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                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     powerful, frost-coated golden ring that can freeze the oceans and blanket the world in mountains of snow. Small folk know this artifact by another name: the Ring of Winter. The ring, which grants
                                                
                                            
                                                
                                                     runes. Unbeknown to Storvald, the runes are steering the frost giants not to Artus Cimber but to other, closer individuals who carry the Cimber bloodline â Artusâs living relatives, most of whom know nothing about the Ring of Winterâs whereabouts.Cold
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Ear of the Chosen. Whenever a creature on the same plane of existence as Alustriel speaks Alustrielâs name, Alustriel hears her name and the next nine words the speaker utters.
Legendary
                                                
                                            
                                                
                                                     the cosmos is quiet yet steady.
History
Like other Chosen of Mystra, Alustriel is concerned with preserving the Weave, the primary incarnation of magic that permeates Toril. She believes that the
                                                
                                            
                                        
                                                    Gnome
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.
Delighted Dedication
As far as gnomes are concerned, being alive is a wonderful thing, and they
                                                
                                            
                                                
                                                     most have half a dozen or so. A gnomeâs mother, father, clan elder, aunts, and uncles each give the gnome a name, and various nicknames from just about everyone else might or might not stick
                                                
                                            
                                        
                                                    Halfling
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     colors.
Halfling practicality extends beyond their clothing. Theyâre concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
                                                
                                            
                                                
                                                     wide and wonder-filled world. For them, adventuring is less a career than an opportunity or sometimes a necessity.
Halfling Names
A halfling has a given name, a family name, and possibly a nickname
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     zzar or wine, and a purse containing 20 gp
 
FEATURE: KEPT IN STYLE
While you are in Waterdeep or elsewhere in the North, your house sees to your everyday needs. Your name and signet are
                                                
                                            
                                                
                                                     family alone, or it could be concerned with another noble house that sides with or opposes your own. Your ideal depends to some extent on how you view your role in the family, and how you intend to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Gnome Names Gnomes love names, and most have half a dozen or so. A gnomeâs mother, father, clan elder, aunts, and uncles each give the gnome a name, and various nicknames from just about everyone
                                                
                                            
                                                
                                                     else might or might not stick over time. Gnome names are typically variants on the names of ancestors or distant relatives, though some are purely new inventions. When dealing with humans and others who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Gnome Names Gnomes love names, and most have half a dozen or so. A gnomeâs mother, father, clan elder, aunts, and uncles each give the gnome a name, and various nicknames from just about everyone
                                                
                                            
                                                
                                                     else might or might not stick over time. Gnome names are typically variants on the names of ancestors or distant relatives, though some are purely new inventions. When dealing with humans and others who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name Youâll
                                                
                                            
                                                
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     book by that name contained in the library-fortress of Candlekeep. With luck, the book holds information that might help you end the saprophytic plague before it wipes out every village, town, and
                                                
                                            
                                                
                                                     phylacteries, but Xanthoria discovered a way to house her soul in a living sprite named Thunderwing. Though initially concerned with ways to end the unnatural life of the undead, Xanthoriaâs research took a dark turn, as chronicled in her journal, titled Xanthoria.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     war campaign isnât generally concerned with the specifics of troop movements, but instead focuses on the heroes whose actions turn the tide of battle. The characters carry out specific missions
                                                
                                            
                                                
                                                     supplement the more combat-oriented adventures. The War of the Lance in the Dragonlance Chronicles novels and the War of the Spider Queen in the novel series of the same name are prominent examples of wars in D&D novels.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Karametraâs Champions Karametraâs champions build community, advance civilization, and bestow bounty wherever they go in the name of their god. Karametra seeks to provide for all, end famine and
                                                
                                            
                                                
                                                     village whose crops are failing. 
   3  Defend or found an orphanage. 
   4  Teach a settlement to defend itself from wild beasts. 
   5  Reunite an orphan with living relatives. 
   6  Convince
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Tempus  The Foehammer, the Lord of Battles Tempus is a war god concerned with brave conduct during war, using force of arms over talk for settling disputes, and encouraging bloodshed. The god of war
                                                
                                            
                                                
                                                    , kill noncombatants, or engage in torture in the name of war are all considered sinners. Worshipers of Tempus are legion, and his name is often on the lips of soldiers. His priests are tacticians, often
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     (Persuasion) check, though, Khea admits them immediately. A character has advantage on this check if they mention that the sageâs name is inscribed on the mask of a Returned. Kheaâs usual consultation fee
                                                
                                            
                                                
                                                     consulting scrolls from her collection, Khea confirms that, other than her name, the text is an unusual code. Even if the characters have already deciphered the first lines of the cipher, Khea spends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Vision and Light The most fundamental tasks of adventuring â noticing danger, finding hidden objects, hitting an enemy in combat, and targeting a spell, to name just a few â rely heavily on a
                                                
                                            
                                                
                                                     dim light as if it were bright light and in darkness as if it were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. However, the creature canât discern
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Vision and Light The most fundamental tasks of adventuring--noticing danger, finding hidden objects, hitting an enemy in combat, and targeting a spell, to name just a few--rely heavily on a
                                                
                                            
                                                
                                                     the darkness were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. However, the creature can't discern color in darkness, only shades of gray. Truesight A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                    . SUNLESS CITADEL OVERVIEW
 A dragon cult that valued privacy and defense built the Sunless Citadel on the surface long ago. All record of the cultâs name has vanished, though various sources believe
                                                
                                            
                                                
                                                     of kobolds has recently moved in to challenge the goblinsâ ownership of the fortress. Both groups are skirmishing as they vie for control, and theyâre not overly concerned about the possibility of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     are concerned. Any given Dimir agent knows of no more than a handful of alleyway contacts and dossier drop spots. One agent knows another only by a code name, or receives communications only at a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Barrel and Bucket 16 The Thirsty Crow 17 The Wandering Satyr 18 The Barking Dog 19 The Happy Spider 20 The Witch and Dragon   *Roll a separate d20 for each part of the tavernâs name.   Random Shops
                                                
                                            
                                                
                                                       1d20 Type   1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe  Olga Drebas  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     earned coin by performing on street corners and eventually made a name for myself. 6 A traveling entertainer took me in and taught me the trade.  Folk Hero  d6 I became a folk hero because ⊠  1 I learned
                                                
                                            
                                                
                                                     step up and do the right thing, I took my chance. 4 A parent or one of my relatives was an adventurer, and I was inspired by that personâs courage. 5 A mad old hermit spoke a prophecy when I was born
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    ,â it refers to the various creatures that include âgiantâ in their nameâspecifically, the giants found in the Monster Manualâcloud giants, fire giants, frost giants, hill giants, stone giants, and storm
                                                
                                            
                                                
                                                     the focus of this book.
 âGiantâ (capitalized) is also the name of the language spoken by most creatures of the Giant type (as well as a few other creatures, such as hags). References to the language
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Moodâ earlier in the chapter). If the characters return with Viro, Dirlagraun is grateful and reveals that, many years ago, its own cub vanished from the carnival without a trace. The cubâs name is
                                                
                                            
                                                
                                                     characters might encounter Star in chapter 3 (see âLittle Oakâ). Troubling Times Dirlagraun is concerned that Mister Witch and Mister Light are on edge. If the characters are willing to investigate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     products of the iron mines on Dis and the workshops in the sprawling metropolis that shares the name of the layer. Dispater trusts no one and dislikes surprises. Since Zarielâs rise to power, he has taken
                                                
                                            
                                                
                                                     best, with no guarantee that any correspondence truly reaches him. The Greatest Game Dispaterâs trade in souls is concerned mainly with the acquisition of secrets. His imps scour the Material Plane in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     risen to power in the region. This power-hungry religion controls the city of Haven and surrounding settlements in the name of vague, fickle deities who condemn the use of magic. The broad plains of the
                                                
                                            
                                                
                                                     are self-concerned and prone to squabbling. The landâs once-legendary defenders, the Knights of Solamnia, are much diminished in numbers. Nevertheless, the knights still stand as defenders of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     creatures. The family of gem dragons, aspects of the dragon gods, dragon minions, and more can be found here. DRAGONS AND DRAGONS
 Fizbanâs Treasury of Dragons, as the name states, is a book about
                                                
                                            
                                                
                                                     dragons, but only secondarily a book about Dragonsâthat is, creatures with the Dragon type. Most of this book is concerned with the chromatic and metallic dragons described in the Monster Manual, as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    History Like other Chosen of Mystra, Alustriel is concerned with preserving the Weave, the primary incarnation of magic that permeates Toril. She believes that the Weave favors those who act with
                                                
                                            
                                                
                                                     same plane of existence as Alustriel speaks Alustrielâs name, Alustriel hears her name and the next nine words the speaker utters.
 Legendary Resistance (3/Day). If Alustriel fails a saving throw, she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Melts â a powerful, frost-coated golden ring that can freeze the oceans and blanket the world in mountains of snow. Small folk know this artifact by another name: the Ring of Winter. The ring, which
                                                
                                            
                                                
                                                     empower his runes. Unbeknown to Storvald, the runes are steering the frost giants not to Artus Cimber but to other, closer individuals who carry the Cimber bloodline â Artusâs living relatives, most of whom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     believe they have any active role to play in building the future of giantkind. They are concerned only with preserving the past so that giants of the futureâhowever that grand future might come into being
                                                
                                            
                                                
                                                     giants can be persuaded to share it. 6 An agent of the Hidden Rune steals an important artifact and flees to another world, but the adventurers have a chance to follow.  Thereâs a myth behind the name of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     tomb isnât marked with the personâs name. Few people favor Jergal as a deity, and most who do are concerned with the dispensation of the dead in some way. Priests of Jergal serve communities as
                                                
                                            
                                                
                                                     and among those who practice the custom of writing the name of the deceased on a sheet of parchment and placing it in the corpseâs mouth. This rite is common in places where an individualâs grave or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     the noblesâ hands are forced to forgive the offense in exchange for the application of coin or a promise made in the transgressorâs name (suggesting that the youngsterâs relatives will handle any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     embellisher of facts. For all his faults, though, Volo is a soft-hearted sort who cares for nothing as much as his friends. At present, he is grievously concerned for the well-being of one of them. He
                                                
                                            
                                                
                                                     Baldurâs Gate! But now I fear I have misplaced a friend amid this odious malevolence.
 âMy friendâs name is Floon Blagmaar. Heâs got more beauty than brains, and I worry he took a bad way home a couple
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     Districtâs Smelting Quarter. The magical science of transmuting one substance to another is the study of the Laboratory of Alchemy. The Laboratory of Orientation, concerned with teleportation and spatial
                                                
                                            
                                                
                                                     grand-scale experiments draw on the resources of an entire laboratory, while others are a lone visionaryâs labor of love. IN THE NAME OF MAGICAL SCIENCE!
 Izzet laboratories buzz with creative and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     calling out their name and the time of day. 03â04 Two shifters drinking and spoiling for a fight. 05â06 A warforged quietly reads a book called The Machine Manifesto. 07â08 A half-elf sits down, says
                                                
                                            
                                                
                                                     interactions of the clientele, paying close attention to any dragonmarked characters. 55â56 A House Cannith tinker examines the structure of the vehicle closely, looking concerned and asking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     ordeal, as the name indicates, is no easy task. To receive one, a candidate must accomplish at least one near-impossible feat to even make the request: finding a pathway into Nyx. But the reward for
                                                
                                            
                                                
                                                     being beseeched, or be concerned with upholding the godâs ideals. As a rule, any hero capable of reaching Nyx is worthy of receiving an ordeal in most godsâ eyes. Additionally, a god will typically only
                                                
                                            
                                        






