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Monsters
Out of the Abyss
lingers for 1 minute. Any flesh-and-blood creature in the cloud when it appears, or that enters it later, must make a DC 19 Constitution saving throw. On a successful save, the creature can’t be
beasts in the cloud when it appears, or that enter it later, must make a DC 19 Wisdom saving throw. On a successful save, the creature can’t be infected by these spores for 24 hours. On a failed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
this table, refer to “Dungeon Dressing” later in this appendix for additional items and elements to fill rooms. In the Dungeon Chamber Contents table, a “dominant inhabitant” is a creature that
controls an area. Pets and allied creatures are subservient to the dominant inhabitant. “Random creatures” are scavengers or nuisances, usually lone monsters or small groups passing through the area. They
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of vivid flowers dot the green hills.
As you reach the top of yet another rise—this one blanketed with fragrant heather—the scenery is interrupted by a giant web that stretches out just a couple
surprise, launching itself at them to feed on their memories. If the characters ignore the bodies and continue on their way, the memory web follows stealthily and strikes a few minutes later. When the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
travel in any direction from the center of the map, assuming clear terrain. As such, province scale is a useful scale for mapping a campaign’s starting area (see “Creating a Campaign,” later in this
chapter) or any location where you expect to track the adventurers’ movement in hours rather than days. The ground cover of an area this size will include broad stretches of one predominant terrain type
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
villain, but they have allied with Zybilna against the League of Malevolence. That alliance persists, at least until the league is destroyed and its surviving members taken into custody. Zybilna offers to
or more of its members to escape means they can show up again later in your campaign. The league might also have other members whom the characters have yet to encounter.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to the days when giants and dragons fought great wars. The binding kept dragons from taking these castles for their own, and the bond still holds centuries later. The cult has struck a bargain with
strong and impenetrable as granite, thanks to ancient cloud giant wizardry. Towers and walls surround an iceberg core that’s been hollowed out to serve as the lair of a powerful white dragon allied with
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
back to the days when giants and dragons fought great wars. The binding kept dragons from taking these castles for their own, and the bond still holds centuries later. The cult has struck a bargain with
strong and impenetrable as granite, thanks to ancient cloud giant wizardry. Towers and walls surround an iceberg core that’s been hollowed out to serve as the lair of a powerful white dragon allied with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
understand Common. A many-legged reptile stretches out as if it has been sitting for a long while, avoiding your eyes as it looks to the rocky floor at your feet. “About time you lot arrived! Come! The
. Veldyskar is committed to the protection of the library and its librarians. If trouble arises, his philosophy is to petrify first and ask questions later. Initially, this presented a problem for the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
don’t recognize. Any humanoids they don’t know are assumed to be allied with House Auvryndar. When either incubus is reduced to 30 hit points or fewer, it uses its next action to become ethereal and
doesn’t rejoin the battle. It might reappear later to exact its revenge on those who harmed it, in a place and form of your choosing. 9b. Shapes in the Fog As the characters move through this 10-foot
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
not.” 21–40 “I periodically slip into a catatonic state, staring off into the distance for long stretches at a time.” 41–60 “I see an altered version of reality, with my mind convincing itself that
creature in the cloud when it appears, or that enters it later, must make a DC 19 Constitution saving throw. On a successful save, the creature can’t be infected by these spores for 24 hours. On a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
between the living and the gods. Nimuel or Lungtian shares these details if asked, along with any specifics from the “Life in Dayawlongon” section later in this adventure. Nimuel Nimuel (neutral good
from the “Dayawlongon Gazetteer” section later in this adventure. Before the conversation ends, Lungtian shares one more important piece of information: “During the attack, I could feel Pangil ng
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the North. Its members crave wealth and personal power, though the public face of the organization appears much more benign, offering the best mercenaries money can buy. Adventurers allied with the
searching tirelessly for a long-lost path to divine ascendancy. In the meantime, its stretches its tentacles across Faerûn, laying low powers that might one day threaten it. Worship of Slarkrethel began
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
information about these Fey creatures, see appendix C.
If the characters discover that the brigganocks are not allied with Endelyn and convey this information to the korreds, Queen Argantle of the korreds
meet the korreds outside the mine. After this meeting, the korreds and the brigganocks unite to aid the characters in Motherhorn (as described in the “Fey to the Rescue!” sidebar later in the chapter
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
smaller organizations with more specialized areas of operation. These groups are summarized in the Criminal Organizations of Sharn table and described in the later sections that follow. Each of these
halflings who specialize in illusion magic The Little Fingers Child pickpockets active in Middle Dura (their leaders are adult halflings loosely allied with the Boromar Clan) The Mourners Cyran
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
panicked citizens before them, while the enormous vine in the distance stretches ever taller.
The friendly sailor, Elaina Sartell, is described later in the chapter. She flees at once, leaving the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
gains. If the characters agree, the lizardfolk are appreciative. They board the walking castle and take to sunning themselves and doing light stretches on the terrace. The lizardfolk are polite
companions depart. If you so choose, the lizardfolk might appear later when the characters need aid. If the characters enter Semuanya’s Bog with Sesspech, they’re welcomed as guests. They can rest here
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to wreck the steering chamber, Esclarotta triggers the alarm rune. Blagothkus (see appendix D) arrives 3 rounds later with two ogres (his stewards) in tow. If Blagothkus dies aboard the castle, his
slain and the cultists are routed, Rath Modar gathers any remaining forces allied with the cult and slays Blagothkus, knowing full well that the cloud giant’s death will cause the castle to crash (see
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
after it closed its doors, the site was reopened as Ultrumm’s Music Conservatory. The conservatory later moved to Southbank, and the House of the Harp occupied the college’s original location under
in the Bard College class feature in the Player’s Handbook. The College of Fochlucan is naturally allied with the Harpers, although its master bards are careful to stress that its mission is separate
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
chamber, Esclarotta triggers the alarm rune. Blagothkus (see appendix D for statistics) arrives 3 rounds later with two ogres (his stewards) in tow. If Blagothkus dies aboard the castle, his spirit
the cultists are routed, Rath Modar gathers any remaining forces allied with the cult and slays Blagothkus, knowing full well that the cloud giant’s death will cause the castle to crash (see above
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
-high, arched ceiling and contains three 1-foot-thick, magic curtains of translucent, shimmering green seawater. Each watery curtain stretches from floor to ceiling and wall to wall. Sound passing
sees them. Ichthyglug can’t leave his cave without Ezzat’s phylactery. If the marid dies here, his body disintegrates into a burst of water and foam, only to re-form 24 hours later. (The characters don’t
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
spireward from Camp Greenbriar. Read or paraphrase the following description as the characters approach: An arid land of stark rock formations and rugged cliffs stretches ahead. Amid the dust, brush, and
be interested in the figurine of wondrous power (serpentine owl) Ophelia offered the characters. He’s also willing to accept a gift at a later date, at which point he sends agents to see if the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Throughout much of Faerûn, the winter of 1487 and 1488 lasted longer than any on record. The solstices and equinoxes had somehow drifted. Later seasons followed suit, with each starting and ending
later than expected. Prayers to the gods for knowledge and mercy seemed to go unacknowledged, apart from the presence of their Chosen. Although the orcs were defeated in the North, the League of Silver
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
emissary belongs to House Faen Tlabbar and the characters divulge that they are enemies or former prisoners of House Mizzrym, the drow warns the party about Xalith (see “Signs of Pursuit” later in the
chapter). House Baenre and House Xorlarrin are current allies of House Mizzrym. A drow emissary allied with House Mizzrym who knows that the characters are escaped prisoners from Velkynvelve seeks out
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
open plaza stretches for 100 feet on each side of the tower, ending at the island’s edge. Tower Patrol. Three Dragon Army officers mounted on Dragon Army dragonnels (see appendix B for both stat blocks
drops in this manner, Lohezet commands the three flameskulls in area T7 to find the source of the problem. One minute later, the flameskulls find the characters (regardless of their location in the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giants eat them all? 2 A family of stone giants fell under the sway of Lolth and allied with Lolth-worshiping drow to raid the surface. Adventurers must break the alliance or eliminate the stone
road exists. During solstices, the road appears and stretches in an impossible direction to a mysterious destination. 6 Characters acquire a broken piece of an artifact that magically guides them to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Framed portraits adorn the walls of this grand foyer, which features a wide staircase with a sculpted railing. A long, carpeted hall attached to the foyer stretches almost the length of the mansion and
: The staircase climbs to a ten-foot-wide gallery that stretches almost the length of the mansion. Breathtaking paintings of landscapes line the walls. Two separate, narrow hallways lead away from the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Guide, takes only a moment. When the heat begins, the ice cracks at the start of that round and is unable to hold any weight end of the round 3 rounds later. The lake is 12 feet deep and turns to
fungi, a wide, placid pool of water stretches through this elongated cavern. The water glows a soft blue, and in its shallows, silvery fish dart in and out of sight.
The mere is 15 feet deep at its
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Ilneval’s Command (Recharge 4–6). Up to three allied orcs within 120 feet of this orc that can hear it can use their reactions to each make
imprisoned. Sooner or later, a free tanarukk rampages through the tribe, attempting to take over by force. Most such coups fail, but at great cost to the tribe. If a tanarukk does seize the leadership of a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
that stretches from floor to ceiling. The cylinder of light continues upward into Landro’s leg.
Within the mushroom patch are two shriekers. The shriekers’ high-pitched screams might attract the
dusty, lusterless gemstone lying in a corner. This is an id crystal, which the graymatter engine’s consciousness can be transferred into (see the “Crystal Companion” section later in this chapter). L7
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
adjoining chamber arrive 2 rounds later. The specters can’t leave the forge. Treasure. Most of the dwarves’ possessions were burned or melted by dragon fire, but one skeleton wears a mithral breastplate
stretches across the mouth of the tunnel where the lower passage joins the cart track. It can be spotted with a successful DC 13 Wisdom (Perception) check. If the tripwire is missed, each character who
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
with Juiblex, the Demon Prince of Oozes and Slimes—which she later updated and incorporated into her magnum opus, the Demonomicon of Iggwilv) I, Lyzandred (a lich’s meandering autobiography, which
investigate 5 minutes later. Each room’s occupants are frozen in time. Individual rooms have their own color schemes and notable features, as indicated below: P40a. Red Room. A high elf noble (neutral
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the taste buds of the uninitiated. Sobbing patrons cool their mouths on heavenly snow cones sold by dessert-loving devas, then later shred their tongues on face-puckering sour candies topped with
“sustainably sourced” roadkill, scavenged fresh daily from arid stretches of inhospitable realms. Sugar and Spice. This candy shop is co-owned by a faerie dragon named Pancake and an imp named Qribbig
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
or turn invisible and flee. They take care to return later to plague the characters with irksome pranks such as the following: Steal a weapon or magic item Steal a component pouch or spellcasting focus
(detailed later in this adventure) Some may think our maze is a pest,
But it shelters a haven of rest.
And ere anyone leaves,
They must leave more than leaves,
And then honor our master’s request
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, the Zhentarim have been able to reclaim the route. The Black Road stretches eastward from the village of Parnast across Anauroch’s sandy wasteland for hundreds of miles. Black Network caravans using
would-be invaders. If Adbar’s defenses should ever prove inadequate, the dwarves have created a secret evacuation tunnel that stretches for hundreds of miles, connecting to passages that lie under
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
area E7 is stationed here two hours later. These cultists know the command phrase to activate the obsidian columns. E3. Niche Hall Niches line both sides of this dark hall. A shadowy form stands
within each niche.
The shadowy forms are statues of dwarven warriors, carved long ago as an honor guard for those passing through this area. Tripwire Trap. A tripwire stretches across the floor between






