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Returning 35 results for 'monsters seen with only arches from for led'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
his life, and age has made him cautious. He has seen other kings and queens rise and fall, has made war with friends and peace with his enemies, and has led warriors he knew as babes to their deaths
","rollDamageType":"piercing"} piercing damage.The Elk King is Jarund Elkhardt, a terse yet thoughtful giant of a man who is nearly fifty years old—ancient by tribal standards. He has led the Elk Tribe for over half
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of several individuals and their offspring, usually led by a dominant adult that also tends to be the oldest member of the group. When on the hunt away from their lair, girallons use roars and body
out across the world.
Numerous creatures have tried to tame, subjugate, or cooperate with the monsters. For instance, some forest-dwelling peoples capture girallons and train them to serve as sentinels
Monsters
Fizban's Treasury of Dragons
discuss how they might reunite and restore Sardior, the Ruby Dragon.
2
A horde of revenant;revenants led by a death knight has one goal—destroying the ancient sapphire dragon who defeated
honeycombs of hidden passages, deceptively thin walls, and secret chambers that allow them to traverse the entire lair without ever being seen by intruders. The best-defended sapphire dragon lairs have no
Monsters
Infernal Machine Rebuild
the polymorph spell, transforming into a random beast or a creature it has seen within the last 24 hours (as chosen by the DM). This effect lasts until the target finishes a long rest.Thessalar was a
master alchemist and creator of monsters, whose own blood was said to possess dire magical properties.
He is vainglorious, egotistical, and utterly ruthless in furthering his research. His career began
Backgrounds
Baldur’s Gate: Descent into Avernus
number of personal choices or ill-fated circumstances might have led you to turn away from society. You may, if you wish, choose or roll an origin event from the Hermit Origins table.
d8
Life
of Seclusion
1
You led an ill-fated expedition into the Riverveins. Your friends were swept away by flooding, and you’ve never been able to shake the guilt of causing their deaths over
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
tyrants and monsters that threaten the common folk everywhere.
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisan’s tools, vehicles (land
disaster.
3
I stood alone against a terrible monster.
4
I stole from a corrupt merchant to help the poor.
5
I led a militia to fight off an invading army.
6
I broke into a tyrant
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
two and the more frequently honored. He is seen as a stoic, cold-blooded, and tyrannical leader, and hobgoblins believe he expects the same behavior from them. Bargrivyek is a god of duty, unity, and
necessarily commensurate from one legion to another or even between banners in the same legion. A phalanx of foot soldiers led by a captain in one legion might be two hundred strong, while in another such
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow When the primal elves chose to take the forms of mortals, they were one people split by conflicting loyalty to gods who reviled each other. The schism led to a conflict that ended with Lolth
weren’t seen or heard from again for centuries. Throughout that age of residing in the darkness, absorbing the unhealthy emanations of the Underdark, subsisting on its tainted water and food, and always
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
castles are haunted by ghosts and prowling monsters. Sensible valley dwellers avoid them. In recent years, four elemental cults have taken over the keeps. The cultists are careful to keep the curious
across the Sumber Hills. It can be seen from afar by anyone traversing the hills and is used as a private retreat by an elite hippogriff flying club comprised of rich Waterdhavians calling themselves
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
isn’t comfortable, but it’s unlikely anyone will find you — and you can stay as long as you want. Hermit Origins Any number of personal choices or ill-fated circumstances might have led you to turn away
from society. You may, if you wish, choose or roll an origin event from the Hermit Origins table. Hermit Origins d6 Origin 1 You led an ill-fated expedition into the Riverveins. Your friends were
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
vicinity of Conyberry catch glimpses of Wyvern Tor to the south as they go. The tor was formerly the home of a large and dangerous nest of wyverns, but a band of bold adventurers dealt with the monsters
years ago. Though the wyverns never returned, other creatures lair here from time to time—including a band of orc raiders that set up camp a couple of months ago. Led by an orc named Brughor Axe-Biter
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Para-elemental Queen Ulsedra Vox recently learned from the Elder Elemental Eye how to activate the portal in the Temple of Elemental Evil’s high altar. The portal led to the buried Primordial Nexus
500 feet underground. Vox excavated the nexus; now, she uses its power to summon evil elemental monsters to do her destructive bidding. By the time the characters confront her, Vox has called forth her
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shown the Door When the characters are ready to enter Little Lockford, they’re led to the town’s fortified entrance by Sergeant Yombad Cragknuckle (neutral good deep gnome), the highest ranked of the
presence of monsters there. (Normally kept at bay by the clockwork automatons, monsters are likely to have ventured from their hidey-holes and into the streets. Gricks are a particular nuisance.) Healing
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
cavern beyond the ravine, a glimpse of a majestic mushroom tower can be seen, although the poor light and a rising mist makes it impossible to discern its details. Drow Pursuit in Neverlight Grove
the drow scouts, an encounter with one of Zuggtmoy’s servants led them to a grisly fate. See area 5, “The Garden of Welcome,” for more information. While the characters remain in Neverlight Grove
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
to its proximity to Droaam, its cities include more monsters—ogres, orcs, goblins, and even sahuagin, harpies, and gargoyles—then are seen elsewhere in the Five Nations. Breland has accepted more Cyran
notable criminal organizations include the monsters of Daask and House Tarkanan, an alliance of assassins and thieves with aberrant dragonmarks. Breland’s major cities are especially cosmopolitan. Due
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
seat of the Daughters of Sora Kell. Few outsiders have seen this thriving city of monsters. Of the dragonmarked houses, only House Tharashk has a presence in the city. The Venomous Demesne This hidden
border to Breland. Though dominated by monsters and ruled by a mind flayer, Graywall is both a center for trade and a haven for deserters and fugitives. The dragonmarked houses maintain outposts in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Raiders of Clan Ironeye The duergar of Clan Ironeye, led by a half-shield dwarf, half-duergar prospector named Skella Ironeye, have come to plunder this level of Undermountain. They are assisted in
managed to loot several rooms. But a combination of traps and unexpected monsters has diminished their numbers and dimmed their enthusiasm. Skella is obsessed by artistry and beauty, in stark
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
entrance a month ago. Unfortunately, the dwarves didn’t realize they were being followed by spies working for Nezznar the Spider, and the Rockseekers inadvertently led the villain to their prize. The
, where the human mages of old Phandalin enchanted dwarven weapons and gnome gadgets. However, the Spider’s exploration has been hindered by the dangerous monsters that lurk in Wave Echo Cave. The
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
found the entrance a month ago. Unfortunately, the Rockseekers did not realize they were being trailed by spies working for Nezznar, the Black Spider, and they inadvertently led the drow villain to their
of Spells, where the human mages of old Phandalin enchanted dwarven weapons and gnome gadgets. However, Nezznar’s exploration has been hindered by the restless undead and dangerous monsters that lurk
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. As years passed, more settlers were drawn to the area as word spread that the wizard and his apprentices offered excellent protection against marauding orcs and monsters. The village is smaller now
there for a long time, but for almost a year now, the villagers have seen lights through the windows at night and heard unearthly sounds. A few claim to have seen a blue dragon lingering in the sky
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
metal platters, carry-bowls, and tureens. Its ceiling is a magnificent series of vaulted arches that crisscross to hold up a stone block ceiling, pierced in many places by the hanging roots of trees
, the Cult of the Crushing Wave. Nurvureem hasn’t seen elemental cultists in several tendays. She says, “I taught them in blood to leave this place alone.” Her recent visitors sought an alliance with
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their victims. She is favored by sadists and masochists, and some of her followers form cultish cells of secret adherents. Each of these groups is led by someone who takes pleasure in administering pain
cults sometimes operate secret slavery rings, which can draw the attention of the authorities. The open worship of Loviatar and temples clearly dedicated to her are rarely seen except in lands where slavery is an accepted practice.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth. Neronvain Having fulfilled their quota for the cult, wyrmspeaker and
learned that an elf seen with the green dragon appeared to command the beast. Both Prince Alagarthas and Delaan Winterhound of the Emerald Enclave believe that more attacks are imminent, and that the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth.
Neronvain
Having fulfilled their quota for the cult, wyrmspeaker
they have learned that an elf seen with the green dragon appeared to command the beast. Both Prince Alagarthas and Delaan Winterhound of the Emerald Enclave believe that more attacks are imminent, and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, they might stumble across hungry animals, greedy bandits, or vicious monsters. Check for random wilderness encounters once during the day and once at night by rolling a d20. On a roll of 17–20, an
Goblin Band This band of Cragmaw marauders consists of 2d4 goblins led by a goblin boss. They know the location of Cragmaw Castle and can provide directions if they are captured and threatened. The
Compendium
- Sources->Dungeons & Dragons->Stranger Things
tasted better before the thessalhydra arrived. That’s why he’s sure the monster’s lair is in the apple orchards to the north. A traveling priest says that often lesser monsters worship bigger ones. There
twisting tunnels and never escape.” An elderly farmer doesn’t believe there is a thessalhydra. He thinks it’s just a big owlbear that is raiding settlements for its supper. “I ain’t never seen no
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
and burned. The farmers need seeds and plant cuttings from Grolantor’s Larder to replant their fields, but monsters from the Dinosaur World Encounters or Megafauna World Encounters table (see chapter
(see chapter 3) stand in the adventurers’ way. Ravenous Hill giant cultists led by a maw of Yeenoghu (see chapter 6) raid settlements close to the grove, capturing townsfolk to be the main course in
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
personality or behavior of the monsters, perhaps determining whether they can be communicated with or whether they’re all acting in concert. Other possible factors include the nature of the physical
simply jot down a few notes based on a creature’s Monster Manual description. During the battle, you can use these ideas to inform how you portray the monsters and their actions. To keep things simple
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Describing Monsters The Whistling Fiend is notorious for being
heard long before it’s seen When adventurers encounter a monster for the first time, especially if its reputation precedes it, dwell on
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Appendix E: Concept Gallery Just as most adventurers don’t walk into a dragon’s lair without a plan, neither were D&D’s iconic monsters developed without considerable forethought. This gallery
explores some of the behind-the-scenes development that went into creating Tyranny of Dragons, as well as defining a spectrum of monsters, allies, and enemies that would feature in Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
castle’s walls. Calling them cowards, Mara drove her troops harshly on, suffering daily ambushes and desertions. When Castle Laventz finally came into view, Mara led less than a dozen irresolute knights
castle whose walls cried. Mara was never seen again, and Castle Laventz came to be called the Castle of Lament. Centuries passed, and Castle Laventz fell to ruins. Eventually, the successful merchant
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Pudding King The mad svirfneblin waits for the characters in his disgusting throne room. If the characters haven’t seen the throne room before, read the boxed text description of the room (see
retreat. Three galeb duhr led by the ghost of Burrow Warden Jadger arrive to take the characters to safety. If the svirfneblin of Blingdenstone didn’t already have a friendly attitude, they become
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
thoroughly examine and explore. There will inevitably be player actions which the script has not anticipated, and you will have to judge their results. Finally, you can amend and alter monsters and
the place of the giants just at dusk. No windows are visible, nor can giants or any other creatures be seen about the place, although occasional bursts of shouting and laughter can be heard faintly
compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Porringer Valley, the Porringer Basin is home to a community of merrow. The merrow welcome adventurers who can help keep monsters away from the settlement. Spinerock Knoll A dragon-shaped outcropping
near the kithkin clachan of Burrenton, Spinerock Knoll is home to devotees who worship a cruel Ancient Red Dragon called Knollspine. Though Knollspine hasn’t been seen in years, these devotees
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Cellar This spacious, empty cellar has the following features: Stone pillars and arches support the ceiling. Mismatched stonework on either side of a half-demolished wall indicates that this area was
once two separate chambers. Stone stairs climb to a bricked-up doorway. (The door once led to an alley behind an old tavern.) Secret Door. The secret door to area B3 is easily spotted from this side






