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Returning 35 results for 'most some with only all flail for like'.
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most some with only all fall for like
most some with only all fluid for like
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-like tentacles.
Left undisturbed, a flail snail moves slowly along the ground. It consumes everything on the surface, including rocks, sand, and soil, and it stops periodically to relish crystal growths
level of the spell on a failed save, or half as much damage on a successful one.Multiattack. The flail snail makes five Flail Tentacle attacks.
Flail Tentacle. Melee Weapon Attack: +5;{"diceNotation
Magic Items
Fizban's Treasury of Dragons
This magic flail is made in the image of Tiamat, with five jagged heads shaped like the heads of five different chromatic dragons. You gain a +3 bonus to attack and damage rolls made with this flail
. When you hit with an attack roll using it, the target takes an extra 5d4 damage of your choice of one of the following damage types: acid, cold, fire, lightning, or poison.
While holding the flail
Yeenoghu
Legacy
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Monsters
Out of the Abyss
","rollDamageType":"force"} force damage on a hit, appears as a flail)
3/day each: dispel magic, fear, invisibility
1/day each: teleport
Legendary Resistance (3/Day). If Yeenoghu fails a saving throw, he can
flail attacks. If an attack hits, he can cause it to create an additional effect of his choice or at random (each effect can be used only once per Multiattack):
1. The attack deals an extra 13 (2d12
Monsters
Mordenkainen Presents: Monsters of the Multiverse
effects.Multiattack. Yeenoghu makes three Flail attacks.
Flail. Melee Weapon Attack: +16;{"diceNotation":"1d20+16", "rollType":"to hit", "rollAction":"Flail"} to hit, reach 15 ft., one target. Hit: 22 (2d12
+ 9);{"diceNotation":"2d12+9", "rollType":"damage", "rollAction":"Flail", "rollDamageType":"force"} force damage. If it’s his turn, Yeenoghu can cause the target to suffer one of the following
Monsters
Mordenkainen Presents: Monsters of the Multiverse
action to scrape off the burning fuel.
3–4: Lightning Flail. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit"} to hit, reach 15 ft., one creature. Hit: 18 (3d8 + 5
intervene on their behalf. The archdukes of the Nine Hells would like nothing better than to modify this magic so it works against demons, too, but that discovery has eluded them so far.Fire, PoisonCold, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. “I came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. “I came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. “I came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. “I came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Flail of Tiamat Weapon (Flail), Legendary (Requires Attunement) This magic flail is made in the image of Tiamat, with five jagged heads shaped like the heads of five different chromatic dragons. You
gain a +3 bonus to attack and damage rolls made with this flail. When you hit with an attack roll using it, the target takes an extra 5d4 damage of your choice of one of the following damage types
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Flail Snail A flail snail is a creature of elemental earth that is prized for its multihued shell. Hunters might be lulled into a false sense of confidence upon sighting this ponderous, seemingly
nonhostile creature. If any other creature large enough to be a threat approaches too close, though, the snail unleashes a flash of scintillating light and then attacks with its mace-like tentacles
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flail Snail A flail snail is a creature of elemental earth that is prized for its multihued shell. Hunters might be lulled into a false sense of confidence upon sighting this ponderous, seemingly
nonhostile creature. If any other creature large enough to be a threat approaches too close, though, the snail unleashes a flash of scintillating light and then attacks with its mace-like tentacles. An
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
flashes a scintillating light and attacks with its mace-like tentacles. Left undisturbed, a flail snail moves slowly along the ground. It consumes everything on the surface, including rocks, sand, and
Flail Snail A flail snail is a creature of elemental earth that is prized for its multihued shell. It may seem harmless, but if a creature big enough to be a threat approaches too close, the snail
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from discarded shields and breastplates held together by chains and decorated by the flayed skin of his fiercest foes. His face is like a grinning predator’s skull. When Yeenoghu hunted across the
Material Plane, packed of hyenas followed in his wake. Those that ate his kills became gnolls, emulating their master’s ways. Few others worship Yeenoghu, but those who do tend to take on a gnoll-like
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
would prefer the position were filled by someone more like himself, but Bargrivyek was all he was left with after Maglubiyet’s conquest. Although both deities are ultimately beholden to
longsword and a handaxe. They are responsible for martial training as well as instruction in strategy and battlefield tactics. Bargrivyek’s priests wield his symbol, a flail with a head dipped in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
those who do tend to take on a gnoll-like aspect, hunched over, and filing their teeth down to points. Yeenoghu wants nothing more than slaughter and senseless destruction. The gnolls are his
on sight. The Gnoll Lord is covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
those who do tend to take on a gnoll-like aspect, hunched over, and filing their teeth down to points. Yeenoghu wants nothing more than slaughter and senseless destruction. The gnolls are his
on sight. The Gnoll Lord is covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Elves Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. “I came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as she danced
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
around the statues. The oil basins give off an aura of conjuration. Only eight trickster gods are initially visible; the statue of Unkh (flail snail) is hidden behind a secret door at the end of the
A golden pendant shaped like an eye hangs on the Unkh statue. It is worth 25 gp and radiates an aura of divination magic. If a character wearing the pendant passes within 10 feet of the obelisk at
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
’ hearts and decided to lance it like a troublesome boil. The kamadan fashioned a holy spear, but she left it by the riverbank and a crafty grung stole it. In her rage, Shagambi the kamadan forgot all about
the Omuans and chased Nangnang the grung forever across the sky. When evening came, a wily eblis stepped from his reed hut. He didn’t like the Omuans, but without them he’d have no one to play his
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
sharp teeth that wields what looks like a three-headed flail. Packs of hyenas feed on the corpses in its wake. A small fire crackles near the south wall, filling the cave with smoke. Cooking above the
descending into the rock. Blood has been used to draw crude symbols on the skulls.
The skulls belong to humans, dwarves, goblins, goliaths, and orcs. The symbol on each skull looks like a three
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
-like aspect, hunching over and filing their teeth down to points. Yeenoghu wants nothing more than slaughter and senseless destruction. Gnolls are his favorite instruments, and he drives his gnoll
, and his face resembles a grinning predator’s skull. He wields a triple-headed flail called the Butcher, which he can summon into his hand at will, although he is as likely to tear his prey apart with
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
characters find Jingle Jangle’s den: a cave with an entryway shaped like a keyhole. Obtaining the Silver Key If one or more characters enter Jingle Jangle’s den on the hilltop, read: Worn stone steps
lead down into what feels like a cellar. It’s chilly in here, and you detect a subtle scent of iron in the air. From a distant spot within the chamber, sputtering candles illuminate a multitude of keys
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Asian martial-arts movies is a perfect match for D&D. Players can define the appearance of their characters and gear however they like for the campaign, and spells need only minor flavor changes so
) Dagger bishou, tamo (China); kozuka, tanto (Japan) Dart shuriken (Japan) Flail nunchaku (Japan) Glaive guandao (China); bisento, naginata (Japan) Greatclub tetsubo (Japan) Greatsword changdao (China
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
27. The Portal of Scintillating Violet The door in the center of the north wall of the throne room appears to lead to another small room. Like the two near the corners, this one gives off a faint
through the remains will yield 2d10 gems (worth 10 gp each), a potion of diminution, and a +1 flail. Swords and Shields. If the door to the south is opened from this side, all the swords and shields in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
alchemist’s fire that dangle from wires like ornaments along the wagon’s interior walls. A creature within 30 feet of the wagon when it explodes must succeed on a DC 12 Constitution saving throw, taking 55
that holds a battleaxe, a flail, a morningstar, a light crossbow, and 10 silvered crossbow bolts A narrow wardrobe containing three sets of fine clothes, two sets of traveler’s clothes, several pairs
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
— Blood hawks 16–20 — Cannibals 21–25 01–15 Chwinga 26–30 — Dimetrodons 31–35 — Dolphins — 16–30 Eblis 36–40 — Flail snail 41–45 — Flying snakes 46–50 31–40 Geonids 51–55 — Giant lizards 56–60
outnumbered. They flee if half of them are killed or incapacitated. If this encounter occurs while the party is camped, the eblis sneak into the camp and try to drag one character away. Flail Snail
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of scintillating colors (see "Spirits of the Nine Trickster Gods"). When Unkh’s spirit manifests, read: Slime pours from the folds of the scintillating robe to take the form of multiple flail-like
sarcophagus is filled with salt, within which are buried ten opalescent bracelets (75 gp each) made from the shell of a flail snail (Unkh’s animal form; see appendix D) and a robe of scintillating
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patron. Bane’s clerics wield black maces with heads shaped to look like a closed fist. Cult Ranks. Bane’s cultists operate according to strict military hierarchies. The lowest rank consists of the fists
)
CHA
10 (+0)
Skills Arcana +5, Religion +5
Senses passive Perception 10
Languages Abyssal, Common, Infernal
Challenge 1/2 (100 XP)
Actions
Skull Flail. Melee Weapon Attack: +2 to hit
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to join the infernal legions in mere hours unless powerful magic-wielders intervene on their behalf. The archdukes would like nothing better than to modify this magic so it works against demons, too
burning fuel.
Lightning Flail. Melee Weapon Attack: +11 to hit, reach 15 ft., one creature. Hit: 18 (3d8 + 5) bludgeoning damage plus 22 (5d8) lightning damage. Up to three other creatures of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
rotting heads of his enemies, while his dark armor is set with spikes and skull-like serrations. He carries a huge glaive named Heartcleaver, but often hurls it into the fray so as to face his enemies with
great ape’s. Suckered tentacles take the place of his arms. His saurian lower torso ends in webbed and clawed feet, and a forked tail whose whip-like tips are armed with cruel blades. The Prince of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in mere hours unless powerful magic-wielders intervene on their behalf. The archdukes of the Nine Hells would like nothing better than to modify this magic so it works against demons, too, but that
affected creature or another creature within 5 feet of it can take an action to scrape off the burning fuel.
3–4: Lightning Flail. Melee Weapon Attack: +10 to hit, reach 15 ft., one creature. Hit: 18
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
you to claim.
Leading the gnolls is a figure of fearful countenance, twelve feet tall with the head of a snarling, amber-eyed hyena. He wields a massive triple flail, whose whirling heads smash into
like Yeenoghu to play more of a role in this chapter of the adventure, it’s easy to do so. When the gnolls killed by the characters do not rejoin the hunt, the demon lord circles back to the site of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
demons appear on the western edge of Idyllglen — a hulking, ape-like brute and five small, doglike creatures with rubbery gray bodies and big ears. Cackles in the distance signal more enemies on the way
a three-headed flail charges out of the haze from the west. Gore drips from his red maw, open in a violent laugh.
Yeenoghu attacks any creature not allied with him that he notices. If Yeenoghu
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
serve them as messengers and spies. A huge, tree-like conglomeration of metal and wood serves the ravens as a roosting and nesting place. If a camp doesn’t use one of these freestanding structures, its
placed in accordance with the god’s rank. Maglubiyet’s headsman’s axe is always highest. Then comes Nomog-Geaya’s sword and handaxe, Bargrivyek’s white-tipped flail, and at the bottom, often touching






