surrounds everything. The muddy ground underfoot gives way to slick, wet
cobblestones. The tall shapes become recognizable as village dwellings. The windows of each house stare out from pools of blackness. No sound cuts the silence except for mournful sobbing that echoes
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K76. Torture Chamber Dark, low shapes thrust up out of the still, brackish water that fills this fifty-foot-square room, the ceiling of which is festooned with hanging chains that look like thick
, which is 3 feet deep. The balcony to the north stands 7 feet above the water’s surface, 10 feet above the floor. If the characters approach the “dark, low shapes” in the water, read: The dark shapes in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
appearance. Tieflings have large horns that take any of a variety of shapes: some have curling horns like a ram, others have straight and tall horns like a gazelle’s, and some spiral upward like an antelopes
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
appearance. Tieflings have large horns that take any of a variety of shapes: some have curling horns like a ram, others have straight and tall horns like a gazelle’s, and some spiral upward like an antelopes
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cause simple shapes — such as the vague form of a creature, an inanimate object, or a location — to appear within the flames and animate as you like. The shapes last for 1 hour. If you cast this spell






