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Yeenoghu
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
. Those that ate of great Yeenoghu’s kills became gnoll;gnolls, emulating their master’s ways. Few others worship the Beast of Butchery, but those who do tend to take on a gnoll-like aspect
covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his body with heavy chains
Monsters
Fizban's Treasury of Dragons
spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the light, the scales glitter and shine like luminous starbursts. The dragons’ psionic nature is evident
victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon
Species
Mordenkainen Presents: Monsters of the Multiverse
psionic powers and built a great city called Tu’narath. They have since spread throughout the multiverse, starting in outposts outside the Astral Plane, called creches, where time passes and their
the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the
Backgrounds
Baldur’s Gate: Descent into Avernus
, blacksmith, or the like)
FEATURE: MILITARY RANK
You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and
instinct proves a useful starting point when determining who might take a bribe, who might turn a blind eye to a crime, or who might have criminal connections. You can also use this sense to get a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. How do they advise you?
5 You recall enjoying something that you can’t stand doing now. What is it? Why don’t you like it now?
6 A memory carries a vivid smell or sensation. What are you going to do to recreate that experience?
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Starting Location Begin your campaign in a location you can detail, such as a village, a neighborhood in a larger city, an outpost, or a roadside tavern. Be prepared to give players enough
adventuring party If you’re using a published campaign setting, pick any location in that setting and develop it as you like. A published setting or adventure might give you all the details you need. The
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
bless and advise them. These half-orcs worship Talos, an evil god of storms, and many dwell in the dark depths of Neverwinter Wood. In stormy weather, they gather on remote hilltops to summon Gorthok
the Thunder Boar, a primal entity that serves Talos. Like the god it serves, Gorthok delights in destruction. The orcs aren’t the only creatures thrown into upheaval by Cryovain’s sudden arrival. A
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Sylvan, and encounters with human visitors prompted many of them to learn Common as well.
Infused with the magic of the Feywild, most fairies look like Small elves with insectile wings, but
characteristic if none of the suggestions below fit your character.
Fey Characteristics d8 Characteristic
1 Your wings are like those of a bird.
2 You have shimmering
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
themselves. Their skin is often shades of blue or green, sometimes a blend of the two. If they have a human skin tone, there is a glistening texture that catches the light, like water droplets or nearly
invisible fish scales. Their hair can resemble seaweed, waving as if in a current, or it can even be like water itself. As a water genasi, you have the following traits. Creature Type. You are a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
monster can help it feel like a bloodthirsty horror, for example. Traits such as a troglodyte’s Chameleon Skin or a doppelganger’s Ambusher can help make a monster feel more sinister as it lurks in
that appear in existing monster stat blocks, but those are a good starting point. Feel free to invent your own.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
or glowing red lines tracing over their bodies like cracks. Fire genasi hair can resemble threads of fire or sooty smoke. As a fire genasi, you have the following traits. Creature Type. You are a
produce flame cantrip. Starting at 3rd level, you can cast the burning hands spell with this trait. Starting at 5th level, you can also cast the flame blade spell with this trait, without requiring a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
First Adventure If you’re using a published adventure to launch your campaign, use the character hooks in that adventure to bring the characters from their starting location to the adventure’s action
most important is that they begin to feel like an adventuring party and get comfortable with their abilities. The full scope of the campaign can unfold to them later.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
knives or poison, and secrets and favors are some of your favorite treasures. Oh, please. If anyone is a mastermind around here, it’s me. You’re like a master doofus or a master dummy. No, you are
. Master of Tactics Starting at 3rd level, you can use the Help action as a bonus action. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
like cracks with bluish-white energy spilling out. An air genasi’s hair might blow in a phantom wind or be made entirely of clouds or vapor. As an air genasi, you have the following traits. Creature
incapacitated. Lightning Resistance. You have resistance to lightning damage. Mingle with the Wind. You know the shocking grasp cantrip. Starting at 3rd level, you can cast the feather fall spell with
Compendium
- Sources->Dungeons & Dragons->Divine Contention
The Quest Board The job board outside the fishery is where the adventurers can learn about quests. Let the players choose the order in which they tackle the quests. If the players don’t like a quest
includes an overview that briefly describes what the characters can expect to find there. This overview is followed by information you’ll need to run the encounters at that location.
Starting Quests
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Ranger There is no component pouch option in the ranger’s starting equipment. Does the class not need one, nor a focus for spells? Like other spellcasters, the ranger follows the rule on components
one attack roll. The rule on moving between attacks (PHB , "Moving Between Attacks") lets you move between weapon attacks, not between the attack rolls of an exceptional feature like Whirlwind Attack
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Shadar-kai Sworn to the Raven Queen’s service, the mysterious shadar-kai venture into the Material Plane from the Shadowfell to advance her will. Once they were fey like the rest of their elven kin
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the larger campaign. Starting Level. What level are the characters when they start? Many D&D campaigns start the characters at level 1. If you want the characters to be a bit more resilient and your
players are experienced, start the campaign at level 3 instead. (See the Player’s Handbook for rules on starting at higher levels.) Bringing the Party Together During session zero, help the players come
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
class contains a choice, you may make the choice or let the players make it. Starting Level The starting level of a sidekick is the same as the average level of the group. For example, if a 1st-level
killed outright, it falls unconscious and subsequently makes death saving throws, just like a player character. Proficiency Bonus The sidekick’s proficiency bonus is determined by its level in its
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
present what seems like an incompetent combatant who proves frustrating to engage. The drunken master’s erratic stumbles conceal a carefully executed dance of blocks, parries, advances, attacks, and
Blows. Whenever you use Flurry of Blows, you gain the benefit of the Disengage action, and your walking speed increases by 10 feet until the end of the current turn. Tipsy Sway Starting at 6th level
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure The adventure begins as the characters near the walls of Yeonido. Read or paraphrase the following description as the party draws close to the city gates: The curving walls of
and other travelers are bewildered by the strange weather but do their best to ignore it or joke to hide their insecurity. If asked about the fog, locals say they’ve never seen anything like this. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their homeland at risk, such as starting a forest fire or killing a rare or beautiful wild creature. These firbolgs are loners who wander the world in hope of finding a new place to call home. Orphaned
firbolgs are entrusted by their clan with an important mission that takes them beyond their homes. These firbolgs feel like pilgrims in a strange land, and usually they wish only to complete their quests
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Undying Death holds no sway over your patron, who has unlocked the secrets of everlasting life, although such a prize — like all power — comes at a price. Once mortal, the Undying has seen mortal
lifetimes pass like the seasons, like the flicker of endless days and nights. It has the secrets of the ages to share, secrets of life and death. Beings of this sort include Vecna, Lord of the Hand
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
How to Use the City A bustling city like Greyhawk can serve the following important functions in a campaign. Background Connections Use the backgrounds of the characters to connect them to people and
places in the city. These connections help the players feel like Greyhawk is their characters’ home—or will quickly become their new home. A character who was born and raised in Greyhawk might have
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
The Quest Board The job board outside the fishery is where the adventurers can learn about quests. Let the players choose the order in which they tackle them. If the players don’t like a quest, they
overview that briefly describes what the characters can expect to find there, followed by information you’ll need to run the encounters at that location.
Starting Quests When the characters first visit
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
colors of stone and earth or a human skin tone with glittering sparkles like gem dust. Some earth genasi have lines marking their skin like cracks, either showing glimmering gemlike veins or a dim
proficiency bonus, regaining all expended uses when you finish a long rest. Starting at 5th level, you can cast the pass without trace spell with this trait, without requiring a material component. Once you
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Baldur’s Gate would like nothing better than to do the same to Omu, but they’ve had no luck locating the lost city. The Flaming Fist’s researchers are convinced the city lies south of Lake Luo but east of
even to Snapping Turtle Bay — either is an excellent starting point for any incursion into the western reach of the Valley of Dread. Only six ranks are recognized within the Flaming Fist: fist (private), gauntlet (corporal), manip (sergeant), flame (lieutenant), blaze (major), and marshal (general).
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
spell list. For you, these cantrips count as cleric cantrips. Channel Divinity: Arcane Abjuration Starting at 2nd level, you can use your Channel Divinity to abjure otherworldly creatures. As an
. Arcane Banishment Cleric Level Banishes Creatures of CR… 5th 1/2 or lower 8th 1 or lower 11th 2 or lower 14th 3 or lower 17th 4 or lower Spell Breaker Starting at 6th level, when you restore hit
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Sorcerer The most important question to consider when creating your sorcerer is the origin of your power. As a starting character, you’ll choose an origin that ties to a draconic bloodline
blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend to do with it? Perhaps you feel like you’ve been given
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting the Quest If Dougan’s Hole is the starting town for this adventure, the characters already know some of what’s going on. Read: Dougan’s Hole is beset by winter wolves that stalk the outskirts
Thruun’s Stones, they caught fair Sil and her lovely brother Finn th’ other day,” says a third, who bears more than a passing resemblance to the other two.
A fourth who looks like their sister chimes
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
cloud of debris that appears to be the drifting wreckage of several ships. Krux shouts, “To arms!” Peering through his spyglass, he adds, “Looks like three flying fishes, three lampreys, two squid ships
the area, which Krux is inclined to do unless the characters advise him to circle around the debris instead. If the Second Wind passes through the wreckage instead of going around it, the following
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the members of a ninja monastery are family members, forming a clan sworn to secrecy about their arts and missions. Other monasteries are more like thieves’ guilds, hiring out their services to nobles
, rich merchants, or anyone else who can pay their fees. Regardless of their methods, the heads of these monasteries expect the unquestioning obedience of their students. Shadow Arts Starting when you
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, but there are some places they simply won’t go—like Undersigil or unsafe parts of the Hive Ward. Heavier chairs that ferry larger customers or groups exist, carried by brawny creatures such as ogres or
of guidance. More reliable touts vetted by influential clients charge premium prices, starting at 2 gp per hour. Touts who speak more esoteric languages, who have connections with one or more factions, or who can provide magical assistance can command upward of 20 gp per hour.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Hit Points of monsters, as well as other useful notes. If you use this approach, you tell the players when it’s their characters’ turn. When you call out the character whose turn is starting, consider
whiteboard on a wall or propped up nearby A battle mat you use for miniatures Folded index cards for each character and each group of identical monsters, placed like tents in Initiative order across the top of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
almost like a performance. Duelists and pirates typically belong to this archetype. A Swashbuckler excels in single combat, and can fight with two weapons while safely darting away from an opponent
bundles a more limited version of Disengage within your attack. This allows you to use your bonus action to fight with two weapons, and then safely evade each foe you attacked.
Rakish Audacity Starting






