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Returning 35 results for 'most scores with only arise for for loyal'.
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most scores with only arise for for loyalty
most scores with only arise for for lomar
Monsters
Dragonlance: Shadow of the Dragon Queen
damage.Skeletal knights are powerful Undead that arise to serve even more wicked beings—often death knight;death knights. Those who become skeletal knights were typically virtuous in life but betrayed
their oaths and died in disgrace. Unable to rest, they are now unswervingly loyal to the villains they serve. Should a skeletal knight’s master be destroyed, the knight regains its will and is
Monsters
Van Richten’s Guide to Ravenloft
for 1 hour, after which it gains control of the carrionette’s body. While controlling the target’s body, the carrionette retains its Intelligence, Wisdom, and Charisma scores. It
. The swap is also undone if the controlled body takes damage from the carrionette’s Silver Needle.Carrionettes arise from innocent intentions. Heartfelt wishes breathe life into a beloved toy and
Magic Items
The Book of Many Things
feet.
Beast. You immediately transform into a random Beast with a CR of 5 or lower. Your game statistics—including your ability scores, hit points, and possible actions—are replaced by the
. The wyrmling views you as its parent and is staunchly loyal to you and your allies.
Elemental. You become immune to one of the following damage types (choose immediately upon drawing this card
Aasimar
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
wounds, and unleash the fury of the heavens. Aasimar can arise among any population of mortals.
They resemble their parents, but they live for up to 160 years and often have features that hint at their
Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Skeletal Knight Skeletal knights are powerful Undead that arise to serve even more wicked beings—often death knights. Those who become skeletal knights were typically virtuous in life but betrayed
their oaths and died in disgrace. Unable to rest, they are now unswervingly loyal to the villains they serve. Should a skeletal knight’s master be destroyed, the knight regains its will and is free to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
another leader — one who is loyal to the Old Ways — will arise among the Gruul before the End-Raze begins.
Druid of the Old Ways
Medium humanoid (any race), chaotic neutral
Armor Class 14 (hide
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Carrionette Carrionettes arise from innocent intentions. Heartfelt wishes breathe life into a beloved toy and, for a time, a creator might feel blessed by their new companion. But carrionettes aren’t
carrionette’s body. While controlling the target’s body, the carrionette retains its Intelligence, Wisdom, and Charisma scores. It otherwise uses the controlled body’s statistics, but doesn’t gain access
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
’ wealth and influence. Whose interest, then, does the Chronicle serve?
All the more reason, loyal readers, to rely on the Voice of Breland for unbiased news you can use.
Civilian. Some groups include
important than any particular skills or abilities for this character, although many Networkers have high Charisma scores. Snoop. A Snoop pries into secrets and pieces together the clues behind a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
outposts and lairs far from the Haunted Keeps, and survivors of the party’s attacks are scattered and leaderless without direction. New leaders arise to gather the dispersed cultists and reestablish the
), and six loyal cultists gather inside the pavilion. Behind the pavilion are two hippogriffs that serve the knights as mounts. The giant and his minions hear any fighting that breaks out in the outer
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sentient magic item has Intelligence, Wisdom, and Charisma scores. You can choose the item's abilities or determine them randomly. To determine them randomly, roll 4d6 for each one, dropping the lowest
purpose, conflict can arise. When such a conflict occurs, the item makes a Charisma check contested by the wielder's Charisma check. If the item wins the contest, it makes one or more of the following
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
help you arbitrate issues as they arise. When in doubt, make it up. It’s better to keep the game moving than to get bogged down in the rules. Embrace the shared story. D&D is about telling a story as a
check is required, ask yourself these questions: What Kind of Ability Check? Use the descriptions of the ability scores and their associated skills in the Basic Rules to help you decide what kind of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Loyalty Score in secret so that the players won’t know for sure whether an NPC party member is loyal or disloyal. An NPC’s Loyalty Score increases by 1d4 if other party members help the NPC achieve a
Loyalty Scores drop to 0 during a voyage, the crew turns Hostile and stages a mutiny. If the ship is berthed, disloyal crew members leave the ship and never return.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
one elite warrior for every ten drow warriors. In addition, an estate holds 3d12 drow nobles and scores of slaves, 10d10 of which can be pressed into defending the house. These fighting slaves are
turn up at the least opportune moment to denounce the characters as escaped prisoners and enemies of the drow could well be it.
Gargoyles These creatures are loyal to House Baenre and have magically
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and cracked by the wind, giving their faces the look of tough leather set in an expressionless mask. They dress in leather and furs. At one time, scores of Reghed tribes roamed the frozen north. Now
fiercely loyal, Though Isarr’s clan has dwindled in recent years, the other Wolf chieftains fear Isarr and are too weak to challenge him. They are also afraid to ally with the other Reghed tribes
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
racks on the walls.
If a character says respectful words over the urns or disturb them in any way, three ghosts of Zariel’s knights arise from their remains. The ghosts solemnly reveal the following
(Perception) scores of 15 or higher spot a secret door within 5 feet of them. Otherwise, a secret door can be found by a character who examines the surrounding wall and succeeds on a DC 15 Wisdom
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Order of the Gauntlet loyal to him and formed a new order, swearing them in under the watchful gaze of Helm’s still-weeping eye. The Order of the Gilded Eye is dedicated to protecting the world and
good people by rooting out hidden evils and severing connections with other planes. According to their members, it’s not enough to fight threats that arise. Many lives can be saved if the signs of evil
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, he attempts to steal something from one randomly determined party member. Far from being a skilled thief, Zilch must succeed at a Dexterity check contested by the passive Wisdom (Perception) scores of
that conceal a dozen giant spiders loyal to the drow. The warehouse’s denizens attack the party unless the characters are accompanied by a drow. The merchants have been instructed to remain in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
beautiful 20 Exceptionally ugly Abilities You don’t need to roll ability scores for the NPC, but note abilities that are above or below average — great strength or monumental stupidity, for example — and
"Running the Game"). NPC Bonds d10 Bond 1 Dedicated to fulfilling a personal life goal 2 Protective of close family members 3 Protective of colleagues or compatriots 4 Loyal to a benefactor, patron, or
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
become the best explorer in the wastes.” Bond. “Both the Northern Wastes and Heart’s Hollow are my home. I’m loyal to both.” Flaw. “I can probably squeeze down that hole—there might be a dragon’s
armory. Should danger arise, the locals arm themselves here. Lavender’s. Lavender Jalls (lawful neutral, human mage) is a renegade wizard who hasn’t taken the Test of High Sorcery. He specializes in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Asmodeus’s most loyal and resourceful vassals, and few beings in the multiverse can outwit him. He is more obsessed than most devils with striking deals with mortals in exchange for their souls, and his
. Nessus The lowest layer of the Nine Hells, Nessus is a realm of dark pits whose walls are set with bleak fortresses. There, pit fiend generals loyal to Asmodeus garrison their diabolical legions and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
statistics—including your ability scores, hit points, and possible actions—are replaced by the Beast’s game statistics, and any nonmagical equipment you’re wearing or carrying melds into your new form and
wyrmling. The type of dragon is chosen by the DM. The wyrmling views you as its parent and is staunchly loyal to you and your allies. Elemental. You become immune to one of the following damage types
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
camouflaged, they have advantage on Dexterity (Stealth) checks made to hide. Characters whose passive Wisdom (Perception) scores are higher than the berserker’s Dexterity (Stealth) check can spot the
can be seen as dark shadows in the fog. The dire wolves of Barovia are cruel, overgrown wolves and Strahd’s loyal servants. They can’t be charmed or frightened. Druid and Twig Blights A gaunt figure
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Azorius, Orzhov, and Boros — have well-defined hierarchies that characters can ascend through as they improve their renown scores. Other guilds have positions of honor that characters can apply for if
-ranking members to assist you in your work. When you do, they are assumed to be loyal followers who help you to the best of their ability. Some of them are assigned to help you for the duration of a single
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
skin. They wield daggers and shortbows, and are loyal to Roark first, King Groak second. Strangers who reach the island without a grung escort are attacked. 4. Shrine The interior of the shrine is
of Truth. The ritual happens at night. Fires are lit throughout the village, whereupon scores of common grungs enter the lake and watch the shrine. King Groak dons ceremonial garb made from reeds and
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
, bat-like wings spread from behind the cultist’s black robes.
This is Peluze, an Incubus loyal to the Order of Falling Ash. A powerful Fiend in his own right, Peluze has accepted the important
duties of welcoming recruits to the temple and solving any intercult squabbles that arise. Speaking to Peluze. If the characters approach wearing cult initiates’ masks and robes, Peluze addresses them
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this
choice).
In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Dale on the Sword Coast). The brotherhood’s leadership consists of five renowned archmages who handpick the other members, favoring wizards of great accomplishment. Every year, scores of wizards from
safer location than most other places in Ten-Towns. Companions. Avarice has a pair of loyal gargoyles named Gargle and Gurgle who serve her as bodyguards and scouts. Avarice uses her Rary’s telepathic
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
scores) to determine who among them is surprised. The grick knows that goblins are not to be eaten unless Lhupo says so. The rest of the Cragmaws are terrified of Lhupo’s pet and hurry through this room
has collapsed, but a barred wooden door in that direction is still clear. A curtain hangs in an archway to the north.
Two hobgoblins stand guard in this room. They are smart, tough, and loyal to King
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
on the bottom of the pool. All of them are loyal to Thay and expect to be asked to escort those who pass through this area. They attack anyone who makes no such request. Black Gate. This zone’s black
, the necromancy magic of the shrine lowers the creature’s Intelligence, Wisdom, and Charisma scores by 1d6 each (roll once for all three). A creature can be affected only once per round. If any
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
illithids discovered the ship weeks ago and have been studying its technology ever since, intent on using it to conquer other worlds. Four intellect devourers loyal to the mind flayers hide under the first
boxers and wrestlers. It doesn’t pull its punches and leaves opponents with bruises, dislocated limbs, and fractured bones—the android has even been known to bite. When it scores a hit, a trip gong rings
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
identified on map 5.11. Map 5.11: Temples of Extraction Creatures. The Thayans here are the most loyal and fanatical servants of Szass Tam. They all know that no one is authorized to be in this sector
: A creature that rolls a natural 1 on an attack roll takes the damage from its attack. A creature that scores a critical hit can roll the extra damage die twice instead of just once. A creature that
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
who vows to unravel Charmayne’s evil plans: Gift for the King. “I delivered a flame tongue longsword to King Jhaeros, who then bequeathed it to his most loyal captain, Naevys, as thanks for her years
Absorption. (All mentions of acid damage change to fire damage.) In this form, Jhaeros has Intelligence, Wisdom, and Charisma scores of 10. When Jhaeros drops to 0 hit points, he explodes in a harmless
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
undead A creature is the target of a cleric or paladin spell of 3rd level or higher A creature scores a critical hit against a fiend or an undead A creature experiences an epiphany or inspiring triumph
of writhing flesh, eyes, and fanged mouths. From an unoccupied space in the fleshy ground arise 1d4 + 5 gibbering mouthers that attack anyone in sight. 46–54 Unintelligible murmurings threaten to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, serving as home to some birds and storage for scores of wooden wagon wheels. Ilmeth employs half a dozen laborers who drink heavily as they work. Everything here is far messier but far cheaper than
-smelling, caustic liquids used in tanning. The proprietor is Ulhro Luruth (male Chondathan human commoner). He can’t smell a thing, thanks to years of working in tanneries. He and his five loyal, terse
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
residence, attended by a loyal staff and a private garrison of twenty veterans. Moonlord Daviana Yalrannis (CG female Tethyrian human knight) is the master of the tower, charged with its defense and upkeep
was cleared to make room for a dwarven empire, which also faded from memory. The area is home to scores of hill giants and ettins, while the mountains in its center are claimed by copper dragons who






