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Returning 35 results for 'monsters some with only alive for for leaders'.
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masters some with only above for for leaders
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Zariel prefers to create images of intruders’ loved ones being burned alive. Zariel doesn’t need to concentrate on the spells, which end on initiative count 20 of the next round. Each
her most loyal cultists. They can gain the Ferocious Surge trait, and her cult’s leaders can also gain the Infernal Tactics trait.
Ferocious Surge (Recharges after a Short or Long Rest). When
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, preferring to operate at night. They do take the heads of enemy leaders, but they are no more likely to eat people indiscriminately than humans are. Bugbears aren’t likely to attack lone travelers or
in a cowardly fashion; a bugbear that knows or feels itself to be in mortal danger is affected by a form of madness and will do anything, including trying to flee, in order to stay alive. Bugbears
Species
Eberron: Rising from the Last War
me in dreams, and at times her voice whispers in the silence of my mind. As long as at least one of my sisters is alive, Kashtai will survive — and as long as she lives, she will fight il
kalashtar communities focus on acts of devotion known as the Path of Light. But the dark powers of Dal Quor have their own plans for Eberron. Through the force known as the Dreaming Dark, these monsters
Backgrounds
Sword Coast Adventurer's Guide
operate up and down the Sword Coast and throughout the North. Most are small-scale operations that employ a dozen to a hundred folk who offer security services, hunt monsters and brigands, or go to war in
company, including the names and reputations of its commanders and leaders, and who has hired them recently. You can find the taverns and festhalls where mercenaries abide in any area, as long as you speak
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
executions serve the greater good and impose necessary order, but make it clear that zombies aren’t the realm’s only monsters. Only Bad Decisions. There is one simple truth in Falkovnia: the dead are
about to kill everyone. This sets the stage for countless bad decisions, from leaders making terrible sacrifices or permitting amoral acts to individuals making fatalistic choices. Everyone in Falkovnia
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
governor, a council of prominent guild leaders, and a military marshal. Military. Kalaman maintains a significant military force to deter raiders from Estwilde and monsters from the Dargaard Mountains. Vingaard Port. The city sits at the mouth of the Vingaard River, about thirty miles downriver from Vogler.
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, and no orc will leave an elf alive. Orcs become so frenzied in combat against elves that they forget all about taking loot and valuables back to the tribe — the only trophies of any worth are
battle skills.
3
I always appear like I am about to kill everyone around me.
4
I love a good brawl.
5
I drink the blood of monsters to consume their power.
6
I chant orcish war
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
encounters allows you to combine these encounters into a larger obstacle or problem the adventurers must overcome. Make Peace The characters must convince two opposing groups (or their leaders) to end the
protect might be sentient, cursed, or difficult to transport. Such an encounter might be a combat encounter or an exploration encounter, with either Hostile monsters or a dangerous environment threatening
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
offensively as needed, and rank-and-file cultists fight to the death as long as they know Severin is alive. See appendix D for Severin’s statistics. Rath Modar. Rath Modar leads the ritual of guidance, but
Leaders. Wearers of Purple are venerated leaders among the cultists, and most of them are powerful combatants in their own right. Cultist Troops. The Cult of the Dragon has thousands of combatants at the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Watchful Knight inn, spoke with the delegation leaders and learned they planned to head south on the Dessarin Road. They intended to visit Summit Hall next, returning the body of a knight slain
drover drinking at the Watchful Knight, tells this tale to anyone who listens. If the characters ask about warriors on flying monsters or giant vultures, they gain an additional rumor: Halrud Ponden
Compendium
- Sources->Dungeons & Dragons->Monster Manual
themselves to dominance, often kidnapping people to learn their secrets or making dubious sacrifices to bizarre gods. To facilitate such plots, kuo-toa try to capture creatures alive using nets or strange
with other evil creatures, but these alliances shift as kuo-toa leaders interpret omens from their unpredictable deities. When the Corpse Moon rises and the Chum-Tide washes in, up rise the Gogglers
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Story Torments Whether they’re living monsters or ghosts, Darklords in ghost story settings are the architects of their own tragedies. Ghost Story Torments d8 Torment
1 The Darklord
being alive, the Darklord is cursed with the inability to convince anyone they’re not a spirit.
6 All spirits obey a Darklord who can’t touch anyone without stealing their soul.
7 The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
destroyed, and they dissipate into mist when defeated, leaving no remains behind. The fog covering the area vanishes 1 minute after the gargoyles appear. If the gargoyles are still alive, they vanish
stoically go about their business again as if nothing had happened. If asked about the fog, the monsters, or other occurrences within the fog, they react with bewilderment. Locals have had their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the church’s coffers. Your faith might drive you to hunt evil monsters or stave off interplanar invasions, to protect and defend the powerless from oppression and exploitation, or to spread the
when confronted with the miraculous. The patronage of a religious order isn’t simply a matter of each member of your group belonging to the same faith. An actual organization—with its own resources, goals, and leaders—sponsors and directs your adventures.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
threats in the prophet’s name, they gain advantage on ability checks they make to bluff or intimidate their way into a temple. Fooled cultists insist on leading the party to one of the cult’s leaders
defeat each dungeon when they kill its prophet or eliminate the monsters in the elemental shrine in these locations: Temple of Howling Hatred: area A19 Temple of the Crushing Wave: area C25 Temple of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Chapter 9: Discord and Diplomacy To build a coalition against the Xaryxian Empire, the characters came to terms with a mercane named Vocath and fought monsters for his amusement. At the end of the
final battle, Prince Xeleth of the Xaryxian Empire appeared on a dragon, determined to take Princess Xedalli into his clutches!
The session opens with Princess Xedalli trying to keep her hopes alive
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
should strive to keep the character alive and use resources wisely. Run the character yourself. It’s an extra burden for you, but it can work. Decide the character isn’t there. Invent a good reason for
, but don’t try to come up with any in-game explanation for this absence. Monsters don’t attack the character, who returns the favor. On returning, the player resumes playing as if he or she was never gone.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
opportunity to introduce a smaller objective that moves the quest forward. Encounters during the trip might see the adventurers accosted by enemies determined to steal the relic, or by monsters that are
groups (or their leaders) to end the conflict that embroils them. As a complication, the characters might have enemies on one or both of the opposing sides, or some other group or individual might be
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Daask … is led by monsters from Droaam. … is based in the Cogs but has been recently expanding into the lower wards. … specializes in violent crime and extortion. … is aggressively targeting the
changelings are all found in Daask, but the organization is built around a monstrous core: gnolls, ogres, minotaurs, harpies, even a handful of trolls. The leaders of Daask include oni and medusas. Daask
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
(cantrip), burning hands (1st level), flaming sphere (2nd level), fireball (3rd level) As a master of the arcane arts, Mephistopheles finds eager recruits among those who study magic. Any monsters that use
trait. Cult leaders can also gain the Spell Leech trait. Spell Shield. This creature gains advantage on saving throws against spells. If it succeeds on such a saving throw, it gains temporary hit
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the characters left any of the monsters aboard the ship alive, those creatures try to escape the Emperor before it goes under. Krell and the ettercaps are intelligent enough to seek safety. They rush
Octopus Attack The octopus’s attack shakes and tilts the ship so violently that moving around the ship becomes difficult. Any surviving monsters panic and seek to escape the ship, attacking the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
might know about the orrery, the leaders of the Six put a plan into motion. (The second franchise was based on the Sword Coast between Neverwinter and Luskan. Its fate will be discovered by the characters
timepiece stayed behind, and remains in the possession of the survivor still buried alive in the rubble. Only two of the townsfolk have any information regarding the attack on Tresendar Manor. Ditch
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Swarm The leadership of the Golgari has undergone several major changes, but the nature of the swarm makes it easily adaptable to the churn of continuous cycles. Being alive isn’t a
Jarad’s sister, Savra, took control of the guild before him. Various groups of people and monsters coexist within the swarm, their relative power waxing and waning with the years, and through it all
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
respond by putting things back to the way they were before. For example, if a character takes the Disengage action to move away from a group of monsters, don’t respond by having those same monsters
chase the character. Move the monsters somewhere else. Hasten a Monster’s Demise If a combat has gone on long enough and the characters’ victory is almost certain, you can simply have the monster drop
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
monsters with glaives and snakelike beards. The fiends are laughing darkly.
Three bearded devils named Blass, Nodd, and Thunn have infiltrated the city and are looking to wreak havoc. Harkina Hunt and
had enough reserves of food and water to keep them alive for a time. When those provisions ran out, the family was forced to creep from safety to search for more. The city has been split in two
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
players that the Black Network’s expert killers can be put to better use against the cult leaders of Severin’s inner circle, while Harper agents or forces of the Lords’ Alliance help in the tunnels
Rath Modar Emerald Enclave Cult leaders* Zhentarim assassins Cultist troops Harper agents Chromatic dragons Metallic dragons Devils Devils Giants Giants Evil mercenaries Lords’ Alliance army Temple of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
fall back to take a long rest before dealing with the leaders of an attacked community allow the creatures time to make preparations. Alerted monsters reinforce cleared rooms with forces previously
. He orders the goblins to distribute the midsummer fruit each year, and the goblins obey him out of fear.
Monsters on Alert. The kobolds and the goblins respond similarly if attacked. Intruders who
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
cities, but can be placed to good use in dealing with dangerous monsters and lost treasure. Most large cities in the Realms have a number of thieves’ dens that compete with one another. A few places, such
of Waterdeep had once been home to the most powerful guild of thieves in the North: the Shadow Thieves. The Lords of Waterdeep smashed that guild, forcing its leaders to flee the city (the group
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in-game explanation. Monsters don’t attack the character, who returns the favor. On returning, the player resumes playing as if the absence never happened. Narrative Contrivance. Decide the character
. Whoever runs the character will need a copy of that character’s character sheet and should strive to keep the character alive and use that character’s resources wisely. Give absent characters the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
captured an orc warrior left for dead by its comrades and brought it back for questioning. Under the influence of a charm person spell, the orc divulged the location of the monsters’ lair, a lonely
hill called the Stone Tooth. The mayor offers a bounty of 25 gp per orc, dead or alive, and the gratitude of the townsfolk to any who can permanently end the threat. THE MINING TOWN OF BLASINGDELL
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
at my side and the governor would still be alive.”
Let the characters respond to Lord Bakaris if they please. Soon after, Vendri invites him to leave, and the noble grudgingly complies. Afterward
Bakaris is spreading rumors that the characters could’ve saved Kalaman’s leaders. Some locals are looking for someone to blame for the terrifying slaughter. If characters mention Lord Soth’s interest in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
monsters seeking to free and serve them. Adventurers are the only ones equipped to keep these malign entities from escaping their subterranean prisons. Goals of Elemental Evil. Search for a demon lord, an
’ activities and thwart the cults’ evil leaders before these leaders unleash an apocalypse.
Though this adventure is set in the world of the Forgotten Realms, it includes notes on how you might
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Monster Behavior The attitudes, motivations, and behavior of the monsters in an encounter help determine how a social interaction plays out (and whether it might erupt into combat) and influence the
“Nonplayer Characters” section of chapter 3 to flesh out the details of that individual’s personality and aims. For a group of nameless monsters, you can decide on a personality based on the monsters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Nine Dread Princes reside, with each of these dungeons stocked with enough monsters and hazards to advance the adventurers two or three levels. The adventurers spend their whole careers fighting the
last bastions of civilization in an ever-declining world. Or they might be spies and assassins, striving to weaken an enemy country by targeting its evil leaders and plundering its treasures.
compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value
believe their patron is Isilu. Others prove to be Sorcerers and are especially likely to manifest their power in the form of the Wild Magic Sorcery subclass. Playing a Boggart Use the Goblin species (see Mordenkainen Presents: Monsters of the Multiverse) when creating a boggart player character.






