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Magic Items
Dungeon Master’s Guide
. This enmity lasts until either you or the devil dies.
A Question of Enmity
Two of the cards in the Deck of Many Things can earn a character the enmity of another being. With the Flames card, the
your choice of History, Insight, Intimidation, or Persuasion. In addition, you gain rightful ownership of a small keep somewhere in the world. However, the keep is currently home to one or more monsters
Monsters
Strixhaven: A Curriculum of Chaos
(Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Force Barrier"}. The professor magically creates a wall of translucent, golden force within 90 feet of itself. The wall lasts
using the spell’s spellcasting ability, or the spell fails and is wasted.Lorehold’s professors of order search for evidence of patterns and predictable outcomes in history. They study the
Monsters
Mythic Odysseys of Theros
":"Hooves","rollDamageType":"fire"} fire damage.Among the first anvilwroughts to be forged by Purphoros, elegant burnished harts wander the mortal realm in search of new sights to bring back to the god of
the sands of time or are guarded by ancient monsters.
Constructed Nature. An anvilwrought doesn't require air, food, drink, or sleep.Fire, Poison
Monsters
Dragonlance: Shadow of the Dragon Queen
killed it. The image lasts for 1 minute. Each creature hostile to the draconian within 10 feet of the image must succeed on a DC 14 Wisdom saving throw or be frightened of the spectral image for 1
illusion to look and feel like that creature while retaining the draconian’s game statistics (other than its size). This transformation lasts until the draconian dies or uses a bonus action to end
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. The target’s hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the nabassu regains hit points equal to half that amount. This reduction lasts until the target
control.The insatiable nabassus prowl the multiverse in search of souls to devour. If they think they can kill a creature and consume its soul, they attack—even if that other creature is a
Monsters
Spelljammer: Adventures in Space
barrier of magical force around itself that lasts until the start of its next turn. This barrier gives the braxat a +5 bonus to AC, including against the triggering attack, and prevents magic missile
with opposable thumbs. The creature walks upright on two legs.
Braxats hunt alone or in pairs, prowling deserts, dry canyons, desolate wastelands, and lonely asteroids in search of prey. Braxats
Monsters
Fizban's Treasury of Dragons
magically transform itself to look and feel like that creature while retaining its game statistics (other than its size). This transformation lasts until the draconian dies or uses an action to end it.The
flames, scorching everything around them.
On the world of Krynn, draconian dreadnoughts formed from silver dragon eggs are called sivak draconians.
Draconians
Draconians are bipedal monsters born
Monsters
Mordenkainen Presents: Monsters of the Multiverse
time in preparing for his return. He amassed an army of devils and monsters and left them to make final preparations for invading the Nine Hells, while he ventured to the Material Plane in search of an
until he leaves. Thus, he lives a split existence, sometimes plotting in Malbolge or other layers of the Hells and at other times wandering the planes in search of magical might or secrets that might help
Monsters
Strixhaven: A Curriculum of Chaos
needs to summon a devastating being, the Blood Avatar, to destroy Strixhaven.
The Oriq work in secret, infiltrating Strixhaven to search for the magic their master covets and watch for impressionable
that Y’demi can see within 15 feet of her. The effect lasts for 1 minute, during which time that area is difficult terrain. Any creature entering that area for the first time on a turn or
Monsters
Strixhaven: A Curriculum of Chaos
the titan doesn’t heal.Daemogoth titans are towering monsters that blight the land around them. A daemogoth grows in power over the course of decades spent feeding on sorrow and draining life from
psychic damage equal to the total rolled, and its hit point maximum is reduced by an amount equal to the psychic damage taken. This reduction lasts until the creature finishes its next long rest. The
Orcus
Legacy
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Monsters
Out of the Abyss
necrotic energy 60 feet tall and with a 10-foot radius rises from that point and lasts until the end of Orcus’s next turn. Creatures in that area are vulnerable to necrotic damage.Orcus is the Demon
within line of sight of the demon lord, roll on the Madness of Orcus table to determine the nature of the madness, which is a character flaw that lasts until cured. See the Dungeon Master’s Guide
Monsters
Curse of Strahd
in search of new actors, he began regaling locals with tales of distant lands.
Monster Hunter. The half-elf ringmaster is, in fact, a legendary human vampire hunter named Rudolph van Richten. Van
hunting evil monsters.
The Waiting Game. Van Richten isn’t a young man anymore. He knows his road is coming to an end, but his work isn't done. He has come to Barovia to kill Strahd von Zarovich
Monsters
Waterdeep: Dungeon of the Mad Mage
casting elder runes on them. Halaster’s gates connect the different levels of Undermountain, thus enabling him to bring new monsters into the dungeon to replenish those that die or escape. Even as
was in its space. The eye can’t be harmed or dispelled, but it winks out within an antimagic field. A scrying eye lasts until Halaster ends the effect (no action required).
A minor illusory
Monsters
Eberron: Rising from the Last War
a form of indefinite madness. Roll on the Madness of Belashyrra table to determine the nature of this madness, which takes the form of a character flaw that lasts until cured. Chapter 8 of the
Dungeon Master’s Guide has more information on madness.
Madness of Belashyrra
d6
Flaw (lasts until cured)
1
“I constantly see shapes moving in the shadows.”
2
Magic Items
Tasha’s Cauldron of Everything
originated, with the intention to destroy it. When planted in this way, creatures summoned are not friendly to you and do not vanish. Some of the creatures summoned merely head off in search of home
lasts for 24 hours or until you break it.
3
The Golden Age of Dhakaan (golden goblin bicuspid)
10 goblin;goblins, 1 goblin boss
When you are hit by an attack and an ally is within 5 feet of you
Monsters
Fizban's Treasury of Dragons
dragons hate the water. Unfortunately, their favorite food is giant squid, so these dragons have ample opportunity to complain bitterly about being wet after diving deep into the ocean in search of prey
infuses the lair until initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region
Monsters
Fizban's Treasury of Dragons
. Unfortunately, their favorite food is giant squid, so these dragons have ample opportunity to complain bitterly about being wet after diving deep into the ocean in search of prey.
Topaz dragons often
initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region surrounding a legendary topaz dragon
Monsters
Infernal Machine Rebuild
the polymorph spell, transforming into a random beast or a creature it has seen within the last 24 hours (as chosen by the DM). This effect lasts until the target finishes a long rest.Thessalar was a
master alchemist and creator of monsters, whose own blood was said to possess dire magical properties.
He is vainglorious, egotistical, and utterly ruthless in furthering his research. His career began
Deck of Many Things
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Magic Items
Basic Rules (2014)
-handedly defeat the next hostile monster or group of monsters you encounter, you gain experience points enough to gain one level. Otherwise, this card has no effect.
Donjon. You disappear and become
becomes your enemy. The devil seeks your ruin and plagues your life, savoring your suffering before attempting to slay you. This enmity lasts until either you or the devil dies.
Fool. You lose 10,000 XP
Demilich (Variant)
Legacy
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Monsters
Monster Manual (2014)
disturb their lairs.
Demilich
The immortality granted to a lich lasts only as long as it feeds mortal souls to its phylactery. If it falters or fails in that task, its bones turn to dust until only
hit points.A Demilich’s Lair
A demilich hides its earthly remains and treasures in a labyrinthine tomb guarded by monsters and traps. At the heart of this labyrinth rests the demilich’s
Backgrounds
Van Richten’s Guide to Ravenloft
told you went missing for weeks. When you were found, you had no memory of being gone. Now you search to discover what happened to you.
3
You helped a spirit find peace by finding its missing
corpse. Ever since, other spectral clients have sought you out to help them find rest.
4
You revealed that the monsters terrorizing your home were illusions created by a cruel mage. The magic-user
monsters
only.Cold and Calculating Lich Wizard
Valindra Shadowmantle was a selfish and ambitious high elf wizard who eschewed her community in search of arcane power in the wider world. Valindra has no compunctions
ability as Spellcasting. The spell lasts until Valindra drops to 30 Hit Points or fewer or uses her Life-Rending Gaze Legendary Action. Intelligence (Investigation) checks made to discern her true appearance are made with Disadvantage.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Wandering Monsters Monsters wander this level of Undermountain in search of food or treasure. Such monsters include carrion crawlers, gricks, mephits, owlbears, and spectators. If your game session needs a greater challenge, try adding one or more of these monsters to an encounter of your own design.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Su-monsters The party comes across 1d4 + 1 su-monsters (see appendix D). The su-monsters approach cautiously, feigning curiosity. If allowed to get close, each su-monster uses its Psychic Crush in
the hope of stunning an adventurer before attacking with its bite and claws. The su-monsters flee to their treetop lairs if the fight goes against them. The su-monsters might have treasure stashed in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Mordenheim’s Monsters The horror at Lamordia’s heart is Dr. Mordenheim’s bizarre experiments and ceaseless search for Elise.
Orc
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Species
Volo's Guide to Monsters
scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
who serve Yurtrus and Shargaas. Some are sent forth into the cities dominated by humans, on dark missions. Beware them.
— Elminster
Search, Destroy, Repeat
When a tribe is on the move, orc
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
roaming monsters or the patrols of the rival nations, and perhaps encounter friendly faces as they search for the entrance to the Lost Caverns. Danger-filled caverns await the characters in Iggwilv’s former
lair. Bloodthirsty monsters and the deadly remnants of the archmage’s power stand between the characters and the Witch Queen’s hoard, which is guarded by the greatest of Iggwilv’s treasures—her daughter, the vampire warrior Drelnza.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
monsters roam the blasted landscape. The characters must navigate this wasteland in search of the rod piece, ultimately discovering that the piece is located inside the remains of an enormous, highly advanced, bipedal war machine called a colossus.
Day of Mourning. Here, the characters must search for the next piece of the rod. Curtains of thick, gray mist blanket the Mournland. Sentient constructs, desperate adventurers, and ravenous mutated
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
been unable to find it due to an illusion placed by a long-dead mage. Vicious and hot-tempered, the gnolls have little patience for those who interrupt their search. You can add monsters to the cave
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Everice and The Frostfell In Everice or the Frostfell, you might... Discover an ancient civilization hidden beneath the ice. Search for the survivors of a lost expedition. Find the source of a
contact with Frostfell dwarves in modern times. Legends speak of undead hordes, free-roaming fiends, and terrifying monsters in these arctic lands.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Tremors While the characters explore the Sumber Hills, they experience first-hand the strange phenomena and dangerous monsters plaguing the area. Use this reprisal any time the characters travel
between towns or search the hills for sites of interest.
You are trudging along through the barren countryside when you hear a low, distant rumbling. A moment later, the ground beneath your feet
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
into Droaam, or go there in search of unusual services or information found only in the land of monsters.
different monsters can work together in unusual ways and how their special abilities could be used outside combat. Droaam offers a way to introduce monsters into any adventure, and for characters to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
on the floor are the bones of several troglodytes mingled with the remains of kuo-toa and other unidentifiable humanoids. Characters who search the bones find a lost treasure (see “Treasure” below
smoke monsters. While smoking this pipe, one can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
possibilities: Ambush. Monsters set up an ambush along a route they expect travelers to follow. Attack from Above. Flying monsters swoop down to attack the characters. Distant Sighting. The
characters and monsters spot each other from a distance in open terrain. Found by Chance. The characters happen upon monsters that are camping, eating, hunting, basking in the sun, walking along the same trail
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Nabassu The insatiable nabassus prowl the multiverse in search of souls to devour. If they think they can kill a creature and consume its soul, they attack — even if that other creature is a demon
especially powerful nabassus even search for demon lords’ amulets. Demonic Infiltrators. Whenever magic pulls demons from the Abyss to the Material Plane, nabassus try to get summoned so that they can






