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Returning 35 results for 'monsters staring with only arrived from for led'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
of several individuals and their offspring, usually led by a dominant adult that also tends to be the oldest member of the group. When on the hunt away from their lair, girallons use roars and body
out across the world.
Numerous creatures have tried to tame, subjugate, or cooperate with the monsters. For instance, some forest-dwelling peoples capture girallons and train them to serve as sentinels
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
tyrants and monsters that threaten the common folk everywhere.
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisan’s tools, vehicles (land
disaster.
3
I stood alone against a terrible monster.
4
I stole from a corrupt merchant to help the poor.
5
I led a militia to fight off an invading army.
6
I broke into a tyrant
Backgrounds
Sword Coast Adventurer's Guide
Though you might have only recently arrived in civilized lands, you are no stranger to the values of cooperation and group effort when striving for supremacy. You learned these principles, and much
among the people as living embodiments of his power. Perhaps they needed a reminder of who they were and from whence they came. The Chosen of Uthgar led bands back to the old ways, and most of your people
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
embroidered with the name “Newes” rests near a fireplace.
This room is prepared for a breakfast that never arrived. Pet Bed. The Halvhrest’s pet, Newes, slept here. A toy or evidence of its nature, whatever
you decide that is, remains here. Awakened Haunt. The first character to enter the room sees a gigantic eye staring through the window. The character must succeed on a DC 12 Constitution throw or be
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
The map we found showed the entrance to the Priest King’s treasure cache right in the middle of the ruined section of the city. We approached our destination without issue, but as we arrived
groups called flocks. A flock is led by the oldest and most experienced kenku with the widest store of knowledge to draw on, often called Master.
Although kenku can’t create new things, they have
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters agree to work for both agents, both agents might still send out second redundant expeditions as insurance.) These expeditions are composed of five cultist servants, led either by the
to chase after the characters, or they might have already arrived at one of the locations and be set up for the characters to stumble upon. The members of the alternative expedition might set
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Though the characters don’t know it yet, a drow scout patrol arrived in Neverlight Grove ahead of them, anticipating that the escaped adventurers might seek shelter among the myconids. Unfortunately for
the drow scouts, an encounter with one of Zuggtmoy’s servants led them to a grisly fate. See area 5, “The Garden of Welcome,” for more information. While the characters remain in Neverlight Grove
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Chapter 8: Arena of Blood Eager to join a coalition against the Xaryxian Empire, the characters arrived in Doomspace to find the system on the verge of collapse. Commodore Krux led his crew to Aruun
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Legends of Tletepec Long ago, two lovers led their people away from war and conflict, looking for a new place to settle. They and their people were starving by the time they arrived at a peaceful but
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Zombie Resurgence If the adventurers did not fight the zombies when they first arrived on the island, the zombies cause trouble later. After the characters have spent some time at the cloister, they
characters talk to Runara about the zombies, she tells them she suspects a wrecked ship off the rocks to the north is the source of these monsters, and she asks the characters to investigate the site (see
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
province of Nightlund. Ancient Bastion. Kalaman is a thriving trade city known for its strong walls, castle, and harbor beacons, all of which predate the Cataclysm. Rulers. The city is led by a
governor, a council of prominent guild leaders, and a military marshal. Military. Kalaman maintains a significant military force to deter raiders from Estwilde and monsters from the Dargaard Mountains. Vingaard Port. The city sits at the mouth of the Vingaard River, about thirty miles downriver from Vogler.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
-ridden skulls. Carved into the lintel above the double door is a sconce sculpted to resemble a skeletal hand, with a continual flame spell cast in its palm.
Monsters. A pair of stalagmites flank the
formations fill a smaller cavern to the southeast (area 1b).
The two drow mages are males named Hulziin and Yrrprek. Each wears a cloak pin bearing the insignia of House Freth. They arrived here shortly
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
area 4) visits Thundertree from time to time, keeping a wary eye on its dangers. Cultists have also arrived recently (see area 13) to treat with a dragon that claims Thundertree as its domain (see
nearby. It reads: “DANGER! Plant monsters AND zombies! Turn back now!”
Reidoth placed the sign to discourage bands of treasure seekers from stirring up the monsters in the area.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Location Overview The wizard Thalivar built a tower at the heart of Leilon as a laboratory to study the monsters of the cosmos. Using a device called a planar beacon, Thalivar lured his prey into the
the town, and the monsters lurking within the tower were released. A local adventuring party, the Swords of Leilon, died trying to stop them from spilling out into the town below. Since then, the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
vicinity of Conyberry catch glimpses of Wyvern Tor to the south as they go. The tor was formerly the home of a large and dangerous nest of wyverns, but a band of bold adventurers dealt with the monsters
years ago. Though the wyverns never returned, other creatures lair here from time to time—including a band of orc raiders that set up camp a couple of months ago. Led by an orc named Brughor Axe-Biter
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Para-elemental Queen Ulsedra Vox recently learned from the Elder Elemental Eye how to activate the portal in the Temple of Elemental Evil’s high altar. The portal led to the buried Primordial Nexus
500 feet underground. Vox excavated the nexus; now, she uses its power to summon evil elemental monsters to do her destructive bidding. By the time the characters confront her, Vox has called forth her
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Frost Giant Factions The characters aren’t the only ones interested in the frozen corpse. A group of frost giants, led by Elakdras’s descendants, recently arrived in Challidax’s lair. They hope the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shown the Door When the characters are ready to enter Little Lockford, they’re led to the town’s fortified entrance by Sergeant Yombad Cragknuckle (neutral good deep gnome), the highest ranked of the
presence of monsters there. (Normally kept at bay by the clockwork automatons, monsters are likely to have ventured from their hidey-holes and into the streets. Gricks are a particular nuisance.) Healing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Uthgardt Tribe Member Though you might have only recently arrived in civilized lands, you are no stranger to the values of cooperation and group effort when striving for supremacy. You learned these
raise up the totems among the people as living embodiments of his power. Perhaps they needed a reminder of who they were and from whence they came. The Chosen of Uthgar led bands back to the old ways
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, which use it to attack any potential threats. Use the statistics for the oaken bolter (from Mordenkainen’s Tome of Foes) and the kobold inventor (from Volo’s Guide to Monsters). 3 The characters’ tunnel
between passageways. Negotiating with it successfully allows access to a secret tunnel that cuts days off the characters’ journey. 5 Roving outlaws (five to ten thugs led by a bandit captain) heading to
Compendium
- Sources->Dungeons & Dragons->Stranger Things
tasted better before the thessalhydra arrived. That’s why he’s sure the monster’s lair is in the apple orchards to the north. A traveling priest says that often lesser monsters worship bigger ones. There
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to time, keeping a wary eye on its dangers. Some cultists also arrived recently (see area U13) to treat with a dragon that claims Thundertree as its domain (see area U7). As the party approaches the
roofless ruins. Other buildings appear intact. The whole place is eerily silent.
A wooden sign is nailed to a post nearby. It reads: “Danger! Plant monsters and zombies! Turn back now!”
Reidoth placed the sign to discourage treasure seekers from stirring up the monsters in the area.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
Running the Adventure As clever players will gather from the information in the “Legend of the Tomb,” this dungeon has more tricks and traps than it has monsters to fight. This is a thinking person’s
the intervening time resting and recovering until play again commences. Since there are no monsters to be randomly encountered within the tomb, the party might be able to encamp close to the entrance
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Legends of Shankhabhumi The ancestors of the people of Shankhabhumi migrated here from other lands about a thousand years ago. They arrived to find swamp forests infested with monsters and other
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
payment for its services, requests their help in ridding the palace of monsters.
The merchant princes of Port Nyanzaru are worried about the growing number of yuan-ti spies in their city and fear that
fast ship (the Brazen Pegasus) to transport them to the island.
A ship carrying the famous explorer Volothamp “Volo” Geddarm is missing. It set sail for the southern coast of Chult and never arrived
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
come to the Stone Tooth in search of a reputed cache of Durgeddin’s superior blades and find the stronghold inhabited by dangerous monsters. The complex consists of the following five sections: The
Mountain Door. The Mountain Door comprises the uppermost level of the cavern complex. It is currently inhabited by a tribe of fierce orcs, led by a brutal ogre known as Great Ulfe. The Glitterhame. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
careful and determined planning, the Diggermattocks led a force back to Blingdenstone to reclaim it. While they have not yet been crowned, everybody treats them as the de facto rulers of the settlement
-Derith for tools, weapons, and supplies. Because the Blingdenstone economy depends on mining, the Miners’ Guild holds a lot of power in Blingdenstone. Led by the Pickshine family, the Miners’ Guild
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Daask … is led by monsters from Droaam. … is based in the Cogs but has been recently expanding into the lower wards. … specializes in violent crime and extortion. … is aggressively targeting the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
cleanup crew in any area close to the entrance. As you step through the door, two hobgoblins pause, staring at you with a mix of anger and confusion. One wears an oversized tank on her back with a hand
leather armor branded with the insignia of Dran Enterprises.
Creatures. These two hobgoblins — Grunka and Fraht — lead the Dran Enterprises advance crew. They arrived clandestinely just after the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
thoroughly examine and explore. There will inevitably be player actions which the script has not anticipated, and you will have to judge their results. Finally, you can amend and alter monsters and
their stronghold. Adventure Start It is assumed that the party has safely arrived at a spot near the giants’ stronghold—a small cave, well hidden, where they can hide mounts and equipment. They come to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
regions or cultures. The DM may change the languages assigned to a monster or NPC to reflect this.
Giant is the common tongue of Xen’drik. It is rarely encountered on Khorvaire. Monsters in Khorvaire
dominated the continent before humanity arrived. Orcish is a dead language; it may be encountered in ancient inscriptions, but modern orcs speak Goblin.
Infernal is spoken by spirits that embody evil
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Raiders of Clan Ironeye The duergar of Clan Ironeye, led by a half-shield dwarf, half-duergar prospector named Skella Ironeye, have come to plunder this level of Undermountain. They are assisted in
managed to loot several rooms. But a combination of traps and unexpected monsters has diminished their numbers and dimmed their enthusiasm. Skella is obsessed by artistry and beauty, in stark
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
entrance a month ago. Unfortunately, the dwarves didn’t realize they were being followed by spies working for Nezznar the Spider, and the Rockseekers inadvertently led the villain to their prize. The
, where the human mages of old Phandalin enchanted dwarven weapons and gnome gadgets. However, the Spider’s exploration has been hindered by the dangerous monsters that lurk in Wave Echo Cave. The
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
found the entrance a month ago. Unfortunately, the Rockseekers did not realize they were being trailed by spies working for Nezznar, the Black Spider, and they inadvertently led the drow villain to their
of Spells, where the human mages of old Phandalin enchanted dwarven weapons and gnome gadgets. However, Nezznar’s exploration has been hindered by the restless undead and dangerous monsters that lurk
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
moving through the door to the north. The monsters will pursue enemies that flee to the south, but they won’t climb the stairs that led to area 6. If the characters answer the riddle correctly, events






