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Returning 35 results for 'most shine with only advances from for life'.
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Graz'zt
Legacy
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Monsters
Out of the Abyss
the lair that are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike.
Wild beasts within 6 miles of the lair break into
otherwise is intentionally misleading you.”
61–80
“I will not rest until I have made someone else mine, and doing so is more important to me than my own life—or the lives
Monsters
Fizban's Treasury of Dragons
brimming with life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate
grieving as the elf approaches the end of life.
4
A pair of adult crystal dragon;adult crystal dragons lairing on neighboring mountaintops have enjoyed a decades-long snowball war, but their
Monsters
Fizban's Treasury of Dragons
energy and brimming with life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live
places where natural light can shine on the crystals.
Icy Sight. Ice and quartz within 6 miles of the lair become conduits for the dragon’s psionic presence. As an action, the dragon can cast
Level
Legacy
This doesn't reflect the latest rules and lore.
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Rules
Starting off at 1st level marks your character's entry into the adventuring life. As your character goes on adventures and overcomes challenges, he or she gains experience, represented by experience
points. A character who reaches a specified experience point total advances in capability. This advancement is called gaining a level.
Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
communities. Louder sounds punctuate the hum: a crunch of grinding gears here, a minor explosion there, a yelp of surprise or triumph, and especially bursts of laughter. Gnomes take delight in life
. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Zombies From somewhere in the darkness, a gurgling moan is heard. A form lurches into view, dragging one foot as it raises bloated arms and broken hands. The zombie advances, driven to kill anyone
any formerly living creature can be imbued with a semblance of life. Necromantic magic, usually from spells, animates a zombie. Some zombies rise spontaneously when dark magic saturates an area. Once
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Gauntlgrym to aid them on their mission. This section of the adventure has some opportunity for action, but players who enjoy plotting, making plans, and pitting NPCs against one another can shine here
bring to life not just the faction representatives and the dwarf king in this chapter, but also highlight the personalities and goals of the characters and any NPCs who remain with them.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Personal Goal The precepts of a paladin’s oath provide purpose to the character and dictate an ultimate goal or an overall intent that the paladin abides by and advances. Aside from that, some
apply that goal to their actions when upholding their oaths. If your paladin character has a personal goal, it might be drawn from some life event and thus not directly tied to the oath. Personal Goals
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cultural Reporting. You write about arts, fashion, and similar events and trends. 7 Science and Magic. Your job is to investigate scientific and magical advances and explain them in jargon-free language
travel extensively and write about the best way for others to enjoy such journeys. 10 Adventure Logs. Your job is to entertain the public with exciting stories about your life as an adventurer.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Level Typically, a character starts at 1st level and advances in level by adventuring and gaining experience points (XP). A 1st-level character is inexperienced in the adventuring world, although he
or she might have been a soldier or a pirate and done dangerous things before. Starting off at 1st level marks your character’s entry into the adventuring life. If you’re already familiar with the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
implement, dried crown of white camellias, straw doll All is well in Tepest. Fields shine with the golden hues of a bountiful harvest, and horned village children happily recite sing-song rhymes. But those
to them—either as a promise of a life free from terror, or as potential sacrifices for the next necessary slaughter.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the daelkyr for the use of their minions — strange symbiotic items (some of which appear in chapter 5) that use the life force of their hosts to power their magical abilities. Some clans have banned
has gotten out of hand, and it’s best that you spend a few decades away from the Holds while things cool down. 2 You come from a large family and there’s no room for you to shine in your hold, so you
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
hidden within these supernatural mists, and of these secret realms, the most terrifying are those born of your nightmares and given grim life through your adventures. Although Ravenloft is a setting of
domains’ secrets. Though few in number, such adventurers represent defiant lights that shine like beacons through the darkness, and characters from all lands and worlds may be eager—or compelled—to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
—to uplift and empower others, to shine light on the evils of society, and to inspire the best in those around them. The college’s perspective of shadow focuses on the power of language to stab, to
assault on the target’s life energy. Scholars of Silverquill The Silverquill Scholars table offers examples of the scholars in Silverquill College. You may use the table to randomly determine the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in Shankhabhumi Outsiders often refer to the people of Shankhabhumi collectively as “riverlanders,” but the folk of the three city-states call themselves Sagorpuri, Ashwadhatuj, or Tippuri, and
tight, ropelike wrap of a Shankha Trials contestant, and the practical, gathered garments of a laborer or river navigator. Wavy or curly hair is common in the region; people rub it to a shine with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
—and those I can decisively win.
6 I admire how brightly short-lived creatures shine before their lights go out.
7 Nothing is more satisfying than deflating the egos of the high-and-mighty
)
5 Fairness. Life is often unfair, and it is up to us to rebalance its scales from time to time. (Good)
6 Cruelty. Existence is a cruel joke. You can either be in on the joke, or be made a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
a pair of cyclopes, but none of them are moving. They all appear frozen in time.
As soon as any character advances into the area, the creatures here spring to life, with the sheep grazing and the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, and at work. Her followers generally pray at midday, with the sounds of the city forming an appropriate backdrop to their rites, as industry itself is sacred to Ephara. Many aspects of city life and
thrive. Civic responsibility is essential in Ephara’s eyes, and having an engaged citizenry is important. The pursuit of knowledge is also a vital task, and she encourages advances in philosophy and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, conflict is what inspires tale-tellers like you to create your best work. Conflict can bring out the best in some people, causing their heroic nature to shine forth and transform the world, but it can
cause others to gravitate toward darkness and fall under the sway of evil. You strive to experience or witness all forms of conflict, great and small, so as to study this eternal aspect of life and immortalize it in your words and music.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
a pair of cyclopes, but none of them are moving. They all appear frozen in time.
As soon as any character advances into the area, the creatures here spring to life, with the sheep grazing and the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
should strive to make the body beautiful. Fitness, cleanliness, and well-honed physicality create a clearer window through which the light can shine. Seek spiritual virtue. Recognize the light in others
, not just the darkness. Grant and take each new chance to be virtuous. Shine light into darkness. Share the soul’s light with the world. Light up dark places with your presence and banish shadow. Due
Compendium
- Sources->Dungeons & Dragons->Divine Contention
hermit’s life until she finally passed on herself. Dumathoin blessed her and transformed her spirit into an eidolon (see appendix A). Sister Silvergranite remained here, even as the mine collapsed and
-covered parts made from different metals, linked together with a variety of gears, bands, bits, and bobs. The metals are all different colors, making the grenade shine with a rainbow of color when held up
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
oath cast their lot with the side of the light in the cosmic struggle against darkness because they love the beautiful and life-giving things of the world, not necessarily because they believe in
principles of honor, courage, and justice. They adorn their armor and clothing with images of growing things — leaves, antlers, or flowers — to reflect their commitment to preserving life and light in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
your head and chin high conveys confidence. Use Voices. Changing the volume of your voice and borrowing speech patterns from real life, movies, or television can make NPCs distinctive. Engaging the
additional possibilities to give characters whose Charisma is not their strong suit a chance to shine: Strength. An NPC won’t talk to the characters until one of them agrees to an arm-wrestling match. Or a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
angel, but her impetuous nature and love of battle led to her fall. In her previous life, she was charged with observing the battles on Avernus and tracking their progress. From this exposure, she
defensive tactics to make steady but slow advances. Bel remains one of her chief lieutenants, and he doesn’t discourage her reckless tactics in the hope that she will overextend her forces and suffer
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
blot on the natural world. Life, the one thing that can’t be spontaneously created from the stuff of Limbo, is driven away from the location in a wave of dread. Depending on the size of the citadel
? Going on the Attack The githzerai know full well that they can’t make progress in the war against their enemies by staying inside their fortresses on Limbo. To check the advances of the illithids and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
and to the sides of the platform are four deep, rounded alcoves.
A spectral, armored figure with blazing emerald eyes appears from behind the throne and advances. “More fools of Djaynai? I’m the
. Violette offers a sincere nod to the characters, then joins Derek in area T5. T5: Forgotten Library The ceiling is covered with a mosaic of wide-eyed figures swimming through a sea teeming with life. Below
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(2d10) poison damage.
Fel’rekt Lafeen Fel’rekt is a male drow who was born female. Unhappy with the treatment of males in his society, he petitioned to join Bregan D’aerthe. Jarlaxle took a shine to
appendix A) and a pouch containing twenty pistol bullets. Krebbyg Masq’il’yr Krebbyg’s house was destroyed long ago, leaving him with no connection to his old life in the Underdark. He is young and rash
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
assortment of monsters and other challenges. A World of Magic. The technology of Eberron has developed not through the advance of science but by the mastery of magic. The widespread use of magic pervades life
necessities. Advances in magic item creation have led to everything from self-propelled farming implements to sentient, free-willed beings created in artificers’ forges. With the aid of rare crystals
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
.
On your character sheet, record all the features that your class gives you at 1st level.
Level Typically, a character starts at 1st level and advances in level by adventuring and gaining
marks your character’s entry into the adventuring life. If you’re already familiar with the game, or if you are joining an existing D&D campaign, your DM might decide to have you begin at a higher
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, giving you psionic power. You can now touch other minds with that power and alter the world around you by using it to control the magical energy of the multiverse. Will this power shine from you as a
acquired your powers. Were you born with them? Or did an event later in life leave you shining with psionic awareness? Consult the Aberrant Origins table for a possible origin of your power. Aberrant
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
destroys itself. The teeming hordes of the Golgari Swarm believe it is finally their time to shine. They have dwelled under the streets and under the sway of the other guilds for too long. They are
believe that all things eventually rot and die, and from this decay, new life blooms. As such, the Golgari see the looming interguild conflict as a necessary final push to bring about a new era
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
been responsible for many magical advances, including the airships operated by House Lyrandar and the message stations of House Sivis As an arm of the dragonmarked houses, the Twelve attempted to
from House Cannith, House Lyrandar, House Orien, and others, as well as those who work directly for the Twelve. The institute evaluates ways that the manifest zone might improve life in Sharn, seeks a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
worshiper of Gond, god of inventors, Elister gives the party a small clock (worth 1,500 gp) from his shop as a reward for saving his life and getting him home safely. The clock contains a tiny bell that
statistics of animated armor except that its size is Small and it has 27 (6d6 + 6) hit points. It follows Elister’s commands only. If the characters have an airship, Elister takes a shine to it and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
please. If calculating characters think to have an NPC open a door for them, it advances the Test Market to the next stage for them only, plus any NPCs that appear in the next stage. Stop by the Dran
magic cannot be used to view or communicate with the outside world. Door Magic. If the characters open any of the interior doors of the Dran & Courtier, it advances the Test Market to the next stage






