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Returning 35 results for 'more shares with only after for for leaves'.
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Spells
Player’s Handbook
the steed’s creature type—Celestial, Fey, or Fiend—which determines certain traits in the stat block.
Combat. The steed is an ally to you and your allies. In combat, it shares your
after yours and acts independently, focusing on protecting you.
Disappearance of the Steed. The steed disappears if it drops to 0 Hit Points or if you die. When it disappears, it leaves behind
Wand of Orcus
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
The ghastly Wand of Orcus rarely leaves Orcus’s side. The device, as evil as its creator, shares the demon lord’s aims to snuff out the lives of all living things and bind the Material
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
particularly like). An NPC party member who is abused or ignored is likely to abandon or betray the party, whereas an NPC who owes a life debt to the characters or shares their goals might fight to the
highest Charisma score among all adventurers in the party, and its starting loyalty score is half that number. If the highest Charisma score changes — perhaps a character dies or leaves the group — adjust
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
steps from the base of the tree. This is Lungtian, a ninuno and Nimuel’s partner. Light clothing of leaves and vines grows from Lungtian’s body, and when Lungtian speaks, their voice sounds like rustling
leaves. A character who succeeds on a DC 14 Intelligence (History) or Intelligence (Religion) check knows that a ninuno is a spirit of the land, similar to a dryad, who serves as an intermediary
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
from the Far Realm attacked the Ghost Orchid Tepui. Yarana would like to take a more active role in combating the threats to her original home, but her immortality is tied to the Feywild. If she leaves
characters for undertaking her mission. She shares the rest of the story she began when she first contacted the characters, along with any information in the “Background” section: The Sleeping Stone
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
a DC 12 Charisma (Intimidation or Persuasion) check. After any confrontation, Bakaris the Younger scoffs and complains no one in Vogler can take a joke, then leaves of his own volition. Bakaris “the
Younger” Uth Estide Bakaris (neutral evil, human noble) shares the same name as his father, his father’s father, and so on for generations. Bakaris places inordinate value on his good looks
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
ivy. The crew is gone without a trace, but the old ship still has occupants: a reclusive weretiger and a small tribe of vegepygmies share it. Since the weretiger kills more than he eats and leaves
characters are accompanied by Bwayes, the vegepygmies are hostile toward them. If the characters befriend the weretiger and inquire about other places in Chult, he shares the following information: The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
NPC shares. Roll again if the characters have already been told the resulting rumor, and stop rolling once the characters have been told all of them. Village Green Rumors 1d6
Rumor
1 “Three
hair made of leaves. I think he’s a forest spirit!” [Partially true; a Dryad has moved into area R3. He might help the characters.] 6 “Dragons can come back from the dead as awful abominations made of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
traits in the stat block. Combat. The steed is an ally to you and your allies. In combat, it shares your Initiative count, and it functions as a controlled mount while you ride it (as defined in the
steed disappears if it drops to 0 Hit Points or if you die. When it disappears, it leaves behind anything it was wearing or carrying. If you cast this spell again, you decide whether you summon the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
traits in the stat block. Combat. The steed is an ally to you and your allies. In combat, it shares your Initiative count, and it functions as a controlled mount while you ride it (as defined in the
steed disappears if it drops to 0 Hit Points or if you die. When it disappears, it leaves behind anything it was wearing or carrying. If you cast this spell again, you decide whether you summon the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
: None
A mage can create a cat-sized, obedient assistant called a homunculus through a ritual that uses the mage’s blood. Each homunculus shares a telepathic bond with the mage who created it and
.
3 Marked with its creator’s symbol.
4 Similar to those of a winged humanoid.
5 Sprouting flowers and leaves.
6 Suggestive of its creator’s appearance.
7 Underdeveloped and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
that something has happened to the bariaurs. Bkol shares his concern with the characters and asks them to come with him to meet Tyrza Bonebreaker, Glorium’s leader. Hero among Heroes Read the following
about you and your crew here, Bkol? You up to saving someone’s world?”
Bkol leaves the choice up to the characters. If asked what’s going on, Bkol explains that Glorium is a town full of glory seekers
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. Frume’s squire shows you to a private space off the tavern’s common room and closes the door when he leaves. Waiting for you in the room are the broad-shouldered human paladin, the monk Leosin, and many
that the Harpers are loosely organized; agents are allowed wide freedom of action. Ontharr Frume represents the Order of the Gauntlet. His order shares many of the Harpers’ principles, but the two
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Frume’s squire shows you to a private space off the tavern’s common room and closes the door when he leaves. Waiting for you in the room are the broad-shouldered human paladin, the monk Leosin, and many
loosely organized; agents are allowed wide freedom of action. Ontharr Frume represents the Order of the Gauntlet. His order shares many of the Harpers’ principles, but the two organizations are very
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
leaves behind the talisman of the sphere. One Pixel Brush Dragons from across the planes visit the Mausoleum of Chronepsis, seeking to learn the secrets of fate The Witch and the Wyrmling This encounter
others from seeing her eyes. She demands the characters give back her property. If asked, she shares the following details: She is Trikante, one of the greatest magical researchers the planes have ever
Magic Items
Infernal Machine Rebuild
, a supply of which can always be produced from the machine’s inner workings. This silver wire shares the same general nature as the silvery cord of an astral projection spell, connecting to the
checks made using thieves’ tools or tinker’s tools.
Any metal object you wield or wear is covered in a thin layer of oil that drips occasionally and leaves your fingerprints everywhere
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
life debt to the characters or shares their goals might fight to the death for them. You can simply decide on an NPC’s loyalty, or you can track a Loyalty Score using the following rules. Loyalty
Score is half that number. If the highest Charisma score changes—perhaps a character dies or leaves the group—adjust the NPC’s Loyalty Score accordingly. Tracking Loyalty. Keep track of an NPC’s
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
has fallen under the sway of a young shadow dragon, and their obeisance borders on fanaticism.
4 A young shadow dragon shares a lair with a cloaker; the cloaker leaves the dragon alone but hunts
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
leaves the ship to find and eat a tasty walrus. If she sees that the hoard has been disturbed, the dragon looks around the ship to see if the thieves left tracks and follows any she finds, calling out to
, but there are plenty of furs for warmth and enough wood and oil to start a fire. A chwinga shares the cave with Tinjong but spends most of its time hiding in a rock. It emerges to greet Tinjong when
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
system. The mechanism can be broken down in two hours, freeing up vessels for one hundred people. Battle Plans Early in the afternoon, Cudgel returns to Vogler. She shares the following information
knighthood. Mayor Raven and Becklin support Cudgel’s choices, and the knight agrees with her friend’s plan. Defenders of Vogler. This plan leaves the village and its escape operation undefended except for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hidden behind Fazrian’s throne (see area 24) and shares what he knows about Fazrian and its allies: A powerful cleric summoned a celestial being of immense power named Fazrian, then directed it to slay a
. Fazrian rarely leaves its throne hall and keeps the cleric’s headless corpse as a memento. Fazrian takes advice from four yugoloths. These fiends arrived shortly after Fazrian’s madness took hold. Aximus
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
any hope of lasting peace between giants and the small folk. Once the dragon leaves, the yuan-ti attempt to flee the dragon’s lair by the safest route, attacking anyone in their way. A yuan-ti that is
sarcophagi in her treasure vault (area 4). The cultists suspect that the blue dragon keeps her most precious baubles in these sarcophagi. A yuan-ti shares this information in return for the promise of safe
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Charisma (Intimidation or Persuasion) check convinces a Scaly Eye member to stand down. If the characters can then convince a Scaly Eye member they mean no harm, the member shares all of the
moving through the area with purposeful silence, offering a prayer in front of a niche, leaving a small offering in the hall, or similar actions, Telna appears before them and shares her history with
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
chapter) and use them to get back home to the Witchlight Carnival, with or without the characters’ help. Glister knows the following useful information, which she shares with her rescuers: “I overheard
elf complained that she was bored. Glister doesn’t take the book with her when she leaves her cell, because she finds the intrigues of the Gloaming Court quite dull. Treasure. Glister’s cell contains
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
introduces himself and shares that he’s one of the town’s leaders. Read or paraphrase the following: “I don’t see the harm in admitting you to the gate. Of course, I’ll have to convince the rest of the
drains lead to the underground. Beltha has previously met contacts at the Divine Machine tavern. Once their conversation is over, Aristimus wishes the party luck and leaves them to their business
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
persuaded or intimidated into keeping anything he heard to himself — at least until the party leaves town. He might also be convinced to share what he knows with appropriate bribes or well-worded threats
characters help Velos and mention their interest in Dran Enterprises, he shares that he recently overheard a melancholy employee talking about how a friend “got invited to headquarters but accidentally
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
other shelter available. The villagers know about the cave and may have mentioned it. If the party leaves no guard, they will just have to trust the villagers not to steal their belongings. (Dishonest
adventure, a DM who shares this is information with the players can deepen the characters' understanding of the situation and strengthen their motivation for delving beneath the mountain
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ceases attacking. If not attacked further, he shares his name and the following facts: He is magically compelled to serve a black-robed wizard named Lohezet. He’s wary of Lohezet’s co-commander
drone fulfills this order to the best of its ability, and will attack until its target leaves the room or is dead. T6: City Overview In the middle of this room stands a three-foot-tall, circular metal
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, Heldalf proves chatty. He shares the following information in conversation:
Giants’ Arrival. A group of frost giants followed their leader, Ralvald, to the dragon’s lair to recover the body of
about what brings the characters to the lair and prefers to talk rather than fight. Enstavva shares the same information as Heldalf in the animal pen (area D3), as well as the following details
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
chardalyn he shares. When he’s not leading raids, Nildar spends most of his time examining goods stolen from Caer-Konig and elsewhere. The shards on the table include several pieces of ordinary tinted
! Your doom soars on dragon’s wings!”
If the characters let Nildar go or if he escapes, he leaves the outpost using the ogre zombie and dogsled in area O2; if that’s no longer an option, he flees on
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
widespread rumors of how Dran Enterprises punishes anyone who talks about the organization’s business. However, he has heard and shares that many Dran Enterprises employees wander the northern part of
organization. If she gets any hint that the characters are opposed to Dran Enterprises, she sends a message warning operatives of the organization as soon as the party leaves her shop. If the characters suspect
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
until the creature that opened the portal leaves the area of either connected black gate. As the adventure progresses, the characters learn that disrupting a number of black gates is essential to
keys must touch. Then, as an action, the creature holding the originating key must make a DC 15 Intelligence (Arcana) check. If the check succeeds, each key shares the chosen attunement. If the check
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
able to do so, he leaves the characters to their own devices and slips away to inform one of the hags about the party’s arrival before returning to his desk. The characters are free to explore the
his true identity to them and shares his story. Ilmar’s Search. Three months ago, Ilmar received a haunting vision of his old friend Sylvarie, who appeared to be in a suffering state, and appearing
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Feywild, but the carriage and its glass pegasi shatter if the vehicle leaves the Feywild. P12. Hall of Stars The double door on the south side of this area is sealed with a hart crown lock (see “Crown Locks
secret with him. (Any old fact will do, as long as he doesn’t know it already.) If his trust is earned or the characters capture him, Thinnings shares the following information: After using Zybilna’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Vault Locations The following locations are keyed to map 6.3. Dyson Logos Map 6.3: Three Moons Vault View Player Version V1: Entrance Around the corner from where Riffel leaves the party is the
reverts to its true form and can’t assume a different form until it leaves the light. Once this trap is triggered, it can’t be triggered again. V2: Anteroom A stone statue of an elegant elf in flowing






