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Returning 35 results for 'monsters shadow with only artisan for for lore'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
monsters, both to conceal their identities and to strike fear into their foes.
An iron shadow is usually recruited from the ranks of the Feywild’s hobgoblin armies or from among the hobgoblins who
Strike or a Dart attack. It can also use Shadow Jaunt once, either before or after one of the attacks.
Unarmed Strike. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction
Monsters
Mythic Odysseys of Theros
their own. Often, they steal lairs from other monsters in prolonged, devastating battles.
Vicious Growth. Soon after a hydra claims a territory, it typically buries itself, entering a period of
lore of a people that, even after a hydra’s defeat, the beast might reappear as a Nyxborn being and begin its legend anew.Acid
Monsters
Spelljammer: Adventures in Space
Instant Tools
This charm allows you to magically conjure a set of artisan’s tools, navigator's tools;navigator's tools, or thieves' tools;thieves' tools. The conjured tools appear either in
fascinating. They puzzle over creatures that wear armor, carry weapons, use tools, and cook food. When a chwinga encounters one or more such creatures, its curiosity compels it to shadow them for a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
target, the claw can attack only that target.
Shadow Jump (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Shadow Jump"}. If the boneclaw is in dim light or darkness, each
creature of the boneclaw’s choice within 15 feet of it must succeed on a DC 14 Constitution saving throw or take 34 (5d12 + 2);{"diceNotation":"5d12+2", "rollType":"damage", "rollAction":"Shadow
Monsters
Mythic Odysseys of Theros
territory to claim as their own. Often, they steal lairs from other monsters in prolonged, devastating battles.
Vicious Growth. Soon after a hydra claims a territory, it typically buries itself, entering a
the minds and lore of a people that, even after a hydra’s defeat, the beast might reappear as a Nyxborn being and begin its legend anew.Acid
Monsters
Eberron: Rising from the Last War
; (Colossus WX-12) squats in the Crawling Swamp, in the northwest corner of the Shadow Marches. How it got there, no one knows.
Hollow Structure. Although it can operate without a crew, a warforged colossus
.
A colossus might be filled with monsters and secrets, in addition to the corpses of those who died inside it. In chapter 4, map 4.8 illustrates an inactive warforged colossus, and the text that
Monsters
Eberron: Rising from the Last War
’s lair is known to touch remote areas of the Shadow Marches and caverns below Xen’drik. A region containing a passage to Belashyrra’s lair is warped by its magic, which creates one or
“I perceive certain types of people — vocations or entire societies — as hideous monsters.”
3
“Someone is watching everything I do.”
4
“When I
monsters
free themselves from that god’s malignant shadow. However, none have embraced the Chembryls’ tyrannical legacy more than Karas Chembryl, a ruthless assassin whose devotion to the gods Bane
shrines to the Dead Three and her research about lore or
Artifacts related to those gods. Only Karas’s most trusted confidantes know her hideout’s location.
Karas extends her connection to the
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
tyrants and monsters that threaten the common folk everywhere.
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisan’s tools, vehicles (land
)
Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
Defining Event
You previously pursued a simple
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural communities, others form
that, avoiding offense. Standing about 3 feet tall, they appear relatively harmless and so have managed to survive for centuries in the shadow of empires and on the edges of wars and political strife
Species
Van Richten’s Guide to Ravenloft
. Their reasons are often deeply personal. Some seek danger, imagining monsters as personifications of their own hungers. Others pursue revenge against whatever turned them into a dhampir. And still
one of the following Domains of Dread (detailed in chapter 3):
Barovia. In the shadow of Castle Ravenloft, tales flourish of those who love or descend from vampires. You might have such a connection
Backgrounds
Baldur’s Gate: Descent into Avernus
their champion, and your destiny calls you to stand against the tyrants and monsters that threaten the common folk everywhere.
Skill Proficiencies: Animal Handling, Survival
Tool
Proficiencies: One type of artisan’s tools, vehicles (land)
Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
Backgrounds
Sword Coast Adventurer's Guide
’s Handbook can be used for a character whose origin lies with one of the other barbarian tribes in Faerûn. You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the
Proficiencies: Athletics, SurvivalTool Proficiencies: One type of musical instrument or artisan’s toolsLanguages: One of your choiceEquipment: A hunting trap, a totemic token or set of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Valenar history and the lore of potential enemies? As a half-elf you might be an entertainer, a sailor, or a guild artisan working to support the elf army… or a charlatan seeking seeking intrigue and
opportunities. As one of the vassals, you could be a guild artisan working for the elves, an urchin born in Taer Valaestas, or even a folk hero fighting to protect the common folk. Dreams. What is it you
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
B | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "B" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
D | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "D" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
E | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "E" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
H | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "H" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
O | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "O" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
V | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "V" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
A | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "A" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
C | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "C" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
F | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "F" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
L | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "L" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
N | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "N" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
P | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "P" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
I | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "I" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
K | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "K" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
R | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "R" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
W | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "W" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Y | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "Y" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Z | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "Z" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
G | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "G" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
J | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "J" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
M | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "M" are detailed below.






