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Returning 35 results for 'mind some with only allies folk for lore'.
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mind some with only allows folk for like
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mind some with only allies folk for life
mind some with only allied folk for like
mind some with only allies folk for like
Spells
Player’s Handbook
Name or describe a famous person, place, or object. The spell brings to your mind a brief summary of the significant lore about that famous thing, as described by the DM.
The lore might consist of
important details, amusing revelations, or even secret lore that has never been widely known. The more information you already know about the thing, the more precise and detailed the information you
Monsters
Monster Manual
damage.
Mind-Rending Roar (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Mind-Rending Roar"}. Wisdom Saving Throw: DC 16, each enemy in a 300-foot Emanation originating
from the sphinx. Failure: 35 (10d6);{"diceNotation":"10d6", "rollType":"damage", "rollAction":"Mind-Rending Roar", "rollDamageType":"Psychic"} Psychic damage, and the target has the Incapacitated
Backgrounds
Player’s Handbook
odd jobs and services in exchange for access to their libraries. You whiled away many a long evening studying books and scrolls, learning the lore of the multiverse—even the rudiments of magic—and your mind yearns for more.
Spells
Player’s Handbook
You call forth an aberrant spirit. It manifests in an unoccupied space that you can see within range and uses the Aberrant Spirit stat block. When you cast the spell, choose Beholderkin, Mind Flayer
creature is an ally to you and your allies. In combat, it shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you
Monsters
Baldur’s Gate: Descent into Avernus
"} to hit, reach 15 ft., one target. Hit: 44 (10d6 + 9);{"diceNotation":"10d6+9","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Disgorge Allies (Recharge 6
);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Disgorge Allies"}. Crokek'toeck opens its mouth and disgorges 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Disgorge Allies"} barlgura
Monsters
Mordenkainen Presents: Monsters of the Multiverse
torments what remains of its mind. In the presence of other creatures, an allip seeks to relieve this burden by sharing its secret. The creature can impart only a shard of the knowledge that doomed it
, months, and sometimes years after their fateful encounter.
Insidious Lore
An allip might attempt to share its lore to escape its curse and enter the afterlife. It can transfer knowledge from its
Monsters
Storm King's Thunder
would further anger Annam the All-Father, while Iymrith wants the giants and the small folk to annihilate one another.
Serissa values the counsel of her advisors, but she has her own mind. She wants to
thumb have abandoned her court and set out to impress the gods in ways that could all but destroy the civilizations of the small folk. Serissa fears warfare among the six giant races as they strive to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Pack Tactics. A howler has advantage on attack rolls against a creature if at least one of the howler’s allies is within 5 feet of the creature and the ally isn’t
":"Rending Bite","rollDamageType":"psychic"} psychic damage if the target is frightened. This attack ignores damage resistance.
Mind-Breaking Howl (Recharge 4–6);{"diceNotation":"1d6","rollType
Monsters
Van Richten’s Guide to Ravenloft
Multiattack. The inquisitor attacks twice with its Silver Longsword or uses Mind Fire twice.
Silver Longsword. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction
":"Silver Longsword","rollDamageType":"force"} force damage.
Mind Fire. The inquisitor targets one creature it can see within 120 feet of it. The target must succeed on a DC 15 Intelligence saving
Monsters
Fizban's Treasury of Dragons
modifier.Multiattack. The dragonborn makes three Mind Blade attacks.
Mind Blade. Melee or Ranged Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Mind Blade"} to hit, reach
5 ft. or range 20/60 ft., one target. Hit: 6 (1d4+4);{"diceNotation":"1d4+4", "rollType":"damage", "rollAction":"Mind Blade", "rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation
Monsters
The Wild Beyond the Witchlight
Pack Tactics. The harengon has advantage on an attack roll against a creature if at least one of the harengon’s allies is within 5 feet of the creature and the ally isn’t incapacitated
best way to deal with harengon brigands is to outnumber them or give them a good kicking. They flee quickly when the tables are turned against them.
Harengons
Harengons are rabbit-folk native to the
Monsters
Quests from the Infinite Staircase
Pack Tactics. The vegepygmy has advantage on attack rolls against a creature if at least one of the vegepygmy’s allies is within 5 feet of the creature and the ally doesn’t have the
their master’s orders to hunt prey with deadly ferocity.
Vegepygmies
Also called mold folk, vegepygmies are fungal creatures that spring forth from the body of a Humanoid or Giant killed by
Monsters
Spelljammer: Adventures in Space
many sentient life-forms as they can before returning to the Astral Plane. Psurlons prefer the flesh of humans and halflings but don’t mind feasting on other folk. They use their spellcasting
Aberrant Mind. Magic can’t read the psurlon’s thoughts or put the psurlon to sleep.
Two Heads. The psurlon has advantage on saving throws it makes to avoid or end the frightened, stunned
Monsters
Spelljammer: Adventures in Space
Plane. Psurlons prefer the flesh of humans and halflings but don’t mind feasting on other folk. They use their spellcasting abilities to infiltrate the settlements of their intended victims.
On
Aberrant Mind. Magic can’t read the psurlon’s thoughts or put the psurlon to sleep.Dagger. Melee or Ranged Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction
Monsters
Spelljammer: Adventures in Space
returning to the Astral Plane. Psurlons prefer the flesh of humans and halflings but don’t mind feasting on other folk. They use their spellcasting abilities to infiltrate the settlements of their
Aberrant Mind. Magic can’t read the psurlon’s thoughts or put the psurlon to sleep.Multiattack. The psurlon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +4
Monsters
Dragons of Stormwreck Isle
Inquiring Mind (1/Day). The kobold can cast detect magic, requiring no spell components and using Intelligence as the spellcasting ability.
Pack Tactics. The kobold has advantage on an attack roll
against a creature if at least one of its allies is within 5 feet of the creature and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ground between two factions, and thus spend a lot of energy making sure none of their allies learn of their conflicting connections. Even among Sseth-worshiping communities, mind whisperers are known
with the serpent god Sseth, the Sibilant Death. They use their abilities to convert others to their faith, increase their personal power, and befuddle the minds of their enemies.
Mind whisperers are
Monsters
Mordenkainen Presents: Monsters of the Multiverse
reign as tyrants, while others serve as sages, counselors, and repositories of information and lore for the mind flayers that protect and nourish them.The lair of an elder brain lies deep in the
well as each one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Army Arcana. When the hobgoblin casts a spell that causes damage or that forces other creatures to make a saving throw, it can choose itself and any number of allies to be immune to the damage caused
battlefield is a boon to their allies and a threat to every foe around them.
Far from being cloistered academics, hobgoblin devastators are masters of the battlefield. In addition to tactical applications
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
reduced to 0 hit points or if the seeker uses an action to end the transformation.Irda seekers are skilled spies who use their magic to disguise themselves and gather intelligence for their allies. In
minions.
Distantly related to oni, ogre;ogres, and other giant folk, irda have shimmering skin that ranges through shades of indigo and sea green. Their innate magic provides them with limited shape
Monsters
Guildmasters’ Guide to Ravnica
Hive Mind. The kraul is immune to the charmed and frightened conditions while within 30 feet of at least one other kraul.
Pack Tactics. The kraul has advantage on an attack roll against a creature if
at least one of the kraul's allies is within 5 feet of the creature and the ally isn't incapacitated.
Spider Climb. The kraul can climb difficult surfaces, including upside down on ceilings, without
Monsters
Mordenkainen Presents: Monsters of the Multiverse
any creatures they can reach. A victim experiences a flood of fear and panic as its mind buckles under the fury of this assault. The harder a victim’s allies fight to break the grasp, the more
Monsters
Curse of Strahd
Deathly Choir. Any creature within 10 feet of Rahadin that isn't protected by a mind blank spell hears in its mind the screams of the thousands of people Rahadin has killed. As a bonus action
desired above all. She told him of a vault of forbidden lore called the Amber Temple, where the secret of gaining immortality was hidden. While Strahd was off exploring the temple, Rahadin handled
Monsters
Van Richten’s Guide to Ravenloft
person.
Ulmed and his friends Cosima, Ansel, and Tristian organized the inquisition into three orders, with each one specializing in a type of psionic power. The Order of Cosima harnessed the Mind
Fire—their name for the fire of thought that blazes within each person’s mind. They used that power to read thoughts, reshape memories, and dominate the recalcitrant. The inquisitors in the
Monsters
Guildmasters’ Guide to Ravnica
":"roll","rollAction":"Feed on Death"} temporary hit points, provided the kraul isn't incapacitated.
Hive Mind. The kraul is immune to the charmed and frightened conditions while within 30 feet of at least
: animate dead, blight, vampiric touch
Pack Tactics. The kraul has advantage on an attack roll against a creature if at least one of the kraul's allies is within 5 feet of the creature and the ally
Monsters
Mordenkainen Presents: Monsters of the Multiverse
warrior typically leads a group of grung and other warriors into battle and is often accompanied by a grung wildling.
Grungs
Grungs are frog-like folk found in rain forests and tropical jungles
unless it lands.
Orange Grung. The poisoned creature is frightened of its allies.
Purple Grung. The poisoned creature feels a desperate need to soak itself in liquid or mud. It can’t take
Monsters
Mordenkainen Presents: Monsters of the Multiverse
growth
2/day: plant growthGifted with druidic magic, a grung wildling typically serves as an advisor, a healer, and a nurturer of crops.
Grungs
Grungs are frog-like folk found in rain forests and
actions or reactions unless it lands.
Orange Grung. The poisoned creature is frightened of its allies.
Purple Grung. The poisoned creature feels a desperate need to soak itself in liquid or mud. It
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Grungs
Grungs are frog-like folk found in rain forests and tropical jungles. These amphibians prefer shade and live in trees, but they maintain hatcheries for their offspring in well-guarded ground
jumps. If the creature is flying, it can’t take any actions or reactions unless it lands.
Orange Grung. The poisoned creature is frightened of its allies.
Purple Grung. The poisoned creature
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Air and Darkness, the dread ruler of the Gloaming Court. Once lazy, egotistical folk, the creatures that would become the quicklings were late in answering the queen’s summons one time too many
. To hasten their pace and teach them to mind her will, the queen shrank their stature and sped up their internal clocks. The queen’s curse gave the quicklings their amazing speed but also
Monsters
Van Richten’s Guide to Ravenloft
specializing in a type of psionic power. The Order of Cosima harnessed the Mind Fire—their name for the fire of thought that blazes within each person’s mind. They used that power to read
work has caused them to be a source of terror in many communities, where folk fear that an overzealous inquisitor might be as great a monster as the fiends the inquisitors originally hunted.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
lord’s symbol on their chest over the heart. Orcus’s power flays body, mind, and soul, leaving behind a sentient husk that consumes life energy near it. Most bodaks come into being in
former allies and enemies alike to destroy them, as its warped soul seeks to erase anything connected to its former life. Minions of Orcus are the one exception to this compulsion; a bodak recognizes
Monsters
Phandelver and Below: The Shattered Obelisk
.
Psionic Shield. When the goblin or one of its allies within 15 feet of it is hit by an attack roll, the goblin conjures a shield of force. The target of the attack gains a +3 bonus to its AC against the
of their psionic abilities, goblin psi commanders wield blades of pure psychic energy. They can throw barriers of mental force while toppling foes with a single, mind-splitting burst.
Psionic
Monsters
Vecna: Eve of Ruin
strength is his cunning mind.
History
Ages ago, Miska led the hordes of Chaos against the forces of Law at the behest of his patron, the enigmatic Queen of Chaos. It seemed Miska’s domination
, LightningDemand Loyalty. Miska magically ends the charmed and frightened conditions on himself and on any of his allies within 120 feet of himself.
Monsters
Fizban's Treasury of Dragons
mind flayer;mind flayers and other wicked Aberrations, remind amethyst dragons that allies can be found in the strangest places.
Hoarded Arcana
In addition to material wealth, amethyst dragons delight
monastery of githzerai warrior-monks, an adult amethyst dragon sends them aid against a mind flayer colony.
7
An apostate community of githyanki follows the tutelage of an adult amethyst dragon
Magic Items
Tasha’s Cauldron of Everything
tooth, roll a die at the end of your turn. On an even number, the tooth vanishes, and creatures appear as if you sowed the tooth, but they are hostile to you and your allies. On an odd number, the
allies to you, speak all languages you speak, and linger for 10 minutes before disappearing, unless otherwise noted.
Implanting Teeth. To implant the tooth, you place it in your mouth, whereupon one of






