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Returning 25 results for 'more shared with only advance for for locate'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
/day each: arcane eye, detect magic, detect thoughts, fly, lightning bolt, locate object, mage armor, Rary's telepathic bond
1/day: true seeingPortent (3/Day). When the diviner or a creature it can see
they might be know-it-alls, spilling insights to advance their own status.
Wizards
Wizards pursue magical power through the study of arcane texts. Some travel the world searching for esoteric tomes, while others train lesser wizards or collaborate with colleagues to create new spells.
Monsters
The Wild Beyond the Witchlight
magic, finger of death, glibness, locate creature, mass suggestion.
Once a spell from this list has been cast, no member of the coven can cast that shared spell again until the next dawn, when the coven
Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all three hags of the
Monsters
The Wild Beyond the Witchlight
thoughts, dispel magic, finger of death, glibness, locate creature, mass suggestion.
Once a spell from this list has been cast, no member of the coven can cast that shared spell again until the next
against Bavlorna, and Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all
Green Hag (Coven Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
with a successful DC 14 Wisdom (Insight) check.
Shared Spellcasting. While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard
’s spell list but must share the spell slots among themselves:
1st level (4 slots): identify, ray of sickness
2nd level (3 slots): hold person, locate object
3rd level (3 slots): bestow curse
Sea Hag (Coven Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
has disadvantage on attack rolls against the hag.
Shared Spellcasting. While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the
wizard’s spell list but must share the spell slots among themselves:
1st level (4 slots): identify, ray of sickness
2nd level (3 slots): hold person, locate object
3rd level (3 slots): bestow
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
combination of the adventures the sidekick has shared with the group and the sidekick’s own training. A sidekick’s level should always equal the average level of the adventuring party, and it should go
up whenever the group’s average level does. Consult the tables throughout this appendix for guidance on how to update the sidekicks’ stat blocks when they advance to levels 2 through 11.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
(spell save DC 14): detect thoughts, dispel magic, finger of death, glibness, locate creature, mass suggestion.
Once a spell from this list has been cast, no member of the coven can cast that shared spell again until the next dawn, when the coven regains all of its shared spells.
, Endelyn and Skabatha conspire against Bavlorna, and Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however. SHARED SPELLS OF THE HOURGLASS COVEN
On the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, halve them. Roll once on the Special Creatures table to see which special creature is part of the war band and in what numbers. The Shared Physical Trait and Notable Behavior or Tactics tables add some
distinctive flavor to the war band. Finally, the Demonic Influence table adds an abyssal tinge to the group: owing to the gnolls’ supernatural link with the Abyss, their advance toward a community might
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
little non-player traffic. If space is shared, reserve the space in advance. You can also play D&D anywhere you might come together in an online space, from a group video call to a sophisticated virtual
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. These sounds can often be heard in advance of a kruthik attack. Whenever their lair is invaded, kruthik guards send out an alarm by rapidly tapping the stone floor with their sharp legs. Sharp Senses
foe, they become frenzied and even more lethal. Shared Lair. Kruthiks abide the presence of constructs, elementals, oozes, and undead, and use such creatures to help guard their hive. Kruthiks are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Villains Though Purphoros’s ideals are shared by many, the methods he uses to advance them can be brutal. His belief that creation necessitates destruction, combined with his cavalier
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Character Incarnations In this adventure, each character has not just a single form, but three incarnations. These incarnations share the same level and advance at the same time, but they can
.”
–Chronepsis, draconic guardian of time
Nexus Feature Nexus features are distinguishing objects or traits shared among a character’s incarnations. They are icons of a character’s personality or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
agreement with your patron house. House Missions d12 House Mission 1 Mission 2 Mission 3 1 Cannith Escort a valuable shipment of goods Track down rare materials Advance the cause of one branch of
parties keep to the terms of their agreement Break a code used during the Last War 11 Tharashk Track down fugitives Locate a supply of dragonshards Find the bandits who have been preying on house
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
adventurers arrive at the fortified village of Nightstone, shortly after a cloud giant attack. After securing the settlement, the characters locate several missing villagers in a monster-infested cave
“Character Advancement” sidebar, which tells you the circumstances under which the characters advance in level. The adventure flowchart (figure 0.1) shows what level the characters are expected to be
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
possible, play in an area with minimal visual or auditory distractions. Favor surroundings that appropriately reinforce your desired atmosphere and have little non-player traffic. If space is shared
, negotiate with non-players to reserve the space in advance. You can also reduce distracting stimuli by turning screens off, covering decorations, and moving unnecessary objects away. Music Consider
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos.
Shared Spellcasting. While
(4 slots): identify, ray of sickness
2nd level (3 slots): hold person, locate object
3rd level (3 slots): bestow curse, counterspell, lightning bolt
4th level (3 slots): phantasmal killer
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
has been exploring the Mere of Dead Men, assessing it as a location for colonization — and then to serve as a launch point for attacks in the north. A yuan-ti abomination acts as an advance scout for
into the swamp, locate the hydra, capture it, and bring it back to Waterdeep to be the main attraction in the circus. Little did the mercenaries realize that one does not simply capture a hydra. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stage 2 and Beyond Until the characters confront the Keymaster, they advance to the next stage of the Test Market every time they open a door within the default version of the inn. Opened doors
. Each bedroom has another door, leading into a shared study (area 8). The door from any bedroom into the study can be accessed without triggering a new stage of the Test Market, but any door opened
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
lose more than half their number without gaining a foothold in the village, the survivors flee into the surrounding hills. Once the orcs are defeated, the characters can advance to 3rd level and head
to the Dripping Caves to locate and retrieve the missing villagers. If they’re not sure where the villagers went, Kella Darkhope or the guards in the keep can point them in the right direction
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
promote it. Or you might operate from the shadows, resembling a clever spymaster and allowing others to be the franchise’s public face. You help advance your franchise by discovering secrets, tracking
poison and disease, find traps, identify, or locate animals or plants. This property of the whisper jar can’t be used again until the next dawn. Why Be a Loremonger? d8 Reason
1 Your
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. You help advance your franchise by keeping staff happy (enough), hiring competent (enough) workers, coming up with slogans and catchphrases, launching marketing schemes, and getting jingles and
area, you can make a DC 15 Charisma (Persuasion) check to locate an NPC who can provide a service immediately, no questions asked, for the standard fee (see “Services” in chapter 5 of the Player’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to a more directed purpose, the members have different spells available for use with their Shared Spellcasting trait, usually focusing on a theme related to that purpose. Three examples of themed hag
level (4 slots): bane, bless 2nd level (3 slots): augury, detect thoughts 3rd level (3 slots): clairvoyance, dispel magic, nondetection 4th level (3 slots): arcane eye, locate creature 5th level (2 slots): geas, legend lore 6th level (1 slot): true seeing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
sense of shared activities of plowing fields and moving (or “running”) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through
practical abilities) make the rounds to entertain private parties (having been paid in advance the previous day) or to perform in public spaces, in the hopes that a good show will earn them a meal, and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
future and know that knowledge is power. They might act aloof and mysterious, hinting at omens and secrets, or they might be know-it-alls, spilling insights to advance their own status. Diviner Wizard
, message, prestidigitation
2/day each: arcane eye, detect magic, detect thoughts, fly, lightning bolt, locate object, mage armor, Rary’s telepathic bond
1/day: true seeing
Reactions
Portent (3
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
least five people. It has five bedrooms, abundant storage space, a central lounge, a recreation space, a dining room, a kitchen, and a pantry.
A secret door in the back of a shared closet leads to a
own guilds (who is an internal rival of the Dimir villain).
As the characters advance in level, they might come to realize that a powerful and ambitious Azorius figure is going too far in spying on






