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Returning 35 results for 'mortal some with openly alien from for leads'.
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martial some with only allies from for learn
mortal some with only alien from for learn
mortal some with only align from for learn
mortal some with only allies from for learn
martial some with opens allies from for learn
Species
Player’s Handbook
and adventurous spirit that leads them on journeys of discovery, affording them the chance to explore a bigger world and make new friends along the way. Their size—similar to that of a human
;luck of the halflings” in action. When a halfling is in mortal danger, an unseen force seems to intervene on the halfling’s behalf. Many halflings believe in the power of luck, and they
Monsters
Mordenkainen Presents: Monsters of the Multiverse
planes of existence lie realms alien to mortal life. Some are so hostile that even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these
"} necrotic damage, and the mage gains 6 temporary hit points.A larva mage is a nightmarish combination of a mortal body and otherworldly substance. When a powerful cultist of a wormlike entity such as Kyuss
Monsters
Van Richten’s Guide to Ravenloft
that area.An emissary’s greater form sheds all pretense of being part of a plane’s reality and openly mocks it. A destructive titan, this form rises in a 25-foot-tall pillar of violent flesh
amalgamating the meat and voices of every form the emissary has ever mimicked. Manifestations of alien hunger erupt from this horror in waves of ravenous organs and mind-breaking psychic assaults
Monsters
The Book of Many Things
encounter.
Variant: Servants of Living Stars
Some stars in the sky are Elder Evils, alien beings of godlike power from the reality-defying Far Realm.
A living portent can be a fragment of these beings
Whisperer. A purple star whose guidance and minions seem to help for a time but whose influence inevitably leads to disaster.
Hadar, the Dark Hunger. A cinder-red dying star that siphons life from its
Monsters
Strixhaven: A Curriculum of Chaos
by their consumption of anguish. They trade magical influence over the lives and minds of others to ambitious mortals in exchange for the mortal’s agony.
Daemogoths are alien-looking in the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of existence lie realms alien to mortal life. Some are so hostile that even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these realms
: entities that are ever hungering, searching, warring, and sometimes dreaming. These Elder Evils are far older than most of the mortal peoples and always inimical to such creatures’ minds.
However
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hopelessness.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known planes of existence lie realms alien to mortal life. Some are so hostile that even a moment
’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these realms: entities that are ever hungering, searching, warring, and sometimes dreaming. These
Monsters
Mordenkainen Presents: Monsters of the Multiverse
darkness. The destination must be a place the meazel has seen before, but it need not be within line of sight. If the destination space is occupied, the teleportation leads to the nearest unoccupied
mortal existence and contemplate their misery. There the shadows transformed them, and their bitterness made them twisted and cruel. Now hate burns in their hearts, and they resent any intrusion into
Monsters
Mordenkainen Presents: Monsters of the Multiverse
other creatures.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known planes of existence lie realms alien to mortal life. Some are so hostile that
appears as a star spawn seer in the Material Plane usually arrives disembodied. When a warlock or other spellcaster establishes communication with it, the seer-entity takes control of the mortal
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-known planes of existence lie realms alien to mortal life. Some are so hostile that even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these
realms: entities that are ever hungering, searching, warring, and sometimes dreaming. These Elder Evils are far older than most of the mortal peoples and always inimical to such creatures’ minds
Backgrounds
Baldur’s Gate: Descent into Avernus
It’s said that every faith in the world has a believer in Baldur’s Gate. Not only are most established faiths tolerated — even if some of them, including most of the openly evil
between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric&mdash
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
changelings use this gift as a form of artistic and emotional expression. It’s also an invaluable tool for grifters, spies, and others who wish to deceive. This leads many people to treat
in stable communities where changelings are true to their nature and deal openly with the people around them. Some are orphans, raised by other races, who find their way in the world without ever
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary between the realm of the holy and the mortal world, performing sacred rites and
leads me to blindly trust those that profess faith in my god.
4
I am inflexible in my thinking.
5
I am suspicious of strangers and expect the worst of them.
6
Once I pick a goal, I become obsessed with it to the detriment of everything else in my life.
Monsters
The Book of Many Things
that’s both its fiefdom and its prison. It lairs within a grotesque hive dangling from a mountain-size tree of tar and flame called Gorewood.
Aurnozci relies on demonic proxies and mortal
down mortal souls for violent ritual sacrifice to their god.
Roleplaying Aurnozci
Aurnozci is a being of mindless destruction, and the Caged Worm has few dealings with mortals that don’t end
Zuggtmoy
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
attack against a target that she designates.The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores, transforming them into her
’, is a soulless mockery of mortal life and its many facets.
Zuggtmoy’s cultists often follow her unwittingly. Most are fungi-infected to some degree, whether through inhaling her mind
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
celestial agent of the gods as a guide. This entity is typically a deva, an angel who acts as a messenger to the mortal world.
Hidden Wanderers
While aasimar are strident foes of evil, they typically
the chance.
When traveling, aasimar prefer hoods, closed helms, and other gear that allows them to conceal their identities. They nevertheless have no compunction about striking openly at evil. The
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores, transforming them into her mindless servants and, eventually, into
-thin figure depicted in grimoires and ancient art, draped and veiled in mycelia and lichen. Indeed, much of her appearance and manner, and that of her servants, is a mockery of mortal life and its many
Backgrounds
Sword Coast Adventurer's Guide
operated openly or secretly, depending on the faction and its goals, as well as how those goals mesh with your own. Becoming an adventurer doesn’t necessarily require you to relinquish membership
.
3
My piety sometimes leads me to blindly trust those that profess faith in my god.
4
I am inflexible in my thinking.
5
I am suspicious of strangers and expect the worst of them
Monsters
Fizban's Treasury of Dragons
seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6
An amethyst dragon wyrmling is actually the temporally displaced form of an ancient amethyst
about the multiverse.
3
A young amethyst dragon wants to take over the cavern lair of a hydra.
4
A deep pool in a young amethyst dragon;young amethyst dragon's lair leads to the underground
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. Bugbears understand that by venerating Hruggek and Grankhul, they also give tribute to Maglubiyet, even though they don’t openly pay homage to their overlord. When bugbears are called to join a
in a cowardly fashion; a bugbear that knows or feels itself to be in mortal danger is affected by a form of madness and will do anything, including trying to flee, in order to stay alive. Bugbears
Monsters
Fizban's Treasury of Dragons
A cult devoted to a Great Old One of the Far Realm seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6
An amethyst dragon wyrmling is actually
Realm, an ancient amethyst dragon has been corrupted by aberrant influences and now leads a cult the dragon once opposed.
Amethyst Dragon Lairs
Amethyst dragons prefer lairs near water
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, trapping them in caves overrun with vampiric mind flayers (see chapter 5).
3 A strange message leads characters to a silvery vessel full of alien mysteries wrecked on Bluetspur’s surface. The
on other domains. Taking inspiration from sci-fi horror and tales of alien abduction, adventures involving Bluetspur’s mind flayers might begin anywhere with bad dreams or a stranger’s impossible
Monsters
Fizban's Treasury of Dragons
the nature of topaz dragons, thanks to the necrotic energy of the Negative Plane that suffuses them. Their psionic power manifests the fundamental entropic principle that mortal beings and their
in the sunlight and watch the waves below.
Entry Tunnel. A long tunnel leads from the outcropping to the heart of the lair.
Decorated Caverns. The walls of the lair are mostly still in their natural
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
and biology. Aberrations such as mind flayers and beholders are either from this plane or shaped by its strange influence. The entities that abide in the Far Realm are too alien for mortal minds to
entirely separate universe with its own physical and magical laws. Where stray energies from the Far Realm leak onto another plane, matter is warped into alien shapes that defy understandable geometry
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
among the gods. He seldom acts against Heliod openly, preferring to warn others about the sun god’s efforts to seize power at their expense. Since every mortal soul must eventually pass beyond the horizon
the few who understand the role of mortal belief in shaping the younger gods—a concept even most gods don’t fully comprehend. Kruphix is the only being who has the ability to seal the borders between
Monsters
Fizban's Treasury of Dragons
despair are bound up in the nature of topaz dragons, thanks to the necrotic energy of the Negative Plane that suffuses them. Their psionic power manifests the fundamental entropic principle that mortal
where the dragon can bask in the sunlight and watch the waves below.
Entry Tunnel. A long tunnel leads from the outcropping to the heart of the lair.
Decorated Caverns. The walls of the lair are
Compendium
- Sources->Dungeons & Dragons->Monster Manual
1d10 The Object Was Animated By... 1 A Celestial or Fiend using the object to protect or torment a mortal. 2 A combination of magic and technology, such as alchemy or alien science. 3 The essence
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Zuggtmoy The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores, transforming them into her mindless servants and
skeletal-thin figure depicted in grimoires and ancient art, draped and veiled in mycelia and lichen. Indeed, much of her appearance and manner, and that of her servants, is a soulless mockery of mortal
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Juiblex The Faceless Lord is a truly alien creature, said to be responsible for spawning the oozes found throughout the world. Those who study such topics theorize that every such creature has a
them are incurably disturbed or delusional. His mortal cultists preach of the glorious day to come, when a tide of slimes and oozes will swallow the world. These wretched followers believe that by
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
others learning of his limitations. This leads him to berate and betray other wizards, claim magical discoveries as his own, and endlessly spy on both rivals and visitors to his realm. Hazlik openly
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Cyric The Prince of Lies, the Dark Sun The worship of Cyric derives directly from the story of his ascension to godhood. Cyric was a mortal during the Time of Troubles and the key to how that
claims to be heresy. Their Prince of Lies isn’t a twisted madman, but a god of dark majesty who proves that, ultimately, all bonds between folk corrupt and wither away. Cyric’s church works openly in Amn
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
against the costs—to themselves and the world. Enemies. Like most immortal beings, Sora Kell has many enemies, though the mortal ones barely merit her attention. For the most part, only beings like those
adventurers that serve Sora Kell, few mortals register as worthy foes in the alien minds of the quori. Lords of Dust. Sora Kell has allies among the Lords of Dust, but she also has bitter rivals. Like the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
cult’s subterranean warrens leads into area 5 (the black chapel). When the ritual begins, the temple is the focus of the cult’s activity, with Severin’s Red Wizard allies (use mage statistics) at the
center of the action. The souls of sacrifices provide the magical power to open a pathway between the Nine Hells and the Material Plane. The Red Wizards will then guide Tiamat as she claws her way into the mortal realm. Map 17.2: Tiamat’s TempleView Player Version
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
cult’s subterranean warrens leads into area 5 (the black chapel). When the ritual begins, the temple is the focus of the cult’s activity, with Severin’s Red Wizard allies (use mage statistics) at the
center of the action. The souls of sacrifices provide the magical power to open a pathway between the Nine Hells and the Material Plane. The Red Wizards will then guide Tiamat as she claws her way into the mortal realm.
Map 17.2: Tiamat’s Temple
View Player Version
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
, wander the area. Other creatures in the area might be heavily evolved and strangely shaggy or oddly patterned. Alien Features. Potent temporal magic saturates colors and exaggerates the land’s physical
(Arcana or Investigation) check. On a successful check, the character realizes the signs of a nearby time gate. Spellcasters can also seek knowledge about the time gate and where it leads by casting






