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Returning 23 results for 'mining settings with only are from for led'.
races
Player’s Handbook
to shape-shift at will, the elves retreated to the Feywild, where their sorrow was deepened by that plane’s influence. Over time, curiosity led many of them to explore other planes of existence
the Kagonesti and the Tairnadal are wood elves of the Dragonlance and Eberron settings, respectively.
Elf Traits
Creature Type: HumanoidSize: Medium (about 5–6 feet tall)Speed: 30 feet
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dark Fantasy Torments For Darklords in dark fantasy settings, power is at the root of their suffering. Perhaps their rise to dominance led them to sacrifice what mattered to them most, or they
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
groups called flocks. A flock is led by the oldest and most experienced kenku with the widest store of knowledge to draw on, often called Master.
Although kenku can’t create new things, they have
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Fireborn Taking short-term work in Gellan Primewater’s smuggling operation Mining or other forms of manual labor with the dwarves led by Manistrad Copperlocks Laboring on the docks, loading and unloading
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
collection of small mining towns. In Hope, the law goes only as far as the people willing to enforce it. Beyond these human regions lie the unexplored lands of the scales. Haka’torvhak Explorers tell
refugees. Although far smaller than New Cyre in Breland, its people are proud of what they have built. The independent community is led by Elder Nevillom, a veteran and evangelist of the Silver Flame. Nevillom’s courage and passionate sermons help sustain the people of Wyrmwatch in difficult times.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
begin, read: Durgeddin was a master smith who forged blades of surpassing quality and power. Centuries ago, his home was sacked by orcs. Durgeddin led the remnants of his clan to the mountains north of
mining town on the northern frontier, to see if there’s anything to these stories. Your map shows that the old dwarf-hold lies about three days’ march to the north of the town. Dark, deeply forested
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
-Derith for tools, weapons, and supplies. Because the Blingdenstone economy depends on mining, the Miners’ Guild holds a lot of power in Blingdenstone. Led by the Pickshine family, the Miners’ Guild
careful and determined planning, the Diggermattocks led a force back to Blingdenstone to reclaim it. While they have not yet been crowned, everybody treats them as the de facto rulers of the settlement
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
hammering on locked doors are heard from a few.
Any prisoners not working in the engine room or mining the ore fed to the engines (see “Cavern Encounters” in appendix A) are kept here, as are any
(see the sidebar) and teleported into one of these locked cells. Creatures. Five monks led by an elder monk guard the prisoners here. The elder monk carries keys to all the cells. The ten prisoners are
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
able to shape-shift at will, the elves retreated to the Feywild, where their sorrow was deepened by that plane’s influence. Over time, curiosity led many of them to explore other planes of existence
Tairnadal are wood elves of the Dragonlance and Eberron settings, respectively. JEDD CHEVRIER A ship departs from a city built by high elves Elf Traits Creature Type: Humanoid
Size: Medium (about 5–6
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
-shift at will, the elves retreated to the Feywild, where their sorrow was deepened by that plane’s influence. Over time, curiosity led many of them to explore other planes of existence, including
wood elves of the Dragonlance and Eberron settings, respectively. Elf Traits Creature Type: Humanoid
Size: Medium (about 5–6 feet tall)
Speed: 30 feet
As an Elf, you have these special traits
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
existence, dwarves have carved out their strongholds underground for a variety of reasons. Their unmatched prowess in mining and stonework makes them ideal candidates to use the subterranean realm for
murals that tell of the clan’s greatest deeds. A clan’s feasting hall might be stocked with utensils and place settings made of silver and gold. Defense Comes First Every dwarf knows instinctively that
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
transferred to the prison at Seaton, a larger, heavily fortified port to the east. At any given time, 2d4 guards, led by a veteran, keep watch here. 3. The Wicker Goat Bearing the dubious honor of
audience with Manistrad can find her here when she’s not working at the mine. She sometimes has need for adventurers to help keep the mining operation secure. Roll a d6 and consult the table below to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, Felbarr was built around mining. With the fall of Netheril, the reduction of trade along the Lowroad, and signs that the mines beneath the city were reaching the end of their usefulness, the Felbarran
more than three hundred years. The recent story of Citadel Felbarr is the story of my fallen friend, King Emerus Warcrown. In 1367 DR, Emerus led a force of dwarves to seize on the advantage when, to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of the realm. Much was required to break the North out of the great siege the Many-Arrows orcs held it under. There are also whispers that King Harnoth led his Knights of the Mithral Shield out into
mining efforts inside the mountain. Below them lie the great ore mines of today, constantly being worked by crews of engineers and laborers. By law, the mines are forbidden to visitors — even non
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Factions of Gracklstugh The Deepkingdom is a feudal state with the Deepking as the absolute monarch, who passes the crown to descendants or relatives in his Steelshadow clan. Each clan is led by a
Henstak (food), Clan Muzgardt (brewers) Mining Clan Coalhewer (coal miners), Clan Xardelvar (gas miners), Clan Saltbaron (salt miners) Other Clan Parlynsurk (clothing manufacturers), Clan Hammercane
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
For each hour the party spends on this level, roll a d6. On a roll of 1, the characters encounter 1d4 + 1 cultists led by a cult fanatic looking for sacrifices. Each cult member wears a gold mask of
blankets of slime punctuate the floor of this unfinished chamber. The walls, riddled with oozing cracks, bear murals of humanoids in mourning. Rusty mining tools lie strewn about.
A black pudding
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Arcana,** Trickery Dagger against a hooded cloak
Bleredd N Labor, craft Forge,* Light Iron mule
Callarduran Smoothhands N Mining, stone carving Knowledge, Nature Golden signet ring
led them into the Underdark and taught them how to survive, but all gnomes see him as the embodiment of the drive to know more, to examine everything more minutely — and thereby make great
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
successful DC 15 Intelligence (Nature) or Wisdom (Survival) check. A character who has an engineering or mining background has advantage on this check. With three days of digging and careful
, Patsky might show up to help the characters with useful information at a later date. Ignored or abused, then left to his own devices, the kobold joins up with some other evil gang led by a spellcaster. 10
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
information: Gnome’s Name. The gnome’s name was Gleem Happenbolt. Home. The gnome came from a mining settlement five miles north of the Rattle. War Pick. The gnome’s weapon is a family heirloom Gleem
thinking it might lead him to treasure, he followed it. The dragon led Gleem to this cave complex, but some of the boulders here “woke up” and tried to scare him away. When he wouldn’t leave, they
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
true reason he or she led the rebellion. What problem existed before the revolution that persists in spite of it? 6. Extinction or Depletion Something that once existed in the campaign world is gone
last of a family dynasty passes away or a once-thriving mining town in the region dries up and becomes a ghost town. On a grand scale, magic dies, the last dragon is slain, or the final fey noble
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
echoes of traders and travelers conducting business. Characters who enter this area hear momentary auditory hallucinations of this ancient business. G9: Depleted Mine Rough walls indicate that mining was
room provides. The long-ago collapse caused desperate times for the svirfneblin enclave. The tunnel once led to several other svirfneblin communities from which these svirfneblin acquired mithral, but
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
clear the room for storage led to hostilities with the resident Plant creatures. The myconids and the shambling mound attack anyone who approaches the garden or emerges from the fountain (see
door, and glyph of warding. The other books in Edino’s collection aren’t valuable and cover such topics as geology, gemology, and mining. X11: Mess Hall Loud voices and laughter can be heard through the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
city and a bastion of the empire of Delzoun, this dwarven stronghold stood abandoned for centuries beneath the mountains. Recently, an army of shield dwarves led by Bruenor Battlehammer reclaimed it
the wearying trip back. Many of the dwarves and gnomes here spend their days excavating tunnels, mining ore, or smelting and smithing the local iron and tin. (Adventurers who venture down into these






