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Returning 35 results for 'most scores with only advance for for leaders'.
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most scores with only advanced for for leaders
most scores with only advice for for leaders
Monsters
Vecna: Eve of Ruin
":"slashing"} slashing damage. The sword scores a critical hit on a roll of 19 or 20.
Bite. Melee Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft
against Vecna. He readily lies, breaks promises, betrays allies, and taunts those who fall for his ruses. Kas has little use for those who can’t validate his superiority or help advance his goals
Monsters
Storm King's Thunder
retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise uses the target’s statistics, except the target’s knowledge, class features
weapon is its ability to magically crawl under another creature’s skin, control its body, and suppress its mind. The yakfolk use this ability to spy on enemies, rob them, murder their leaders, and kidnap their young.
Monsters
Storm King's Thunder
retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise uses the target’s statistics, except the target’s knowledge, class features
’s most frightening weapon is its ability to magically crawl under another creature’s skin, control its body, and suppress its mind. The yakfolk use this ability to spy on enemies, rob them, murder their leaders, and kidnap their young.
Backgrounds
Forgotten Realms: Heroes of Faerûn
Ability Scores: Strength, Dexterity, CharismaFeat: Zhentarim Ruffian Skill Proficiencies: Intimidation and PerceptionTool Proficiency: Forgery KitEquipment: Choose A or B: (A) Club, Dagger, Forgery
;s leaders insist the organization is more like a family than a shadowy syndicate, few families exhibit as much dishonesty, nepotism, and corruption as this one. You’ve honed your cunning, reflexes, and blade to climb the guild’s ranks.
Magic Items
Keys from the Golden Vault
the book’s contents, provided that those modifications advance evil and expand the lore already contained within.
Whenever a non-evil creature attunes to the Book of Vile Darkness, that creature
banished using magic such as the dispel evil and good spell. The banished spirit returns to the book.
Adjusted Ability Scores. After you spend the requisite amount of time reading and studying the book
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
the book’s contents, provided that those modifications advance evil and expand the lore already contained within.
Whenever a non-evil creature attunes to the Book of Vile Darkness, that creature
minor beneficial properties
1 major beneficial property
3 minor detrimental properties
2 major detrimental properties
Adjusted Ability Scores. After you spend the requisite amount of time
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Ending the Adventure Although the training exercises were sabotaged, all the cadets completed enough of the session to receive their scores. The characters earn points in the training exercise as
effort) and tells them they’ll have a chance to repeat the exercise. (Unknown to the characters, though, the urgent mission presented in the next adventure will take priority.) Character Advancement The characters advance to 3rd level upon completing this adventure.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
with the goal of finding an old comrade named Warwyck Blastimoff, who was tasked with organizing a coalition in advance of taking the fight to the enemy!
The two bulettes that appeared at the end of
Vocath to call in his debts. The leaders of various space-dwelling factions are beholden to Vocath and therefore willing to listen to him, and they command enough spelljamming ships to form an armada. To
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Gaining a Level When you gain a level, follow these steps: Choose a Class. Most characters advance in the same class. However, you might decide to gain a level in another class using the rules in the
the numbers on your character sheet that include your Proficiency Bonus. Adjust Ability Modifiers. If you choose a feat that increases one or more of your ability scores, your ability modifier also
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Gaining a Level When you gain a level, follow these steps: Choose a Class. Most characters advance in the same class. However, you might decide to gain a level in another class using the rules in the
increases, increase all the numbers on your character sheet that include your Proficiency Bonus. Adjust Ability Modifiers. If you choose a feat that increases one or more of your ability scores, your
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Sorcerer does so with Advantage. If the doppelganger rolls well, it might still act before the Sorcerer’s spell goes off, reflecting the monster’s ability to anticipate the spell. Using Initiative Scores
You can get to the action of combat more quickly by using Initiative scores instead of rolling. You might decide to use Initiative scores just for characters, just for monsters, or for both. Initiative
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
deal with their progress is to roll a d4. On a roll of 3 or 4, they advance 1 additional hex that day. Characters moving at a fast pace take a –5 penalty to their passive Wisdom (Perception) scores
, making them more likely to miss clues and walk into ambushes. If characters set a slow pace, roll a d4. On a roll of 1 or 2, they advance 1 fewer hex that day (in other words, 1 hex by canoe or none
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Nine Dread Princes reside, with each of these dungeons stocked with enough monsters and hazards to advance the adventurers two or three levels. The adventurers spend their whole careers fighting the
last bastions of civilization in an ever-declining world. Or they might be spies and assassins, striving to weaken an enemy country by targeting its evil leaders and plundering its treasures.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
opportunities? Benefits of Renown. Whether the characters back Ramya or Arijani and Reeva, or seek to play both sides, those who advance in their standing with a faction advance in that side’s esteem, gaining
favor with that faction’s leader or leaders and influence over their plots. Use the examples of these benefits in the following sections to guide you in creating further rewards and concessions
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the power he needs to overthrow Szass Tam. Cult Organization The Cult of the Dragon is organized in cells, which vary in size from just a handful of members to scores. Leaders in the cult are known
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the power he needs to overthrow Szass Tam. Cult Organization The Cult of the Dragon is organized in cells, which vary in size from just a handful of members to scores. Leaders in the cult are known
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the power he needs to overthrow Szass Tam. Cult Organization The Cult of the Dragon is organized in cells, which vary in size from just a handful of members to scores. Leaders in the cult are known
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
tables of contacts in this chapter describe nonplayer characters who are members of guilds (your own and others), you are likely to acquire guildless contacts as well. NPCs such as goblin gang leaders
advance the goals of your guild through your adventures, you become an increasingly important part of the guild’s activities. You might rise through the ranks, eventually taking up a position at the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
glares at your intrusion.
“Tell us,” the governor continues, “are your people still preparing for battle?”
Along with Lord Bakaris and Governor Miat, the meeting includes guild leaders and
Marshal Vendri (detailed in the “Kalaman Gazetteer” section). It’s clear from the governor’s words and Lord Bakaris’s expression that Bakaris is trying to advance his own agenda. Lord Bakaris told the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
’ activities and thwart the cults’ evil leaders before these leaders unleash an apocalypse.
Though this adventure is set in the world of the Forgotten Realms, it includes notes on how you might
Captain-General Sental Nurev is being manipulated by the leaders of Stoink, a petty fief in the Bandit Kingdoms. When the characters undertake an expedition into that dangerous realm to confront Stoink’s
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
concerns, and he believes that the secrets of the technology found in the Barrier Peaks hold a vast potential to advance knowledge. If questioned, he proudly details his experiments (including with
measures to advance his research. Sphinx’s Curse If the characters engage Kwalish successfully, or as an added reward if they rescue him, the inventor can use his skill to remove the curse imposed by the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
contents and reap its benefits. The creature can then freely modify the book’s contents, provided that those modifications advance evil and expand the lore already contained within. Whenever a non-evil
has the following random properties: 3 minor beneficial properties 1 major beneficial property 3 minor detrimental properties 2 major detrimental properties Adjusted Ability Scores. After you spend
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
for its own sake, but they see an interesting opportunity here to rescue the missing delegates and win the gratitude of the leaders of Mirabar. Accordingly, a Zhentarim character wants to prove the
designed for a 3rd-level party, Rivergard Keep works best for a 4th-level party, Sacred Stone is designed for a 5th-level party, and Scarlet Moon Hall should challenge a 6th-level party. Each outpost the characters overcome should advance them at least one level.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, military and religious leaders in each vernadi regularly communicate with its members. Ordinary members of the conclave spend a few hours every day training with a military instructor and studying
vision is centered on the idea of harmony between civilization and nature. To advance the cause of civilized society, the conclave believes in the need for an ordered structure that orients the group
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
involvement in recent events. March on Menzoberranzan If the characters advance their expeditionary force toward the drow city, word of their approach reaches Menzoberranzan two days before their arrival, and
characters, she asks to stay with them until they reach Gauntlgrym or an alliance settlement. The leaders of the drow force are a female drow elite warrior named Ryzliir Symryvvin and her consort, a male
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
infernal leaders and their armies. If necessary, a general must not hesitate to sacrifice entire legions to stall an enemy advance or punch a hole through an enemy phalanx. Iron discipline combined with a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
mind. The yakfolk use this ability to spy on enemies, rob them, murder their leaders, and kidnap their young. Yakfolk Priest
Large Monstrosity, Typically Neutral Evil
Armor Class 12 (hide armor
yakfolk now controls the body and can’t be targeted by any attack, spell, or other effect, and it retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
superiors. Only initiates that prove their worth are allowed to advance. A Wearer of Purple can promote an initiate along the track of dragonclaw (first rank), dragonwing (second rank), dragonfang
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
superiors. Only initiates that prove their worth are allowed to advance. A Wearer of Purple can promote an initiate along the track of dragonclaw (first rank), dragonwing (second rank), dragonfang
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
superiors. Only initiates that prove their worth are allowed to advance. A Wearer of Purple can promote an initiate along the track of dragonclaw (first rank), dragonwing (second rank), dragonfang
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to consciousness lasts only a short time. The leaders of Merrshaulk’s worshipers, called pit masters, are malison warlocks that uphold and advance the age-old yuan-ti traditions. They sense that it has
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
five Towers of High Sorcery, centers of learning to advance the craft of magic and the interests of the orders. Three of the towers were destroyed during the Cataclysm, and a fourth—the once unsurpassed
High Sorcery and survive, the organization’s leaders forbid them from continuing to practice magic. Mages who practice magic in defiance of the Conclave are deemed renegades. Members of the robed orders
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and Charisma scores. The DM sets the symbiote’s abilities or determines them randomly (roll 4d6 for each score, ignoring the lowest roll and totaling the rest). The symbiote can see and hear using
patient it is in resolving its agenda depends on its personality (work with your DM to determine these details). If you have an opportunity to advance its agenda and don’t act on it, the symbiote can
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
little use for those who won’t validate his superiority or help advance his goals. In this adventure, Kas fools Tasha and Alustriel, two incredibly powerful wizards. In addition to defeating Vecna, Kas
replace one of these attacks with a Bite attack.
Vengeful Sword. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 20 (2d8 + 11) slashing damage. The sword scores a critical hit on a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Emporium (see "Wandering Emporium"), in exchange for favors or goods that can help the devils advance in power. As the characters take in this scene, everyone rolls for initiative. On their turns, Lulu and
. Harkina has heard from other survivors that this side of Elturel (formerly the eastern part of the city) is the worse off. The High Hall — the great castle that is home to Elturel’s leaders — is where she






