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Returning 35 results for 'most serve with only are from for lands'.
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Monsters
Van Richten’s Guide to Ravenloft
consuming individuals and replacing them with duplicates called podling;podlings. Bodytaker plants view themselves as perfect organisms and seek to dominate the lands where they grow. To their minds, a
world would be healthier and more efficient were they in control. Anyone who disagrees either lacks perspective or is fit to serve only as fertilizer.
A bodytaker plant roots deep, spreading near
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and the lower body of an enormous scorpion, complete with a stinger at the end of a long tail. These desert creatures range across arid lands, hunting at dawn and dusk. In the hours between, they wait
powerful hunter, such as a blue dragon, they carefully weigh whether to serve the superior hunter, move on, or fight to the death to remove it as competition.
Tlincallis rarely build cities, make
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of evil. Having one horn is most common, but a particularly fierce ki-rin might have two horns or a set of antlers like those of a great stag.
In many lands, common folk view ki-rins as heralds of
advancement of just societies. For instance, in the Forgotten Realms, ki-rins rally mostly to Torm, although they also serve his allies Tyr and Ilmater. Ki-rins that serve good deities go wherever they
Monsters
Eberron: Rising from the Last War
fosters hatred unwittingly serves Rak Tulkhesh, and countless soldiers in the Five Nations are devoted to the Rage of War. Many of the Carrion Tribes of the Demon Wastes likewise serve Rak Tulkhesh
and yearn to carry his bloody banner into the soft lands of the south. The minotaurs of Droaam revere Rak Tulkhesh as the Horned Prince. But the most powerful of the overlord's follower's is the
Human
Legacy
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Species
Basic Rules (2014)
adaptable and ambitious people among the common races. They have widely varying tastes, morals, and customs in the many different lands where they have settled. When they settle, though, they stay: they
Just as readily as they mix with each other, humans mingle with members of other races. They get along with almost everyone, though they might not be close to many. Humans serve as ambassadors, diplomats
Species
Mordenkainen Presents: Monsters of the Multiverse
Underdark near the lairs of the earliest dragons. In some lands, kobolds serve chromatic or metallic dragons—even worshiping them as divine beings. In other places, kobolds know too well how
races
boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value sharing knowledge and past experiences with their communities. Many are willing to brave great
environments. Aunties in Shadowmoor wander the lands, greeting those they meet with arbitrary tests, boons, or even curses.
Like their Lorwyn counterparts, Shadowmoor boggarts are drawn to magic
Monsters
Mordenkainen's Fiendish Folio Volume 1
shouts bloodcurdling threats at the creatures that serve it. Each medium or smaller ally of the giant within 120 feet of it that can see or hear it can use its reaction to make a melee attack.The place of
for a treasure or two.
Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast
Firbolg
Legacy
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Species
Volo's Guide to Monsters
, typically those used to mask their presence, and many go on to master nature magic.
Firbolgs who become druids serve as stronghold leaders. With every action the tribe takes, the druids weigh not only
complete their quests and return home as quickly as possible.
The Firbolg Adventurers table can serve as inspiration for determining why a firbolg character leaves home.
Firbolg Adventurers
d8
Young Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
.
Deep dragons often hoard secrets, delighting in knowledge of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social
they serve.
2
Svirfneblin hire the characters to deliver tribute to their deep dragon neighbor.
3
A disguised deep dragon offers access to rare artifacts—to a party who is willing to
Backgrounds
Sword Coast Adventurer's Guide
organization, but who serve as its hands, head, and heart.
As a prelude to your adventuring career (and in preparation for it), you served as an agent of a particular faction in Faerûn. You might have
proliferation of secret societies and conspiracies in those lands. If your background is as an agent for one of the main factions of the North and Sword Coast, here are some possibilities.
The Harpers
Backgrounds
Baldur’s Gate: Descent into Avernus
faiths, are relegated to the Outer City’s Twin Songs neighborhood — but new ones arrive constantly, carried by travelers and proselytizers from far-flung lands. A character with this
the sacred rites? Or were you a high priest who suddenly experienced a call to serve your god in a different way? Perhaps you were the leader of a small cult outside of any established temple structure
Backgrounds
Sword Coast Adventurer's Guide
You belong to an order of knights who have sworn oaths to achieve a certain goal. The nature of this goal depends on the order you serve, but in your eyes it is without question a vital and honorable
service to a deity, such as Kelemvor’s Eternal Order or Mystra’s Knights of the Mystic Fire. Other knightly orders serve a government, royal family, or are the elite military of a feudal state
Deep Dragon Wyrmling
Legacy
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monsters
Fizban's Treasury of Dragons
knowledge of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in
serve.
2
Svirfneblin hire the characters to deliver tribute to their deep dragon neighbor.
3
A disguised deep dragon offers access to rare artifacts—to a party who is willing to
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
miles on a side, with each tribe hunting in the lands nearest to their colony, ranging farther should game become scarce.
A typical colony consists of one large, open-roofed nest made of woven vines
survivors. These aarakocra and their descendants have sworn vengeance against the dragon and may be seen scouring the lands of the North and Cormyr for signs of their foe.
Their only remaining settlement
Ancient Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in combat
":"Adventure Hook"}
Adventure Hook
1
Unfamiliar drow adventurers have been prowling a city’s streets at night and have been overheard talking about the dragon they serve.
2
Adult Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in combat
"}
Adventure Hook
1
Unfamiliar drow adventurers have been prowling a city’s streets at night and have been overheard talking about the dragon they serve.
2
Svirfneblin hire the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
territories and plunder the wilds. In groups, they form hierarchical, martial societies bent on conquering lands and stripping them of resources to serve their expansionist zeal. Hobgoblins often
subjugate animals, monsters, and destructive Fey—particularly goblins and bugbears—to serve their plans. Hobgoblins might ally with dragons, warlords, the servants of warlike gods, or other powerful
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
cavern floor and forms a natural pool (see area 14). Quaggoths gather small barrels of water from the head of the waterfall to serve the outpost’s needs. The water makes the stone wall within 10 feet
of it difficult to scale. Any creature attempting to do so has disadvantage on checks made to climb. Any character who falls lands in the pool below, taking no damage.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chapter 8: Running the Game Rules enable you and your players to have fun at the table. The rules serve you, not vice versa. There are the rules of the game, and there are table rules for how the
a cocked die (a die that lands so that its face can’t be clearly read). These topics and more are covered in this chapter.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Akros Only victory endures.
—Akroan motto
The walled polis of Akros stands defiantly atop a precipitous cliff. The unforgiving mountains around it serve as a shield between its holdings and the
warriors produced by a culture that centers around perfecting the mind and body for war. Their armies have rarely tasted defeat as they expand the borders of Akros, seizing new lands and bounty.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions in Greyhawk Instead of the Forgotten Realms factions, the Flanaess has its own set of knightly orders, mage guilds, and elite societies that serve as power groups the player characters can
Gauntlet The Church of Saint Cuthbert Greyhawk is home to several different paladin orders that could serve as a substitute for this faction, but the best fit is the Church of Saint Cuthbert. The Church
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
inventions of Lamordia’s other scientists. Dr. Mordenheim doesn’t receive guests, but once a year she petitions Ludendorf University to send her its most promising student to serve as her new lab
assistant. The doctor also regularly hires mercenaries, supposedly to find rare components for her experiments, recover stolen inventions, or fend off the mysterious figures that lurk in the lands around her home.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
lands with armies on the march. How do we live through a year with no harvest?
I don’t know how long we’ll hold out or who’ll read this. I hope only these words serve as a warning to someone.
Ollen Nahled,
Commander at Wheelwatch Outpost
effectively in its frozen lands. The Green and Black Dragon Armies focus on their occupied lands abroad. In Neraka, zealots and black-robed mages devise magical plans to empower Dragon Army forces. One such
compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
taxation. Most Low Netherese farmed, fished, mined, or otherwise worked to serve and supply the mages. Low Netherese almost never owned their homes or lands, instead laboring to pay the ever-increasing
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Worg Packs of worgs roam harsh frontiers and cursed lands. They sometimes conspire with goblinoids and gnolls and might serve them as mounts. Worg Large Fey, Neutral Evil
AC 13 Initiative +1 (11
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
archlich turned some of his victims into undead and flesh golems, then locked them inside the tomb to serve as guardians. Acererak then resumed his wanderings. In Acererak’s absence, the tomb snared
adventurers from faraway lands and harvested their souls to feed the archlich’s phylactery, which remained hidden on another plane. Every few decades, Acererak returned to tinker with his dungeon’s traps
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
greatest cities of Galifar. While many of the dwarves of the Five Nations still speak the language of their ancestors, they feel a bond to the lands of their birth. A Brelish dwarf feels a deep, personal
connection to the towers of Sharn or the great walls of Wroat; the typical dwarf is actually more patriotic than the average human of the Five Nations. This passion caused most dwarves to serve their
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
the remote fortress where she’s stationed. Corlie asks the characters to come to the stronghold and serve on behalf of the five great Sword Coast cities that are jointly restoring the fortress. The
restored. They encourage the characters to lend aid to Corlie Halvachar at the fortress to ensure that the lands can be safe once again. Avoiding Punishment. If the characters have found themselves on
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
from the Underdark near the lairs of the earliest dragons. In some lands, kobolds serve chromatic or metallic dragons—even worshiping them as divine beings. In other places, kobolds know too well how
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
suggest setting the campaign when and where the Dragonlance saga began: in the lands of Abanasinia, near Solace and Haven, at the end of the Time of Darkness in the year or two preceding the War of
. The biggest city of the region is Haven, which can serve the same role as Yartar. The background information regarding the ancient dwarven nation of Besilmer can survive by incorporating it into the history of Thorbardin, predating the Kinslayer Wars.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
The Bag of Devouring When Ylagan arrived almost a year ago, the modrons accepted his leadership and set about repurposing the outpost to serve the dragon’s needs. Ylagan, meanwhile, scoured the lands
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Q’barran Characters Q’barra tempts explorers from the west with the prospects of wealth and new lands to conquer—mostly humans but including members of all races found in Khorvaire. Settlers
blends druidic traditions with the beliefs of the Silver Flame. You might have been sent to study the softskins—to learn about them and potentially serve as an envoy for your people. Alternatively
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
world was created as a setting for the Magic: The Gathering trading card game, explored in card sets beginning in 2013. The lands of Theros serve as an example of how to take inspiration from real-world
, a squabbling pantheon of arrogant and powerful beings who view mortals as pawns in their strategic games. It also provides rules and guidelines for characters who serve as champions of the gods
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the North Kingdoms, and the Flan nomads of the Hunting Lands. Northern Flanaess Locations Location Ruler Description Arn, the Archbarony of Archbaron of Arn (identity unknown) Remote and little
— Harsh, despoiled land where dragons roam and sometimes go to die Chakyik Lord Agul Krusef (human) Land of the Tiger Nomads—horse riders with scattered trading outposts Hunting Lands, the Overlord






